Book picks similar to
You're Going to Mars! by Rob Dircks


audible
sci-fi
science-fiction
audiobooks

The Adventures of Tom Stranger, Interdimensional Insurance Agent


Larry Correia - 2016
    A policy with Stranger & Stranger can cover all of your interdimensional insurance needs. Rated "Number One in Customer Satisfaction" for three years running, no claim is too big or too weird for Tom Stranger to handle.But now Tom faces his greatest challenge yet. Despite being assigned the wrong—and woefully inadequate—intern, Tom must still provide quality customer service to multiple alternate Earths, all while battling tentacle monsters, legions of the damned, an evil call center in Nebraska, and his archnemesis, Jeff Conundrum. Armed with his Combat Wombat and a sense of fair play, can Tom survive? And will Jimmy the Intern ever discover his inner insurance agent?It's time to kick ass and adjust claims.Adam Baldwin (Firefly, Chuck) performs Larry Correia's madcap interdimensional tale of underwriting and space travel, where the only thing scarier than tentacle monsters is a high deductible.

Alien: Out of the Shadows


Tim Lebbon - 2013
    But in deep space, he found only darkness and isolation. Then on planet LV178, he and his fellow miners discovered a storm-scoured, sand-blasted hell - and trimonite, the hardest material known to man.When a shuttle crashed into the mining ship Marion, the miners learn that there was more than trimonite deep in the caverns. There was evil, hibernating - and waiting for suitable prey.Hoop and his associates uncover a nest of Xenomorphs, and hell takes on new meaning. Quickly they discover that their only hope lies with the unlikeliest of saviors...Ellen Ripley, the last human survivor of the salvage ship Nostromo.

The Gender Game


Bella Forrest - 2016
    A toxic river divides nineteen-year-old Violet Bates's world by gender. Women rule the East. Men rule the West. Welcome to the lands of Matrus and Patrus. Ever since the disappearance of her beloved younger brother, Violet's life has been consumed by an anger she struggles to control. Already a prisoner to her own nation, now she has been sentenced to death for her crimes. But one decision could save her life. To enter the kingdom of Patrus, where men rule and women submit. Everything about the patriarchy is dangerous for a rebellious girl like Violet. She cannot break the rules if she wishes to stay alive. But abiding by rules has never been Violet's strong suit.When she's thrust into more danger than she could have ever predicted, Violet is forced to sacrifice many things in the forbidden kingdom ... including forbidden love. In a world divided by gender, only the strongest survive...

Outland


Dennis E. Taylor - 2015
    "When an experiment to study quantum uncertainty goes spectacularly wrong, physics student Richard and his friends find that they have accidentally created an inter-dimensional portal. They connect to an alternate Earth with identical geology, but where humans never evolved. They go panning for gold and become millionaires overnight, while fantasizing about Nobel Prizes and patents. Then the Yellowstone supervolcano erupts on Earth in an explosion large enough to destroy civilization and kill half the planet. Richard and his friends have less than an afternoon to get as many people as possible across to Outland before Nebraska is covered in a lethal cloud of ash. Now Richard finds himself in charge of a disorganized and frightened band of reluctant pioneers, on a world with none of the modern infrastructure that people have come to depend on. Richard has been a loner all his life, and has always wanted to be part of something bigger– but this is far more than he bargained for. If he doesn’t get this right, it’s not just the lives of the people in his care that could be lost– it may very well be the end of human civilization.

Off to Be the Wizard


Scott Meyer - 2013
    With every use of this ability, though, Martin finds his little “tweaks” have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard.What could possibly go wrong?An American hacker in King Arthur’s court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin… and not, y’know, die or anything.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

The Spaceship Next Door


Gene Doucette - 2015
    It never opened its doors, and for all that time, the townspeople have wondered why the ship landed there, and what—or who—could be inside. Then one day a government operative—posing as a journalist—arrives in town, asking questions. He discovers sixteen-year-old Annie Collins, one of the ship’s closest neighbors and a local fixture known throughout the town, who has some of the answers. As a matter of fact, Annie Collins might be the most important person on the planet. She just doesn’t know it.

How to Defeat a Demon King in Ten Easy Steps


Andrew Rowe - 2020
    Each time, civilizations are ground to dust beneath the Demon King's hordes, but humanity has remained secure in the belief that a Hero of legend will always save them. There's just one slight problem. It's only been 23 years since the Demon King's latest rise, and this time, he's already conquered more than half the world. If humanity simply waits for the Hero's return, there may be no world left for him to save.And so, Yui Shaw sets out with an ambitious plan. A 10-step plan.She'll find a way to obtain the Hero's legendary sword. She'll earn obscure classes, gain levels, and increase her skills. She'll travel to the meticulously-crafted dungeons that seem designed for one specific Hero to complete. And, if she's truly (un)fortunate, she might even find a fairy.She might not be a Hero—but if she can fake it long enough, she might still be able to save the world.***This book is an affectionate parody of classic Japanese games like The Legend of Zelda, Final Fantasy, and Dragon Quest. It's also a work in the LitRPG/GameLit subgenres. Game mechanics exist in the world of the story and characters are aware of their existence.

Zero G


Dan WellsBetsy Hogg - 2018
    The journey is over a century long but luckily, everyone is in stasis, so they’ll be safe and sound asleep during the trip. Everyone that is, except for Zero, whose pod has malfunctioned, waking him up a hundred years early. His initial excitement in roaming the ship alone quickly turns to a heart-stopping interstellar adventure when a family of space pirates show up, trying to hijack the ship and take the colonizers hostage. With everyone he knows fast asleep, it’s up to Zero to think fast and find a way to stop them–all on his own.

Andrea Vernon and the Corporation for UltraHuman Protection


Alexander C. Kane - 2017
    But the reality is she's drowning in debt, has no prospects, and is forced to move back to Queens, where her parents remind her daily that they are very interested in grandchildren.Then, one morning, she is kidnapped, interviewed, and hired as an administrative assistant by the Corporation for UltraHuman Protection. Superheroes for hire, using their powers for good. What could possibly go wrong?Lots.Her coworkers may be able to shoot lightning out of their hands or have skin made of diamonds, but they refuse to learn how to use the company's database. She has a swell hook-up buddy relationship with The Big Axe, but he's pushing to go exclusive. Then there's the small matter of a giant alien space egg hovering over Yankee Stadium, threatening civilization as we know it.Will Andrea find contentment in office drudgery? Can she make a life together with a guy who's eight feet tall and never puts down his axe? And will she ever figure out how her boss likes her coffee?Listening Length: 8 hours and 49 minutes

Ender's Game


Orson Scott Card - 1985
    The result of genetic experimentation, Ender may be the military genius Earth desperately needs in a war against an alien enemy seeking to destroy all human life. The only way to find out is to throw Ender into ever harsher training, to chip away and find the diamond inside, or destroy him utterly. Ender Wiggin is six years old when it begins. He will grow up fast.But Ender is not the only result of the experiment. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway almost as long. Ender's two older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways. While Peter was too uncontrollably violent, Valentine very nearly lacks the capability for violence altogether. Neither was found suitable for the military's purpose. But they are driven by their jealousy of Ender, and by their inbred drive for power. Peter seeks to control the political process, to become a ruler. Valentine's abilities turn more toward the subtle control of the beliefs of commoner and elite alike, through powerfully convincing essays. Hiding their youth and identities behind the anonymity of the computer networks, these two begin working together to shape the destiny of Earth-an Earth that has no future at all if their brother Ender fails.

Will Save the Galaxy for Food


Yahtzee Croshaw - 2017
    With the invention of Quantum Teleportation, space heroes aren't needed anymore. When one particularly unlucky ex-adventurer masquerades as famous pilot and hate figure Jacques McKeown, he's sucked into an ever-deepening corporate and political intrigue. Between space pirates, adorable deadly creatures, and a missing fortune in royalties, saving the universe was never this difficult!From the creator of Mogworld and Jam!Benjamin Richard "Yahtzee" Croshaw is a British-Australian comedic writer, video game journalist, author, and video game developer. He is perhaps best known for his acerbic video game review series, Zero Punctuation, for The Escapist.

Super Powereds: Year 1


Drew Hayes - 2013
     Knowledge is power. That would be the motto of Lander University, had it not been snatched up and used to death by others long before the school was founded. For while Lander offers a full range of courses to nearly all students, it also offers a small number of specialty classes to a very select few. Lander is home to the Hero Certification Program, a curriculum designed to develop student with superhuman capabilities, commonly known as Supers, into official Heroes. Five of this year’s freshmen are extra special. They have a secret aside from their abilities, one that they must guard from even their classmates. Because for every one person in the world with abilities they can control, there are three who lack such skill. These lesser super beings, Powereds as they are called, have always been treated as burdens and second class citizens. Though there has been ample research in the area, no one has ever succeeded in turning a Powered into a regular human, let alone a Super. That is, until now… *Note: This is Book 1 of 4 in the Super Powereds web-novel series. Others will become available on Kindle as they are created.

First World


Jaymin Eve - 2013
    An epic journey. If the Seventine are released, will anyone survive?Abigail Swish might not love her life, living in gang-ridden New York in 2035 and training to fight and survive with Compound 23. But she is grateful for a few things, especially her no-filter-between-brain-and-mouth best friend Lucy and her escape each night into a dream world far different from her own. In fact, sometimes she lives for the fleeting moments she spends at night with the man who fuels every romantic fantasy she’s ever had. But each morning reality returns. She could just cry. But she won’t of course; tears don’t change a damn thing.Then without any warning, a month before her eighteenth birthday, everything does change. A guardian finds her. He explains, in a strangely familiar accent, that she was stashed on Earth for safekeeping and has been lost to her family ever since. And it is time to return home. To the First World; a land of unimagined beauty. Abigail and Lucy find themselves escaping New York, ending up on another planet and traversing through an unforgiving wilderness. Yeah, because that sort of thing just happens every day. Luckily an unexpected saviour arrives; the man from her dream-world. Brace is six-and-a-half feet of gorgeous perfectness, wrapped in an arrogance like no other. Unable to trust his assistance, and unsure which of her instincts to follow - kiss him or punch him in the mouth - Abigail eventually accepts his help to find her family. And what a family. Enter Josian, her father; larger than life and apparently not even human. He is Walker, a planet-less race revered as gods, causing mischief and mayhem through-out this star-system. Unfortunately, there is no time for a cosy reunion, since no one explained that by returning to First World her half-Walker genetics would act as a catalyst setting forth a chain of events which could spell disaster for not only her existence but that of all worlds.First World is book one in the Walker Saga, a seven-book paranormal fantasy series.Spurn - A Walker Saga Book Two release date set for September 2013.

The Reluctant Adventures of Fletcher Connolly on the Interstellar Railroad: Book 1-4


Felix R. Savage - 2017
    Hoards of alien technological treasures to be discovered. What could go wrong? Don’t answer that … Fletcher Connolly hasn’t got a lot to lose. Since he, and half the galaxy, signed on to the rat race of the technological relics trade, Fletch has come to terms with the idea that he will join the ranks of unlucky explorers that perish light years from home without a dime to his name. But bankruptcy is a great motivator. With friends and family counting on him to strike it rich, Fletch embarks on an unwilling quest for alien treasure. His decrepit exploration ship, the Skint Idjit, and her successor, the Intergalactic Bogtrotter, plunge disastrously through the wildest regions of the Interstellar Railroad … from an uninhabited planet appropriately named Suckass … to a deliberately misnamed mafia-run planet known as Arcadia … to a rogue planet inhabited by aliens resembling cuddly teddy bears … to a moon covered with giant cacti … and ultimately to the supermassive black hole in the center of the galaxy, where Fletch’s terrible judgment comes back to bite him in the rear for the last time. Epic catastrophes and belly laughs pile up breathlessly in this delightful comic sci-fi adventure, a worthy successor to The Hitchhiker’s Guide to the Galaxy. This complete edition of The Reluctant Adventures Of Fletcher Connolly On The Interstellar Railroad contains all four episodes of Fletch’s unlucky career: Skint Idjit Intergalactic Bogtrotter Banjaxed Ceili Supermassive Blackguard Felix R. Savage is the New York Times, Wall Street Journal, and USA Today bestselling author of the Earth’s Last Gambit Quartet and many other books. This is by far the funniest one.