The Warlock Enlarged


Christopher Stasheff
    Its five continents and numerous small islands were covered with rain forest and inhabited by amphibians and hordes of insects—very much like Terra during its Carboniferous Era. One large island was noticeably different, however, It had been terraformed by human colonists centuries earlier…colonists who had abandoned technology in order to re-create the medieval/renaissance culture of Old Earth, right down to the belief in magic and witches. And on Gramarye, those beliefs were not merely archaic superstitions; they were facts of life.Rod Gallowglass, agent for the Society for the Conversion of Extraterrestrial Nascent Totalitarianisms (SCENT, for short), had sniffed out the Lost Colony—and been amazed to discover it was a communications gold mine: a segment of the population were genuine espers. No matter that, in this particular anachronistic setting, they were known as witches and warlocks; they were telepaths, and with their ability to communicate instantaneously, regardless of distance, they would be invaluable to the Decentralized Democratic Tribunal which had created SCENT.It was Rod’s job to steer them gently in the right direction…to see that Gramarye’s monarchy gradually evolved among democratic lines. And, aided by an old family retainer named Fess—an antique robot whose brain he had placed in a black steel horse’s body—the agent was doing quite well. He had earned the Crown’s respect and, in recognition of his “powers,” been awarded the title “High Warlock.” He had also married a beautiful, gifted witch, and together they had begun a family—strange as it was to raise children who were capable of levitation and telekinesis, among other adorable tricks.But if Gramarye had strategic value for the DDT, it was equally important to the opponents of democracy. With all of the technology at their command—resources unknown on Gramarye—and no scruples about using it to distort the colony’s natural development, Rod’s enemies had a powerful advantage. And their insidious attacks could take any form. How, for instance, was a space-age Warlock supposed to combat deadly, real-life bogeymen…?It’s fast-paced fun and adventure—three complete novels in one volume: King Kobold Revived, The Warlock Unlocked and The Warlock Enraged.

Dragon Age: The World of Thedas Volume 2


Ben Gelinas - 2015
    This comprehensive book of lore features exclusive art and information, exploring every corner of this dark fantasy masterpiece!Newcomers will appreciate how this volume covers everything they need to know about the world and characters of these smash-hit games! Dedicated fans will revel in the abundance of never-before-revealed secrets, the perfect companion to Dragon Age: The World of Thedas Volume 1! From heroes to villains, to songs and food, and everything in between, this book puts the breath and depth of this inimitable fantasy at your fingertips.

Minecraft: Construction Handbook


Matthew Needler - 2014
    You'll learn how to construct houses, bridges, ships, floating islands and rollercoasters of the highest quality.

The Juice Master's Slim 4 Life: Freedom From The Food Trap


Jason Vale - 2002
    The "Juice Master's" workshops and roadshows contain such antics as the "Who Wants to Be a Slimionnaire" game. Jason Vale is the ultimate health coach - the "Juice Master" - and in this book he reveals how everyone can get slim, get fit, and get energised - or "juiced". His lively style and irreverent text nonetheless contains clear health messages for everyone: give up what he calls "drug foods" - those nutritionally worthless addictive substances, such as sugar and caffeine and return to a fresh diet. Eat the freshest plant ingredients and feel the health benefit of raw juice which is full of healthy enzymes- hit out at the food industry and reject its brainwashing advertising- use food combining to help your digestion

Dragon Age: The World of Thedas Volume 1


David Gaider - 2013
    The definitive guide!

America: The Last Best Hope Volumes I & II Box Set


William J. Bennett - 2007
    Bennett reacquaints America with its heritage in two volumes of America: The Last Best Hope. While national test scores reveal that American students know startlingly little about their

Pokemon Ultimate Handbook


Cris Silvestri - 2008
    Ash's Pokémon journey has taken him through some incredible regions, and now they're all in one book! This deluxe handbook includes facts & figures for every Pokémon ever. That's over 480 entries--packed with inside info and special tips. It's truly the ultimate guide for every Pokémon fan.

Halo: Rise of Atriox


Cullen Bunn - 2018
    Atriox, the legendary Brute who questioned the Great Journey and the will of the Prophets as he watched his comrades die for their cause. Atriox, who created the faction known across the universe as the Banished!The story of Atriox, his rise to power, his contempt for the Covenant and the formation of the Banished is told across this five-chapter anthology featuring characters and stories from Halo Wars 2.This collects stories by acclaimed comics creators Cullen Bunn, Jody Houser, John Jackson Miller, Alex Irvine, Josan Gonzalez, Jonathan Wayshak, Eric Nguyen and Hayden Sherman.

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!

Dungeon Master's Guide


Mike Mearls - 2014
     - An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the game's experts. - Created as part of a massive public playtest involving more than 170,000 fans of the game.

The Bro Code


Matt Kuhn - 2008
    Some call it morality. Others call it religion. But Bros in the know call this holy grail the Bro Code.Historically a spoken tradition passed from one generation to the next, the official code of conduct for Bros appears here in its published form for the first time ever. By upholding the tenets of this sacred and legendary document, any dude can learn to achieve Bro-dom.

Mass Effect: Revelation


Drew Karpyshyn - 2007
    After discovering a cache of Prothean technology on Mars in 2148, humanity is spreading to the stars; the newest interstellar species, struggling to carve out its place in the greater galactic community. On the edge of colonized space, ship commander and Alliance war hero David Anderson investigates the remains of a top secret military research station; smoking ruins littered with bodies and unanswered questions. Who attacked this post and for what purpose? And where is Kahlee Sanders, the young scientist who mysteriously vanished from the base hours before her colleagues were slaughtered?Sanders is now the prime suspect, but finding her creates more problems for Anderson than it solves. Partnered with a rogue alien agent he can't trust and pursued by an assassin he can't escape, Anderson battles impossible odds on uncharted worlds to uncover a sinister conspiracy . . . one he won't live to tell about. Or so the enemy thinks.

The Art of Dishonored 2


Ian Tucker - 2016
    Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"

Puzzle Baron's Logic Puzzles


Puzzle Baron - 2010
    Unlike other logic puzzle books, every puzzle includes statistics - such as the average completion time, the record completion time, and the percentage of people to complete the puzzle - to bring out the competitor in each puzzler and better inform them on how easy or difficult each puzzle is.?Features 200 grid-based logic puzzles?Includes puzzles statistics for added excitement?Ideal for kids and adults

The 7th Guest


Matthew J. Costello - 1995
    Each of them would pay dearly. Who would go willingly to a place of such evil? What dark enticements draw the fated guests? What appalling destiny awaits them? Martin Burden, the small-town beauty who had learned how to please men, but not well enough to keep up her New York City lifestyle; Edward Knox, a kind man with a bad habit of losing other people's money at the races, and his dear, sensitive wife, Elinor; Brian Dutton, the cut-throat businessman who watched his brother die beneath the ice of a frozen lake; Hamilton Temple, the once-great magician still searching for true magic; Julia Heine, the fading, lonely alcoholic, forever dreaming of a new life and of being young again; and the little boy, Tad, who came to the house on a dare, only to be hunted as a sacrifice to Stauf's monstrous evil. Seven guests will become entwined in a dark inferno tonight...