Book picks similar to
Comic Art Propaganda: A Graphic History by Fredrik Strömberg
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Strange and Stranger: The World of Steve Ditko
Blake Bell - 2008
Strange and Stranger: The World of Steve Ditko is a coffee table art book tracing Ditko's life and career, his unparalleled stylistic innovations, his strict adherence to his own (and Randian) principles, with lush displays of obscure and popular art from the thousands of pages of comics he's drawn over the last 55 years.
Love Is Love: A Comic Book Anthology to Benefit the Survivors of the Orlando Pulse Shooting
Marc AndreykoPhil Jimenez - 2016
Co-published by two of the premiere publishers in comics—DC and IDW, this oversize comic contains moving and heartfelt material from some of the greatest talent in comics, mourning the victims, supporting the survivors, celebrating the LGBTQ community, and examining love in today’s world. All material has been kindly donated by the writers, artists, and editors with all proceeds going to victims, survivors, and their families. Be a part of an historic comics event! It doesn’t matter who you love. All that matters is you love.
Be Gay, Do Comics
Matt BorsDelta Vasquez - 2020
The life of a gay and Jewish Nazi-fighter. A gender reveal party that tears apart reality. These are the just some of the comics you'll find in this massive queer comics anthology from The Nib.Be Gay, Do Comics is filled with dozens of comics about LGBTQIA experiences, ranging from personal stories to queer history to cutting satire about pronoun panic and brands desperate to co-opt pride. Brimming with resilience, inspiration, and humor, an incredible lineup of top indie cartoonists takes you from the American Revolution through Stonewall to today's fights for equality and representation.Featuring more than 30 cartoonists including Hazel Newlevant, Joey Alison Sayers, Maia Kobabe, Matt Lubchansky, Breena Nuñez, Sasha Velour, Shing Yin Khor, Levi Hastings, Mady G, Bianca Xunise, Kazimir Lee, and many, many more!
It Was the War of the Trenches
Jacques Tardi - 1993
(His very first—rejected—comics story dealt with the subject, as does his most recent work, the two-volume Putain de Guerre.) But It Was the War of the Trenches is Tardi’s defining, masterful statement on the subject, a graphic novel that can stand shoulder to shoulder with Erich Maria Remarque’s All Quiet on the Western Front and Ernest Hemingway’s A Farewell to Arms.Tardi is not interested in the national politics, the strategies, or the battles. Like Remarque, he focuses on the day to day of the grunts in the trenches, and, with icy, controlled fury and disgust, with sardonic yet deeply sympathetic narration, he brings that existence alive as no one has before or since. Yet he also delves deeply into the underlying causes of the war, the madness, the cynical political exploitation of patriotism. And in a final, heartbreaking coda, Tardi grimly itemizes the ghastly human cost of the war, and lays out the future 20th century conflicts, all of which seem to spring from this global burst of insanity.Trenches features some of Tardi’s most stunning artwork. Rendered in an inhabitually lush illustrative style, inspired both by abundant photographic documentation and classic American war comics, augmented by a sophisticated, gorgeous use of Craftint tones, trenches is somehow simultaneously atypical and a perfect encapsulation of Tardi’s mature style. It is the indisputable centerpiece of Tardi’s oeuvre.It Was the War of the Trenches has been an object of fascination for North American publishers: RAW published a chapter in the early 1980s, and Drawn and Quarterly magazine serialized a few more in the 1990s. But only a small fraction of Trenches has ever been made available to the English speaking public (in now out of print publications); the Fantagraphics edition, the third in an ongoing collection of the works of this great master, finally remedies this situation.
Comic Book Nation: The Transformation of Youth Culture in America
Bradford W. Wright - 2001
Selling in the millions each year for the past six decades, comic books have figured prominently in the childhoods of most Americans alive today. In Comic Book Nation, Bradford W. Wright offers an engaging, illuminating, and often provocative history of the comic book industry within the context of twentieth-century American society.From Batman's Depression-era battles against corrupt local politicians and Captain America's one-man war against Nazi Germany to Iron Man's Cold War exploits in Vietnam and Spider-Man's confrontations with student protestors and drug use in the early 1970s, comic books have continually reflected the national mood, as Wright's imaginative reading of thousands of titles from the 1930s to the 1980s makes clear. In every genre—superhero, war, romance, crime, and horror comic books—Wright finds that writers and illustrators used the medium to address a variety of serious issues, including racism, economic injustice, fascism, the threat of nuclear war, drug abuse, and teenage alienation. At the same time, xenophobic wartime series proved that comic books could be as reactionary as any medium.Wright's lively study also focuses on the role comic books played in transforming children and adolescents into consumers; the industry's ingenious efforts to market their products to legions of young but savvy fans; the efforts of parents, politicians, religious organizations, civic groups, and child psychologists like Dr. Fredric Wertham (whose 1954 book Seduction of the Innocent, a salacious exposé of the medium's violence and sexual content, led to U.S. Senate hearings) to link juvenile delinquency to comic books and impose censorship on the industry; and the changing economics of comic book publishing over the course of the century. For the paperback edition, Wright has written a new postscript that details industry developments in the late 1990s and the response of comic artists to the tragedy of 9/11. Comic Book Nation is at once a serious study of popular culture and an entertaining look at an enduring American art form.
Days of Destruction, Days of Revolt
Chris Hedges - 2012
They wanted to show in words and drawings what life looks like in places where the marketplace rules without constraints, where human beings and the natural world are used and then discarded to maximize profit. Days of Destruction, Days of Revolt is the searing account of their travels.The book starts in the western plains, where Native Americans were sacrificed in the giddy race for land and empire. It moves to the old manufacturing centers and coal fields that fueled the industrial revolution, but now lie depleted and in decay. It follows the steady downward spiral of American labor into the nation's produce fields and ends in Zuccotti Park where a new generation revolts against a corporate state that has handed to the young an economic, political, cultural and environmental catastrophe.
The Spectacular Sisterhood of Superwomen: Awesome Female Characters from Comic Book History
Hope Nicholson - 2017
Think comic books can t feature strong female protagonists? Think again! In The Spectacular Sisterhood of Superwomen you ll meet the most fascinating exemplars of the powerful, compelling, entertaining, and heroic female characters who ve populated comic books from the very beginning. This spectacular sisterhood includes costumed crimebusters like Miss Fury, super-spies like Tiffany Sinn, sci-fi pioneers like Gale Allen, and even kid troublemakers like Little Lulu. With vintage art, publication details, a decade-by-decade survey of industry trends and women s roles in comics, and spotlights on iconic favorites like Wonder Woman and Ms. Marvel, The Spectacular Sisterhood of Superwomen proves that not only do strong female protagonists belong in comics, they ve always been there."
Pride of Baghdad
Brian K. Vaughan - 2006
In his award-winning work on Y THE LAST MAN and EX MACHINA (one of Entertainment Weekly’s 2005 Ten Best Fiction titles), writer Brian K. Vaughan has displayed an understanding of both the cost of survival and the political nuances of the modern world. Now, in this provocative graphic novel, Vaughan examines life on the streets of war-torn Iraq. In the spring of 2003, a pride of lions escaped from the Baghdad zoo during an American bombing raid. Lost and confused, hungry but finally free, the four lions roamed the decimated streets of Baghdad in a desperate struggle for their lives. In documenting the plight of the lions, PRIDE OF BAGHDAD raises questions about the true meaning of liberation – can it be given or is it earned only through self-determination and sacrifice? And in the end, is it truly better to die free than to live life in captivity? Based on a true story, VAUGHAN and artist NIKO HENRICHON (Barnum!) have created a unique and heartbreaking window into the nature of life during wartime, illuminating this struggle as only the graphic novel can.
Fire!!: The Zora Neale Hurston Story
Peter Bagge - 2017
If Bagge had not already had a New York Times bestseller with his biography of Margaret Sanger, his newest biography, Fire!!: The Zora Neale Hurston Story, would seem to be an unfathomable pairing of author and subject. Yet through Bagge’s skilled cartooning, he turns what could be a rote biography into a bold and dazzling graphic novel, creating a story as brilliant as the life itself.Hurston challenged the norms of what was expected of an African American woman in early 20th century society. The fifth of eight kids from a Baptist family in Alabama, Hurston’s writing prowess blossomed at Howard University, and then Barnard College, where she was the sole black student. She arrived in NYC at the height of the Harlem Renaissance and quickly found herself surrounded by peers such as Langston Hughes and Wallace Thurman.Hurston went on to become a noted folklorist and critically acclaimed novelist, including her most provocative work Their Eyes Were Watching God. Despite these landmark achievements, personal tragedies and shifting political winds in the midcentury rendered her almost forgotten by the end of her life. With admiration and respect, Bagge reconstructs her vivid life in resounding full-color.
Am I Overthinking This?: Over-answering life's questions in 101 charts
Michelle Rial - 2019
This is a book of questions with answers, over-answers, and many charts: Did I screw up? How do I achieve work-life balance? Am I eating too much cheese? Do I have too many plants? Like a conversation with your non-judgmental best friend, Michelle Rial delivers a playful take on the little dilemmas that loom large in the mind of every adult through artful charts and funny, insightful questions. • Building on her popular Instagram account @michellerial, Am I Overthinking This? brings whimsical charm to topics big and small• Offers solidarity for the stressed, answers for the confused, and a good laugh for all• Michelle Rial is an illustrator, writer and photographer who has been publishing charts online for almost a decade. Her work has been featured on USA Today, Fast Company, Vox, designboom, AV Club, and more. Fans of Adulting: How to Become a Grownup in 535 Easy(ish) Steps, Thin Slices of Anxiety, and It's OK to Feel Things Deeply will relate to the humorous dilemmas in Am I Overthinking This?This book serves as a reminder that there isn't always one right answer—and that, sometimes, the only answer is to pick a path and keep moving. • A perfect coffee table, bathroom or bar top conversation-starting book• Makes a great gift for a friend who tends to think about the big and small questions a bit too much
Excelsior!: The Amazing Life of Stan Lee
Stan Lee - 2002
Stan Lee is the most legendary name in the history of comicbooks. The leading creative force behind the rise of Marvel Comics, he brought to life some of the world's best-known heroes and most infamous villains. His stories, featuring super- heroes who struggled against personal hang-ups and bad guys who possessed previously unseen psychological complexity, added wit and subtlety to a field previously locked into flat portrayals of good vs. evil. Lee put the human in the super-human. In the process, he created a new mythology for the twentieth century. In this treasure trove of marvelous memories, Stan tells the story of his life with the same inimitable wit, energy, and offbeat spirit that he brought to the world of comicbooks. He moves from his impoverished childhood in Manhattan to his early days writing comicbooks, followed by military training films during World War II, through the rise of the Marvel empire in the 1960s to his recent adventures in Hollywood. The story of a man who earned respect by blazing new creative trails in a storytelling form once dismissed as just for kids, Excelsior! is an inspirational story about following one's vision, no matter the odds. Yet it's also the story of how some of the most exciting and memorable characters in the pop-culture universe came to thrill a generation.
Kafka
David Zane Mairowitz - 1994
Crumb's Kafka is a vibrant biography that examines this Czech writer and his works in a way that a bland texbook never could! R. Crumb's Kafka goes far beyond being explication or popularization or survey. It's a work of art in its own right, a very rare example of what happens when one very idiosyncratic artist absorbs another into his worldview without obliterating the individuality of the absorbed one. Crumb's art is filled with Kafka's insurmountable neuroses. They are all there: Gregor Samsa's sister, the luscious Milena Jesenska, the Advacate's "nurse" Leni, Olda and Frieda, and the ravishing Dora Diamant-drawn in that mixture of self-commandtantalizing knowingness, and sly sexuality, that amazonian randines and thick-limbed physicality that is Crumb.Crumb's idiosyncratic illustrations add a new dimension to the already idiosyncratic world of Kafka. Includes adaptations of "The Judgment," "The Trial," "The Castle," "A Hunger Artist," and "The Metamorphosis."
Pyongyang: A Journey in North Korea
Guy Delisle - 2003
In early 2001 cartoonist Guy Delisle became one of the few Westerners to be allowed access to the fortress-like country. While living in the nation's capital for two months on a work visa for a French film animation company, Delisle observed what he was allowed to see of the culture and lives of the few North Koreans he encountered; his findings form the basis of this graphic novel.Guy Delisle was born in Quebec City in 1966 and has spent the last decade living and working in the South of France with his wife and son. Delisle has spent ten years, mostly in Europe, working in animation, an experience that taught him about movement and drawing. He is now currently focusing on his cartooning. Delisle has written and drawn six graphic novels, including "Pyongyang," his first graphic novel in English.
Rise of the Dungeon Master: Gary Gygax and the Creation of D&D
David Kushner - 2017
Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.
Trashed
Derf Backderf - 2015
Trashed, Derf Backderf's follow-up to the critically acclaimed, award-winning international bestseller My Friend Dahmer, is an ode to the crap job of all crap jobs--garbage collector. Anyone who has ever been trapped in a soul-sucking gig will relate to this tale. Trashed follows the raucous escapades of three 20-something friends as they clean the streets of pile after pile of stinking garbage, while battling annoying small-town bureaucrats, bizarre townfolk, sweltering summer heat, and frigid winter storms. Trashed is fiction, but is inspired by Derf's own experiences as a garbageman. Interspersed are nonfiction pages that detail what our garbage is and where it goes. The answers will stun you. Hop on the garbage truck named Betty and ride along with Derf on a journey into the vast, secret world of garbage. Trashed is a hilarious, stomach-churning tale that will leave you laughing and wincing in disbelief.