Welcome to the Galactic Shoppers Network


Ian Rodgers - 2017
    In fact, his main concern is "How long until the government finds me?" Now the owner of a Mobile Network Droid and enrolled as a beta-tester for a brand new extraterrestrial package delivery system, Zane Pendon and Rob, a self-aware advertising drone, have to navigate the intricacies of shopping at home while avoiding arousing any suspicion from the Solar Alliance of Independent Planets and the US government, both of which are very interested in recovering the wayward piece of technology. However, it won't be long before worlds collide and mankind meets alien life. But with their status as intergalactic fugitives, Zane and Rob have their work cut out for them trying to stay alive and under the radar. Can alien infomercials save the world? Of course not. But they just might save Zane and his family.

Stand Into Danger


D.J. Holmes - 2015
     Human nations have been thrown into competition for the resources of nearby star systems. The Russian Star Federation decides to make a move for one of humanity's most important colonies. Returning home after a training exercise, Captain Jonathan Somerville and his ship HMS Achilles stumble into the middle of the warzone. Stranded behind enemy lines, the crew of Achilles must fight their way through occupied territory if they are to link up with coalition forces and help turn back the invaders. Stand into Danger is a military science fiction novella and introduction to the Empire Rising military sci-fi series.

Alien Hunters


Daniel Arenson - 2014
    A group of scruffy mercenaries, the Alien Hunters travel the galaxy in their starship, a mechanical dragon that spits out plasma like dragonfire. If an alien has invaded your space station, asteroid mine, or lunar colony, the Alien Hunters will remove the pest for you. Low rates. No questions asked. Raphael "Riff" Starfire, a guitarist-turned-gunslinger, and Nova, a warrior-princess with an electric whip and a bad attitude, lead the Alien Hunters. They’re the solar system’s best pest controllers. Yet now they face a threat all their guns and grit might be unable to stop. The skelkrins, a race of apex predators from deep space, are swarming across the galaxy. Planets burn in their wake. As the skelkrins draw closer to Earth, will Riff and Nova be the ones hunting aliens... or will aliens hunt them?

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

The Men From P.I.G. And R.O.B.O.T.


Harry Harrison - 1968
    And none have more dangerous assignments than those from the P.I.G. and R.O.B.O.T. battalions!The time has come when the Patrol is spread too thinly around the galaxy. New planets are constantly being colonized, bringing fresh problems of law-enforcement and defence against alien attack.So new solutions are sought: like the setting-up of special units called P.I.G. and R.O.B.O.T. - units that are self supporting and equipped to handle even the most dangerous situations.These two stories show Harry Harison at his best: fast, inventive and exciting.

To Sleep in a Sea of Stars


Christopher Paolini - 2020
    Now she's awakened a nightmare. During a routine survey mission on an uncolonized planet, Kira finds an alien relic. At first she's delighted, but elation turns to terror when the ancient dust around her begins to move.As war erupts among the stars, Kira is launched into a galaxy-spanning odyssey of discovery and transformation. First contact isn't at all what she imagined, and events push her to the very limits of what it means to be human. While Kira faces her own horrors, Earth and its colonies stand upon the brink of annihilation. Now, Kira might be humanity's greatest and final hope...

The Spaceship Next Door


Gene Doucette - 2015
    It never opened its doors, and for all that time, the townspeople have wondered why the ship landed there, and what—or who—could be inside. Then one day a government operative—posing as a journalist—arrives in town, asking questions. He discovers sixteen-year-old Annie Collins, one of the ship’s closest neighbors and a local fixture known throughout the town, who has some of the answers. As a matter of fact, Annie Collins might be the most important person on the planet. She just doesn’t know it.

The Awakening


Adair Hart - 2015
    The aliens should not be there. They have been traveling through space and time, abducting apex predators and sticking them in virtual simulations for research. The problem is the virtual simulations are powering down, unleashing the specimens on the ship. Dr. Albert Snowden and his neice, Emily, were abducted by the aliens. They are visited by a mysterious being named Evaran in the last minutes of the virtual simulation.He has decided to interfere in this timeline-changing event and rescue them. Stopping the ship from crashing into the planet before getting to Evaran's ship is one issue. Navigating the apex predators on the loose is another. To make matters worse, Jerzan Graduul, infamous leader of the Bloodbore mercenary pack, has boarded the ship in search of salvage opportunities, and has noticed Evaran's ship. The hunt begins.

Space Captain Smith


Toby Frost - 2008
    Isambard Smith is the square-jawed, courageous, and somewhat asinine new commander of the battle damaged light freighter John Pym, destined to take on the alien threat because nobody else is available. Together with his bold crew—a skull-collecting alien lunatic, an android pilot who is actually a fugitive sex toy, and a hamster called Gerald—he must collect new-age herbalist Rhianna Mitchell from the laid back New Francisco orbiter and bring her back to safety in the Empire. Straightforward enough—except the Ghasts want her too. If he is to get back to Blighty alive, Smith must defeat void sharks, a universe-weary android assassin, and John Gilead, psychopathic naval officer from the fanatically religious Republic of New Eden before facing his greatest enemy: a ruthless alien warlord with a very large behind.

Beacon 23


Hugh Howey - 2015
    It is a lonely job, and a thankless one for the most part. Until something goes wrong. Until a ship is in distress. In the 23rd century, this job has moved into outer space. A network of beacons allows ships to travel across the Milky Way at many times the speed of light. These beacons are built to be robust. They never break down. They never fail. At least, they aren't supposed to.

I Am Mech


Jonathan Yanez - 2020
    Instead, they get Jack.This ace mech pilot contends with legendary prophecies, ancient powers, and fickle companions as he sets out on an epic task to save his planet from a baddie hellbent on destruction.Has his positive self-talk got him in too deep or will he actually pull through to do some good this time?I Am Mech is a nonstop, rollercoaster ride of an adventure full of snarky humor and more than a few spit-out-your-drink moments.

Young Zaphod Plays It Safe


Douglas Adams - 1986
    It doesn't appear as a standalone work, but is included with several collections. The story is a prequel to the events in The Hitchhiker's Guide To The Galaxy and has the young Zaphod Beeblebrox working as a salvage ship operator. He guides some bureaucrats to a crashed spaceship which may be leaking some hazardous materials. The bureaucrats are determined to "make it safe". The comic asides in the story include some of the time travel paradoxes which are a common running theme in Adams' SF work, and plenty of material about lobsters

Year Zero


Rob Reid - 2012
    But Frampton and Carly are highly advanced (if bumbling) extraterrestrials. And boy, do they have news. The entire cosmos, they tell him, has been hopelessly hooked on humanity’s music ever since “Year Zero” (1977 to us), when American pop songs first reached alien ears. This addiction has driven a vast intergalactic society to commit the biggest copyright violation since the Big Bang. The resulting fines and penalties have bankrupted the whole universe. We humans suddenly own everything—and the aliens are not amused. Nick now has forty-eight hours to save humanity, while hopefully wowing the hot girl who lives down the hall from him.

Works of H. Beam Piper (32 books)


H. Beam Piper - 2009
    Beam Piper with active table of contents.Works include:The AnswerThe Cosmic ComputerCrossroads of DestinyDay of the MoronDearestThe Edge of the KnifeFlight From TomorrowFour-Day PlanetGenesisGraveyard of DreamsHe Walked Around the HorsesThe KeeperLast EnemyLittle FuzzyThe MercenariesMinistry of DisturbanceMurder in the GunroomNaudsonceNull-ABCOomphel in the SkyOmnilingualOperation R.S.V.P.PatrolPolice OperationRebel RaiderThe ReturnA Slave is a SlaveSpace VikingTemple TroubleTime and Time AgainTime CrimeUllr Uprising

Galaxy's Edge: Takeover: Season Two: Book One


Jason Anspach - 2020
     Goth Sullus and his empire have fallen. With the Legion and the rest of the galaxy watching from the still-smoldering galactic core, Carter, a former legionnaire turned private contractor, and Jack Bowie, a Navy spy with nowhere left to turn, sign up to work for an enterprising private contractor looking to make a statement on the planet Kublar. Plans are in motion dating back to the Savage Wars, and as the galaxy rushes to fill in the vacuum created by the fall of the Imperial Republic, the bodies are hitting the floor. But every plan has a reckoning… Takeover is the thrilling aftermath of the final, desperate execution of Article Nineteen and the looming rebirth of the Legion and the galaxy itself as Galaxy’s Edge: Season Two begins! Available now in Audio book format performed by Ray Porter!