Book picks similar to
Computer Graphics, Computer Art by Herbert W. Franke
art-theory
arte
cinema
computación
The Command to Look: A Master Photographer's Method for Controlling the Human Gaze
William Mortensen - 2014
Until now, copies on the antiquarian book circuit sold for many hundreds of dollars. It is a crucial book for understanding both Mortensen’s philosophy and his use of psychology in the making of his pictures. To illustrate the text Mortensen includes an amazing gallery of his best-known and most challenging images with explanations, by him, of what makes those photographs so compelling.The reprint of The Command to Lookalso contains two new major essays that assess the significance and impact of the original book. An introduction by Mortensen biographer Larry Lytle explores Mortensen’s use of Jungian psychology and also discusses new advances in neural psychology that confirm Mortensen’s methods of controlling the viewer’s eye. The second essay, by historian Michael Moynihan (author of Lords of Chaos), details a strange and unexpected reception of the book: how this small volume on photographic methods played a role in the creation of the modern Church of Satan and Anton LaVey’s theories about Satanic Magic.
Tim Burton: A Child's Garden of Nightmares
Paul A. Woods - 2002
Once a lonely teenager who found solace in horror flicks and cheesy Chiller Theater matinees, Burton relentlessly mines this history in his films, imbuing juvenile fantasy with emotional depth. This definitive study of Burton’s career tracks his life and work. Articles and interviews span his years as a malcontent animator at Walt Disney Studios through his creation of the pop-gothic aesthetic that marks all of his work. The book also features commentary by the editor on the origins of Burton’s ideas, a thorough analysis of each of his films, and images from the movies.
Vertigo: The Making of a Hitchcock Classic
Dan Auiler - 1998
Now, for the first time, the story of this remakable film is revealed. Writing with the full cooperation of the director's family and many crew members, Dan Auiler offers up a remarkable in-deph re-creation of Hitchcock's signature thriller. The result is one of the most thorough and illuminating studies of a single film ever published, and a testament to the enduring power of Hitchcock's masterwork of suspense.
Creation and Anarchy: The Work of Art and the Religion of Capitalism
Giorgio Agamben - 2017
The arche, or origin, is always also a command, and a beginning is always the first principle that governs and decrees. This is as true for theology, where God not only creates the world but governs and continues to govern through continuous creation, as it is for the philosophical and political tradition according to which beginning and creation, command and will, together form a strategic apparatus without which our society would fall apart.The five essays collected here aim to deactivate this apparatus through a patient archaeological inquiry into the concepts of work, creation, and command. Giorgio Agamben explores every nuance of the arche in search of an an-archic exit strategy. By the book's final chapter, anarchy appears as the secret center of power, brought to light so as to make possible a philosophical thought that might overthrow both the principle and its command.
Show Don't Tell: A Writer's Guide (Classic Wisdom on Writing)
William Noble - 1991
Written in Noble’s absorbing voice, Show Don’t Tell illustrates how to develop a dramatic framework using similes and metaphors, a focused point of view, steady pacing, increasing tension, and an appeal to the senses to create solid dramatic impact. In other words, how to show, not tell!Perfect for novelists, short story writers, and those interested in writing creative nonfiction.
Suffer The Little Children: The True Story of an Abused Convent Upbringing
Frances Reilly - 2010
Little did they know the unimaginable cruelty they'd endure within its walls.Years later, Frances would face her demons in court, bringing to account those who so viciously stole her youth. SUFFER THE LITTLE CHILDREN is a gripping and moving story of one child's spirit of survival.
Meditations on a Hobby Horse: And Other Essays on the Theory of Art
E.H. Gombrich - 1963
Prompted by modern critical discussions, the 14 papers, lectures and articles assembled in this volume revolve around key issues raised by twentieth-century art and theory.Taking abstraction and expression as his main themes, this eclectic assortment of Professor Gombrich's monumental essays encompass the whole of the history of art, and includes major articles on the social history of art, visual metaphor, tradition and expression, and psychoanalysis.Characteristic of his thought-provoking use of diverse sources for inspiration and exploration, this book embodies a timelessly powerful corpus of Gombrich's ground-breaking thought.
The Art of Howl's Moving Castle
Hayao Miyazaki - 2004
There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.Shortly after reaping the rewards from his movie Spirited Away, a project that earned him an Academy Award in 2003, director Hayao Miyazaki set his sites on his next film, Howl's Moving Castle.Based on the novel by British author Diana Wynne Jones, Howl's Moving Castle gave the internationally renowned director an opportunity to bring to life a fantastical time in 19th century Europe when science and magic defined the popular zeitgeist.Veering slightly from its source material, the new Miyazaki movie nonetheless retains all the novel's principal characters. There's a foppish wizard named Howl, a vain witch from the wastelands, an anthropomorphic chimney fire and a young girl who carries a most unusual curse. And, of course, there's the moving castle…a towering, omnipresent structure that dominates the landscape. Already a smash success in Japan, Howl's Moving Castle finally comes to U.S. theatres this spring. To coincide with its Stateside release, VIZ is proud to present The Art of Howl's Moving Castle, a hardbound, prestige format book which acts as an essential companion to the film. A generous collection of concept sketches, fully rendered character and background drawings, paintings and cell images, The Art of Howl's Moving Castle brings the movie into your library. Along with the stunning visuals, the book also presents interviews and comments with the production staff, including key points directly from the director.There's more than one way to book passage on the moving castle. See the movie, but don't forget to reserve a copy of the book, as well. The Art of Howl's Moving Castle is a great way to preserve the magic of the next great anime classic from Hayao Miyazaki.
Build APIs You Won't Hate
Phil Sturgeon - 2013
Everyone and their dog wants an API, so you should probably learn how to build them.Tasked with building an API for your company but don't have a clue where to start? Taken over an existing API and hate it? Built your own API and still hate it? This book is for you.
How to Be an Artist
Jerry Saltz - 2020
. . . This book is for the artist or non-artist, for the person who gets plain English, for the person who understands that practical talk can coax out the mystical messages that lie underneath." —Steve Martin
Art has the power to change our lives. For many, becoming an artist is a lifelong dream. But how to make it happen? In How to Be an Artist, Jerry Saltz, one of the art world’s most celebrated and passionate voices, offers an indispensable handbook for creative people of all kinds. From the first sparks of inspiration—and how to pursue them without giving in to self-doubt—Saltz offers invaluable insight into what really matters to emerging artists: originality, persistence, a balance between knowledge and intuition, and that most precious of qualities, self-belief. Brimming with rules, prompts, and practical tips, How to Be an Artist gives artists new ways to break through creative blocks, get the most from materials, navigate career challenges, and above all find joy in the work.Teeming with full-color artwork from visionaries ancient and modern, this beautiful and useful book will help artists of all kinds—painters, photographers, writers, performers—realize their dreams.
The Wes Anderson Collection
Matt Zoller Seitz - 2013
A true auteur, Anderson is known for the visual artistry, inimitable tone, and idiosyncratic characterizations that make each of his films—Bottle Rocket, Rushmore, The Royal Tenenbaums, The Life Aquatic with Steve Zissou, The Darjeeling Limited, Fantastic Mr. Fox, and Moonrise Kingdom—instantly recognizable as “Andersonian.”The Wes Anderson Collection is the first in-depth overview of Anderson’s filmography, guiding readers through his life and career. Previously unpublished photos, artwork, and ephemera complement a book-length conversation between Anderson and award-winning critic Matt Zoller Seitz. The interview and images are woven together in a meticulously designed book that captures the spirit of his films: melancholy and playful, wise and childish—and thoroughly original.
Geek Silicon Valley
Ashlee Vance - 2007
Geek Silicon Valley delivers Silicon Valley history, taking us from success story to failed start-up and back again as we drive the roads from Menlo Park to Palo Alto, Mountain View, Sunnyvale, and Santa Clara. Place by place, readers get the background info on all the addresses that count: Google, Hewlett-Packard, Intel, Sun Microsystems, Oracle, Stanford University, NASA Ames, the Computer History Museum in Mountain View, Santana Row, Genentech, and many more. Journey through a circuitry of places and people—and the stories that created today’s high-tech lifestyle—with Geek Silicon Valley.
Ubik: The Screenplay
Philip K. Dick - 1985
Dick's screenplay adaptation of one of his signature novels available for the first time in more than twenty years. Copies of the first edition of Ubik: the Screenplay now fetch more than $100 on the collector's market, when you can find them. In addition, the screenplay features an ending that differs markedly from that of the novel."Dick included far more parenthetical description and interpretation than can be standard for screenplays, and so we have here his considered, after-the-fact portraits of Glen Runciter, Ella Runciter, Joe Chip, Pat Conley, and Ubik itself. And too, with a facility that's scarce among novelists, he smoothly adapts his story to the wider, deeper ranges of the film medium. The Ubik 'ads' are much more effective as actual intrusions than as chapter headings, the soundtrack becomes a central element (and makes us wonder what music Dick would have chosen to complement some of his other novels), and he presents the dysfunctions in time and perception even more effectively when he imagines them enacted on a movie screen. In some ways, in fact, it almost seems as though we're getting a purer version of UBIK—something closer to the original conception than the text of the novel." -- Tim Powers, from his foreword
The Busy Coder's Guide To Android Development
Mark L. Murphy - 2012
"Java Programming & Application Development for Google/Open Handset Alliance Mobile Phones & Internet Devices."
Developing Backbone.js Applications
Addy Osmani - 2012
You’ll learn how to create structured JavaScript applications, using Backbone’s own flavor of model-view-controller (MVC) architecture.Start with the basics of MVC, SPA, and Backbone, then get your hands dirty building sample applications—a simple Todo list app, a RESTful book library app, and a modular app with Backbone and RequireJS. Author Addy Osmani, an engineer for Google’s Chrome team, also demonstrates advanced uses of the framework.Learn how Backbone.js brings MVC benefits to the client-sideWrite code that can be easily read, structured, and extendedWork with the Backbone.Marionette and Thorax extension frameworksSolve common problems you’ll encounter when using Backbone.jsOrganize your code into modules with AMD and RequireJSPaginate data for your Collections with the Backbone.Paginator pluginBootstrap a new Backbone.js application with boilerplate codeUse Backbone with jQuery Mobile and resolve routing problems between the twoUnit-test your Backbone apps with Jasmine, QUnit, and SinonJS