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Matthew Barney: The Cremaster Cycle


Matthew Barney - 2002
    Three essays by Barney experts articulate the series' diverse themes and explore the artist's innovative aesthetic vocabulary; interviews with key collaborators, a composer, costume designer, make-up artist, technicians and actors reveal his working process. A trailblazing essay by Curator of Contemporary Art Nancy Spector charts Barney's work from the 1990s to the present and provides critical insights into the aesthetic vocabulary of his five Cremaster films, while Neville Wakefield's "Cremaster Glossary" illuminates the films' most far-flung references with citations from sources as diverse as Freud's psychoanalytic studies, Mormon law and lore, and hardcore music fanzines. In addition to stills from the five films--including the final episode, Cremaster 3--the book features related sculptures, photographs, drawings and storyboards. For anyone intrigued by the Wagner of contemporary art, this is an atlas to his enticingly hypnotic worlds. Barney himself collaborated on all aspects of this extraordinary publication, including the selection of over 700 images, most of them never before published.

The Scribblings of a Madcap Shambleton


Noel Fielding - 2011
    Hilarious and beautifully produced, this is a visual feast which will delight and entertain Noel's many impassioned fans."Growing up in the jungles of India there was no need for drawing or painting. I would sometimes arrange ants into primitive still lives or scratch out portraits onto the trunks of trees. Things changed when I was 11, a lame tiger who owned a stationery shop gave me the keys to his stock room, I would roll around in acrylic and oil pastels in reverie, licking canvases and tucking coloured pencils into my wild hair. It was here I learned how to draw and paint well enough to be accepted into Croyden Art College. There, Dexter Dalwood (Turner Prize nominee) taught me and after two years under his supreme tutelage and much hard graft he advised me to become a comedian." —Noel Fielding

Alien: The Archive - The Ultimate Guide to the Classic Movies


Mark Salisbury - 2014
    From Ridley Scott's elegant horror masterpiece and James Cameron's visceral and heart-pounding Aliens, to David Fincher's nihilistic Alien³, and Jean-Pierre Jeunet's twisted Alien Resurrection, these are the films that birthed a monster and a cultural phenomenon.Alien: The Archive is a beautiful celebration of these landmark films, delving deep into the process of how all four films were created. From the earliest script ideas to final cut, this book showcases the making of the series in exhaustive and exclusive detail. Featuring storyboards from Ridley Scott, exclusive concept designs from Ron Cobb and Syd Mead, behind-the-scenes imagery of the Xenomorphs being created, deleted scenes, unused ideas, costumes, weapons, and much more.This must have retrospective also includes brand new interviews with Ridley Scott, Sigourney Weaver, H.R. Giger, Jean-Pierre Jeunet, Jenette Goldstein, and those whose vision and originality created a cinema legend.This book is for all fans of Alien, art lovers, and cinema and science fiction historians. Alien: The Archive is the final word on the series and showcases the breathtaking creation of a terrifying and beautiful filmic nightmare.

The Bird King and Other Sketches


Shaun Tan - 2010
    What do they all have in common? Nothing! Except for the fact that they all come from the sketchbooks of Shaun Tan, acclaimed creator of The Lost Thing, the Arrival and Tales from Outer Suburbia.Also selected by the artist are preliminary drawings for book, film and theatre projects, portrait and landscape studies, along with pages from travelling notebooks. All off a special insight into the daydreams of a celebrated author and illustrator.

The Animator's Survival Kit


Richard Williams - 2001
    During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

The Art of Mass Effect: Andromeda


BioWare - 2017
    The award-winning Mass Effect series captured the renegade hearts and paragon souls of gamers everywhere with it's memorable characters, stunning visuals, and visceral combat! Now, journey to a new galaxy with Dark Horse's The Art of Mass Effect Andromeda- featuring never-before-seen art of the hotly anticipated game's characters, arsenal, locations, vehicles, and more! This deluxe hardcover is an essential addition to any gamer's collection!Exclusive never before seen concept art from the making of Mass Effect Andromeda!The comprehensive companion to the wildly anticipated Mass Effect Andromeda!

Keys to Drawing


Bert Dodson - 1985
    Anyone who can hold a pencil can learn to draw.In this book, Bert Dodson shares his complete drawing system--fifty-five "keys" that you can use to render any subject with confidence, even if you're a beginner.These keys, along with dozens of practice exercises, will help you draw like an artist in no time.You'll learn how to:Restore, focus, map, and intensifyFree your hand action, then learn to control itConvey the illusions of light, depth, and textureStimulate your imagination through "creative play"

Color and Light: A Guide for the Realist Painter


James Gurney - 2010
    This art instruction book will accompany the acclaimed Imaginative Realism: How to Paint What Doesn't Exist.James Gurney, New York Times best-selling author and artist of the Dinotopia series, follows Imaginative Realism with his second art-instruction book, Color and Light: A Guide for the Realist Painter. A researched study on two of art's most fundamental themes, Color and Light bridges the gap between abstract theory and practical knowledge. Beginning with a survey of underappreciated masters who perfected the use of color and light, the book examines how light reveals form, the properties of color and pigments, and the wide variety of atmospheric effects. Gurney cuts though the confusing and contradictory dogma about color, testing it in the light of science and observation. A glossary, pigment index, and bibliography complete what will ultimately become an indispensable tool for any artist.This book is the second in a series based on his blog, gurneyjourney.com. His first in the series, Imaginative Realism, was widely acclaimed in the fantastical art world, and was ranked the #1 Bestseller on the Amazon list for art instruction."James Gurney's new book, Color and Light, cleverly bridges the gap between artistic observation and scientific explanation. Not only does he eloquently describe all the effects of color and light an artist might encounter, but he thrills us with his striking paintings in the process." --Armand Cabrera, Artist

Gerhard Richter: Atlas


Gerhard Richter - 1997
    Conceived and closely edited by Gerhard Richter himself, Atlas cuts straight to the heart of the artist's thinking, collecting more than 5,000 photographs, drawings and sketches that he has compiled or created since the moment of his creative breakthrough in 1962. Year by year, the images closely parallel the subjects of Richter's paintings, revealing the orderly but open-ended analysis that has been so central to his art. Offering invaluable insight into Richter's working process, this encyclopedic new edition, which completely revises and updates the rare, out-of-print 1997 edition and includes 147 additional plates, features 780 multi-image panels, each reproduced full page and in full color. Richter redefined the terms of contemporary painting as he looked to photography for a way to release painting from the political and symbolic burdens of Socialist Realism and Abstract Expressionism. From pictures of family and friends to images from the mass media, Richter's photographs--sometimes found, sometimes original--have provided the basis for many of his paintings, often re-emerging in a luminous, monochromatic palette, and falling ambiguously between documentary and historical painting.

Sketching from the Imagination: An Insight into Creative Drawing


3dtotal Publishing - 2013
    Whether scribbled in a sketch pad or on a napkin, concepts are a way for artists to develop their skills and discover interesting shapes and forms that can be developed into their next masterpiece. In Sketching from the Imagination, 50 talented traditional and digital artists have been chosen to share their sketchbook works, from doodled concept sketches to fully rendered drawings. A visually stunning collection packed full with useful tips, Sketching from the Imagination is an excellent value resource for concept design to inspire artists of all abilities.

Mirage


Boris Vallejo - 1982
    This astounding volume showcases alluring paintings of sensuous women and strong men, set against mythical, otherworldly backgrounds, and contains over 40 color and black and white illustrations, as well as 8 full pages of new, never before seen or published art work.

Syllabus: Notes from an Accidental Professor


Lynda Barry - 2014
    I had no idea that nearly 40 years later, I would not only still be using it as the most reliable route to the thing I've come to call my work, but I'd also be showing others how to use it too, as a place to practice a physical activity — in this case writing and drawing by hand — with a certain state of mind.This practice can result in what I've come to consider a wonderful side effect: a visual or written image we can call 'a work of art,' although a work of art is not what I'm after when I'm practicing this activity.What am I after? I'm after what Marilyn Frasca called "being present and seeing what's there."This book is a collection of bits and pieces from the many notebooks I kept during my first three years of trying to figure out how to teach this practice to my students at the University of Wisconsin-Madison."

The Art of Cuphead


Eli Cymet - 2020
    Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC!Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro gameplay.Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!

Spectrum 1: The Best in Contemporary Fantastic Art


Arnie Fenner - 1994
    From the popular and well-regarded Spectrum annuals, over 100 artists are represented, chosen from a jury of award-winning professionals. The introduction is written by Pulitzer Prize–winning journalist Lee Stuart, and some of the artists included are Michael Whelan, James Gurney, Don Maitz, Thomas Blackshear, and Frank Miller.

Painting People: Figure Painting Today


Charlotte Mullins - 2006
    A new generation of artists--as well as some who never abandoned figurative painting in the first place--is relishing the solitary, slow, subtle set of processes involved in not just painting, but painting people. They are choosing paint's unique ability to distill a lifetime of events rather than photography's glimpse of a frozen moment. Painting People, edited by the prominent London art historian and critic Charlotte Mullins, unites and contrasts the work of a key group of artists from around the world, and investigates their richly varied accomplishments in lucid text with detailed commentaries, accompanied by more than 150 reproductions. The list of contributing artists is stellar, ranging from photo-based painters like Luc Tuymans, Peter Doig and Marlene Dumas to Pop artists like Sigmar Polke and Alex Katz, photorealists like Chuck Close and Gerhard Richter, Neoexpressionists like Cecily Brown, and comics-inspired painters like Yoshitomo Nara, Inka Essenhigh and Takashi Murakami. There are erotic grotesques from John Currin and Lisa Yuskavage, meditations on the muse by Elizabeth Peyton and Lucian Freud, "Repro-realistic" work from Neo Rauch and of course self-portraits by Philip Akkerman and Marcel Dzama, among others.