Book picks similar to
Crescent City (Brave New World) by Matt Forbeck
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rpg
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kings-lynn
Thanos Rising #1
Jason Aaron - 2013
Where did this demi-god of death and destruction come from and...more importantly what does he want?
XDM X-Treme Dungeon Mastery
Tracy Hickman - 2009
(Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler
Planet Hulk (2015) #1
Sam Humphries - 2015
A journey that could break the spirit of a world's greatest freedom fighter. Plus, a back up story by a surprise creative team!
City of the Spider Queen
James Wyatt - 2002
Salvatore's War of the Spider Queen novel series. This is the first adventure produced for the "Forgotten Realms" setting since the "Forgotten Realms Campaign Setting" sourcebook was released in the summer of 2001. Designed to take characters from middle to high levels of play, this adventure ties in directly to events occurring in R.A. Salvatore's War of the Spider Queen novel series.
Star Wars: Scum and Villainy: A Star Wars Roleplaying Game Supplement
Wizards of the Coast - 2008
Take your ship on the dangerous Kessel run, or chase down a bounty and claim your reward. Watch out for the long arm of Imperial law, though, or you may find yourself on a one-way trip to the spice mines.This book provides extensive information on life on the fringe in the
Star Wars
universe. More than just information for players, this book gives Gamemasters a wide variety of information on bounty hunters, crime syndicates, smugglers, pirates, and criminals of all stripes throughout the
Star Wars
setting. Covering everything from vile Hutt gangsters to smooth-talking con artists, Scum and Villainy gives both players and Gamemasters everything they need to fit right in at Mos Eisley spaceport.Scum and Villainy brings the Saga Edition rules to the fringes of society, introducing new rules and information on smugglers, bounty hunters, crime lords, and anyone else that walks outside the law.
Hornblower Addendum - Five Stories (Hornblower Saga)
C.S. Forester - 2011
These stories about daring exploits, compassion, and challenging discoveries were written outside the confines of books and were published by magazines. Here the author has given free reign to Hornblower - creating unique circumstances to further the development of his character. A potential mutiny thwarted, an Irish uprising out foxed, help to hundreds, managing a healthy sea voyage for an ailing monarch, and meeting once again Napoleon Bonaparte - very different insights into this complex man Hornblower.
Imperial Munitorum Manual
Graham McNeill - 2007
In the style of a military weapons catalogue, this text features over 60 entries on weapons, kit and equipment utilised by the Imperial Guard, as well as details about the organisation that provides it, the Departmento Munitorum.
America's Firewall (Cape High Series Book 23)
R.J. Ross - 2019
Back home we have a sentient planet named Clay floating around our planet. He’s caused a lot of trouble, recently, and not in a “Pay-per-view” sort of fashion like my brother does. Nico wants to launch him out into space, far, far away, but in order to do that we need the Cosmic group, who are the supers that oversee the protection of space. The Hall, who oversees all the supers in North America, did a lot of fast talking and card showing, and finally we came to a compromise. In exchange for this job, they’ll take care of making sure Clay doesn’t cause more havoc. So, here I am on a planet that’s being illegally mined by slaves. I’m here to break up the slave ring and find out just who’s behind this little venture. Well, sort of. I’m hoping Nico will do the stuff that needs brain-work. I don’t consider myself stupid, but I’ll be the first to say that I’m better at using my head as a battering ram.
Soul Full of Guns
John Birmingham - 2016
Thankfully not. Super Dave is dumpster fire of regret and disappointment for anyone who relies on him. Colonel Ekaterina Varatchevsky of the Russian GRU doesn't want to rely on him. A deep cover agent operating in the US as Karen Warat, a successful New York art dealer, Karin is gifted with superpowers courtesy of killing a Threshrend Daemonum which attacks her gallery and eats rather a large number of Manhattan's 1%. Now she doesn't have to rely on Dave any more. She has to target him. This is her story. Not told by Dave. Because you can't trust that guy.
Tome of Battle: The Book of Nine Swords
Richard Baker - 2006
What's Included? (1) Tome of Battle: The Book of Nine Swords Specs: Title: Tome of Battle: The Book of Nine Swords Published By: Wizards of the Coast Type: Dungeons & Dragons supplement Edition/Version: 3.5 Circa Year: 2006 Overall Condition: 8 out of 10 - While we feel confident in our grading, we do not make any guarantees about the official grading potential for this or any item. - Slightly blunted corners - General wear on the covers - The pages are in tact and free of markings, “dog-ears”, or other damages/blemishes.
The False Sun
R. Scott Bakker - 2012
A story set in the far antiquity of Bakker's fictional world world of Eärwa, the setting for his Prince of Nothing and Aspect Emperor series.
Battle World
Cassius Lange - 2022
They didn’t come for oil or minerals, but us. They collected our strongest warriors and shipped them off to a world called Hadran—a one-of-a-kind artificial planet, a cosmic gladiatorial arena where the slave races engage in blood sports for the Great Ones' entertainment. But Earth has lost the last of its real champions and now risks losing its candidate status. If that happens, it will become less than a slave colony, a target to be cleansed. Clint Rogan is a man fighting to survive in this new world. After a series of unfortunate events, he's ripped from his home, shipped off-world, and forcibly merged with a faulty symbiote. Power, speed, endurance, and the drive to kill are all at his fingertips. That is, if Sarien, his symbiote, doesn’t kill him first. Dropped into Terraria One, Clint and the other human contestants discover the human starting zone resembles the middle ages. With humanity’s fate in the balance, Clint and the newcomers first need to rebuild the base, conquer the surrounding territory, and fight off alien enemies. Can they survive long enough to give Earth a fighting chance? Or will the Battle World consume them just like the others before them?
Catwoman #1
Judd Winick - 2011
She’s addicted to the night. Addicted to shiny objects. And addicted to Batman. But most of all, Catwoman is addicted to danger. She can’t help herself, and the truth is—she doesn’t want to. She’s good at being bad, and very bad at being good. Find out more about what makes Catwoman tick in this new series from writer Judd Winick (BATMAN: UNDER THE HOOD) and artist Guillem March (GOTHAM CITY SIRENS)!
The Old Republic Series
Sean Williams - 2016
3,500 years in the past of the far-away galaxy, when the Jedi and Galactic Republic clashed with the Sith Empire, smuggler Jet Nebula has stumbled across a treasure richer than he ever dreamed. The Hutts want to auction it to the highest bidder, be it the Republic or the Empire, both of whom hope to bolster their chances in the coming conflict. But the Sith are interested too, and they don't bargain with anyone; the Jedi High Council is sending someone to investigate; a mysterious Mandalorian is chasing something connected to a long-forgotten crime; while a spy plays every side at once. What Jet has unearthed will surprise all of them, and leave none of them unchanged.
Irredeemable Omnibus
Mark Waid - 2020
When the Plutonian, the world's greatest superhero, snaps and turns into the world's greatest villain, only his former teammates have a chance at stopping his rampage. But while on the run from the world's most powerful and angry being, will these former teammates discover his secrets in time? How did he come to this? What became of the hope and promise once inside him? What happens to the world when its savior betrays it? What makes a hero irredeemable? For the first time, the entire Irredeemable saga is available in a single volume. The acclaimed team of writer Mark Waid (Kingdom Come, The Avengers) and artist Peter Krause, along with some of the most acclaimed creators in comics, challenge everything you think you know about super heroes by exploring the good, the bad...and the irredeemable inside all of us. Collects Irredeemable #1-37, Irredeemable Special #1 and Incorruptible #25-26.