Heaven's Net Is Wide


Lian Hearn - 2007
    This is the story of Lord Otori Shigeru — who has presided over the entire series as a sort of spiritual warrior-godfather — the man who saved Takeo and raised him as his own and heir to the Otori clan. This sweeping novel expands on what has been only hinted at before: Shigeru's training in the ways of the warrior and feudal lord, his relationship with the Tribe of mysteriously powerful assassins, the battles that tested his skills and talents, and his fateful meeting with Lady Maruyama.Heaven's Net Is Wide is an epic tale of warfare, loyalty, love, and heartbreak. This book leaves off where Across the Nightingale Floor begins, finally bringing the Otori series full circle. And while it both completes and introduces the Tales of the Otori, it also stands on its own as a satisfying, dramatic novel of feudal Japan.

The Brothers' War


Jeff Grubb - 1998
    The Magic.Dominarian legends speak of a mighty conflict, obscured by the mists of history. Of a conflict between the brothers Urza and Mishra for supremacy on the continent of Terisiare. Of titantic engines that scarred and twisted the very planet. Of a final battle that sank continents and shook the skies.The saga of the Brothers' War.Linked to the Antiquities expansion of the Magic: The Gathering trading card game.

Dungeons & Dragons Starter Set


James Wyatt - 2014
    This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Ideal for a group of 4 – 6, the Dungeons & Dragons Starter Set includes a 64-page adventure book with everything the Dungeon Master needs to get started, a 32-page rulebook for playing characters level 1 – 5, 5 pregenerated characters, each with a character sheet and supporting reference material, and 6 dice.

Night of the Eye


Mary L. Kirchoff - 1994
    On the eve of Guerrand DiThon's political marriage to a rival family, the young noble is visited by a strange, powerful mage who knows more about him than he does himself. Seduced by promises of wizardly might, Guerrand slips away beneath the triple moons and journeys for the Tower of Wayreth. No one thinks he will survive the deadly trek to the tower, but he does. It's only then that Guerrand realizes that he has made many enemies in his journey. One of these foes would not only see Guerrand dead, but the three orders of sorcery destroyed with him.

A Tolkien Miscellany


J.R.R. Tolkien - 2002
    Tolkien's least-known and hardest-to-find works in one volume. These include "Smith of Wootton Major (story of a magical gift concealed in the most amazing cake), "Farmer Giles of Ham" (a dragon terrorizing the English village of Ham and the townspeople only hope is a local farmer with an inflated reputation of chasing away giants), "Tree and Leaf" (a work consisting of Tolkien's groundbreaking essay "On Fairy-stores" - a most readable examination of the meaning of fantasy), "The Adventures of Tom Bombadil" (sixten poems from the Red Book) and "Sir Gawain and teh Green Knight" (Tolkien's first career translation of medieval poetry).

The Monsters of Magic


J. Robert KingWill McDermott - 2003
    The "Monsters of Magic" is a collection of short stories exploring the strengths and weakness of the creatures that inhabit the Magic: The Gathering world. The monsters highlighted are drawn not only from Magic card sets, but from the novels as well, giving any reader broader exposure to the entire Magic world. Contents"Who is Queen?" by Scott McGough"Ach! Hans, Run!" by Will McDermott"The Reluctant Student" by Tim Ryan"Unlikely Allies and Unjust Desserts" by Brian M. Thomsen"Ereth the Mighty" by A.L. Lassieur"True Enough" by Denise R. Graham"Seasons of Slaughter" by Vance Moore"An Atog Comes to Aphetto" by Steven E. Schend"Delraich" by Jess Lebow"Tap, Kraken & Pop" by Tom Dupree"Crucible" by Stephen D. Sullivan"The Voice of Command" by Paul B. Thompson

Skinwalkers


Wendy N. Wagner - 2014
    Now, many years later, she’s forsaken her buccaneer ways and returned home in search of a simpler life, where she can raise her young son Kran in peace. When a strange clan of shapeshifting raiders pillages her home, however, there’s no choice for Jendara but to take up her axes once again to help the islanders defend all that they hold dear.From author Wendy N. Wagner comes a new adventure of vikings, lycanthropes, and the ties of motherhood, set in the award-winning world of the Pathfinder Roleplaying Game.

Conan The Marauder


John Maddox Roberts - 1988
    The warlord Bartatua plans to unite the Hyrkanian tribes and sweep across the world in conquest, while the Turanian wizard Khondemir plots to use Bartatua's ambition to further his sorcerous schemes. Ishkala, haughty Princess of Sogaria, and Lakhme, seductress and spy, weave their own intrigues as the power of gods is drawn to the City of Mounds, ancient necropolis of the Hyrkanians. Every hand is turned against Conan, and he can only be Conan the Marauder

Blood of the City


Robin D. Laws - 2012
    Together, she and her siblings in the powerful Derexhi family form one of the most infamous and effective mercenary companies in the city, solving problems for the city's wealthy elite. Yet despite being the oldest child, Luma gets little respect—perhaps due to her half-elven heritage. When a job gone wrong lands Luma in the fearsome prison called the Hells, it's only the start of Luma's problems. For a new web of bloody power politics is growing in Magnimar, and it may be that those Luma trusts most have become her deadliest enemies...From visionary game designer and author Robin D. Laws comes a new urban fantasy adventure of murder, betrayal, and political intrigue set in the award-winning world of the Pathfinder Roleplaying Game.

The Iron Throne


Simon Hawke - 1995
    In the chaos after Deismaar, Roele founded an empire that would span the continent and last a millennium.

Dungeon Master's Guide


David Zeb Cook - 1989
    Whether you're running a single adventure or masterminding a complete fantasy campaign, the Dungeon Master's Guide is an absolute necessity. The 2nd Edition Dungeon Master's Guide puts all the information you need right at your fingertips - in a fresh, new format, fully indexed for your convenience. Here you'll learn all there is to know about magical spells and items, as well as monsters, combat, travel, NPCs, treasure, encounters, awarding experience, and more!

Warhammer 40,000


Games Workshop - 2017
    No forgiveness. No respite. There is only war.The Dark Millenium takes a horrific toll upon Mankind's realm, for the galaxy is beset by the flames of war. In this nightmare future, Humanity faces utter damnation. The galaxy has split along its length, torn by apocalyptic acts of violence to disgorge the horrors of the warp. Every one of the Imperium's million worlds is beset by Chaos incarnate. Scenting blood, warmongering alien races descend to conquer even as the enemy within rises up, utter disaster stayed only by the daily sacrifice of untold billions. Only the armies of the Immortal Emperor stand between Humanity and midnight-black oblivion. Foremost amongst them are the Space Marines of the Adeptus Astartes, dauntless champions forged anew as the ultimate protectors of Mankind.You can enter this universe of horrors, today, if you dare. But remember this is a a more terrible era than ever before, and there is no peace amongst the stars...The Games Workshop hobby allows you to collect, build, paint and play within worlds of boundless creativity and imagination. Warhammer 40,000 is a tabletop game for two or more players, where you control an army of Citadel Miniatures representing the Imperium of Man or one of its many enemies. As well as telling the story of the Dark Millenium, this books provides all the rules you need to fight a variety of battles in this dystopian setting, and has essential information about collecting, painting and gaming with Citadel Miniatures.(publisher's description)

Forsaken House


Richard Baker - 2004
    Original.

The Colors of Magic


Jess LebowDon Perrin - 1999
    Argoth is decimated...Tidal waves have turned canyons into rivers...Earthquakes leveled the cities...Dominaria is in ruins.Now the struggle for the war-torn world is to survive.

The Elven Nations Trilogy


Paul B. Thompson - 2005
    Other nations see only weakness in the elves, and the brothers cannot lay aside their own differences to lead their people when a bitter territory war begins. It becomes a war of elf against elf, of isolation versus connection, until Kith-Kanan and his followers found the homeland of Qualinost. But their troubles do not stop there.