Undertale: Art Book


Toby Fox - 2016
    UNDERTALE is no exception..." The art book features 228 full-color pages showing UNDERTALE from the very first concept sketches to the end of development. ♥Art from Toby Fox, Temmie Chang, Gigi D.G., and more♥Commentary from Toby Fox on the design and development process♥Gold debossed Annoying Dog on the back

The Sketchbook of Loish: Art in Progress


Lois van Baarle - 2018
    Peek inside Loish’s sketchbook and discover how she explores gesture, stylization, and sketching for animation. Learn the different techniques she uses when sketching with traditional and digital tools, and follow the book’s two detailed tutorials on character construction and sketching digitally to improve your own processes. The book also features handy quick tips for capturing movement, using different line weights, shading, and using textured brushes. Including an insight into Loish’s character sketching, development sketches, landscape, and reference studies this book will show you how Loish captures the spirit of her finished artworks in her exquisite preliminary work.In addition to showcasing a comprehensive collection of Loish’s sketches, this book features exclusive artwork, and a special chapter exploring Loish’s personal concepts to give an in-depth look at how her initial ideas evolve through sketches to culminate in her accomplished concept designs. A truly inspiring and informative book with a high-quality finish and slipcase, The Sketchbook of Loish will have you itching to get sketching!

Norman Rockwell: Behind the Camera


Ron Schick - 2009
     Working alongside skilled photographers, Rockwell acted as director, carefully orchestrating models, selecting props, and choosing locations for the photographs -- works of art in their own right -- that served as the basis of his iconic images. Readers will be surprised to find that many of his most memorable characters -- the girl at the mirror, the young couple on prom night, the family on vacation -- were friends and neighbors who served as his amateur models. In this groundbreaking book, author and historian Ron Schick delves into the archive of nearly 20,000 photographs housed at the Norman Rockwell Museum. Featuring reproductions of Rockwell's black-and-white photographs and related full-color artworks, along with an incisive narrative and quotes from Rockwell models and family members, this book will intrigue anyone interested in photography, art, and Americana.

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!

The History of Sonic the Hedgehog


William Audureau - 2012
    You'll also find character profiles, promotional artwork, rare concept art, and a detailed look at the origins of the "Blue Blur".

I Fell in Love with my Girlfriend’s Brother


Nisansul - 2017
    He disguised himself as a girl and met the man named Liu Ye on that very evening. That night Liu ye and Qiu Zinan then had a one night stand. Zinan has always been obsessed with him. He didn't expect this man to be his sister’s boyfriend three years later.

Hardware: The Definitive SF Works of Chris Foss


Chris Foss - 2011
     Dramatically raising the bar for realism and invention, his trademark battle-weary spacecraft, dramatic alien landscapes and crumbling brutalist architecture irrevocably changed the aesthetic of science fiction art and cinema. Featuring work for books by Isaac Asimov, E. E. ‘Doc’ Smith, Arthur C. Clarke, A. E. Van Vogt and Philip K. Dick, and film design for Ridley Scott and Stanley Kubrick, this volume brings together many rare and classic images that have never been seen or reprinted before. The first comprehensive retrospective of Chris Foss’s SF career. “Chris Foss’ name has become pre-eminent among sf artists... He is in love with the monstrous, with angular momentum, with inertia-free projectiles and irresistable objects.” — Brian Aldiss “[Foss’] creations are real machines, not just an artist’s dreams. They combine the two elements so essential to science fiction: realism and a sense of wonder... A medieval goldsmith of future eons.” — Alejandro Jodorowsky

The Art of Heikala: Works and Thoughts


Heikala - 2018
    Heikala’s artwork combines traditional watercolor painting and inks with a fresh, enchanting approach - fans love her charming characters and scenes that are largely influenced by Finnish and Japanese cultures. This combined with her in-depth sharing of her processes and knowledge, has given Heikala a social media following of over 400,000 on Instagram alone; she also has growing audiences on Tumblr, Facebook and Twitter.This visually appealing and coffee-table worthy, hardback art book not only includes Heikala’s sketches, works in progress and beautifully presented paintings that her fans will be familiar with, it also includes never-before-seen images from along Heikala’s creative journey; all new in-depth tutorials, thought processes and advice on watercolor painting; detailed how-to product design guides; and how she has built a successful career as an artist. A valuable book for fans, budding artists and experienced illustrators alike

Lain Illustrations: AB# Rebuild An Omnipresence in Wired


Yoshitoshi Abe - 1998
    A cherished toy doll may be a key, a curse, or a cryptic clue. A disembodied voice bounces off a child's bedroom wall, issuing mysterious directions. What do you believe? Where can you turn? There's talk on the streets, and it comes and goes in rapid bursts. Anything is possible during dreamtime, but the floor feels so real...until it all melts away into absolute darkness. Who is Lain? Can you crack the code alone? Lain is Lain.Inimitable artistry binds together the jagged pieces of Lain, a mesmerizing tale of lost identity and shattered memories. A series fo blind visions and childhood fantasies whirl and weave with clipped conversation, floating questions, and the ever-present search for the who, what and where of the elusive Lain. A stunning visual playground shaded with both light and shadow, ABe's Lain is a triumph of design and an ever-growing puzzle.Description from book jacket

The Pixar Treasures


Tim Hauser - 2009
    It begins with a group of animators who were inspired by Walt Disney films. In the late 1970s and early '80s, John Lasseter, Brad Bird, and Joe Ranft were hired into an apprenticeship program at Walt Disney Productions. The last of Disney's golden age artists, including animators Eric Larson, Milt Kahl, Frank Thomas, and Ollie Johnston mentored the young dreamers, and as Pixar later developed, their work would draw heavily from this direct connection with Walt Disney's "Nine Old Men." The tale continues with Pixar's foray into computer animation, and the resulting success of Toy Story. With chapters on A Bug's Life; Monsters, Inc.; Finding Nemo; The Incredibles; Cars; Ratatouille; and WALL*E, Hauser's narrative covers the struggles, growth, and successes of an incredible animation studio. And it gives readers a sneak peak at the newest Disney*Pixar film, Up. Filled with unique removable keepsakes, The Pixar Treasures is an essential collector's item for every Pixar fan.

The Art of Vampire Knight


Matsuri Hino - 2010
    Includes an extensive gallery with author comments, a how-to tutorial, and an exclusive poster.

The Art of The Last of Us


Rachel Edidin - 2013
    Featuring concept art, character designs, and astonishing settings and landscapes, The Art of The Last of Us provides a unique look at one of the gaming world’s most eagerly anticipated titles.

Awakening: The Art of Halo 4


Paul Davies - 2012
    Set in the aftermath of Halo 3, it marks the beginning of a new trilogy as the Master Chief confronts an ancient evil that threatens the fate of the entire universe.Awakening: The Art of Halo 4 will give gamers an in-depth look behind the scenes at the creation of the stunning worlds of Halo 4, with commentary from the art director and game designers throughout. Concept art, character sketches, detailed environments and an additional section on the forthcoming multiplayer game make this the definitive guide to 343 Industries' take on the Halo universe.

Giger


H.R. Giger - 2018
    Giger's multi-faceted career: From surrealistic dream landscapes to album cover designs and sculpturesFor decades H.R. Giger (1940--2014) reigned as one of the leading exponents of fantastic art. After he studied interior and industrial design for eight years at the School of Commercial Art in Zurich, Switzerland, from 1962 till 1970, he was soon gaining attention as an independent artist, with endeavors ranging from surrealistic dream landscapes created with a spray gun and stencils, to album cover designs for famous pop stars, and sculptures. In addition, Giger's multi-faceted career includes designing two bars, located in Tokyo and Chur, as well as work on various film projects--his creation of the set design and title figure for Ridley Scott's film Alien won him not only international fame but also an Academy Award for Best Achievement for Visual Effects (1980).About the series: Each book in TASCHEN's Basic Art series features:a detailed chronological summary of the life and oeuvre of the artist, covering his or her cultural and historical importancea concise biographyapproximately 100 illustrations with explanatory captions

Sucker Punch: The Art of the Film


Zack Snyder - 2011
    Unrestrained by the boundaries of time and place, she is free to go where her mind takes her, but her incredible adventures blur the lines between what’s real and what is imaginary…with potentially tragic consequences. In this official book, Snyder guides you through the many amazing worlds and characters of the film, with eye-popping production art and stunning photographs by Clay Enos (Watchmen: Portraits).