Once Upon Atari: How I made history by killing an industry


Howard Scott Warshaw - 2020
    

On the Rainy River (short story)


Tim O'Brien - 1990
    

Soul of a Tiger: A Miraculous True Story of a Family Who Survived the Cambodian Genocide


Sreyreath Kuy - 2013
    Born in the Year of the Tiger, Rachana’s undeniable symbolic life or death experiences prove that faith, belief, and the will to survive can prevail above all odds. In what was one of the most appalling mass murders known to mankind, the Khmer Rouge inflicted evil upon the first class citizens of Cambodia from 1975-1979. Throughout the next gruesome four years of the Killing Fields, and even prior during the Cambodian Civil War, nearly a quarter of the entire country’s population was lost from starvation, torture, insurmountable tragedy, disease, and blatant atrocities. Families were broken and the entire landscape of the country was destroyed. Inspired by a true story, one young woman defies all odds in this profound journey of love, anger, bravery, forgiveness and survival. Along with her beloved mother and two young daughters, Rachana experiences both the best and worst of mankind. Through insurmountable adversities, this tearfully authentic and courageous story will take you on a compelling pursuit of freedom, surprising sacrifices and life or death decisions to be made along the way.

The Legend of Zelda: The Wind Waker - Prima's Official Strategy Guide


Bryan Stratton - 2003
    Become the hero of a brand-new legend! ·Island-by-island tips for every hidden treasure, sidequest, and minigame ·Detailed dungeon maps with every hidden treasure chest revealed ·Checklists of every optional sidequest ·All the tips and tricks you need to defeat every boss and enemy creature ·Complete info on all weapons and itemsâ��including secret ones like the Magic Armor ·Screenshots of all 134 Nintendo Gallery figurines, with all the tips you need to get them

The Comic Book Story of Video Games: The Incredible History of the Electronic Gaming Revolution


Jonathan Hennessey - 2017
     Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

Triumph and Disaster: Five Historical Miniatures


Stefan Zweig - 2016
    A single Yes, a single No, a Too Soon or a Too Late makes that hour irrevocable for hundreds of generations while deciding the life of a single man or woman, of a nation, even the destiny of all humanity.Five vivid dramatizations of some of the most pivotal episodes in human history, from the Fall of Constantinople to Scott's doomed attempt to reach the South Pole, bringing the past to life in brilliant technicolor.Contents:ForewordThe Field of Waterloo The Race to Reach the South Pole The Conquest of Byzantium The Sealed Train (Lenin's journey across Europe before the Russian Revolution)Wilson's Failure (Woodrow Wilson and Versailles)

A Casual Revolution: Reinventing Video Games and Their Players


Jesper Juul - 2009
    These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In "A Casual Revolution," Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed " Pac-Man, Tetris," and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them.

The Official Pokémon Handbook


Maria S. Barbo - 1999
    Every character is detailed with their statistics, techniques, secret facts and training tips."

The American Diabetes Association Diabetes Comfort Food Cookbook


Robyn Webb - 2011
    Unfortunately, most people think that having diabetes means the days of enjoying these hearty classics are long gone, and that their favorite foods are a thing of the past. Author Robyn Webb shows that healthy eating doesn't have to mean giving up on favorite foods! Diabetes can be overwhelming, but it doesn't mean reinventing the wheel when it comes to cooking. Just a tweak here and there and familiar foods can remain favorites, guilt-free, and enjoyed every day.The American Diabetes Association Diabetes Comfort Food Cookbook creates a “go-to” collection of updated comfort foods for families that need to cook nutritionally sound and diabetic-friendly meals that will satisfy and soothe the souls of the member (or members) of the family with diabetes—and do the same for the rest of the family. No need to cook two meals to please everyone in the household. Now everyone can enjoy the same hearty and nutritious meals. This book will ease the stress of planning meals by offering easy and flavorful recipes and a menu planning guide that allows for mix and match meals that will keep everyone in the family happy, healthy, and satisfied.Filled with gorgeous original photography and a beautiful four-color design, this cookbook will look as good as it's meals. Sprinkled with helpful tips and time-saving advice, The American Diabetes Association Comfort Food Cookbook will not only make classic comfort foods healthier and diabetes friendly, it will make them a snap to prepare as well.Following a diabetic meal plan doesn't have to be a flavorless chore. Now everyone can enjoy the classic foods they know and love!

World of Warcrafta Official Strategy Guide


Michael Lummis - 2004
    It features maps of each city and region, with call outs for characters, quest locations and dungeons. It also includes quest data - contacts, quest type, item rewards and more.

Game On!: Video Game History from Pong and Pac-Man to Mario, Minecraft, and More


Dustin Hansen - 2016
    Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.Learn about the creators and inspiration (Mario was named after Nintendo's landlord after he barged into a staff meeting demanding rent), discover historical trivia and Easter eggs (The developers of Halo 2 drank over 24,000 gallons of soda while making the game), and explore the innovations that make each game special (The ghosts in Pac-Man are the first example of AI in a video game).Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!

Beginning C++ Through Game Programming


Michael Dawson - 2004
    If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started—with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you’ve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming

Stupid History: Tales of Stupidity, Strangeness, and Mythconceptions Throughout the Ages


Leland Gregory - 2007
    Historians and humorists alike may be surprised to learn that:* Samuel Prescott made the famous horseback ride into Concord, not Paul Revere.* As a member of Parliament, Isaac Newton spoke only once. He asked for an open window.* On April 24, 1898, Spain declared war on the U.S., thus starting the Spanish-American War. The U.S. declared war the very next day, but not wanting to be outdone, had the date on the declaration changed from April 25 to April 21.With these and many other stories, leading humorist Leland Gregory once again highlights both the strange and the funny side of humankind.

Trigger Happy: Videogames and the Entertainment Revolution


Steven Poole - 2000
    Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century.

Do Not Open


John Farndon - 2007
    From the Mona Lisa's hidden past to the history of Area 51, Do Not Open explores lost worlds, unravels secret codes, and lets readers step through the looking glass to see if they can handle the truth! AUTHOR BIO: