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Necromunda. Outlanders. by Andy Chambers
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Argent
Chris Wraight - 2017
Unearthing a den of corruption, Spinoza learns what it means to fight alongside the Emperor’s Angels, and vows to prove herself worthy of this honour or die in the attempt. Read it because It's not often we get to see Space Marines through the eyes of a servant of the Inquisition, and seeing the contrast between their different methods of serving the Emperor is quite fascinating.
Junkers Season Two (Junkers #2)
Benjamin Wallace - 2017
It was supposed to be a place where every child’s favorite characters came to life. And, it was, until those characters went nuts and started killing everyone. Then it wasn’t so happy. Ten years later Jake and his team of robot reclamation specialists are heading to the island theme park to confront the evil machines, discover Kat’s connection to the disaster and boost the flagging ratings on their reality show, Scrappers. Fearless Monkeynauts, overly friendly Bearberry Bears, feuding Presidents, Dinosty Warriors, fairy tale legends and more populate the abandoned park and only the Junkers are brave enough, or dumb enough, to go for a visit. Join Jake, Hailey, Kat, Savant, Mason and, of course, Glitch as they try to uncover the mystery of what they call The Tragic Kingdom.
Battletech: Technical Readout 3050. Revised Edition.
Andrew Keith - 1994
It supplanted the original Technical Readout: 3050 (even keeping the same product number), dropping the Unseen designs and replacing them with newer (at the time) high technology weapons and equipment, which were available (at this title's printing) via some of the rulebooks. Thirty-one combat assets were included in this revised edition, most being Level 2 versions of the 'Mechs and combat vehicles introduced in Technical Readout: 2750.In-character, it purports to be a 3058 revision of the original 3052 document.Each 'Mech includes detailed technical illustrations, background information, and game rules.
The Log of the Gray Wolf
Shane VanAulen - 2011
“The Log of the Gray Wolf" is a self-published science fiction novel. Readers have found it to be a fast-paced and packed with action. This is a story crafted around a young man becoming a man, an officer, and a hero. It is a story set against incredible odds, where this underdog crew of gray wolves and young pups must somehow escape their world, steal a damaged ship and fight their way through enemy forces while raining pain down on the enemies of mankind. The adventure begins in a future time when Earth has colonized new worlds and has also found new enemies. The Karduans are a race of blue-skinned humanoids ruled by a matriarchal society. The Blues, as they are nicknamed - are aggressive and militant with their female rulers possessing telepathy to control their subservient male population. Most human worlds are ruled by the United Confederation of Earth, which had evolved from the old United Nations format after the Apocalypse War. At this time period, Earth has been at war for several years. Our hero, Mike Collins former midshipmen, now an Ensign, finds himself trapped on a breakaway world that has made a deal with the Karduans. This leads him and his classmates along with a group of retired veterans to plan an escape to rejoin Earth's forces. Join the fight! Note from Author: This book has been revised and re-edited since first self-published. Ratings and comments from early readers about editing are from before latest edits. Please look at reader ratings talking about content as editing has been pretty much fixed. I hope you enjoy it.
Blood Bowl
Matt Forbeck - 2005
Dirk 'Dunk' Hoffnung, once a barbarian swordsman, is now a rookie quarterback in the toughest football league you've ever seen. Follow his career as he goes from Most Promising Newcomer to MVP!
Damocles
Phil Kelly - 2014
Now, as the 41st millennium draws to a close, the tau have returned. As the world of Agrellan falls under attack, the White Scars and Raven Guard rush to its defence, but with the skilled Commander Shadowsun leading the alien forces, the Space Marines and their allies are hard pressed. Kor’sarro Khan, Huntmaster of the White Scars, swears that he will win the day in the most direct way possible – by taking Shadowsun’s head.Gathered within this volume are four novellas that focus on the events of the second Damocles Gulf Crusade. This book contains: Blood Oath by Phil Kelly Broken Sword by Guy Haley Black Leviathan by Ben Counter Hunter’s Snare by Josh Reynolds
Engaging the Enemy, Part 2
Elizabeth Moon - 2010
The brilliantly unorthodox Kylara Vatta, black-sheep scion of Vatta Transport Ltd., one of the galaxy's wealthiest merchant houses, is a heroine like no other, blessed with a killer instinct for business and for battle. Now, in the aftermath of cold-blooded assassinations that have left her parents dead and the Vatta shipping empire shattered, Kylara faces her greatest challenge yet.There is a time for grief and a time for revenge. This is decidedly the latter. Placing her cousin Stella in command of the trading vessel Gary Tobai, Ky embarks aboard the captured pirate ship Fair Kaleen on a twofold mission: to salvage the family business and to punish those responsible for the killings...before they strike again.Since the network providing instantaneous communication between star systems has been sabotaged, news is hard to come by and available information impossible to trust. But as she travels from system to system, with Stella a step behind, Ky pieces together the clues and discovers a conspiracy of terrifying scope, breathtaking audacity, and utter ruthlessness.The only hope the independent systems and merchants have against this powerful enemy is to band together. Unfortunately, because she commands a ship known to belong to a notorious pirate - her own relative Osman Vatta, whom she killed for his part in her parents' deaths - Ky is met with suspicion, if not outright hostility. Rumors swirl about her intent, her very identity. Soon even Stella begins to question her cousin's decisions and her authority to make them.Meanwhile, the conspiracy Ky hunts is hunting her in turn, with agents insinuated into every space station, every planetary government, every arm of the military, and every merchant house - including her own. Before she can take the fight to the enemy, Kylara must survive a deadly minefield of deception and betrayal. (Part 2 of 2)
Classic Battletech: Total Warfare
Randall N. Bills - 2006
As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact
Shadowbreaker
Steve Parker - 2019
Now recovered from the injuries sustained on his previous mission, Codicier Karras must lead Talon Squad in the hunt for a missing inquisitor. Their only clue is the name of an Imperial planet that has been taken over by the T’au. Is the missing inquisitor alive, or dead? Worse still, has she gone rogue, jeopardizing one of the Inquisition’s most secret projects? Karras must lead his team against a whole planet of hostile T’au and survive the deadly internal politics of the Inquisition to succeed in his mission, codenamed Shadowbreaker. Action, intrigue and excitement are seamlessly woven together by the master of high-octane science fiction, Steve Parker.
Temple of the Winds
James Follett - 2000
Then, suddenly, a force field surrounds the town, through which no-one can pass, and the population is completely cut off from the outside world by an unknown force.
Contagion / Invasion / Chromosome 6
Robin Cook - 1999
Robin Cook's signature cutting-edge suspense and bold strokes of reality. The consequences of managed health care in an age when even the wariest consumer may be at risk is the catalyst for Contagion, while a sinister cabal involved with unacceptable medical ethics provides the nerve-jangling backdrop for Chromosome 6. Invasion, published in hardcover for the first time, preys on our deepest fears as it explores a sudden outbreak of a disease unlike anything humankind has ever seen.
Gears of War Book Three
Joshua Ortega - 2013
Following the sinking of the Jacinto at the conclusion of Volume 2, the Gears have fled to the island of Vectes where they struggle to defend the last remnants of humankind from The Stranded and a new menace, The Lambent—a deadly, mutating lifeform .Collects issues #14-24 of Gears of War.
Bayonet Dawn
Scott Moon - 2016
Unbreakable destiny. Ultimate sacrifice. One man will do anything to save what matters most. Kevin Connelly embarks on a quest to honor the memory of his grandfather, a war hero in a neighborhood without heroes, and rescue his twin siblings from mysterious aliens. His older brother, now the head of their orphaned family has other plans, requiring him to flee a contract with a powerful crime lord. Military enlistment might be the answer to his prayers or the beginning of his destruction. Ace and Amanda-Margaret Connelly learn firsthand the secret of the Siren doom when they are captured by a race of giants opposing their Siren masters. Nothing is what it seems. The human race will soon learn rebels are treacherous allies. Gunnery Sergeant Robert Priest, PhD, is dedicated to the 343rd Marauders despite the horror of Brookhaven and the damage done to his closest friends. Duty doesn't get easier when the Connelly family complicates his mission of vengeance and redemption. Bayonet Dawn is military science fiction packed with camaraderie, action, and a family saga to be remembered. The book strives to realize the best elements of classics in the genre: Starship Troopers, Battlestar Galactica, and Dune.
Warhammer 40,000: Rulebook
Adam Troke - 2012
No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.
A Haven in Ash
Robert J. Crane - 2017
A horde of beasts known only as the scourge has ravaged the land, leaving only the village of Terreas to survive. Hemmed in on all sides by the scourge, the denizens of Terreas eke out a lonely existence, trying to survive in a land that is all but dead. Jasen Rabinn is a teenage boy trapped in Terreas but with a mind rooted outside the boundaries of his village. He longs for adventure, and when the mysterious Baraghosa – a sorcerer of a sort not native to Luukessia – comes to Terreas, a chain of events is set in motion that will carry Jasen beyond his simple town. To adventure. To danger. To his destiny.