How to (Almost) Make Friends on the Internet


Michael Cunningham - 2020
    And one very annoyed world.Based on the ingenious Sir Michael Twitter account, How to (Almost) Make Friends on the Internet is the funniest book you'll read this year.Whether it's offering his services as a Karate Lawyer or Funeral DJ, devising the world's worst plan to get a free haircut, or trying to buy a blue bucket that may or may not be for sale, Michael just wants to connect with people.The only problem is that people are slightly less enthusiastic about connecting with him, and the results are utterly hilarious.Warning: you'll never think about adding someone called Michael to a group chat the same way ever again.

NSHipster: Obscure Topics in Cocoa & Objective C


Mattt Thompson - 2013
    In cultivating a deep understanding and appreciation of Objective-C, its frameworks and ecosystem, one is able to create apps that delight and inspire users. Combining articles from NSHipster.com with new essays, this book is the essential guide for modern iOS and Mac OS X developers.

Exam Ref 70-480: Programming in HTML5 with JavaScript and CSS3


Rick Delorme - 2013
    Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the Microsoft Specialist level.Focus on the expertise measured by these objectives:Implement and manipulate document structures and objectsImplement program flowAccess and secure dataUse CSS3 in applicationsThis Microsoft Exam Ref:Organizes its coverage by exam objectives.Features strategic, what-if scenarios to challenge you.Includes a 15% exam discount from Microsoft. (Limited time offer)

Java SE 6: The Complete Reference


Herbert Schildt - 2006
    He includes information on Java Platform Standard Edition 6 (Java SE 6) and offers complete coverage of the Java language, its syntax, keywords, and fundamental programming principles.

AWS Security Best Practices (AWS Whitepaper)


Amazon Web Services - 2016
    It also provides an overview of different security topics such as identifying, categorizing and protecting your assets on AWS, managing access to AWS resources using accounts, users and groups and suggesting ways you can secure your data, your operating systems and applications and overall infrastructure in the cloud.

Professional Test Driven Development with C#: Developing Real World Applications with Tdd


James Bender - 2011
    This hands-on guide provides invaluable insight for creating successful test-driven development processes. With source code and examples featured in both C# and .NET, the book walks you through the TDD methodology and shows how it is applied to a real-world application. You'll witness the application built from scratch and details each step that is involved in the development, as well as any problems that were encountered and the solutions that were applied.Clarifies the motivation behind test-driven development (TDD), what it is, and how it works Reviews the various steps involved in developing an application and the testing that is involved prior to implementing the functionality Discusses unit testing and refactoring Professional Test-Driven Development with C# shows you how to create great TDD processes right away.

Digital Design: Principles and Practices Package


John F. Wakerly - 1990
    Blends academic precision and practical experience in an authoritative introduction to basic principles of digital design and practical requirements. With over 30 years of experience in both industrial and university settings, the author covers the most widespread logic design practices while building a solid foundation of theoretical and engineering principles for students to use as they go forward in this fast moving field.

Digital Systems: Principles and Applications


Ronald J. Tocci - 1977
    KEY TOPICS For each new device or circuit, the authors describe the principle of the operation, give thorough examples, and then show its actual application. An excellent reference on modern digital systems.

Python: The Complete Reference


Martin C. Brown - 2001
    This text is split into distinct sections, each concentrating on a core angle of the language. The book also contains sections for Web and application development, the two most popular uses for Python. It is designed to teach a programmer how to use Python by explaining the mechanics of Python. The appendixes offer a quick guide to the main features of the Python language, as well as additional guides to non-essential systems such as the IDLE development environment and general guidelines for migrating from another language.

Electronic Communication Systems


Roy Blake - 2001
    Comprehensive coverage includes traditional analog systems, as well as modern digital techniques. Extensive discussion of today's modern wireless systems- including cellular, radio, paging systems, and wireless data networks- is also included. In addition, sections on data communication and the internet, high-definition television, and fiber optics have been updated in this edition to enable readers to keep pace with the latest technological advancements. A block-diagram approach is emphasized throughout the book, with circuits included when helpful to lead readers to an understanding of fundamental principles. Instructive, step-by-step examples using MultiSIM, in addition to those that use actual equipment and current manufacturer's specifications, are also included. Knowledge of basic algebra and trigonometry is assumed, yet no calculus is required.

Electrical Engineering 101: Everything You Should Have Learned in School...but Probably Didn't


Darren Ashby - 2005
    Sections on tools and troubleshooting give ...Download Link : readbux.com/download?i=0123860016            0123860016Electrical Engineering 101: Everything You Should Have Learned in School...but Probably Didn't PDF by Darren AshbyRead Electrical Engineering 101: Everything You Should Have Learned in School...but Probably Didn't PDF from Newnes,Darren AshbyDownload Darren Ashby's PDF E-book Electrical Engineering 101: Everything You Should Have Learned in School...but Probably Didn't

Microprocessors and Microcontrollers


N. Senthil Kumar - 2011
    It also touches upon the fundamentals of 32 bit, and 64 bit advanced processors. The book throughout provides the most popular programming tool - the assembly language codes to enhance the knowledge of programming the processors.Clear and concise in its treatment of topics, the contents of the book is supported by learning tools such as review questions, application examples (case studies) and design-based exercises.

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction


Daniel Shiffman - 2008
    Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software.This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed information on the basic principles of programming with the language, followed by careful, step-by-step explanations of select advanced techniques.The author teaches computer graphics at NYU's Tisch School of the Arts, and his book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.Previously announced as Pixels, Patterns, and Processing

قید تنہائی (Qaid-e-Tanhai)


Umera Ahmed - 2011
    Qaid-e-Tanhai (English: Prison of Isolation ) is the story of a couple, Moiz and Aisha, who despite being in love with one another and happily married, have to split due to economic pressures which in result turns their lives upside down.

Fundamentals of Logic Design


Charles H. Roth Jr. - 1975
    Author Charles H. Roth, Jr. carefully presents the theory that is necessary for understanding the fundamental concepts of logic design while not overwhelming students with the mathematics of switching theory. Divided into 20 easy-to-grasp study units, the book covers such fundamental concepts as Boolean algebra, logic gates design, flip-flops, and state machines. By combining flip-flops with networks of logic gates, students will learn to design counters, adders, sequence detectors, and simple digital systems. After covering the basics, this text presents modern design techniques using programmable logic devices and the VHDL hardware description language.