Book picks similar to
Setting the Scene: The Art Evolution of Animation Layout by Fraser MacLean
animation
art
art-books
film
Industrial Light & Magic: The Art of Special Effects
Thomas G. Smith - 1986
From its early days in a large empty warehouse in Southern California's San Fernando Valley, to its Oscar-winning accommplishments creating special effects for the STAR WARS trilogy, RAIDERS OF THE LOST ARK, ET, POLTERGEIST, and a host of others.
Crimson Peak: The Art of Darkness
Mark Salisbury - 2015
This deluxe book explores the creation of del Toro’s sinister masterpiece and the dark themes and motifs woven into every frame of this extraordinary film. Featuring extensive interviews with the director, Crimson Peak: The Art of Darkness chronicles the creative odyssey that brought the film to screen, showing how del Toro’s unique perspective, attention to detail, and storytelling prowess were key in crafting a film of incredible visual richness and thematic power. The book also features extensive interviews with the team of artists who helped realize the world of Crimson Peak, from the film’s sumptuous period costumes to the dilapidated majesty of Allerdale Hall and the eerie red-hued ghosts that haunt the halls of “Crimson Peak.” Also featuring insights from the films stars, including Mia Wasikowska, Tom Hiddleston, Jessica Chastain, and Charlie Hunnam, Crimson Peak: The Art of Darkness explores the themes at the heart of this breathtaking supernatural mystery in unparalleled detail. Filled with striking concept art and stunning photography, the book also features a range of amazing special items, including an authentic period letter, daguerreotype photographs, biographies that reveal the secret history of Crimson Peak’s characters, a booklet that showcases the film’s amazing costume designs, and more. A thrilling journey into the macabre heart of Guillermo del Toro’s spine-chilling new tale, Crimson Peak: The Art of Darkness is the perfect companion to this gothic horror masterwork.
First Steps Drawing in Pen & Ink
Claudia Nice - 1997
She'll make your first steps fun and successful!In her trademark style--friendly and encouraging--Claudia will show you how to do a sketch of a subject that actually ends up looking like the subject. And she shares her secrets for turning simple lines and dots into all kinds of lifelike textures, including leaves, glass, hair, fruit, water, clouds, wood grain, grass, fur and feathers.Easy (and fun!) exercises get you started. Step-by-step projects teach techniques as you draw trees, flowers, barns, animals and other subjects--even people! And demonstrations show you how to put all that you've learned together to create a finished picture.So go ahead--grab that pen and have fun! Just follow along with Claudia to get the hang of it, and before you know it you'll be making your own, original pen-and-ink drawings!
Figure Drawing: Design and Invention
Michael Hampton - 2009
This book emphasizes a simplified understanding of surface anatomy, in order to clarify the mechanics of the figure, facilitate invention, and ultimately create a skill-set that can be successfully applied to other media. In addition, this book focuses very strongly on practical usage, making sure the artist is able to assimilate the steps presented here into a cohesive working process. (Fourth printing, September 2011)
Draw With Jazza - Creating Characters: Fun and Easy Guide to Drawing Cartoons and Comics
Josiah Brooks - 2016
Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.
The Art of Inside Out
Pete Docter - 2015
Featuring concept art—including sketches, collages, color scripts, and much more—and opening with a foreword by actress Amy Poehler and introduction by the film's writer and director Pete Docter, this is the ultimate behind-the-scenes experience of the making of this landmark film.
Illustration Now! Vol. 2
Julius Wiedemann - 2007
Whereas the first volume brought together a fascinating mix of star illustrators and brand new faces that together formed the face of illustration around the world, Illustration Now! 2 is even more exciting, featuring illustrators from 25 countries, with styles ranging from cutting edge to traditional. Also included is a dialog between design specialist Steven Heller and German illustrator Christoph Niemann about illustration's role in the world today. This book is perfect not only for creative professionals and illustration students, but also artists and anyone with an appreciation for visual language.
The Art of Luca
Enrico Casarosa - 2021
Readers get a front-row view at never-before-seen development art, character sketches, storyboards, color scripts, and interviews with the creators.• Behind the scenes of the making of Disney and Pixar's Luca• Features colorful concept art and character explorations from the movie• Includes fascinating facts and details from the creative teamIn the animated film, Luca and his newfound best friend are sharing an unforgettable summer and a deeply-held secret: they are sea monsters from a world just below the water's surface.For aspiring artists, animators, and fans alike, The Art of Luca is part of the acclaimed ART OF series, inviting audiences behind the scenes of their favorite animated films.This book is perfect for:• Pixar fans and art buffs• Animators and students of animation• Fans of The Art of Pixar, The Art of Soul, The Art of Onward and The Art of Coco© 2021 Disney/Pixar. All rights reserved.
The Drawing Projects: An Exploration of the Language of Drawing
Mick Maslen - 2011
The artists discuss the value of drawing in their own work, and invites you to think about how we view life, view art and view the story that they tell together.Drawing Projects includes fifteen projects to inspire you to join in and work through at your own pace. These detailed tutorials provide a how to draw these images guide. The combination of artists work and easy to follow projects make this a practical guide to inspire the artist in you.
Deco Devolution: The Art of BioShock 2
Jordan Thomas - 2010
Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits
The Art of Journey
Matthew Nava - 2012
Written by Journey® Art Director, Matt Nava, the book shows the stylistic influences, narrative devices and game design goals that made Journey what it is. Inside, readers will discover the thoughtful evolution of Journey's landscapes, cut-scenes, and much-loved robed traveler.The Art of Journey comes bound as a debossed, hardcover book filled with gorgeous concept art, intricate pencil drawings, and 3D models printed in full color on art-quality paper. Additionally, the book pushes the bounderies of traditional print with its "augmented reality" feature, powered by the Daqri 4D platform. By downloading a free campaign app, readers will be able to point the camera of their smartphone or tablet at special images and see animated 3D models appear straight from the game. It's a truly unique and innovative way to more fully experience the artwork of Journey.
Dragonart Fantasy Characters: How to Draw Fantastic Beings and Incredible Creatures
Jessica Peffer - 2007
heroes to confront... elegant elves, shrewd sorcerers and dreaded demons to battle. Following on the wings of the ferociously popular DragonArt, this book shows you how to conjure up your own fantasy realms by drawing inspiration from fairy tales, legends and (if you dare) things that go bump in the night.Breathe the life into your beings by basing them upon fundamental human anatomy--proportions, facial expressions and gender-specific characteristics.Color-coded, step-by-step demonstrations (simple enough that even the dullest of dwarves could follow along!) show you how to create a sordid cast of creatures, including goblins, orcs, sprites, angels, mermaids, centaurs, vampires, werewolves, banshees and more.Accessorize each being by tailoring them with tusks, wings, hooves, daggers, armor and various apparel, from the fine garb of nobles to peasant rags.Copy each being as-is. Or, better yet, follow your own twisted imaginings to conjure up creatures from fantastic lands.
Drawing Words and Writing Pictures
Jessica Abel - 2008
Highly recommended.” — Scott McCloudDrawing Words and Writing Pictures is a course on comic creation – for college classes or for independent study – that centers on storytelling and concludes with making a finished comic. With chapters on lettering, story structure, and panel layout, the fifteen lessons offered – each complete with homework, extra credit activities and supplementary reading suggestions – provide a solid introduction for people interested in making their own comics. Additional resources, lessons, and after-class help are available on the DW-WP website.
Hand Lettering and Contemporary Calligraphy
Lisa Engelbrecht - 2008
From brides who want to address their wedding invitations to do-it-yourselfers who want to prepare certificates or make a family tree, and even for art journalers and scrapbookers who like creative text in their works, calligraphy books and classes are hot.This new-in-hardcover book will spark the interest of the calligraphy novice by introducing a new approach to lettering, one that combines a lively combination of traditional lettering styles, fun and scripty modern styles, and artsy street-style lettering, along with project ideas that incorporate creative lettering.The book demonstrates the uses of traditional and cutting edge lettering tools, from classic calligraphy pens to bling-producing metallic foils and glue pens. It introduces a wide array of lettering styles with complete alphabets sample artworks that show an application. Fully stepped-out illustrations break down each letterform, taking the reader through each stroke and a large collection of gallery images provides further inspiration for how to use creative lettering in artwork.