Abstract Algebra


I.N. Herstein - 1986
    Providing a concise introduction to abstract algebra, this work unfolds some of the fundamental systems with the aim of reaching applicable, significant results.

Burn Math Class: And Reinvent Mathematics for Yourself


Jason Wilkes - 2016
    In Burn Math Class, Jason Wilkes takes the traditional approach to how we learn math -- with its unwelcoming textbooks, unexplained rules, and authoritarian assertions-and sets it on fire. Focusing on how mathematics is created rather than on mathematical facts, Wilkes teaches the subject in a way that requires no memorization and no prior knowledge beyond addition and multiplication. From these simple foundations, Burn Math Class shows how mathematics can be (re)invented from scratch without preexisting textbooks and courses. We can discover math on our own through experimentation and failure, without appealing to any outside authority. When math is created free from arcane notations and pretentious jargon that hide the simplicity of mathematical concepts, it can be understood organically -- and it becomes fun! Following this unconventional approach, Burn Math Class leads the reader from the basics of elementary arithmetic to various "advanced" topics, such as time-dilation in special relativity, Taylor series, and calculus in infinite-dimensional spaces. Along the way, Wilkes argues that orthodox mathematics education has been teaching the subject backward: calculus belongs before many of its so-called prerequisites, and those prerequisites cannot be fully understood without calculus. Like the smartest, craziest teacher you've ever had, Wilkes guides you on an adventure in mathematical creation that will radically change the way you think about math. Revealing the beauty and simplicity of this timeless subject, Burn Math Class turns everything that seems difficult about mathematics upside down and sideways until you understand just how easy math can be.

An Imaginary Tale: The Story of the Square Root of Minus One


Paul J. Nahin - 1998
    Addressing readers with both a general and scholarly interest in mathematics, Nahin weaves into this narrative entertaining historical facts, mathematical discussions, and the application of complex numbers and functions to important problems.

The Annotated Turing: A Guided Tour Through Alan Turing's Historic Paper on Computability and the Turing Machine


Charles Petzold - 2008
    Turing Mathematician Alan Turing invented an imaginary computer known as the Turing Machine; in an age before computers, he explored the concept of what it meant to be "computable," creating the field of computability theory in the process, a foundation of present-day computer programming.The book expands Turing's original 36-page paper with additional background chapters and extensive annotations; the author elaborates on and clarifies many of Turing's statements, making the original difficult-to-read document accessible to present day programmers, computer science majors, math geeks, and others.Interwoven into the narrative are the highlights of Turing's own life: his years at Cambridge and Princeton, his secret work in cryptanalysis during World War II, his involvement in seminal computer projects, his speculations about artificial intelligence, his arrest and prosecution for the crime of "gross indecency," and his early death by apparent suicide at the age of 41.

Challenges for Game Designers


Brenda Brathwaite - 2008
    Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 -non-digital shorts- to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be.

Journey to the Edge of Reason: The Life of Kurt Gödel


Stephen Budiansky - 2021
    Yet unlike Einstein, with whom he formed a warm and abiding friendship, Gödel has long escaped all but the most casual scrutiny of his life.Stephen Budiansky’s Journey to the Edge of Reason is the first biography to fully draw upon Gödel’s voluminous letters and writings—including a never-before-transcribed shorthand diary of his most intimate thoughts—to explore Gödel’s profound intellectual friendships, his moving relationship with his mother, his troubled yet devoted marriage, and the debilitating bouts of paranoia that ultimately took his life. It also offers an intimate portrait of the scientific and intellectual circles in prewar Vienna, a haunting account of Gödel’s and Jewish intellectuals’ flight from Austria and Germany at the start of the Second World War, and a vivid re-creation of the early days of Princeton’s Institute for Advanced Study, where Gödel and Einstein both worked.Eloquent and insightful, Journey to the Edge of Reason is a fully realized portrait of the odd, brilliant, and tormented man who has been called the greatest logician since Aristotle, and illuminates the far-reaching implications of Gödel’s revolutionary ideas for philosophy, mathematics, artificial intelligence, and man’s place in the cosmos.

In Pursuit of the Traveling Salesman: Mathematics at the Limits of Computation


William J. Cook - 2011
    In this book, William Cook takes readers on a mathematical excursion, picking up the salesman's trail in the 1800s when Irish mathematician W. R. Hamilton first defined the problem, and venturing to the furthest limits of today's state-of-the-art attempts to solve it. He also explores its many important applications, from genome sequencing and designing computer processors to arranging music and hunting for planets.In Pursuit of the Traveling Salesman travels to the very threshold of our understanding about the nature of complexity, and challenges you yourself to discover the solution to this captivating mathematical problem.

Schaum's Outline of Discrete Mathematics (Schaum's Outline Series)


Seymour Lipschutz - 2009
    More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of examples, solved problems, and practice exercises to test your skills.This Schaum's Outline gives you:Practice problems with full explanations that reinforce knowledgeCoverage of the most up-to-date developments in your course fieldIn-depth review of practices and applicationsFully compatible with your classroom text, Schaum's highlights all the important facts you need to know. Use Schaum's to shorten your study time-and get your best test scores!Schaum's Outlines-Problem Solved.

Adventures of a Computational Explorer


Stephen Wolfram - 2019
    In this lively book of essays, Stephen Wolfram takes the reader along on some of his most surprising and engaging intellectual adventures in science, technology, artificial intelligence and language design.

Elements of Programming


Alexander Stepanov - 2009
    And then we wonder why software is notorious for being delivered late and full of bugs, while other engineers routinely deliver finished bridges, automobiles, electrical appliances, etc., on time and with only minor defects. This book sets out to redress this imbalance. Members of my advanced development team at Adobe who took the course based on the same material all benefited greatly from the time invested. It may appear as a highly technical text intended only for computer scientists, but it should be required reading for all practicing software engineers." --Martin Newell, Adobe Fellow"The book contains some of the most beautiful code I have ever seen." --Bjarne Stroustrup, Designer of C++"I am happy to see the content of Alex's course, the development and teaching of which I strongly supported as the CTO of Silicon Graphics, now available to all programmers in this elegant little book." --Forest Baskett, General Partner, New Enterprise Associates"Paul's patience and architectural experience helped to organize Alex's mathematical approach into a tightly-structured edifice--an impressive feat!" --Robert W. Taylor, Founder of Xerox PARC CSL and DEC Systems Research Center Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.This is not an easy book. Nor is it a compilation of tips and tricks for incremental improvements in your programming skills. The book's value is more fundamental and, ultimately, more critical for insight into programming. To benefit fully, you will need to work through it from beginning to end, reading the code, proving the lemmas, and doing the exercises. When finished, you will see how the application of the deductive method to your programs assures that your system's software components will work together and behave as they must.The book presents a number of algorithms and requirements for types on which they are defined. The code for these descriptions--also available on the Web--is written in a small subset of C++ meant to be accessible to any experienced programmer. This subset is defined in a special language appendix coauthored by Sean Parent and Bjarne Stroustrup.Whether you are a software developer, or any other professional for whom programming is an important activity, or a committed student, you will come to understand what the book's experienced authors have been teaching and demonstrating for years--that mathematics is good for programming, and that theory is good for practice.

A History of Mathematics


Carl B. Boyer - 1968
    The material is arranged chronologically beginning with archaic origins and covers Egyptian, Mesopotamian, Greek, Chinese, Indian, Arabic and European contributions done to the nineteenth century and present day. There are revised references and bibliographies and revised and expanded chapters on the nineteeth and twentieth centuries.

Thinking Better: The Art of the Shortcut in Math and Life


Marcus du Sautoy - 2021
    They make us capable of doing great things. And according to Marcus du Sautoy, math is the very art of the shortcut.Thinking Better is a celebration of how math lets us do more with less. Du Sautoy explores how diagramming revolutionized therapy, why calculus is the greatest shortcut ever invented, whether you must really practice for ten thousand hours to become a concert violinist, and why shortcuts give us an advantage over even the most powerful AI. Throughout, we meet artists, scientists, and entrepreneurs who use mathematical shortcuts to change the world.Delightful, illuminating, and above all practical, Thinking Better is for anyone who has wondered why you should waste time climbing the mountain when you could go around it much faster.

Elements of Partial Differential Equations


Ian N. Sneddon - 2006
    It emphasizes forms suitable for students and researchers whose interest lies in solving equations rather than in general theory. Solutions to odd-numbered problems appear at the end. 1957 edition.

Precalculus Mathematics in a Nutshell: Geometry, Algebra, Trigonometry


George F. Simmons - 1981
    . . Algebra's importance lies in the student's future. . . as essential preparation for the serious study of science, engineering, economics, or for more advanced types of mathematics. . . The primary importance of trigonometry is not in its applications to surveying and navigation, or in making computations about triangles, but rather in the mathematical description of vibrations, rotations, and periodic phenomena of all kinds, including light, sound, alternating currents, and the orbits of the planets around the sun. In this brief, clearly written book, the essentials of geometry, algebra, and trigonometry are pulled together into three complementary and convenient small packages, providing an excellent preview and review for anyone who wishes to prepare to master calculus with a minimum of misunderstanding and wasted time and effort. Students and other readers will find here all they need to pull them through.

Origami Design Secrets: Mathematical Methods for an Ancient Art


Robert J. Lang - 2003
    Lang, one of the worlds foremost origami artists and scientists, presents the never-before-described mathematical and geometric principles that allow anyone to design original origami, something once restricted to an elite few. From the theoretical underpinnings to detailed step-by-step folding sequences, this book takes a modern look at the centuries-old art of origami.