Book picks similar to
The Science Fiction Art of Vincent Di Fate by Vincent Di Fate
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Art: The Definitive Visual Guide
Andrew Graham-Dixon - 2008
From how to look at works by great masters to explaining key movements, styles, and techniques, this monumental book is the quintessential visual guide to more than 2,500 of the world's most revered paintings and sculptures.DK
Creating Life-Like Animals in Polymer Clay
Katherine Dewey - 2000
With the friendly medium of polymer clay and the step-by-step instructions in this book, you can achieve the same magical results! Inside, Katherine leads you through then utterly charming projects, such as a sweet little bluebird, a basset hound and a white-tailed fawn. And that's just the start! The "Making Changes" chapter will help you create your own original animal creations by changing poses, making realistic bases, and even modeling your animals to look like bronze, fade and other materials.
Norman Rockwell: Behind the Camera
Ron Schick - 2009
Working alongside skilled photographers, Rockwell acted as director, carefully orchestrating models, selecting props, and choosing locations for the photographs -- works of art in their own right -- that served as the basis of his iconic images. Readers will be surprised to find that many of his most memorable characters -- the girl at the mirror, the young couple on prom night, the family on vacation -- were friends and neighbors who served as his amateur models. In this groundbreaking book, author and historian Ron Schick delves into the archive of nearly 20,000 photographs housed at the Norman Rockwell Museum. Featuring reproductions of Rockwell's black-and-white photographs and related full-color artworks, along with an incisive narrative and quotes from Rockwell models and family members, this book will intrigue anyone interested in photography, art, and Americana.
Star Wars Propaganda: A History of Persuasive Art in the Galaxy
Pablo Hidalgo - 2016
. . .A Star Destroyer hovering over a planet, symbolizing Imperial domination.An X-wing delivering a message of resistance and hope on behalf of the Rebellion.A line of armed, faceless First Order stormtroopers promoting unity.These are all examples of propaganda used by the Empire to advocate strength and maintain fear, and by the Rebel Alliance to inspire hope and win support for the fight. Star Wars Propaganda takes fans into the beloved epic story as never before, bringing the battle between these two sides to life in a fresh and brilliant way.Star Wars Propaganda includes fifty dazzling pieces of art representing all seven episodes—including material related to Star Wars: The Force Awakens—specially produced for this companion volume. Each page combines an original image and a short description detailing its "history:" the in-world "artist" who created it (either willingly or through coercion), where in the Star Wars galaxy it appeared, and why that particular location was targeted.Packaged in a beautifully designed case and written by a franchise expert and insider, Star Wars Propaganda also includes ten removable art prints, and is sure to become a keepsake for every fan and graphic artist as well
Mexican Muralists: Orozco, Rivera, Siqueiros
Desmond Rochfort - 1998
Now legendary, these men have emerged as the most prominent figures of the famed Mexican mural movement, which lasted from the '20s through the early '70s and was hailed as the most significant achievement in public art of the 20th century. The dramatic story of the movement is told here in a fascinating history of the artists, accompanied by over 100 spectacular color reproductions of the murals. Showcasing popular as well as lesser-known works from around the US and Mexico, this is the first high-quality paperback to do justice to a subject that will captivate every lover of Mexican art and culture, Rivera fan, and art historian, as well as anyone who appreciates a beautiful, intelligent art book.
The Art of The Last of Us
Rachel Edidin - 2013
Featuring concept art, character designs, and astonishing settings and landscapes, The Art of The Last of Us provides a unique look at one of the gaming world’s most eagerly anticipated titles.
The Art Spirit
Robert Henri - 1929
While it embodies the entire system of his teaching, with much technical advice and critical comment for the student, it also contains inspiration for those to whom the happiness to be found through all the arts is important.No other American painter attracted such a large, intensely personal group of followers as Henri, whose death in 1929 brought to an end a life that has been completely devoted to art. He was an inspired artist and teacher who believed that everyone is vitally concerned in the happiness and wisdom to be found through the arts. Many of his paintings have been acquired by museums and private collectors. Among them are the Baltimore Museum of Art, the Metropolitan Museum of Art, the National Gallery of Art, the Whitney Museum of American Art, the Wichita Art Museum, and Yale University Art Gallery.
Paracord Fusion Ties - Volume 2: Survival Ties, Pouches, Bars, Snake Knots, and Sinnets
J.D. Lenzen - 2013
Lenzen. Like Paracord Fusion Ties - Volume 1, PFT-V2 reveals innovative and stylish ways of storing paracord for later use. So once again you'll find crisp, clear, full-color photographs (over 1,000 in all!), coupled with succinctly written, easy to follow step-by-step instructions for bracelets, straps, and key fobs, as well as medallions and other storage ties that will keep your paracord on-hand and ready for deployment. Still PFT-V2 doesn't stop there! It also provides directions for ties and techniques that represent the next level in paracording knowledge—the making of practical paracord objects.Primarily designed to provide survival and/or tactical advantages, practical paracord objects are in themselves useful. That is, they provide benefits to those who tie them, in real time; as opposed to when they’re unraveled and the cord within them used. Examples of the practical paracord objects in PFT-V2 include: Bush Sandals, Emergency Snow Goggles, No-Slip Machete Grip, Single-Cord Rock Sling, and more; including pouches, baskets, secret compartment fobs, and tactical ties.Featuring instructions for 36 awe-inspiring paracord designs (35 book ties plus an eBook Bonus Tie!), PFT-V2 is an epic step forward in the craft of fusion knotting and a must have book for anyone serious about learning paracord ties!
Steampunk: The Art of Victorian Futurism
Jay Strongman - 2011
Featured artists: Tom Banwell, Wayne Martin Belger, Greg Brotherton, Frank Buchwald, Chris Conte, Doktor A., Eric Freitas, Dr. Grordbort, Stéphane Halleux, Mike Libby, Pierre Matter, Kevin Mowrer, Kazuhiko Nakamura, James Ng, Sam Van Olffen, Nozomu Shibata, Haru Suekichi, Brian Poor, and Daniel Proulx.
500 Self-Portraits
Julian Bell - 2000
A new version of Phaidon classic published in 1937, this evocative and fascinating book presents 500 of the world's greatest self portraits, arranged in a simple chronological sequence from ancient time to the late 20th century.
Bauhaus
Magdalena Droste - 2006
With utopian ideals for the future, the school developed apioneering fusion of fine art, craftsmanship, and technologyto be applied across painting, sculpture, design, architecture, film, photography, textiles, ceramics, theatre, and installation.As much an intense personal community as a publicly minded collective, the Bauhaus was first founded byWalter Gropius (1883 1969), and countedJosef and Anni Albers, Wassily Kandinsky, Paul Klee, Oskar Schlemmer, Gunta Stolzl, Marianne BrandtandLudwig Mies van der Roheamong its members. Between its three successive locations in Weimar, Dessau and Berlin, the school fosteredcharistmatic and creative exchangebetween teachers and students, all varied in their artistic styles and preferences, but united in their idealism and their interest in a total work of art across different practices and media.This book celebrates the adventurous innovation of the Bauhaus movement, both as atrailblazer in the development of modernism, and as aparadigm of art education, where an all-encompassing freedom of creative expression and cutting-edge ideas led to functional and beautiful creations. About the Series: Each book in TASCHEN s Basic Architecture Series features: an introduction to the life and work of the architect the major works in chronological order information about the clients, architectural preconditions as well as construction problems and resolutions a list of all the selected works and a map indicating the locations of the best and most famous buildings approximately 120 illustrations (photographs, sketches, drafts and plans) "
Landscape Photography On Location: Travel, Learn, Explore, Shoot
Thomas Heaton - 2016
It is packed with stories and anecdotes from behind the image. There are tips on using social media to get your images seen by millions. The book offers advice on hiking, travel and the great outdoors as well as useful information on technical subjects such as where to focus and shooting RAW. After reading this book, not only will your photography start to improve, but you will be inspired to get up and out at dawn and stay out until dark. This book is for the beginner as well as the seasoned professional. Travel, Learn, Explore, Shoot.
The Making of 2001: A Space Odyssey
Stephanie Schwam - 2000
The critics initially disliked it, but the public loved it. And eventually, the film took its rightful place as one of the most innovative, brilliant, and pivotal works of modern cinema. The Making of 2001: A Space Odyssey consists of testimony from Kubrick's collaborators and commentary from critics and historians. This is the most complete book on the film to date--from Stanley Kubrick's first meeting with screenwriter Arthur C. Clarke to Kubrick's exhaustive research to the actual shooting and release of the movie.From the Trade Paperback edition.
Cartoon Animation
Preston Blair - 1980
By following his lessons, you can make any character—person, animal, or object—come to life through animated movement!Animation is the process of drawing and photographing a character in successive positions to create lifelike movement. Animators bring life to their drawings, making the viewer believe that the drawings actually think and have feelings. Cartoon Animation was written by an animator to help you learn how to animate. The pioneers of the art of animation learned many lessons, most through trial and error, and it is this body of knowledge that has established the fundamentals of animation. This book will teach you these fundamentals. Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have. In chapter one, Preston Blair shows how to construct original cartoon characters, developing a character’s shape, personality, features, and mannerisms. The second chapter explains how to create movements such as running, walking, dancing, posing, skipping, strutting, and more. Chapter three discusses the finer points of animating a character, including creating key character poses and in-betweens. Chapter four is all about dialogue, how to create realistic mouth and body movements, and facial expressions while the character is speaking. There are helpful diagrams in this chapter that show mouth positions, along with a thorough explanation of how sounds are made using the throat, tongue, teeth, and lips. Finally, the fifth chapter has clear explanations of a variety of technical topics, including tinting and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music. Full of expert advice from Preston Blair, as well as helpful drawings and diagrams, Cartoon Animation is a book no animation enthusiast should be without.
Creative Authenticity: 16 Principles to Clarify and Deepen Your Artistic Vision
Ian Roberts - 2004
These crippling fears are laid to rest through insightful discussions of personal experiences, the struggles of famous artists, and the rewards of producing art that comes from an authentic creative core. Providing sensitive reassurances that these struggles are normal, these essays encourage artists to focus on the development of their crafts and find inspiration to work through self-doubt.