Drawing Cutting Edge Comics


Christopher Hart - 2001
    The heroes are grittier. The women are sexier. The pages are designed for maximum impact.Heroes have been turned into highly cool antiheroes, such as the famous characters Spawn and War Blade. Cutting-edge comics venture beyond the traditional boundaries to extreme anatomy, extreme costuming, extreme special effects, and extreme methods of storytelling.Drawing Cutting Edge Comics is the first-ever guide that shows readers, step by step, how to draw the radical characters and cutting-edge techniques that are the gold standard for designing extreme comics.Dozens of fantastic, how-to illustrations demonstrate the basics as well as how to create such intense coloring techniques as knockouts and glows. Plus, several leading cutting-edge artists describe how they spin original character designs, many created exclusively for this book.

The Game Console: A Photographic History from Atari to Xbox


Evan Amos - 2018
    You'll start your journey with legendary consoles like the Magnavox Odyssey, Atari 2600, Nintendo Entertainment System, and the Commodore 64. The visual nostalgia trip continues with systems from the 1990s and 2000s, and ends on modern consoles like the Xbox One, PlayStation 4, and Wii U.Throughout the book, you'll also discover many consoles you never knew existed, and even find a rare peek at the hardware inside several of history's most iconic video game systems.

Terry Pratchett's Discworld Imaginarium


Paul Kidby - 2017
    Now, Paul Kidby has collected the very best of his Discworld illustrations in this definitive volume, including 40 pieces never before seen, 30 pieces that have only appeared in foreign editions, limited editions and BCA editions, and 17 book cover illustrations since 2004 that have never been seen without cover text.If Terry Pratchett's pen gave his characters life, Paul Kidby's brush allowed them to live it, and nowhere is that better illustrated than in this magnificent book.

Norman Rockwell: Behind the Camera


Ron Schick - 2009
     Working alongside skilled photographers, Rockwell acted as director, carefully orchestrating models, selecting props, and choosing locations for the photographs -- works of art in their own right -- that served as the basis of his iconic images. Readers will be surprised to find that many of his most memorable characters -- the girl at the mirror, the young couple on prom night, the family on vacation -- were friends and neighbors who served as his amateur models. In this groundbreaking book, author and historian Ron Schick delves into the archive of nearly 20,000 photographs housed at the Norman Rockwell Museum. Featuring reproductions of Rockwell's black-and-white photographs and related full-color artworks, along with an incisive narrative and quotes from Rockwell models and family members, this book will intrigue anyone interested in photography, art, and Americana.

Art Psalms


Alex Grey - 2008
    Art Psalms combines poems, artwork, and "mystic rants" that fuse imagination, creativity, and spirituality. Grey’s oracular poetry declares that art, both its creation and its observation, can be a spiritual practice. Many of these writings have been shared at gatherings worldwide, especially at New York City’s Chapel of Sacred Mirrors (CoSM), a contemporary sacred space co-founded by Alex and Allyson Grey. Selections include "Soul Marriage," which invites the reader to commit to personal and global transformation; "Guidance for Servants of God," precepts for life as a sacred path; and "The Plan," which aligns universal and individual creativity. The entire text of Grey’s spoken word performance, "WorldSpirit," is included here. Three annotated portfolios, "Meditations on the Divine Feminine," "Meditations on the Masters," and "Meditations on Mortality," explore the connection between drawing and meditation as ways of seeing. Equally meaningful for art lovers, the health and spiritual communities, and anyone seeking to develop their creativity, Art Psalms features over 150 new reproductions of drawings, paintings, and sacred geometry to enrich and awaken the inner artist in each of us.

Disney's Aladdin The Making of an Animated Film


John Culhane - 1992
    From screenplay to storyboard to recording studio--featuring interviews with the animators and 200 full-color photos--every facet of Aladdin's creation is explored in fascinating detail. This is a keepsake volume that every fan of the film must have.

All Colour but the Black: The Art of Bleach: All Colour But the Black


Tite Kubo - 2006
    Ichigo Kurosaki never asked for the ability to see ghosts--he was born with the gift.See the world of Bleach in a blast of color! This art book contains Tite Kubo's vibrant illustrations, including art from Volumes 1-19 of the series, as well as an annotated art guide and some extra character information!

The Art and Making of ParaNorman


Jed Alger - 2012
    For ParaNorman, LAIKA's team of artists and animators built and brought to life a miniature town, a horde of zombies, and a quirky cast of characters to tell a tale of a boy with spooky talents who must save his hometown from a centuries-old curse. Featuring the amazing and detailed artwork that went into the film's creation—from character sketches and concept art to puppets, textiles, set dressing, and 3-D printed facial models—The Art and Making of ParaNorman goes behind the scenes to explore the exacting, exciting steps that are achieved frame by frame in this newest LAIKA masterpiece.

Manga Matrix: Create Unique Characters Using the Japanese Matrix System


Hiroyoshi Tsukamoto - 2006
    Using this unique Japanese system, artists can plot and cross-section elements on a matrix diagram to create an infinite number of original characters, creatures, and multiformed beasts. Angels, demons, dragons, monsters, and robots are all included in this book, along with descriptions of costumes and personalities for each.Manga Matrix is unlike any other manga instructional guide and is an invaluable resource for both the budding artist and the polished professional.

Unnatural Talent: Creating, Printing and Selling Your Comic in the Digital Age


Jason Brubaker - 2013
    While the publishing industry struggles to adapt to the rapidly changing digital world, independent artists now have the ability to build a successful and lucrative brand completely on their own with a little hard work and some Internet savvy. Now there's nothing stopping you from getting your book in front of thousands or even millions of people. Suddenly you can't blame anyone for not giving you a chance. You can only blame yourself for not trying. So roll up your sleeves, sharpen your pencils and fire up your Internet because we are about to make and sell comics! Jason Brubaker's graphic novel reMIND raised over $125,000 in pre-order sales on Kickstarter, won the Xeric Award and made ALA's Great Graphic Novels for Teens List. This book is a collection of his thoughts, strategies and practical lessons developed during his experience writing, drawing and self-publishing reMIND.

Childproof: Cartoons about Parents and Children


Roz Chast - 1997
    A perfect Mother's Day and Father's Day gift, as well as an absolute must-have for new and seasoned parents. 120 illustrations. of color cartoons.

Sketchy Stories: The Sketchbook Art of Kerby Rosanes


Kerby Rosanes - 2016
    With a legion of over a million followers, Kerby has been a source of inspiration to artists, designers, and art-lovers all over the world with his stunning art and inspirational messages like "Never Quit Drawing" and "Be Awesome Today." Now fans can glimpse the personal sketchbook of Kerby Rosanes with Sketchy Stories, a beautiful facsimile reproduction of his original sketchbook, loaded with secret doodles, elaborate sketches, and whimsical lines and detailed patterns. Interspersed with his artwork, Kerby also includes techniques, tips, inspirations, influences, and more. The ideal gift for fans of Kerby Rosanes or anyone who is ready to be creatively inspired.

Lara Croft, Tomb Raider: The Amulet of Power


Mike Resnick - 2003
    The Amulet of Power reveals the never-before shown events that took place between “The Last Revelation” and “Angel of Darkness.” Trapped beneath the ruins of an Egyptian tomb, Lara faces certain death . . . until fate intervenes and sets her on the trail of an ancient talisman of power. Archaeologist and explorer Lara Croft travels the world in search of ancient relics, forgotten crypts, and lost cities. Highly trained for combat and possessing an insatiable appetite for adventure, she answers to no one and goes wherever the quest takes her–heedless of the danger.When Lara turns up in the Middle East, despite the rumors of her death, religious fanatics believe she has located the coveted Amulet of Mareish. Lost since the siege of Khartoum, the amulet is rumored to grant the wearer untold power. Some long to possess it, others want to see it destroyed, and both sides pursue Lara relentlessly. While she fights trained warriors and ruthless mercenaries, and desperately searches for the jewel they all seek, one thing becomes clear: the fate of the world rests in the hands of . . .LARA CROFT: TOMB RAIDER.

Chihuly: 365 Days


Dale Chihuly - 2007
    Chihuly: 365 Days is a richly illustrated photo survey of his entire four-decade career, with more than 500 pictures showing all facets of his work—from intimate smaller pieces to the tremendous outdoor installations that have thrilled millions of visitors. There are also personal photos of the artist; of “Team chihuly” at the Boathouse, his studio in Seattle, Washington; and of his marvelous drawings—all selected by the artist himself. Most of the photographs have never before been published.Quotations from and about Chihuly, as well as descriptions of his various types of works and short texts on his most prominent series pieces, accompany the images. The captions also act as a chronology of his life and work.

The Art of the Film: Fantastic Beasts and Where to Find Them


Dermot Power - 2016
    Rowling’s Wizarding World.The Art of Fantastic Beasts and Where to Find Them, edited by Dermot Power, concept artist on the film, takes you on a magical journey through a design process every bit as wonderful as that encountered by Newt Scamander in the wizarding world: from the earliest gatherings of the artists, designers and filmmakers to the magical time of the film’s production itself at Leavesden Studios.Bursting with hundreds of production paintings, concept sketches, storyboards, blueprints and matte paintings, and filled with unique insights about the filmmaking journey from Stuart Craig and the artists themselves, this superb book – officially licensed by Warner Bros. Consumer Products – presents a visual feast for readers, and will welcome fans of Harry Potter films into the world of Fantastic Beasts and Where to Find Them.