The Art of Rise of the Guardians


Ramin Zahed - 2012
    Based on the children's book series by William Joyce, Rise of the Guardians is both an exciting adventure and a poignant exploration of the hopes and dreams of youth.Rise of the Guardians is one of DreamWorks Animation’s most ambitious films to date. Its mythic premise allowed the artists at the studio to let their imaginations loose, producing a truly unique take on the imaginary figures of childhood, the worlds they inhabit, and the innocence and joy they represent.With more than 400 pieces of meticulously reproduced art, including storyboards, character designs, visual development art, and effects concepts, The Art of Rise of the Guardians is an insider's tour of DreamWorks Animation's dynamic development process. Included is exclusive commentary from the director, producers, production designer, and crew that paints a fascinating picture of the way these filmmakers collaborated to create a stunning CG movie.

The Complete Far Side, 1980–1994


Gary Larson - 2003
    And, for better or worse, I 'jotted' them down. It was only later, when perhaps I received an angry letter from someone, that it struck me: Hey! Someone's been reading my diary!"Gary Larson, from the preface to The Complete Far SideRevered by its fans as the funniest, most original, most "What the ... ?"-inspiring cartoon ever, The Far Side® debuted in January 1980 and enjoyed an illustrious 14 years on the worlds comics pages until Gary Larson's retirement in 1994. The Complete Far Side celebrates Gary's twisted, irreverent genius in this ultimate Far Side book, a lavish production, which takes its place alongside collector's-edition art books.A masterpiece of comic brilliance, The Complete Far Side contains every Far Side cartoon ever syndicated over 4,000 if you must know presented in (more or less) chronological order by year of publication, with more than 1,100 thathave never before appeared in a book. Also included are additional Far Side cartoons Larson created afterhis retirement: 13 that appeared in the last Far Side book, Last Chapter and Worse, and six cartoons that periodically ran as a special feature in The New York Times Science Times section as The Far Side of Science.Creator Gary Larson offers a rare glimpse into the mind of The Far Side®in quirky and thoughtful introductions to each of the 14 chapters. Complaint letters, fan letters, and queries from puzzled readers appear alongside some of the more provocative or elusive panels. Actor, author,and comedian Steve Martin offers his pithy thoughts in a foreword, and GaryLarson's former editor describes what it was like to be "the guy who could explain every Far Side cartoon."The Complete Far Side © 2003 by FarWorks, Inc. All Rights Reserved. The Far Side ® and the Larson ® signature are registered trademarks of FarWorks, Inc.

Klimt (Essential Art)


Laura Payne - 2000
    Special care has been taken with the color illustration to reproduce the artist's uniquely sumptuous palette.

The Art of World of Warcraft : Cataclysm


Blizzard Entertainment - 2010
    The Art of World of Warcraft: Cataclysm artbook was originally distributed in the World of Warcraft: Cataclysm Collector's Edition.The World of Warcraft: Cataclysm Collector's Edition comes in a special box that contains many exclusive extras to enhance the players' battle against Deathwing, including:World of Warcraft: Cataclysm on CD-ROM and DVD-ROM.- Art of Cataclysm, 176 pages of art featuring never-before-seen images from the archives of the Blizzard Film Department and the World of Warcraft development team.- An exclusive in-game pet: Lil' Deathwing.- A behind-the-scenes DVD containing over an hour of developer interviews, the Cataclysm intro cinematic with director’s commentary, and more.- The collector's edition soundtrack CD, containing ten epic tracks from the game, along with exclusive bonus tracks.- A mouse pad featuring Deathwing and a map of the newly ravaged world.- A World of Warcraft Trading Card Game Wrathgate™ starter deck, along with two extended art cards and two exclusive hero cards available only in the Collector’s Edition.

On Ugliness


Umberto Eco - 2007
    What is the voyeuristic impulse behind our attraction to the gruesome and the horrible? Where does the magnetic appeal of the sordid and the scandalous come from? Is ugliness also in the eye of the beholder?Eco's encyclopedic knowledge and captivating storytelling skills combine in this ingenious study of the Ugly, revealing that what we often shield ourselves from and shun in everyday life is what we're most attracted to subliminally. Topics range from Milton's Satan to Goethe's Mephistopheles; from witchcraft and medieval torture tactics to martyrs, hermits, and penitents; from lunar births and disemboweled corpses to mythic monsters and sideshow freaks; and from Decadentism and picturesque ugliness to the tacky, kitsch, and camp, and the aesthetics of excess and vice. With abundant examples of painting and sculpture ranging from ancient Greek amphorae to Bosch, Brueghel, and Goya among others, and with quotations from the most celebrated writers and philosophers of each age, this provocative discussion explores in-depth the concepts of evil, depravity, and darkness in art and literature.

The Little Book of Hindu Deities: From the Goddess of Wealth to the Sacred Cow


Sanjay Patel - 2006
    The Little Book of Hindu Deities is chock-full of monsters, demons, noble warriors, and divine divas. Find out why Ganesha has an elephant’s head (his father cut his off!); why Kali, the goddess of time, is known as the “Black One” (she’s a bit goth); and what “Hare Krishna” really means.“Throw another ingredient in the American spirituality blender. Pop culture is veering into Hinduism.”—USA Today

Celtic Myths and Legends


T.W. Rolleston - 1911
    W. Rolleston masterfully retells the great Celtic myths and illuminates the world that spawned them. Focusing principally on Irish myths, the book first takes up the history and religion of the Celts, the myths of the Irish invasion and the early Milesian kings.What follows is pure enchantment as you enter the timeless world of heroic tales centered around the Ulster king Conor mac Nessa and the Red Branch Order of chivalry (Ultonian cycle). These are followed by the tales of the Ossianic cycle, which center on the figure of Finn mac Cumhal, whose son Oisín (or Ossian) was a poet and warrior, and the traditional author of most of the tales. Next comes a summary of the Voyage of Maeldūn, a brilliant and curious piece of invention that exemplifies the genre of "wonder-voyages" — adventures purely in the region of romance, out of earthly space and time. Finally, the author recounts a selection of the myths and tales of the Cymry (Welsh).In these pages, readers will delight in the favorite and familiar tales of Cuchulain, King Arthur and the Knights of the Round Table, the Grail, Deirdre, and many more figures that haunt the shadowy, twilight world of Celtic legend. The magic of that world is further brought to life in more than 50 imaginative full-page illustrations by Stephen Reid, Arthur G. Bell, and the famed illustrator J. C. Leyendecker. Reprinted here in its first paperback edition, Celtic Myths and Legends also includes several helpful genealogical tables: Gods of the House of Dōn, Gods of the House of Llyr, and Arthur and His Kin, as well as a useful glossary.

The Art of Cardcaptor Sakura, Vol. 3


CLAMP - 2000
    Each volume of the Art of Cardcaptor Sakura contains over 100 full color pictures from the series, most of which have never before been seen in America.

Russian Fairy Tales


Alexander Afanasyev - 1855
    The more than 175 tales culled from a centuries-old Russian storytelling tradition by the outstanding Russian ethnographer Aleksandr Afanas’ev reveal a rich, robust world of the imagination that will fascinate readers both young and old.With black-and-white drawings throughoutPart of the Pantheon Fairy Tale and Folklore Library

Cabinet of Curiosities: My Notebooks, Collections, and Other Obsessions


Guillermo del Toro - 2013
    Now, for the first time, del Toro reveals the inspirations behind his signature artistic motifs, sharing the contents of his personal notebooks, collections, and other obsessions. The result is a startling, intimate glimpse into the life and mind of one of the world's most creative visionaries. Complete with running commentary, interview text, and annotations that contextualize the ample visual material, this deluxe compendium is every bit as inspired as del Toro is himself.Contains a foreword by James Cameron, an afterword by Tom Cruise, and contributions from other luminaries, including Neil Gaiman and John Landis, among others.

The Age of Fable


Thomas Bulfinch - 1855
    The so-called divinities of Olympus have not a single worshipper among living men. They belong now not to the department of theology, but to those of literature and taste. There they still hold their place, and will continue to hold it, for they are too closely connected with the finest productions of poetry and art, both ancient and modern, to pass into oblivion.

Assassin's Creed: The Complete Visual History


Matthew Miller - 2015
    A sweeping and visually rich narrative covering the Crusades in medieval Jerusalem, the pirate-infested oceans of the Caribbean, the height of the French Revolution, and more, Assassin’s Creed immerses fans in the most dramatic periods in human history and brings to life some of its most intriguing and influential characters. This comprehensive book explores the history and legacy of Assassin’s Creed, its rich mythology, and the vivid artwork of the entire franchise, including works created for the graphic novels and downloadable content. With never-before-seen concept and character art, Assassin’s Creed: The Complete Visual History reveals the creative process behind the immersive historical settings as well as the development of such iconic characters as Altair, Ezio, Connor, and Arno, to name a few, chronicling how the franchise has evolved over the years while retaining its bold, signature look. Written by gaming journalist Matthew Miller and featuring commentary from key Ubisoft developers and artists, this comprehensive visual history offers unparalleled insight into one of the industry’s most acclaimed franchises. The ultimate word on the blockbuster gaming phenomenon, Assassin’s Creed: The Complete Visual History is a must read for fans of the franchise and those interested in discovering the astounding artistry behind the creation of a major contemporary video game series.

The Fairy Tales


David Walser - 2005
    Each of the four fairy tale has been translated and retold to reflect the original dark magic of the earliest versions of these works. Full color.Hansel & GretelSnow WhiteCinderellaSleeping Beauty

Celluloid


Dave McKean - 2010
    The film is scratched and blurry, but she can make out a couple making love. When the film burns out, a door is revealed which leads to a misty town square... and a series of fantastical sexual encounters.But the plot doesn’t really matter. Celluloid is a rare instance (especially among Anglo-Saxons) of a top-flight cartoonist working within erotic — even pornographic, to embrace the word — parameters, with the intent of creating a genuine work of art.As the artist says: “There are so many comics about violence. I’m not entertained or amused by violence, and I’d rather not have it in my life. Sex, on the other hand, is something the vast majority of us enjoy, yet it rarely seems to be the subject of comics. Pornography is usually bland, repetitive and ugly, and, at most, ‘does the job’. I always wanted to make a book that is pornographic, but is also, I hope, beautiful, and mysterious, and engages the mind.”Bringing to bear the astonishing range of illustrative and storytelling skills that have served him so well on his collaborations with Neil Gaiman and such solo projects as the (recently re-released) epic graphic novel Cages, Dave McKean forges into new territory with this unique work of erotica.

Monsters You Should Know


Emma SanCartier - 2018
    Illustrator Emma SanCartier captures the bizarre and hilarious elements of 17 monsters from around the world in a light, tongue-in-cheek tone, from the Japanese dream-eater Baku and the Persian carnivorous unicorn Shadhavar to the Eastern-European Shurale, a literal tickle monster. Packaged in a textured three-piece case and illustrated in lush watercolor, Monsters You Should Know is a perfect primer for the many strange, frightening, and compelling things that go bump in the night.