The Animator's Survival Kit


Richard Williams - 2001
    During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

Dark Knights and Holy Fools: The Art and Films of Terry Gilliam: From Before Python to Beyond Fear and Loathing


Bob McCabe - 1999
    Since 1969, when he became the only American among the otherwise all-British Monty Python team. Terry Gilliam's work has won plaudits and acclaim for its originality and imagination. His films are renowned for the quality of performances from some of Hollywood's top acting talent, such as Robert de Niro, Brad Pitt, Robin Williams and Johnny Depp.For the first time, this book traces thirty years of the work and art of Terry Gilliam, from his pre-Python days through to the astounding adaptation of Hunter S. Thompson's Fear and Loathing in Las Vegas, released in 1998.Using Gilliam's own drawings, storyboard and scripts, this book builds to a complete overview of the director's work, examining in detail his striking visual sense ad labyrinthing stories of Man against bureaucracy (Brazil, Twelve Monkeys), triumphant tales of imagination winning over mediocrity (Time Bandits, The Adventures of Baron Munchausen, The Fisher King) and, of course, something completely different (Monty Python and the Holy Grail).

The Pixar Treasures


Tim Hauser - 2009
    It begins with a group of animators who were inspired by Walt Disney films. In the late 1970s and early '80s, John Lasseter, Brad Bird, and Joe Ranft were hired into an apprenticeship program at Walt Disney Productions. The last of Disney's golden age artists, including animators Eric Larson, Milt Kahl, Frank Thomas, and Ollie Johnston mentored the young dreamers, and as Pixar later developed, their work would draw heavily from this direct connection with Walt Disney's "Nine Old Men." The tale continues with Pixar's foray into computer animation, and the resulting success of Toy Story. With chapters on A Bug's Life; Monsters, Inc.; Finding Nemo; The Incredibles; Cars; Ratatouille; and WALL*E, Hauser's narrative covers the struggles, growth, and successes of an incredible animation studio. And it gives readers a sneak peak at the newest Disney*Pixar film, Up. Filled with unique removable keepsakes, The Pixar Treasures is an essential collector's item for every Pixar fan.

The Art and Flair of Mary Blair: An Appreciation


John Canemaker - 2003
    The stylishness and vibrant color of Disney films in the early 1940s through mid-1950s came primarily from artist Mary Blair. In her prime, she was an amazingly prolific American artist who enlivened and influenced the not-so-small worlds of film, print, theme parks, architectural decor, and advertising. At its core, her art represented joyful creativity and communicated pure pleasure to the viewer. Her exuberant fantasies brimmed with beauty, charm, and wit, melding a child's fresh eye with adult experience. Blair's personal flair comprised the imagery that flowed effortlessly and continually for more than a half a century from her brush. Emulated by many, she remains inimitable: a dazzling sorceress of design and color.

Mad Men: The Illustrated World


Dyna Moe - 2010
    Inspired by the artistic styles that defined 1960s advertising, Dyna Moe creates a candy-colored record of the time, exploring such topics as: •The office culture, including secretary etiquette and hangover workarounds •The cocktail craze, with Sally Draper's cocktail menu •Pastimes and fads, such as Pete and Trudy's dancing lessons and Bert Cooper's art • '60s icons from Jackie to Marilyn •Boardroom and bedroom shenanigans •The burgeoning suburban lifestyle •Fabulous fashion, including hairstyle how-tos and bonus paper dolls of Joan

Moe Howard & The 3 Stooges: The Pictorial Biography of the Wildest Trio in the History of American Entertainment


Moe Howard - 1960
    

Encyclopedia of Walt Disney's Animated Characters - from Mickey Mouse to Aladdin


Walt Disney Company - 1993
    A reference work of Disney animation spotlights each of the hundreds of Disney characters--including Mickey, Donald, Tinker Bell, and many others--including the full credits for each film.

Seagalogy: a Study of the Ass-Kicking Films of Steven Seagal


Vern - 2007
    a national treasure!”Now, finally, Vern is ready to unleash his magnum opus: an in-depth study of the world's only aikido instructor turned movie star/director/writer/blues guitarist/energy drink inventor — the ass-kicking auteur Steven Seagal. From Above the Law to his Mountain Dew commercials, his entire career is covered in Vern’s inimitable style.As Vern himself puts it, Seagalogy is “a book that will shake the very foundations of film criticism, break their wrists and then throw them through a window."

The Keys to the Kingdom: The Rise of Michael Eisner and the Fall of Everybody Else


Kim Masters - 2000
    After rising through ABC television and Paramount Pictures, he awoke the sleeping giant of Disney and sent it stomping across the entertainment landscape. But since the tragic death of Frank Wells in a helicopter crash in 1994, he has lacked -- for the first time in his career -- a colleague who could temper his personality.The result, writes Kim Masters, has been a slide into a Nixonian paranoia and isolation. In The Keys to the Kingdom, Masters crafts a gripping account of this larger-than-life story of larger-than-life hubris, combining an insightful analysis of power in Hollywood with a vivid, deeply researched narrative that brings the personalities, the enmities, and the corporate mayhem to life.

The War for Late Night: When Leno Went Early and Television Went Crazy


Bill Carter - 2010
    It took, in fact, only a few months for the dire predictions to come true. Leno's show, panned by critics, dragged down the ratings-and the profits-of NBC's affiliates, while ratings for Conan's new Tonight show plummeted to the lowest levels in history. Conan's collapse, meanwhile, opened an unexpected door of opportunity for rival David Letterman. What followed was a boisterous, angry, frequently hilarious public battle that had millions of astonished viewers glued to their sets. In The War for Late Night, New York Times reporter Bill Carter offers a detailed behind-the-scenes account of the events of the unforgettable 2009/2010 late-night season as all of its players- performers, producers, agents, and network executives-maneuvered to find footing amid the shifting tectonic plates of television culture.

Back to the Batcave


Adam West - 1994
    Includes candid photos and an episode guide no Bat-fan should be without.

i am 8-bit: Art Inspired by Classic Videogames of the '80s


Jon M. Gibson - 2006
    Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.

Sick Little Monkeys: The Unauthorized Ren & Stimpy Story


Thad Komorowski - 2013
    Through vigorous draftsmanship, charismatic voices, irreverent sight gags, crass humor, and stellar character acting, animation's most talented and disturbed artists created an entity for the Nickelodeon cable network that pulled the art form out of a 25-year rut. The world has never been quite the same since - and we're eternally grateful!Now you too can join the rollercoaster ride that is the fascinating, insane real-life story of art, money, and ego that gave birth to Ren Hoek and Stimpson J. Cat. History Eraser Buttons need not apply. No stone has been unturned, no magic nose goblins unpicked, in this extensively detailed history of the show that defined a generation and changed an entire medium.It's everything you wanted to know about Ren & Stimpy - but were afraid to ask!

Humongous Book of Cartooning


Christopher Hart - 2009
    It teaches how to draw cartoon people, fantasy characters, layouts, background design and much more. This latest cartoon title from Chris Hart, the world's bestselling author of drawing and cartooning books, packs a wallop. It's the cartooning book that has it all: cartoon people, animals, retro-style "toons'", funny robots (no one has ever done cartoon robots in a how-to book before, and movies like "Wall-E" and "Robots" were smash hits and prove their appeal), fantasy characters and even sections on cartoon costumes, character design, and cartoon backgrounds and composition. The Humongous Book of Cartooning is humongous, not only because it's so big, but also because it includes a huge amount of original eye-catching characters and copious visual "side hints" that Chris is famous for. There is more actual instruction in this book than in any other of Chris' cartooning titles. In short, if you want to know how to draw cartoons, Chris Hart's Humongous Book of Cartooning is for you.

Transformers Vault: The Complete Transformers Universe - Showcasing Rare Collectibles and Memorabilia


Pablo Hidalgo - 2011
    Loaded with never-before-seen images, this book is a guide to the epic battle between the Autobots and Decepticons, as it began with toys and television, and continued to comics, film, games, and other media. There's something here for all generations, from classic toys that have become sought-after collectibles to the amazing, high-tech visuals of the three live-action films.Hasbro has opened its official archives, gathering more than 250 images and several featured pieces of memorabilia. Look inside for a sheet of Generation One tech specs with a secret revealer, a rare pencil sketch from comics artist Casey Coller, an unseen character profile for Hot Rod from the 1986 film, an animation cel, and much more. Exclusive photos of Japanese Transformer prototypes, archival development art, and brand-new information about the future of the Transformers make this the ultimate package for every fan.