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The Way I See It
Alan Sugar - 2011
His bestselling autobiography revealed his incredible rags to riches story; his new book takes us into the world of Alan Sugar: entrepreneur, Twitter addict, television star, peer of the realm, keen cyclist and bemused grandfather. You'll learn what he thinks of over-priced poncy restaurants and discover his latest weight-loss regime, the Tiny Fork Diet. He explains why would-be entrepreneurs should stop moaning, reveals the secrets of his own success and explains why today's health and safety culture is stifling business, as well as being an insult to our intelligence. He also insists we should stop spouting jargon and speak plain English, tells us what's wrong with teenagers and why he respects Katie Price more than most celebrities. Crammed full of brilliant stories, amusing rants and sound advice, this is the last word on life, the universe and everything from the nation's favourite straight-talking businessman.
Wall and Piece
Banksy - 2005
Not only did he smuggle his pieces into four of New York City's major art museums, he's also "hung" his work at London's Tate Gallery and adorned Israel's West Bank barrier with satirical images. Banksy's identity remains unknown, but his work is unmistakable with prints selling for as much as $45,000.
The Art of Blizzard Entertainment
Blizzard Entertainment - 2012
From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled. Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development. An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.
Arboretum
David Byrne - 2006
Now he presents what may be his most personal work to date, a collection of drawings and diagrams mapping the strange corners of his mental landscape. It's an eclectic blend of faux science, automatic writing, satire, and an attempt to find connections where none were thought to exist—-a sort of self-therapy, allowing the hand to say what the voice cannot. Irrational logic, it's sometimes called. It's the application of logical scientific rigor and form to basically irrational premises. To proceed, carefully and deliberately, from nonsense, with a straight face, often arriving at a new kind of sense. The world keeps opening up, unfolding, and just when we expect it to be closed--to be a sealed, sensible box--it shows us something completely surprising.Byrne's enigmatic, enchanting collection teaches us that there is absolutely no reason to discount anything, of any type, anywhere.
The Sandman: King of Dreams
Alisa Kwitney - 2003
Author Alisa Kwitney explores its beginnings and chronicles the comic's emergence as a unique and undeniable force in the literary world. Richly illustrated, this history shows how Gaiman and The Sandman's gifted artists, such as Dave McKean and Yoshitaka Amano, create a haunting (and haunted) main character who wields immense power. With illustrations never before published, behind-the-scenes stories, handwritten notes, and interviews with Gaiman himself, this volume is a true testament to the dream king and his creator.
The Body in Contemporary Art
Sally O'Reilly - 2009
From painting and sculpture to installation, video art, and performance, it examines the roles played by the body in art, from being the subject of portraiture to becoming an active presence in participatory events.Organized thematically, the book focuses on subjects such as nature and technology, the grotesque, identity politics, and the place of the individual in society. Featuring work by artists such as Matthew Barney, Marlene Dumas, Olafur Eliasson, Oleg Kulik, and Ernesto Neto, it shows how the body continues to be pivotal to the understanding and expression of our place in the universe.
The Art of The Last of Us
Rachel Edidin - 2013
Featuring concept art, character designs, and astonishing settings and landscapes, The Art of The Last of Us provides a unique look at one of the gaming world’s most eagerly anticipated titles.
Amphigorey
Edward Gorey - 1972
As always, Gorey's painstakingly cross-hatched pen and ink drawings are perfectly suited to his oddball verse and prose. The first book of 15, "The Unstrung Harp," describes the writing process of novelist Mr. Clavius Frederick Earbrass: "He must be mad to go on enduring the unexquisite agony of writing when it all turns out drivel." In "The Listing Attic," you'll find a set of quirky limericks such as "A certain young man, it was noted, / Went about in the heat thickly coated; / He said, 'You may scoff, / But I shan't take it off; / Underneath I am horribly bloated.' "Many of Gorey's tales involve untimely deaths and dreadful mishaps, but much like tragic Irish ballads with their perky rhythms and melodies, they come off as strangely lighthearted. "The Gashlycrumb Tinies," for example, begins like this: "A is for AMY who fell down the stairs, B is for BASIL assaulted by bears," and so on. An eccentric, funny book for either the uninitiated or diehard Gorey fans.Contains: The Unstrung Harp, The Listing Attic, The Doubtful Guest, The Object Lesson, The Bug Book, The Fatal Lozenge, The Hapless Child, The Curious Sofa, The Willowdale Handcar, The Gashlycrumb Tinies, The Insect God, The West Wing, The Wuggly Ump, The Sinking Spell, and The Remembered Visit.
Mars Attacks
The Topps Company - 2012
Edgy, subversive, and darkly comedic, this over-the-top series depicting a Martian invasion of Earth has a loyal following and continues to win new generations of fans. For the first time, this book brings together high-quality reproductions of the entire original series, as well as the hard-to-find sequel from 1994, rare and never-before-seen sketches, concept art, and test market materials. Also included are an introduction by series co-creator Len Brown and an afterword by Zina Saunders, daughter of the original artist, providing an insider’s behind-the-scenes view of the bizarre and compelling world of Mars Attacks.Includes four Mars Attacks trading cards.
Spider-Man: Into the Spider-Verse -The Art of the Movie
Ramin Zahed - 2018
Spider-Man: Into the Spider-Verse introduces Brooklyn teen Miles Morales, and the limitless possibilities of the Spider-Verse where more than one wears the mask.Unmasking the artistry behind the hotly-anticipated movie, Spider-Man: Into the Spider-Verse The Art of the Movie contains concept art, sketches, and storyboards, and will give you fascinating insights into the creative process. With exclusive commentary from the animation team, plus a foreword written by Miles Morales co-creator Brian Michael Bendis, this extraordinary collection of art will take readers into the Spider-Verse.Book:PAPER STOCK & WEIGHT:Chinese Matt Art plus Spot Machine Gloss Varnish, 157gsmBINDING:ThreadsewnSLIPCASE SPECIFICATION:Overall Matt Lamination with Spot Gloss UVSIGNED:Tip-in sheet signed by Christopher Miller, Phil Lord and several artists from the filmLIMITED TO:Limited to 175 copiesComic book:PAPER/CARD COLOUR, STOCK & WEIGHT:8-page comic book printed on glossy art, 105gsm with cover printed on glossy art, 130gsmIMAGE DESCRIPTION:Exclusive comic book created as a prop for the film and hand-inked by Marcelo Vignali in the pulpy, dot screen style of the Silver Age.
The Adventures of Sock Monkey
Tony Millionaire - 2000
Written and drawn by Tony Millionaire, best known as the creator of the successful alternative comic strip, Maakies. Follow Uncle Gabby and Drinky Crow as they try to find a home for a shrunken head, play matchmakers between the bat in the doll's house and the mouse in the basement, hunt salamanders, and try to get to heaven. Delights! Happy endings and random destruction are guaranteed!
A Year in Japan
Kate T. Williamson - 2006
Recent films such as Lost in Translation and Memoirs of a Geisha seem to have made everyone an expert on Japan, even if they've never been there. But the only way for a Westerner to get to know the real Japan is to become a part of it. Kate T. Williamson did just that, spending a year experiencing, studying, and reflecting on her adopted home. She brings her keen observations to us in A Year in Japan, a dramatically different look at a delightfully different way of life. Avoiding the usual clichés--Japan's polite society, its unusual fashion trends, its crowded subways--Williamson focuses on some lesser-known aspects of the country and culture. In stunning watercolors and piquant texts, she explains the terms used to order various amounts of tofu, the electric rugs found in many Japanese homes, and how to distinguish a maiko from a geisha. She observes sumo wrestlers in traditional garb as they use ATMs, the wonders of "Santaful World" at a Kyoto department store, and the temple carpenters who spend each Sunday dancing to rockabilly. A Year in Japan is a colorful journey to the beauty, poetry, and quirkiness of modern Japana book not just to look at but to experience.
Joe vs. Elan School
Joe Nobody - 2020
But this was no ordinary school. It was pretty much a prison that included brainwashing, physical, and mental torture. The school managed to exist for decades up until recent years when enough information leaked out about the abuse that was going on which ultimately caused it to shut down.Joe was one of the many troubled teens that had the misfortune of being sent to this school. He is now sharing his story by writing and illustrating what happened to him during that time.The story is incredibly captivating and is so unbelievable in the sense that it is hard to imagine that these things actually happened but they did! There are countless records of other former Elan students confirming the things that were allowed to go on at this school.
Lost & Found
Shaun Tan - 2011
A boy leads a strange, lost creature home.And a group of peaceful creatures cedes their home to hostile invaders.Shaun Tan, with his understates voice and brilliant draftsmanship, has proved that he has a unique imaginative window to our souls, and an unparalleled ability to share that opening with pictures and narratives that are as unexpected as they are deeply true. Originally published in Australia, these three beloved and acclaimed tales were never widely available in the U.S. Now for the first time, The Red Tree, The Lost Thing, and the John Marsden classic The Rabbits are presented in their entirety with additional new artwork and authors' notes. Together they tell a tale that will leave no reader unmoved, about how we love and find what matters most to us.
An Illustrated Journey: Inspiration From the Private Art Journals of Traveling Artists, Illustrators and Designers
Danny Gregory - 2013
We want to feel like explorers, adventurers in undiscovered territory. And that's exactly what sketching can bring to the travel experience.An Illustrated Journey captures the world through the eyes of 40 talented artists, illustrators and designers. You'll experience the wonder of seeing familiar sights through a fresh lens but, more important, you'll be inspired to set pen to paper and capture your own vistas.The really wonderful thing about a sketchbook is that it can be totally private. You don't have to have an ounce of talent to enjoy learning how to really see what's in front of you. But lucky for us, the sketchbooks captured here are lovely, creative, intimate windows into each artist's mind.So, whether you're just returning to the art of drawing, abandoned by most of us after childhood, or you're looking for inspiration to take your illustration work in a new direction, An Illustrated Journey will take you on a wonderful trip of the imagination. All you need to pack are a pencil and a piece of paper.