300: The Art of the Film
Tara DiLullo - 1999
Marking Miller’s first collaboration with watercolor artist Lynn Varley (Ronin, The Dark Knight Returns) in over a decade, 300 was a gritty reimagining of a battle in which 300 Spartan soldiers fought to hold back the entire Persian army. The series won five Eisner Awards, including Best Limited Series, Best Writer/Artist (Miller) and Best Colorist (Varley).300: The Art of the Movie takes you behind the scenes as director Zack Snyder (Dawn of the Dead) adapts 300 to the silver screen. With 200 pages of production photos, concept art and much, much more, 300: The Art of the Movie is sure to delight Miller fans and movie buffs alike.
Tim Burton's Nightmare Before Christmas: The Film, the Art, the Vision
Frank T. Thompson - 1993
He seems so real, so alive, that we believe both he and his fantastical worl must somehow exist.But in reality it is not Jack who is the star of the show; it is the over 140 artists and technicians who spent more than two years bringing Jack and all his cohorts to life on the sceen. Every gesture Jack makes was created by a human hand, by an animator who moved the puppet in tiny increments from fram to frame. Every character, every set, every prop - even the candy dances - had to be designed and then actually fabricated by someone. This book tells the true story of the film, highlighting the art and the vision that make the movie so memorable.
Tim Burton
Ron Magliozzi - 2009
With a visual style inspired by the aesthetics of animation and silent comedy, Burton's work melds the exotic, the horrific and the comic, manipulating expressionism and fantasy with the skill of a graphic novelist. Published to accompany a major career retrospective at The Museum of Modern Art, this affordable volume considers Burton's career as an artist and film-maker. It narrates the evolution of his creative practices, following the current of his visual imagination from his earliest childhood drawings through his mature oeuvre.Illustrated with works on paper, moving-image stills, drawn and painted concept art, puppets and maquettes, storyboards and examples of his work as a graphic artist for his non-film projects, this volume sheds new light on Burton and presents previously unseen works from the artist's personal archive.Acclaimed American film-maker Tim Burton (born 1958) is known for his dark, gothic films about quirky outsiders, many of which are both Hollywood blockbusters and cult classics. To date they have been nominated for 16 Academy Awards and have won six. They include Pee-Wee's Big Adventure (1985), Beetle Juice (1988), Batman (1989), Edward Scissorhands (1990), Batman Returns (1992), Ed Wood (1994), Sleepy Hollow, (1999), Charlie and the Chocolate Factory and Corpse Bride (both 2005) and Sweeney Todd: The Demon Barber of Fleet Street (2007), among others. Alice in Wonderland is slated for 2010. Burton has collaborated extensively with composer Danny Elfman and with actors Johnny Depp and Helena Bonham Carter.
Lain Illustrations: AB# Rebuild An Omnipresence in Wired
Yoshitoshi Abe - 1998
A cherished toy doll may be a key, a curse, or a cryptic clue. A disembodied voice bounces off a child's bedroom wall, issuing mysterious directions. What do you believe? Where can you turn? There's talk on the streets, and it comes and goes in rapid bursts. Anything is possible during dreamtime, but the floor feels so real...until it all melts away into absolute darkness. Who is Lain? Can you crack the code alone? Lain is Lain.Inimitable artistry binds together the jagged pieces of Lain, a mesmerizing tale of lost identity and shattered memories. A series fo blind visions and childhood fantasies whirl and weave with clipped conversation, floating questions, and the ever-present search for the who, what and where of the elusive Lain. A stunning visual playground shaded with both light and shadow, ABe's Lain is a triumph of design and an ever-growing puzzle.Description from book jacket
Good Faeries/Bad Faeries
Brian Froud - 1998
That was before they burst upon my life as vibrant, luminous beings, permeating my art and my everyday existence, causing glorious havoc..." In the long-awaited sequel to the international bestseller "Faeries", artist Brian Froud rescues pixies, gnomes, and other faeries from the isolation of the nursery and the distance of history, bringing them into the present day with vitality and imagination. In this richly imagined new book, Brian reveals the secrets he has learned from the faeries-- what their noses and shoes look like, what mischief and what gentle assistance they can give, what their souls and their dreams are like.As it turns out, faeries aren't all sweetness and light. In addition to such good faeries as Dream Weavers and Faery Godmothers, Brian introduces us to a host of less well behaved creatures-- traditional bad faeries like Morgana le Fay, but also the Soul Shrinker and the Gloominous Doom. The faery kingdom, we find, is as subject to good and evil as the human realm. Brilliantly documenting both the dark and the light, "Good Faeries/Bad Faeries" presents a world of enchantment and magic that deeply compels the imagination.
Alien
H.R. Giger - 1979
The book is written by the horror designer himself and illustrated throughout in integrated full colour with sketches, original paintings, photographs and scenes from the film.
Hollywood Cartoons: American Animation in Its Golden Age
Michael Barrier - 1999
Coyote, Donald Duck, Tom and Jerry, and many other cartoon favorites. Beginning with black-and-white silent cartoons, Barrier offers an insightful account, taking us inside early New York studios and such Hollywood giants as Disney, Warner Bros., and MGM. Barrier excels at illuminating the creative side of animation--revealing how stories are put together, how animators develop a character, how technical innovations enhance the realism of cartoons. Here too are colorful portraits of the giants of the field, from Walt and Roy Disney and their animators, to Bill Hanna and Joe Barbera. Based on hundreds of interviews with veteran animators, Hollywood Cartoons gives us the definitive inside look at this colorful era and at the creative process behind these marvelous cartoons.
Funny!: Twenty-Five Years in the Pixar Story Room
Walt Disney Company - 2015
But there are hundreds of gags that don't make it past the cutting room floor, like Mater as a ninja and Sadness wearing mom jeans. Funny! explores this material in depth, showcasing classic moments from all of Pixar's films to date, plus never-before-published illustrations and doodles from the Pixar archives. With an introduction by veteran story man Jason Katz, this book is a must-have for any Pixar fan.
The World of RWBY
Daniel Wallace - 2019
Go behind the scenes with exclusive commentary from Rooster Teeth and explore the show’s creation through in-depth interviews with the writers, animators and voice artists. With comprehensive analysis of key characters and iconic episodes, and showcasing stunning visuals from the series, this is the must-have book for RWBY fans around the world.
The Art of Thor: The Dark World
Marie Javins - 2013
Continuing their popular ART OF series of movie tie-in books, Marvel presents its latest blockbuster achievement! Featuring exclusive concept artwork, behind-the-scenes photographs, production stills, and in-depth interviews with the cast and crew, THE AR T OF THOR: THE DARK WORLD provides an insider's look into the making of the highly anticipated film directed by Alan Taylor and starring Chris Hemsworth.
The Art of Heikala: Works and Thoughts
Heikala - 2018
Heikala’s artwork combines traditional watercolor painting and inks with a fresh, enchanting approach - fans love her charming characters and scenes that are largely influenced by Finnish and Japanese cultures. This combined with her in-depth sharing of her processes and knowledge, has given Heikala a social media following of over 400,000 on Instagram alone; she also has growing audiences on Tumblr, Facebook and Twitter.This visually appealing and coffee-table worthy, hardback art book not only includes Heikala’s sketches, works in progress and beautifully presented paintings that her fans will be familiar with, it also includes never-before-seen images from along Heikala’s creative journey; all new in-depth tutorials, thought processes and advice on watercolor painting; detailed how-to product design guides; and how she has built a successful career as an artist. A valuable book for fans, budding artists and experienced illustrators alike
Halo: The Essential Visual Guide
Jeremy Patenaude - 2011
Halo: The Essential Visual Guide delves even deeper into the phenomenon that is Halo. Covering material from Halo, Halo 2, Halo 3, Halo Wars, and the latest game, Halo: ODST, the book provides amazing images and insightful information making you feel as if you yourself are part of the game! (c)2011 Microsoft Corporation. All Rights Reserved.
Okami Official Complete Works
Capcom - 2006
The Okami Official Complete Works art book will take you behind the scenes to the amazing artwork that defines the wonderful world of this beautiful video game! The 288 full color pages are filled with character and location designs, concept sketches and production notes from the creators giving you an in-depth look at the fantasy world of Okami! A truly inspiring book, translated into English for the first time!
Images
David Lynch - 1994
200 b/w illustrations. Two 16-page 4-color inserts.