Book picks similar to
Delta Green: Eyes Only Volume Two, The Fate by Dennis Detwiller
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Interference
Eric Luke - 2012
To your head. Through this audiobook.""Ethan, a digital sound engineer in Los Angeles, becomes aware that his life is unraveling when the audiobook he's listening to reveals his deepest, darkest secrets, escalating until the narrator addresses him directly, threatening to destroy him from within. Vivian, a single mother running an antique store in San Francisco, listens to her audiobook to distract herself from missing her young daughter, but is shaken when the narrative is interrupted by her daughter's voice, faintly calling for help.""Ethan and Vivian are drawn together as they fight to solve a generation-spanning conspiracy that begins with a boy listening to the Orson Welles broadcast of War of the Worlds in 1938 and evolves through the latest innovations in digital technology, unearthing the mind-bending concept of a POSSIBILITY PARASITE bent on unleashing an explosion of APOCALYPTIC META HORROR.""From Eric Luke, screenwriter of EXPLORERS, and comic books GHOST and WONDER WOMAN: an experiment in audio horror.""INTERFERENCE. Just click PLAY..."I found this as a Free release over on iTunes.
Hoard of the Dragon Queen
Wolfgang Baur - 2014
To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate. • The first of two adventures in the Tyranny of Dragons™ story arc, Hoard of the Dragon Queen provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.
Pathfinder Adventure Path #1: Burnt Offerings
James JacobsAndrew Hou - 2007
Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds
The Dragon's Son (Tales of the Wovlen #1)
Kathryn Fogleman - 2014
If only he had known then what that choice would mean. Thirteen years later, Keegan, no longer a boy, learns that his younger sister survived the massacre and sets off to be reunited with her. When Keegan accidentally interrupts a plot against a princess, his simple trip turns into a complicated struggle for survival. A mysterious elder appears, full of wit and riddle. Mythical monsters shed their fictional skin and hungrily pursue Keegan and his dragon. Haunting nightmares begin to tear at his mind. As he continues on his quest to be reunited with his sister, Keegan is only just beginning to understand what it means to be... The Dragon’s Son
Griefing (King Henry Shorts, #5)
Richard Raley - 2013
He returns to the Asylum adrift, unsure how to process the situation. But one thing is a constant: he's the Foul Mouth, he won't be grieving, he'll be GRIEFING, and it will be up to Ultra Class '09 to bear the brunt of the onslaught.
Last Ride
G. Michael Hopf - 2018
A girl in pursuit of purpose, a boy hell-bent on revenge, and an old bounty hunter taking his last ride; will team up to collect a bounty after a woman is murdered in a small Montana town. Their only obstacle, besides the long five hundred mile trek; is the murderer isn't just anyone, he's the son of a powerful land baron who controls the town. What promised at first to be an easy job, will turn into a brutal fight with the cost being their lives if they fail.
The Extraordinary Adventures of Baron Munchausen
James Wallis - 2008
It's a role-playing story-telling game of outrageous originality and swashbuckling exaggeration, stretching the bounds of truth until they twang. How is this possible? If Baron Munchausen is involved, anything is possible. The Extraordinary Adventures of Baron Munchausen contains full rules, more than two hundred adventures ready to be played, mechanics that replace dice and pencils with money and fine wine, and many insults against the inhabitants of various nations, but principally the French. This expanded edition is a facsimile of a suppressed volume originally published in 1808. It contains additional rules for playing in an Arabian style and a complete supplementary game, 'My Uncle the Baron', designed for children, the inbred and those who are very drunk. "The original edition of The Extraordinary Adventures of Baron Munchausen was unique and marvellous. This new edition is even better. If you are a clever person with clever friends, you will enjoy reading and playing it. Let's not consider the alternative." -Steve Jackson, creator of Munchkin "Utter brilliance in RPG form!" -John Kovalic, creator of Dork Tower Nominated for Best New RPG in the 1999 Origins Awards Nominated for Best Family/Party Game in the 2009 Origins Awards Nominated for Best Writing in the 2009 ENnie Awards
The Hazel Wood: Chapter Sampler
Melissa Albert - 2017
This excerpt from The Hazel Wood—Melissa Albert's fiercely stunning contemporary fantasy perfect for fans of The Magicians—contains the first six chapters.Everyone is talking about The Hazel Wood!“Thoroughly, creepily captivating.” —Kristin Cashore, author of Graceling and Jane, Unlimited “This book is pure imagination candy.” —Stephanie Garber, author of Caraval “Destined to be a classic.” —Kami Garcia, author of The Lovely Reckless “Absolutely breathtaking.” —Seanan McGuire, author of Every Heart a Doorway “Terrifying, magical, and surprisingly funny.” —Jennifer Niven, author of All the Bright Places “Unlike anything else I’ve ever read before.” —Evelyn Skye, author of The Crown’s Game “A part of me will never leave The Hazel Wood.” —Heidi Heilig, author of The Girl from Everywhere “An elegant dark fairy tale, full of the power of story.” —Kat Howard, author of Roses and Rot
Deadlock Rebels: An AFK Book (Overwatch)
Lyndsay Ely - 2021
Are you with us? Enter the next original YA novel for Overwatch, the worldwide gaming sensation from Blizzard Entertainment!In the years after the Omnic Crisis, the American Southwest is ruled by vultures looking to profit off the chaos. The West is ripe for the taking, and Elizabeth Caledonia Ashe intends to write her name across it.When Ashe is arrested yet again on the morning of her high school graduation, her aloof, old-money parents decide to disinherit her from the family fortune. To steal back what's rightfully hers, Ashe teams up with her omnic butler, B.O.B., and local ruffian Jesse McCree for a series of heists, catapulting the trio into a game of fast money and dangerous alliances. Along the way, Ashe discovers that family isn't just about blood. It's about the people who've got your back when your back's against the wall.Full of high-octane chases and action-packed stand-offs, the second novel for Overwatch explores the founding of the Deadlock Gang and the origins of fan-favorite heroes Ashe and McCree. Don't miss this incredible, original story straight from the Overwatch game team and critically acclaimed author Lyndsay Ely.
Warhammer 40,000
Games Workshop - 2017
No forgiveness. No respite. There is only war.The Dark Millenium takes a horrific toll upon Mankind's realm, for the galaxy is beset by the flames of war. In this nightmare future, Humanity faces utter damnation. The galaxy has split along its length, torn by apocalyptic acts of violence to disgorge the horrors of the warp. Every one of the Imperium's million worlds is beset by Chaos incarnate. Scenting blood, warmongering alien races descend to conquer even as the enemy within rises up, utter disaster stayed only by the daily sacrifice of untold billions. Only the armies of the Immortal Emperor stand between Humanity and midnight-black oblivion. Foremost amongst them are the Space Marines of the Adeptus Astartes, dauntless champions forged anew as the ultimate protectors of Mankind.You can enter this universe of horrors, today, if you dare. But remember this is a a more terrible era than ever before, and there is no peace amongst the stars...The Games Workshop hobby allows you to collect, build, paint and play within worlds of boundless creativity and imagination. Warhammer 40,000 is a tabletop game for two or more players, where you control an army of Citadel Miniatures representing the Imperium of Man or one of its many enemies. As well as telling the story of the Dark Millenium, this books provides all the rules you need to fight a variety of battles in this dystopian setting, and has essential information about collecting, painting and gaming with Citadel Miniatures.(publisher's description)
The Rise of Tiamat
Alexander Winter - 2014
The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.
H. P. Lovecraft's Classic Stories
H.P. Lovecraft - 2016
In addition to The Call of Cthulhu , this collection of stories also includes others that made either direct or indirect reference to Cthulhu: Dagon, The Dunwich Horror, The Whisperer in Darkness , and The Haunter of the Dark.
Awakening: Book One of the Ragnarok Rising Saga
D.A. Roberts - 2012
Reports of rioting and mob violence begin to appear in the news as more and more major cities go silent. The CDC and FEMA are powerless to stop the spread of the deadly “Reaper Virus.” Rumors fly about the nature of the “rioters”, claiming that the dead have risen to prey on the living. In the Midwest City of Springfield Missouri, all Law Enforcement Officers are called to report for duty. Corrections Officer Wylie Grant is sent into the field only to discover for himself that they are facing the living dead. Wylie and National Guard Corporal Chrissy “Spec-4” Wilder must fight their way back to the Nathanael County Jail where the few remaining officers are attempting to regroup. Soon, they find themselves leading the rescue efforts as more and more positions are overrun by the dead. Darkness is Awakening.
The Turning
A.L. Masters - 2021
They realize too late that this is no ordinary plague...and that the enemy they have to fight may not be the only thing they need to worry about.Book One of The Salvation Plague series.The Turning includes foul language, graphic violence, and some mature themes.