Myth Adventures


Robert Lynn Asprin - 1986
    Includes: Another Fine Myth Myth Conceptions Myth Directions Hit or MythFrom dust jacket: What does a half-trained apprentice magician do when his master is killed while conjuring up a demon - leaving him to face a green, pointy-eared creature with razor-sharp teeth? If the place is Klah and the apprentice is Skeeve, the answer is clear: Set off on a riotous odyssey through a universe where magic and science combine to create more trouble - and more laughs - than man or beast can imagine. Another Fine Myth introduces Skeeve to the green-skinned Aahz, dimension-traveler from Perv, who, it turns out, isn't such a bad fellow after all. Stripped temporarily of his powers, the pointy-eared Pervert (that's Pervect, he insists) offers to complete Skeeve's training and help him track down his master's murderer. The killer, a nasty sort of fellow from the dimension of Imper, is scheming to dominate the universe by controlling all magik. But Aahz and Skeeve, impervious to the Imp's charms, aim to stand in his way. Myth Conceptions finds Skeeve applying for the job of Court Magician in Possiltum. The cushy job Aahz has promised becomes quite something else, however, when Possiltum's tight-fisted rulers give Skeeve his first assignment: stop the virtually invincible army of the invading Empire...singlehanded. In Myth Directions, former Assassin Tanda takes Skeeve on a whirlwind tour of the other dimensions to find the perfect birthday present for her old friend Aahz. They find it on the planet Jahk: an enormous toadlike trophy that is the prize in the annual game between the rival cities of Veygas and Ta-hoe. When they're caught stealing it, Aahz and his teammates must take to the field in one of the zaniest sports competitions of all time - with Tanda's life hanging in the balance. Hit or Myth finds Aahz returning to Perv and Skeeve duped into standing in for a cowardly king wo's about to marry the ruthless, bloodthirsty, promiscuous Queen Hemlock. And with Don Bruce's irate Mob pressing their own impossible demands as well, Skeeve had better think fast.... Join Robert Lynn Asprin's engaging menagerie of wizards, demons, kings, dragons, gremlins, gargoyles and dimension-hopping gangsters. Even the most serious lover of fantasy won't be able to resist the spell of these myths. Jacket art by Walter Velez.

Powers That Be


Anne McCaffrey - 1993
    Unauthorized genetically engineered species had been spotted. Geologic survey teams sent to locate newly detected mineral deposits were either coming up empty - or disappearing altogether. And the locals weren't talking - especially not to the company bent on exploiting the planet.Disabled combat veteran Yanaba Maddock seemed to the company to be the ideal spy: the frailty that made her no further use to the military would be a perfect blind to allow her to get close to the Petaybean natives. But miraculously, with her relocation to the arctic planet came a return of Yana's health and strength. And the more she got to know they people of Petaybee, the more determined she became to protect her new home.For something strange and wonderful truly was happening on Petaybee. Something worth fighting for, or even dying for - but, especially, something worthy living for...

The Garrett Files


Glen Cook - 1980
    Bitter Gold Hearts: The Stormwarden's son has been kidnapped, and Garrett must brave a host of ogres and assassins to rescue him. Cold Copper Tears: There's a new cult in town: worshippers of a godlike Destroyer who think Garrett would make an ideal sacrifice!

The World of Robert Jordan's the Wheel of Time


Robert Jordan - 1997
    Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.In this series companion book, over fourscore full color paintings include stunning new maps of the world, portraits of the central characters, landscapes, objects of Power, and national flags. The reader will learn about the exotic beasts used by the Seanchan and read of the rise and fall of Artur Hawking, peruse the deeper story of the War of the Shadow. Here is the tale of the founding of the White Tower, and the creation of the Ajahs.The inner workings of the closed country, Shara, are revealed, as is the existence of a hitherto unknown continent called The Land of the Madmen. This stunning volume also includes double-page spreads of the seven book jackets by Darrell Sweet so that the art can be enjoyed without type, and all the known maps of the world, including maps of the Seanchan Empire, the nations of the Covenant of the Ten Nations, and the nations as they were when Artur Paendrag Tanreall began his rise to legend.Every Robert Jordan fan needs this book.The Wheel of Time(R)New Spring: The Novel#1 The Eye of the World#2 The Great Hunt#3 The Dragon Reborn#4 The Shadow Rising#5 The Fires of Heaven#6 Lord of Chaos#7 A Crown of Swords#8 The Path of Daggers#9 Winter's Heart#10 Crossroads of Twilight#11 Knife of DreamsBy Robert Jordan and Brandon Sanderson#12 The Gathering Storm#13 Towers of Midnight#14 A Memory of LightBy Robert Jordan and Teresa PattersonThe World of Robert Jordan's The Wheel of TimeBy Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria SimonsThe Wheel of Time CompanionBy Robert Jordan and Amy RomanczukPatterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time

The Discworld Graphic Novels: The Colour of Magic & The Light Fantastic


Terry Pratchett - 2008
    Strikingly illustrated and painstakingly adapted, The Discworld Graphic Novels brings Prachett’s bizarre, outrageous—yet strangely familiar—universe of wizards, witches, vampires, bureaucrats, policemen, golems, dwarves, and living luggage to bold, visual life.

Witch Blood


Will Shetterly - 1986
    His choices? Save them, betray them, or die with them."Shetterly is a genuinely witty writer." —West Coast Review of Books"A funny, exciting adventure story that delighted me from beginning to end." —Orson Scott Card, Worlds of IfThe story of Rifkin Outcast, Last Master of Castle Gromandiel:When I was a boy in the western fishing village of Loh, I was chosen by the wandering priests of the Warrior Saint to master her Art. Though no one would think me a priest or a saint, I learned my lessons well. I've had half the assassins of Moon Isle on my trail, and still I survive.After all these years, the art of war runs in my blood. And now—without warning—the art of magic as well...

Domes of Fire


David Eddings - 1992
    When an ambasador from the far-off Tamul Empire begged for help, Sparhawk, Ehlana's champion and Prince Consort, was the Emperor's last hope. For surely the knight who had killed the evil God Azash could prevail against the terror in Tamul. But waiting for him was a glittering court seething with corruption, treachery--and the greatest danger Sparhawk would ever face!

Rides a Dread Legion


Raymond E. Feist - 2009
    Feist—the revered, New York Times bestselling fantasist who has been captivating readers for decades with his epic tales of courage and conflict set on besieged Midkemia—plunges his noble heroes and their world  into almost unimaginable peril, as demon hordes approach from a different dimension. Replete with intrigue, mystery, betrayal, and conflict, Rides a Dread Legion is a must read for fans of Terry Goodkind, George R. R. Martin, and Terry Brooks.

Incompetence


Rob Grant - 2003
    In the not too distant future the European Union enacts its most far reaching human rights legislation ever. The incompetent have been persecuted for too long. After all it's not their fault they can't do it right, is it? So it is made illegal to sack or otherwise discriminate against anyone for being incompetent. And now a murder has been committed and our possibly incompetent detective must find out who the murderer is. As long as he can find directions to get him through the mean streets.

The Adventures of the Stainless Steel Rat


Harry Harrison - 1977
    Boring, routine desk work during his probationary period results in his discovering that someone is building a battleship, thinly disguised as an industrial vessel. In the peaceful League no one has battleships any more, so the builder of this one would be unstoppable. DiGriz' hunt for the guilty becomes a personal battle between himself & the beautiful but deadly Angelina, who is planning a coup on one of the feudal worlds. DiGriz' dilemma is whether he will turn Angelina over to the Special Corps, or join with her, since he's fallen in love with her. The Stainless Steel Rat's Revenge (1970): DiGriz & Angelina are happily married, expecting the birth of sons. The planet Cliaand is waging interstellar war. Against the odds, its Grey Men are invading & taking over planet after planet. The Rat is sent to Cliaand to start a one-man guerrilla campaign to put a stop to the plans of the planet's leader, Kraj. He is aided by the Amazons, a force of liberated freedom fighters, & eventually by his wife who arrives to help him win the war & keep him out of the arms of the Amazons. The Stainless Steel Rat Saves the World (1972): The villainous He has travelled back in time to humankind's distant past on the legendary planet Earth ('Dirt') of '84, where he's altering events so that people who opposed him in the Rat's present cease to exist, Angelina amongst them. Using the Helix, a time-travel device invented by the Special Corps' Prof. Coypu, diGriz travels to '84 America, then to Napoleonic France where tanks & aircraft are helping bring about Napoleon's victory.

The Chronicles of Amber: Volume I


Roger Zelazny - 1970
    The Guns of Avalon... Sign of the Unicorn... The Hand of Oberon... AND the long anticipated final book, The Courts of Chaos - in a handsome two volume set.Amber is the one real world, casting infinite reflections of itself - Shadow worlds that can be manipulated by those of royal Amberite blood. Unfortunately, the royal family is torn by jealousies and suspicions. And the disappearance of the clan patriarch, Oberon, has intensified the conflicts by leaving Amber's throne apparently up for grabs.The CHRONICLES begin in a hospital on the Shadow Earth, where a man is recovering from a freak auto accident. Since he is also suffering from amnesia, and has been for some time, he has no idea that he's Prince Corwin of Amber - until his memory receives a succession of jolts:He meets a sister who speaks in riddles of plots and counterplots... and a brother who abruptly involves him in a life-and-death battle against pursuers from a fearful Shadow world.He discovers a deck of tarot-like cards, with himself, his sister, and strangers whom he guesses to be other relatives, pictured on their faces. Only lingering amnesia keeps him from grasping the full significance of the find: the cards are the Greater Trumps of Amber, used by his family to communicate across vast distances, and transport one another through Shadows in an instant.Then comes the most shattering jolt of all... Corwin's confrontation with an intricate design created by a master manipulator of reality - the Pattern. By walking the Pattern, those of the blood royal gain the ability to control Shadows. But the slightest hesitation or misstep during the trial means death.As Corwin sets foot upon that coldly glowing inscription, memories come flooding back to him... more and more with each step. And finally, knowing his true identity, he acknowledges his true ambition - and resolves that the crown of Amber will be his.But unknown to Corwin, there are dark forces massing against Amber... and before too long he will discover just how great a burden a king's crown can be...

The Inheritance


Robin Hobb - 2011
    "Robin Hobb" and "Megan Lindholm" are both pseudonyms used by California-born Margaret Ogden, who from 1983 to 1992, published exclusively as Lindholm. This generous, 400-page hardcover original brings together short stories and novellas penned under both authorial bylines. As Hobb herself notes, "their" writing and styles differ in significant ways. (P.S. This collection includes stories previously unpublished in the United States.)

The Unremembered


Peter Orullian - 2011
    But one of the gods fashions a world filled with hellish creatures far too powerful to allow balance; he is condemned to live for eternity with his most hateful creations in that world’s distant Bourne, restrained by a magical veil kept vital by the power of song.Millennia pass, awareness of the hidden danger fades to legend, and both song and veil weaken. And the most remote cities are laid waste by fell, nightmarish troops escaped from the Bourne. Some people dismiss the attacks as mere rumor. Instead of standing against the real threat, they persecute those with the knowledge, magic and power to fight these abominations, denying the inevitability of war and annihilation. And the evil from the Bourne swells...The troubles of the world seem far from the Hollows where Tahn Junell struggles to remember his lost childhood and to understand words he feels compelled to utter each time he draws his bow. Trouble arrives when two strangers — an enigmatic man wearing the sigil of the feared Order of Sheason and a beautiful woman of the legendary Far — come, to take Tahn, his sister and his two best friends on a dangerous, secret journey.Tahn knows neither why nor where they will go. He knows only that terrible forces have been unleashed upon mankind and he has been called to stand up and face that which most daunts him—his own forgotten secrets and the darkness that would destroy him and his world.One of Library Journal's Best SF/Fantasy Books of 2011

Special Deliverance


Clifford D. Simak - 1982
    A college professor and other oddballs are dropped onto a bleak world near a giant blue cube -- with no idea how to proceed.

The Lost Swords: Endgame


Fred Saberhagen - 1994
    Contents:•Wayfinder's Story • [Book of Lost Swords] • (1992) • novel by Fred Saberhagen •Shieldbreaker's Story • [Book of Lost Swords] • (1994) • novel by Fred Saberhagen