Book picks similar to
Symbaroum: Monster Codex by Mattias Lilja
rpg
fantasy
horror
fairytale
The Market Arcanum
Margaret Dunlap - 2015
When a mysterious invite arrives in the mail and Father Menchu responds by whisking Sal off to Lichtenstein, the former cop is left on very new ground as she gets more than a glimpse at the broader world of magic users. Unfortunately, they are immediately confronted by a wealthy business man who is less upset about them blowing up his boat two episodes ago, as he is about them stealing his (sludge-demon releasing) book. When the three remaining Team members back in Rome suddenly find themselves under attack, Sal and Menchu are left scrambling for how to help and have to turn to the peculiar techno-cultists whose computers run on seahorses and have a pointed interest in the cop sister of their acquaintance Perry. Welcome to the Market Arcanum. This episode is brought to you by team-writer Margaret Dunlap who shows us that the Society is far from the only fish in the magic-hunting sea—and certainly isn’t the biggest. "Bookburners is sheer enormous fun! Energetic, intense, vivid prose. More soon please." --Naomi Novik, author of Uprooted and the New York Times bestselling Temeraire series "Bookburners is the breathless, hallucinogenic love child of Torchwood, the Librarians, and the Laundry Files. More soon, please." --Ian Tregillis, author of The Mechanical and Bitter Seeds "Bookburners is an exciting new take on urban fantasy. Love the premise, love the characters, love the unique (and sometimes wonderfully disturbing) spin on the dangers of magic!" --Cassandra Rose Clarke, author of The Assassins Curse "Bookburners has everything I want from episodic storytelling - strong writing, a rich premise, and memorable characters that will keep me coming back week after week." --Mike Underwood, author of the Ree Reyes Geekomancy series "Bookburners satisfies my craving for pulpy, demonic chaos with sharp writing, deliciously sinister magic, stellar black humor, and a kick-ass cast. The serialized story perfectly suits a sorcerer’s codex of baddies while the plucky Sal digs for deeper truths in her work with the Black Archives squad." --Lindsay Smith, author of the Sekret Series
The Grimm Chronicles Vol. 1
Isabella Fontaine - 2012
Literally. Now the characters of the Grimms’ stories walk among us. With every day that passes, they grow more evil. They are the Corrupted, and only a hero can stop them.For 18-year-old Alice Goodenough, that means taking precious time off from her summer vacation. In addition to volunteering at the local library, Alice must stop the Corrupted who are now actively hunting her down. With the help of her magic pen and her trusty rabbit friend, the world has suddenly gotten a lot more complex. The Corrupted are everywhere, and only Alice can see them for what they truly are.This book contains the first 3 episodes of the critically acclaimed series: Episode 1: Prince Charming Must Die!Episode 2: Happily Never AfterEpisode 3: Revenge of the Castle Cats
The Shamutanti Hills
Steve Jackson - 1983
The evil Archimage has stolen the precious Crown of Kings, intending to use its power to further his tyrannous ends. In this first book of Steve Jackson's Sorcery! series, you embark on a quest in the turmoil of Kakhabad, progressing through four books in order to achieve your ultimate goal - the Crown of Kings. Your first task is to traverse the dangerous Shamutanti Hills! Unique in the Fighting Fantasy series, the Sorcery! books allow you to choose your role - will you be warrior or sorcerer? Can you master the demands of the sorcerer's craft, casting spells with the Sorcery! spell book and using all your wits to overcome the enemy? Be careful, for nothing in Kahkabad is quite as it seems...
Castle Amber (Château d' Amberville)
Tom Moldvay - 1981
you find yourselves cut off from the world you know. The castle is fraught with peril. Members of the strange Amber family, some insane, some merely deadly, lurk around every corner. Somewhere in the castle is the key to your escape, but can you survive long enough to find it?
The Witch's Kiss
Katharine Corr - 2016
Then sweet, sensitive Jack comes into her life and she falls for him hard. The only problem is that he is periodically possessed by a destructive centuries-old curse. Meredith has lost her heart, but will she also lose her life? Or in true fairytale tradition, can true love’s kiss save the day?
Scion Hero
John Chambers - 2007
Their battles in the Overworld have spilled over to ours. Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity's only defense. This book includes: • Six ready-to-play Scionsthe offspring of the Gods • Rules to create your own Scion from one of more than 50 gods from six different pantheons • The adventure, "The Long Road to Heaven," using the Storytelling Adventure System Scion: Hero is the first book in a new Storytelling game series from White Wolf Publishing. 336 page hardcover.
Angel Trouble (24/7 Demon Mart #3)
D.M. Guay - 2021
Or not. No, definitely not, because the grim reaper's lost his job. He's been stripped of his scythe and banned from reaping. The angel of death has officially fallen, and he's crash-landed at 24/7 Demon Mart.It doesn't take long for DeeDee, Lloyd, and Kevin to figure out that living with the angel of death isn't easy. Lost souls. Angry exes. Ancient curses. Will the grim reaper ever get his afterlife together? The outlook is not so good.The reaper isn't the only angel who's out of sorts. Lloyd's devilish boss Faust hasn't been the same since a tentacle monster spit him out of an alternate dimension, and his ex-girlfriend tried to start the zombie apocalypse. And Angel eight ball? He's having a hell of a time juggling a terrible new boss and saving Lloyd from eternal damnation.As unreaped souls stack up and the specter of death looms larger, what's the Demon Mart crew to do? Find out in this grim reaper comedy.
Monstrous Beauty
Elizabeth Fama - 2012
When she abandons her life underwater for a chance at happiness on land, she is unaware that this decision comes with horrific and deadly consequences.Almost one hundred forty years later, seventeen-year-old Hester meets a mysterious stranger named Ezra and feels overwhelmingly, inexplicably drawn to him. For generations, love has resulted in death for the women in her family. Is it an undiagnosed genetic defect . . . or a curse? With Ezra’s help, Hester investigates her family’s strange, sad history. The answers she seeks are waiting in the graveyard, the crypt, and at the bottom of the ocean—but powerful forces will do anything to keep her from uncovering her connection to Syrenka and to the tragedy of so long ago.
Somebody Tell Aunt Tillie She's Dead
Christiana Miller - 2011
At least, that's what her cards tell her and they've never been wrong. She's evicted from her apartment, loses her job and is banned from Beverly Hills. So when the tarot cards predict her imminent demise, she uses a little magic to make her world right.Suddenly, an aunt she's never met dies, leaving Mara as her sole heir. But when Mara moves into her inherited home, she discovers Aunt Tillie never moved out. She's still one pissed-off old lady, even post-mortem, and she blames Mara's magical meddling for her death.When Mara accidentally releases a demon and awakens the spirit of the most powerful witch in history, Tillie's ready to kill her -- literally. It's the only way she can think of to save the girl from herself. The witch and the demon, however, have other plans for Mara's body.
Monster of the Week
Michael Sands - 2012
There are monsters out thereAnd you are mean enough, smart enough, crazy enough, or hurt enough, to fight them.Maybe you'll defend your hometown from evil.Maybe you'll take to the road and hunt them down.Maybe you have magic powers to fight with.Maybe your name appears in an ancient prophecy.One thing's for sure.You aren't going back to your old, safe life.Monster of the Week is an action-horror roleplaying game for 3-5 people.
The Restorer
Amanda Stevens - 2011
I'm a cemetery restorer who sees ghosts. In order to protect myself from the parasitic nature of the dead, I've always held fast to the rules passed down from my father. But now a haunted police detective has entered my world and everything is changing, including the rules that have always kept me safe.It started with the discovery of a young woman's brutalized body in an old Charleston graveyard I've been hired to restore. The clues to the killer, and to his other victims, lie in the headstone symbolism that only I can interpret. Devlin needs my help, but his ghosts shadow his every move, feeding off his warmth, sustaining their presence with his energy. To warn him would be to invite them into my life. I've vowed to keep my distance, but the pull of his magnetism grows ever stronger even as the symbols lead me closer to the killer and to the gossamer veil that separates this world from the next.
Immortal Merlin, Books 1-4: Ignition, Winded, Floodgates, Buried
Emma Shelford - 2020
Read the first four Musings of Merlin books here! "A marvelous modern take on the legendary Merlin... A definite must-read!" - Readers' Favorite "Ignition is... a unique take on [Merlin's] life without Arthur." - Bibliophilic Book Blog "Highly recommended for lovers of fantasy and the Merlin legends." - Amazon Reviewer Ignition, Book 1: Merlin, the legendary King Arthur’s mysterious magician, is immortal. As Arthur lay dying he promised to return. Merlin is holding him to his word. Forever young, forever waiting, Merlin lives an unassuming life in the city, keeping his identity and abilities secret from his friends. It's a long and lonely road, but Merlin is a patient man. It's now the 21st century and when the earth begins to groan with earthquakes, Merlin knows the situation is anything but natural. An eruption is imminent, but something—or someone—is forcing this volcano to erupt. Merlin must use his concealed talents and practiced charisma to save a town of innocent people before disaster strikes. He has the power to thwart a catastrophe—if time doesn’t run out first. Winded, Book 2: Merry Lytton, or Merlin as he was once known, has been waiting for the return of his friend King Arthur for centuries. It's an eventful wait: only weeks ago, he stopped a wicked plot to magically erupt a nearby volcano. Merry's latest worry is the revelation of his immortality—his modern-day friends are a little too curious. They do not need to know he has a history that could fill a library. Unknown to Merlin, the organization Potestas is furious at his geologic meddling, and an enraged member of the group is determined to wreak vengeance. For the first time in Merlin's ancient life, he must confront an enemy vastly more powerful than himself. Battling high in the skies and over mountain peaks, will Merlin's foe leave him breathless—forever? Floodgates, Book 3: Merlin the magician from centuries past now lives in Vancouver as an unremarkable young professor known as Merry Lytton. Merry keeps his secrets from friends and foes alike while infiltrating the nefarious organization known as Potestas, whose goal is to gain unimaginable power. Potestas' charismatic leader has welcomed Merry into the group, but for what purpose? Merry soon discovers that Potestas must recover King Arthur's holy grail to complete its plans, but the grail is firmly fused to the seafloor by magical means. As Merry is threatened by hostile spirits and hallucinations, will he succeed in stopping Potestas before they unleash the full fury of the ocean's power? Buried, Book 4: Immortal Merlin, known as Merry Lytton to his twenty-first century friends, is in a battle of wits with the powerful Potestas organization. Potestas is determined to gain unimaginable powers for its members, and Merry holds the key to unlocking this ambition. In exchange, Potestas promises to reveal crucial information on Merry’s heritage and answer questions he’s had for centuries. But when Merry learns that Potestas plans a human sacrifice, he is in a race against evil. Can he save an innocent life before a destructive new reality is thrust upon an unsuspecting world?
Clanbook: Assamite Revised
Clayton Oliver - 2000
Once assumed to be mere assassins, the Assamites have thrown off the Camarillas debilitating curse and their mantle of silence. A diverse clan of noble warriors, erudite scholars, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.The High Price of UndeathAs part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.
Time of Thin Blood
Sarah Roark - 1999
Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.Gehenna will soon be upon youThe Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, The Time of Thin Blood is he first step toward the world's ultimate demise ... or salvation.The Time of This Blood includes:* Rules for creating 14th- and 15th-generation vampires - and their children* A wealth ofsetting material that allows Storytellers to bring the Final Nights into play