Urban Legends: Bizarre Tales You Won't Believe


James Proud - 2016
    Whether you believe these urban myths or not, they have the power to unnerve and enthral us all.

Mission: Improper


Bec McMaster - 2016
    Humans, verwulfen and mechs are no longer considered the lesser classes, but not everybody is happy with the new order…Standing between London and a deadly plot against the throne, are the dangerous spies and femme fatales that form the Company of Rogues... that's if they don't kill each other first.Entire families have gone missing in the East End. When Caleb Byrnes receives an invitation to join the Company of Rogues as an undercover agent pledged to protect the crown, he jumps at the chance to find out who, or what, is behind the disappearances. Hunting criminals is what the darkly driven blue blood does best, and though he prefers to work alone, the opportunity is too good to resist.The problem? He’s partnered with Ingrid Miller, the fiery and passionate verwulfen woman who won a private bet against him a year ago. Byrnes has a score to settle, but one stolen kiss and suddenly the killer is not the only thing Byrnes is interested in hunting.Soon they’re chasing whispered rumours of a secret project gone wrong, and a monster that just might be more dangerous than either of them combined. The only way to find out more is to go undercover among the blue blood elite… But when their hunt uncovers a mysterious conspiracy, Byrnes and Ingrid must set aside their age-old rivalry if they have any chance at surviving a treacherous plot.

Wall and Piece


Banksy - 2005
    Not only did he smuggle his pieces into four of New York City's major art museums, he's also "hung" his work at London's Tate Gallery and adorned Israel's West Bank barrier with satirical images. Banksy's identity remains unknown, but his work is unmistakable with prints selling for as much as $45,000.

The Sandman Companion


Hy Bender - 1999
    A fascinating mythology of horror and consequence, this epic masterfully combined intriguing literature with captivating art. THE SANDMAN COMPANION is an exhaustive guide to this legend. Revealing hitherto undisclosed information and behind-the-scenes secrets, this book features in-depth interviews, never-before-seen illustrations, character origins, and story explanations and analysis. Also including excerpts from the original proposal for the series, this handbook is the perfect complement to the Sandman graphic novels.

The Doomsday Vault


Steven Harper - 2011
    At 21, her age and her unladylike interest in automatons have sealed her fate as an undesirable marriage prospect. But a devastating plague sends Alice off in a direction beyond the pale—towards a clandestine organization, mad inventors, life-altering secrets, and into the arms of an intrepid fiddle-playing airship pilot.

The Runes of Elfland


Ari Berk - 2003
    Featuring 24 new full-color, rune-inspired paintings and dozens of black-and-white sketches by Froud, as well as more than 100 pages of the folklore and mythology surrounding each rune, this book if packed with notable legends, such as the Birch Mother, the Woman of the Marsh, the Ever-Living, the Green Girl of the Birches, and the Day-Child. * * * The Runes of Elfland is a perfect gift book for anyone who enjoys Celtic folklore and mythology, as well as for those interested in faeries and fantasy. Froud fanatics will treasure this offering, which is both art book and folklore collection. "A single word can be a world and every letter a land. A rune drawn upon the ground can have curious consequences, might invite adventure, may open ancient doors. Here are the Runes of Elfland. Here are the songs of the shining lands. Here are signs of crossing and threshold. Here are stories of fate and illumination. Chant the charm, tell the tale, and step across " Paul Goat Allen- From School Library Journal:"If runes are the keys to Faery, this book is an Open Sesame."

Cryptozoology A to Z: The Encyclopedia of Loch Monsters, Sasquatch, Chupacabras & Other Authentic Mysteries of Nature


Loren L. Coleman - 1999
    Recently, tales of these "monsters" have been corroborated by an increase in sightings, and out of these legends a new science has been born: cryptozoology -- the study of hidden animals.Cryptozoology A to Z, the first encyclopedia of its kind, contains nearly two hundred entries, including cryptids (the name given to these unusual beasts), new animal finds, and the explorers and scientists who search for them. Loren Coleman, one of the world's leading cryptozoologists, teams up with Jerome Clark, editor and author of several encyclopedias, to provide these definitive descriptions and many never-before-published drawings and photographs from eyewitnesses' detailed accounts. Full of insights into the methods of these scientists, exciting tales of discovery, and the history and evolution of this field, Cryptozoology A to Z is the most complete reference ever of the newest zoological science.

Ways of Curating


Hans Ulrich Obrist - 2014
    Since then he has staged more than 250 shows internationally, many of them among the most influential exhibits of our age. Ways of Curating is a compendium of the insights Obrist has gained from his years of extraordinary work in the art world. It skips between centuries and continents, flitting from meetings with the artists who have inspired him (including Gerhard Richter, Louise Bourgeois, and Gilbert and George) to biographies of influential figures such as Diaghilev and Walter Hopps. It describes some of the greatest exhibitions in history, as well as some of the greatest exhibitions never realized. It traces the evolution of the collections from Athanasius Kircher's 17th-century Wunderkammer to modern museums, and points the way for projects yet to come. Hans Ulrich Obrist has rescued the word "curate" from wine stores and playlists to remind us of the power inherent in looking at art—and at the world—in a new way.

All Yesterdays: Unique and Speculative Views of Dinosaurs and Other Prehistoric Animals


John Conway - 2012
    Lavishly illustrated with over sixty original artworks, All Yesterdays aims to challenge our notions of how prehistoric animals looked and behaved. As a critical exploration of palaeontological art, All Yesterdays asks questions about what is probable, what is possible, and what is commonly ignored.Written by palaeozoologist Darren Naish, and palaeontological artists John Conway and C.M. Kosemen, All Yesterdays is scientifically rigorous and artistically imaginative in its approach to fossils of the past - and those of the future.

Adobe Photoshop CC Classroom in a Book (2017 Release)


Andrew Faulkner - 2016
    The 15 project-based lessons in this book show users step-by-step the key techniques for working in Photoshop and how to correct, enhance, and distort digital images, create image composites, and prepare images for print and the web. In addition to learning the key elements of the Photoshop interface, this completely revised CC (2017 release) edition covers features like new and improved search capabilities, Content-Aware Crop, Select and Mask, Face-Aware Liquify, designing with multiple artboards, and much more! The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.

Harry Potter: Film Wizardry


Brian Sibley - 2010
    Rowling's wizarding world to the big screen. Step off Platform Nine and Three Quarters and into the hidden world behind the scenes of the Harry Potter film series. Brian Sibley is the author of other bestselling behind-the-screen books, like The Lord of the Rings: The Making of the Movie Trilogy and The Land of Narnia. The book includes Producer's Diaries from the Harry Potter films' executive producer David Heyman.

The Making of Stanley Kubrick’s '2001: A Space Odyssey'


Piers Bizony - 2014
    Fifty years after the film's conception, TASCHEN looks back at the process of making the most important science-fiction film of all time. Though 2001 has arguably spawned more critical texts and scholarly analyses than any other film, this publication marks the first time that a truly exhaustive book has been devoted to it. TASCHEN readers enjoyed a sampling of previously unseen 2001 material in The Stanley Kubrick Archives; this four-volume set revisits the subject, exploring in great depth every aspect of the film and its making: the groundbreaking technical effects, the extraordinary set designs, and the fascinating collaboration between Kubrick and Arthur C. Clarke. Made in exclusive collaboration with the Kubrick estate and Warner Brothers, this copiously illustrated work features hundreds of unique 2001-related documents, concept artworks, and superb behind-the-scenes photographs from the Kubrick Archives most of which have never been published before as well as exclusive material from co-screenwriter Arthur C. Clarke s archives. The Making of Stanley Kubrick s '2001: A Space Odyssey' is a landmark book for film fans and a celebration of technical special-effects innovation before the digital age, conceived by the very designers of TASCHEN's instant collectible Stanley Kubrick's Napoleon: The Greatest Movie Never Made. The Making of Stanley Kubrick's '2001. A Space Odyssey' Four volumes contained in a monolith-shaped case, designed by M/M Paris: Volume 1: Film stills Volume 2: Behind the scenes (including new interviews with lead actors, senior production designers, and key special-effects experts) Volume 3: Facsimile of original screenplay Volume 4: Facsimile of original 1965 production notes Limited to a total of 1,000 copies: Art Edition No 1-500 (Art Edition A and B) and Collector's Edition No. 501-1,500"

The Art of Discworld


Terry Pratchett - 2004
    It's a world bursting with magic, a land of contrasts and extremes, from the bustling metropolis of Ankh-Morpork, the oldest city on the Disc (now ruled with an iron hand in a velvet glove by the Patrician, Lord Vetinari), to the ancient empire of Klatch, where there are fifteen words for assassination. There's the mysterious continent XXXX, or Foureks, about which nothing anyone has ever heard is really an exaggeration, the tiny kingdom of Lancre and the dark country of Uberwald, where things do go bump in the night. And then there are the inhabitants: the witches Granny Weatherwax, Nanny Ogg, Magrat Garlick (now a Queen, of course). There are wizards galore, Archchancellor Mustrum Ridcully, the Librarian, Rincewind, the Bursar . . . there are the History Monks and the ancient Vampyre families. There are great heroes, like Cohen the Barbarian and his Silver Horde, Sam Vimes, Captain Carrot and the men* of the City Watch . . . and there are the ordinary folk like Cut-Me-Own-Throat Dibbler, Foul Ole Ron, the Igors . . . and there's Death.The Discworld might have started out in the imagination of its Creator, Terry Pratchett, but over the past 30 or more books, it has taken on a life of its own.Here, gathered together for the first time, is artist Paul Kidby's own voyage through the Disc, in glorious color and intricate black and white: a cornucopia of characters that have won the hearts of millions of adoring readers the world over:Here is The Art of Discworld. werewolves, zombies, gargoyles, dwards - in fact, menof the Watch are actually few and far between these days.

Star Wars: The Magic of Myth


Mary Henderson - 1997
    For millions of viewers, the "Star Wars" epic presents a special vision that incorporates the wisdom and symbols of age-old myths in dynamic new ways that speak uniquely and unforgettably to our modern-day quest for meaning. Using hundreds of illustrations, "Star Wars: The Magic of Myth" presents the relationship between the creation of the movie trilogy and the mythic structure on which it is based. Here is a rich, detailed, and fascinating account of how characters, costumes, and settings were modeled on some of the most powerful imagery from the realms of history, myth, and the imagination. Incorporating elements from Greek mythology to Flash Gordon, "Star Wars" is not only entertainment in its grandest form but, like all great myths, a limitless source of imagery, insight, and universal emotion.

Illusionarium


Heather Dixon Wallwork - 2015
    But then—as every good adventure begins—the king swoops into port, and Jonathan and his father are enlisted to find the cure to a deadly plague. Jonathan discovers that he's a prodigy at working with a new chemical called fantillium, which creates shared hallucinations—or illusions. And just like that, Jonathan is knocked off his path. Through richly developed parallel worlds, vivid action, a healthy dose of humor, and gorgeous writing, Heather Dixon spins a story that calls to mind The Night Circus and Pixar movies, but is wholly its own.