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Classic Battletech Introductory Box Set by Catalyst Game Labs
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Gallantry in Action (Halberd #1)
John Spearman - 2020
Spearman. A sci-fi military novel set in space, the book follows Captain Jonah Halberd, newly assigned commander of the spaceship HMS Cumberland, an advanced cruiser in the Royal Navy of the Commonwealth, currently under the reign of King Edward XII. There is an ongoing war between the Commonwealth and the Rodinan Federation. After rescuing Lady Julia Hawthorne, the fiancee of First Space Lord Chesterfield, Jonah and his crew set off for yet another dangerous assignment. But an ensuing battle with the Rodinan armada causes heavy casualties, and Jonah finds himself captured by the enemy. A daring rescue led by Lieutenant Commander Fred MacMurray results in Jonah receiving a hero's welcome back home. Now, he must unite the Coalition for war.
Ghosts of Noodlemass Past
T.S. Paul - 2016
It is overshadowing even Noodlemass, the Holiday Celebration of Athena Lee's planet. Refugees have no where to go and children are trapped out in the cold without shelter. The best solution is to use local Hotels to put them up for the winter. One problem with that. The owner won't sell or even lease. What will Wilson and his gang of cybernetic heroes do to help? Wilson provides his unusual spin on a Christmas Classic!
GURPS Powers
Sean Punch - 2005
. . or Destroy It!GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to create every kind of amazing, off-the-chart superhero you can imagine . . . as well as amazing wizards, wuxia fighters, shamans who command spirits . . . even gods!Written by GURPS Line Editor and Fourth Edition co-author Sean Punch, GURPS Powers introduces some new rules, but it is mostly about using the rules that are already in the GURPS Basic Set to cover superpowered characters, megawizards, and earth-shattering psionics. GURPS Powers also include guidelines for "special effects" and several different ways to vary a power on the flytwo crucial concepts for comic-book superheroics.GURPS Powers is a Fourth Edition GURPS book that completely replaces the Third Edition books GURPS Supers and GURPS Psionics. Like our other Fourth Edition supplements, it's a gorgeous 240-page, full-color hardcover. If you've got a high-powered campaignor high-powered playersyou want GURPS Powers!
Aberrant
Glenn Fabry - 1999
We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.
Knights of the Old Republic Campaign Guide
Rodney Thompson - 2008
This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front. Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during the violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.
Shadowrun: Doc Wagon 19
Jennifer Brozek - 2015
Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive team of hackers, from pesky gangs to an extremely rich and powerful client teetering at death’s door, this night will give the team all they can handle. But will they survive long enough to remember that in the Sixth World, nothing is truly random? Full of memorable characters and rich Sixth World flavor, DocWagon 19 is a thrilling ride with the people struggling to save lives in a sprawl with a million ways to make people dead. Strap in, hold on, crank up the siren, and get ready for a crazy ride-along through the full chaos of the Shadowrun setting.
Chaos of the Covenant Series Box Set #1-3
M.R. Forbes - 2018
Thousands are dead. A fleet is in ruins. Can a group of criminals the galaxy doesn't want become the heroes the galaxy needs? *SPECIAL NEW RELEASE PRICE FOR A LIMITED TIME.* Book one - HELL’S REJECTS: The most powerful starships ever constructed are missing. Thousands are dead. A fleet is in ruins... Lieutenant Abigail Cage never expected to find herself in Hell. There was a time when she was one of the most respected soldiers in the military. Now she's doing hard labor on the most miserable planet in the universe. Not for long. The Earth Republic is looking for the most dangerous individuals it can control. The best of the worst, and Abbey is one of them. The mission is simple. Find the missing ships and kill the traitors who stole them. It's most likely suicide, but she has nothing to lose. There's only one problem... A new evil is rising in the galaxy. One with a power unlike anything anyone has ever seen. One that's been waiting for this moment for a very, very long time. And they want Abbey too. Book Two - FIRE AND BRIMSTONE: Abbey is pissed. You would be too if you had been blamed for something you didn’t do, given something you didn’t want, and changed into something else. She still isn’t even quite sure what that else is. The one thing she does know? Things are getting messy, and this is only the beginning. Gant is gone, Captain Mann has been captured, her so-called team is ready to make a run for the stars, and she’s pretty sure the gift that saved her life is no gift at all. Even worse? The enemy didn't just steal the two most powerful starships in the galaxy. They’re building a whole fleet of them. Book Three - THE DEVILS DO The devil you know or the one you don’t? For Abbie and the Rejects, things are guaranteed to get ugly whichever they choose. On the plus side: They know where the enemy fleet is being built, they’ve got a killer new ride, a few surprising new allies, and they don’t all hate one another quite as much as they used to. On the minus: The enemy fleet is coming online faster than they hoped, the new ride is running on backup life support, the new allies can barely be trusted, and there isn't anywhere in the galaxy where Thraven can't reach. There’s nowhere to rest. There’s no time to reload. The stakes are higher, the pressure is up, and only one thing is certain: One way or another, there’s going to be hell to pay. The rest of the CHAOS OF THE COVENANT series (not included): 4. Kill the Queen! 5. Damned If You Don’t 6. Good Intentions 7. Queen of Demons Perfect for fans of Star Wars, Guardians of the Galaxy, Buffy the Vampire Slayer, or anyone who enjoys a hearty blend of military science-fiction and space opera spiced with magic. Pick it up today, and then try to put it down.
Frank Kurns Boxed Set: Tales Of The Unknown World Books 1-4
Natalie Grey - 2019
While I fully intend to end up in a dive, I think there is only one way to get rid of the pent up aggression I’m feeling.”“Well, considering how you're decked out,” Eric said, “I think you believe we need to work out our aggression?"“What I’m thinking,” John said, “Is that the best way to get rid of aggression is to mess up some people who desperately need to be messed up. So, I’ve had Frank help me locate a few places that need help. Now, we might not make it to all of them, but by the end of the night we will have done some major good, and I’ll start feeling a little Karmic balance restored. If you guys aren’t full up, well, we will just have to schedule it again.”
Bellatrix
A young woman, a bad boyfriend, a small black female german shepherd puppy.One of these has got to go...The story of Yelena, her relationship with Bellatrix and how they met the Bethany Anne while the two were trying to save her brother from a Wechselbalg.And beer...Let's not forget the beer.For fans of The Kurtherian Gambit series and world. This is set between books 13 and 14 in The Kurtherian Gambit and explains how Ashur's mate Bellatrix comes to be in the group.And why Bellatrix knows how to properly respond to terrorists in outer space. (For those who LOVED that scene!)
Challenges
Tabitha has one night to challenge her past, and her belief in herself. Normally, a person would fail.
However, Tabitha has an ace in the hole. A female vampire with hundreds of years of life and wisdom and she is willing to protect Tabitha and tell her the truth.
Whether Tabitha wants it, or not.And whether the Vampire wants to hurt others is not in question. It is what her Queen would expect.
And Gabrielle will make it happen, like it or not.
"We kind of thought you have covered that with shoes…"Bethany Anne has a challenge for her team, it’s just they don’t know what it is, exactly.At first, the thought of a seedvault doesn't excite the team much. But the Queen has demanded a less stressful, more enjoyable opportunity to accomplish a needed goal for her people.
Then, they add inefficiency into the project on purpose.
The Prince Awakens: Book 1 in the Prince of Britannia Saga
Fred Hughes - 2021
That was always going to be complicated since he was a Prince of the Realm. Complicated turned into almost impossible when the Empress is attacked. What is a simple lieutenant supposed to do with his mother in a coma, a seemingly invincible enemy on the offensive, a darkness from the past stirring and his paranoid older brother trying to assassinate him. The lieutenant remembers his oath and with a former spy, a handful of Marines, his uncle and most importantly, his father, decides to defend the Empire from all enemies whether foreign or domestic.
War World: Falkenberg's Regiment
John F. Carr - 2018
Falkenberg was created by Jerry E. Pournelle and made his first appearance in “Peace With Honor” in Analog Science Fiction and Fact in 1972. That and other Falkenberg stories appeared in his fix-up novel, The Mercenary. Colonel Falkenberg and his 42nd Marine Regiment served as the last line of defense of the CoDominium and its many colonial words. This book continues the Falkenberg story, detailing his adventures and those of the 42nd CoDominium Marines on Haven (War World) and on Churchill, as Falkenberg and Admiral Lermontov struggle to keep the CoDominium from fracturing. On Haven the Colonel finds himself set between the Mahdi and his fanatical forces, on one hand, and Dover Minerals and the Bronson family, on the other hand. While on Churchill, Falkenberg is called upon to rectify the problems caused by the CoDominium Bureau of Relocations wholesale dumping of antagonistic populations on the hardscrabble world of Churchill, previously settled by British subjects in favor of the monarchy. Nor, does it help when the Brotherhood, a conspiracy of colonial CD military officers, gets involved providing weapons and money to the rebels.
Rebel's Strike: A Military Sci-Fi Series (Space Troopers Book 3)
Jamie McFarlane - 2022
Jai has joined the rebellion while Peyton is amassing a pirate fleet. But when an old friend brings the twins back together, they learn of Zona's sinister plan to quell the rebellion and institute an iron grip over the entire solar system.Peyton has found her calling as a pirate captain. She's building a fleet with ships she's stolen and people she's saved. But when both the Zona fleet and other pirate clans come at Peyton from every angle, it'll take every ounce of skill-and a whole lot of luck-to stay in the game.Jai's computer skills are among the best in the system. His work is crucial to the rebellion, but when he's infected with deadly nanites, he finds himself in a race against time to save himself from becoming a cyber-zombie.The Epic Finale of the Space Troopers series is here. A no-holds-barred adventure where the fate of the solar system is dependent on the twins. To win, an inexperienced pirate captain must face a battle-hardened general, and an injured computer hacker must take on the galaxy's most advanced AI. If either fails, Zona wins.
The Rise of Daan: Chronicles of Daan: Book 1
D. Ward Cornell - 2021
You’d think that would be a good thing, but in truth, not so much. You see, a Protected World is a sentry world. One located along the edge of human space, there to sound the alarm if there’s an alien invasion. A world that is marginally habitable, so unlikely to be a target, yet well connected to the rest of humanity, so able to sound the alarm.And that’s the real problem. Marginally habitable worlds can’t support a significant population. And for the few of us that live here, it’s difficult to scrape out a living.You might ask why anyone would want to live in such a place. I ask that question all the time. The short answer is that these worlds were given away to anyone that had the means to claim and settle them. A lot of adventurers couldn’t resist the opportunity. My grandfather, six generations back, was one of those people.There are many stories about my ancestral grandfather. He was apparently quite a character, eccentric as well. Many of his sayings are built deeply into our culture, and most involve the number six. Spend a day in town and you’re likely to hear them. ‘Better to do one thing well than six things poorly.’ Or ‘better to have six good days than one good week.’Of his many sayings, there’s the one my mother quotes all the time. ‘The sixth son of the sixth generation will stand above them all.’Well, it turns out that I’m the sixth son of the sixth generation. My father, and all his forefathers, were first sons of first sons down the line from the great Jared Daan. I was my father’s sixth son. Sixth son of the sixth most direct connection to our founder. My parents gave me the name of my ancestor, Jared Daan. I’m the first to bear that name since the great man passed. My mother says I’m destined for greatness. I think that’s crazy talk. But my five brothers hate me for it.
Fading Suns
Bill Bridges - 1999
It's far-future setting allows stories from many genres: fantasy, horror, post-apocalypse, and more. Characters wield swords and blasters and fly starships to lost worlds, ancient ruins, verdant jungles or blasted wastelands. They encounter conniving nobles, vain priests, cunning merchants, bizarre alien creatures, evil occultists, and bodiless entitites from across gulfs of space and time. In other words, Fading Suns has everything a roleplaying game setting could possibly need. The Second Edition hardcover rulebook includes new rules adjustments based on the extensive playtesting and suggestions by players from all over the world, as well as new history, psychic powers and rites, and extensive equipment rules.
EVE: Source
Ccp Games - 2014
* A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!
Star Wars: Force and Destiny Roleplaying Game Core Rulebook
Max Brooke - 2015
Whatever your path, the Force and Destiny Core Rulebook contains all the information players and Game Masters need to launch a roleplaying campaign set in the Star Wars® universe.The beautifully illustrated, 448-page Core Rulebook details everything from using the narrative dice system in combat and creating Force-sensitive characters to the mythology of the Jedi order and locations inside Sith space. It is the fundamental book and launching point for any Force and Destiny campaign.The Force and Destiny Core Rulebook features:An introduction to roleplaying in the Star Wars universeClear and concise rules for skill checks, combat, and using the ForceSix careers, eight species, and eighteen specializations for Force-sensitive charactersDetailed background information on galactic geography, politics, and the Jedi and Sith ordersDescriptions and data for numerous starships, vehicles, weapons and other gearA catalogue of NPC adversaries to thwart players during your campaignA complete introductory adventure, Lessons from the PastHelpful advice for GMs about running games of Force and Destiny