Capcom 30th Anniversary Character Encyclopedia


Casey Loe - 2013
    The "Capcom 30th Anniversary Character Encyclopedia" celebrates Capcom's 30 years in the industry and gives fans concise information about every major Capcom character, their key artwork, statistics, background information, and interesting notes on the history of each character and game franchise. Including almost 200 characters from the Capcom family, this "Character Encyclopedia" sheds new light on these characters in a way nothing else does!

Star Trek Costumes: Five Decades of Fashion from the Final Frontier


Paula M. Block - 2015
    Spock’s staid Starfleet uniform to Uhura’s alluring mirror universe outfit. The book features a dazzling wardrobe gallery that explores beautiful and innovative fashions from the various film and television versions of Star Trek, including many different iterations of the iconic Starfleet uniform, exquisitely designed alien garb, and much, much more. Every costume is examined in intimate detail, tracing the design process from preproduction sketches to the final stunning outfit. Exclusive interviews with costume designers and experts put the images into context. This unique visual treat will delight Star Trek fans and fashionistas alike.TM & © 2014 CBS Studios Inc. © 2014 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

The Art of Steampunk


Art Donovan - 2011
     A world in which steam power and technology intertwine to create machines that are not only functional and practical, but unique and striking.    Inside, you will find the fantastical and stunning artwork of Steampunk artists from around the world.  The 17 artists featured on these pages, among the frontrunners of the Steampunk genre, have had their work displayed at an exhibition at The Museum of History of Science at the University of Oxford, UK and have attracted the media attention of BoingBoing, one of the world’s largest blogs.  Their artwork consists of everything from clocks and watches to light fixtures and jewelry, but every piece demonstrates hours of painstaking work and devotion from its creator.  You will find that the artists themselves are just as unique and colorful as their masterpieces.  Fully embracing Steampunk ideology, many have adopted a Victorian alter ego—a mad scientist persona to match the complicated intricacies of their artwork.     The Art of Steampunk brings the vision of the Steampunk artist alive on the page, providing a unique insight into the captivating and dynamic world of a vastly underground genre.

Star Wars Costumes: The Original Trilogy


Brandon Alinger - 2014
    For the first time, the Lucasfilm Archives is granting full access to the original costumes of episodes IV, V, and VI, allowing them to be revealed in never-before-seen detail. In over 200 new costume photographs, sketches, and behind-the-scenes photos and notes, based on new interviews, fans will get a fresh perspective on the creation of the clothes and costume props that brought these much-loved characters to life. Star Wars Costumes: The Original Trilogy affords both new and longtime Star Wars fans an intimate look at the unforgettable costumes from this classic series.

Dreams


Luis Royo - 1999
    Each collection sparkles with pieces seen on book covers from around the world. Fantasy, science fiction, eroticism, etc... Royo has devised a special personal mix of media that makes his work so uncannily real, so beguilingly engaging as to make him a best-selling star.

Halo 3: The Official Strategy Guide


James Price - 2007
    ·Detailed annotated maps for all levels·Learn how to dominate multiplayer matches with information on weapon locations and expert tips·Learn about every enemy, vehicle and weapon — their strengths and weaknesses and how you can exploit them·Confidently navigate the huge Campaign mode with our exclusive maps and step-by-step walkthrough·Complete list of all Achievements and how to unlock each onePacked with tips, tactics and techniques direct from Bungie

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Bloodborne Official Artworks


FromSoftware - 2017
    Bloodborne: Official Artworks collects the hair-raising artwork behind this modern action role-playing classic. Included are character concepts, creature designs, location illustrations, weapons, items, and more!

Harry Potter Page to Screen: The Complete Filmmaking Journey


Bob McCabe - 2011
    Rowling's acclaimed novels to cinematic life. Developed in collaboration with the creative team behind the celebrated movie series, this deluxe, 500-plus page compendium features exclusive stories from the cast and crew, hundreds of never-before-seen photographs and concept illustrations sourced from the closed film sets, and rare memorabilia. As the definitive look at the magic that made cinematic history, "Page to Screen" is the ultimate collectible, perfect for Muggles everywhere.

Der Mond: The Art of Neon Genesis Evangelion


Yoshiyuki Sadamoto - 1999
    The book includes 74 pages of paintings and designs devoted to Neon Genesis Evangelion, plus another 50 pages from The Wings of Honneamise, Nadia--The Secret of Blue Water, Blue Uru, and other works--including Sadamoto's cover to Eric Clapton's 1998 album, Pilgrim.

ARh+


H.R. Giger - 1981
    Giger (1940—2014) reigned as one of the leading exponents of fantastic art. After he studied interior and industrial design for eight years at the School of Commercial Art in Zurich, Switzerland, from 1962 till 1970, he was soon gaining attention as an independent artist, with endeavors ranging from surrealistic dream landscapes created with a spray gun and stencils, to album cover designs for famous pop stars, and sculptures. In addition, Giger’s multi-faceted career includes designing two bars, located in Tokyo and Chur, as well as work on various film projects—his creation of the set design and title figure for Ridley Scott’s filmAlien won him not only international fame but also an Academy Award for Best Achievement for Visual Effects (1980).About the series:Each book in TASCHEN’s Basic Art series features:●a detailed chronological summary of the life and oeuvre of the artist, covering his or her cultural and historical importance●a concise biography●approximately 100 illustrations with explanatory captions

Nexus Uprising


Jason M. Hough - 2017
    The new game will take the story in a dramatic new direction and is set in a new region of space, with a new and deadly enemy.Titan is publishing four unmissable Mass Effect novels. The novels will act as prequel and sequels to the events in the games and will become part of the overarching Mass Effect saga. These new stories, developed in close collaboration with the Bioware game team, weave directly into the action of the new game--and will reveal events kept secret over the course of game play--and will add to the canonical Mass Effect saga.

Aspho Fields


Karen Traviss - 2008
    Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus–decorated war hero, convicted traitor–the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be re-lived and made again. Marcus and Dom can take anything the Locust Horde throws at them–but will their friendship survive the truth about Carlos Santiago?From the Paperback edition.

The Blue Day Book: A Lesson in Cheering Yourself Up


Bradley Trevor Greive - 2000
    No one who has lips will be able to read it without smiling; it s guaranteed. The fact is, we all have our bad days -- they are an intrinsic part of being human. As prescribed by The Blue Day Book in its delightful photo and text messages, the solution is to see each incident in perspective, recognize that our feelings of failure and loss are not unique, and acknowledge the absurdities of our existence, and glory in the potential we all have. In less than one hundred sentences, The Blue Day Book conveys this message with great compassion and humor. Its vehicle is charming black-and-white photographs of animals that are strangely human and completely free of judgment or pretension. The humble marriage of easy text and beautiful images takes us through the entire evolution of a blue day -- examines what it feels like, what causes it, and how to get over it.

Serenity


Keith R.A. DeCandido - 2005
    The characters are based on the science fiction TV series Firefly, which has achieved cult status.Five hundred years in the future, Captain Mal Reynolds, a hardened war veteran (on the losing side), ekes out a living pulling off small crimes and transport-for-hire aboard his ship, Serenity. He leads a small, eclectic crew who are the closest thing he has left to family -- squabbling, insubordinate, and undyingly loyal.When Mal takes on two new passengers -- a young doctor named Simon and his unstable, telepathic sister, River -- he gets much more than he bargained for. The pair are fugitives from a coalition that dominates the universe with unlimited wealth and power -- and that will stop at nothing to control River and her abilities. The crew of mercenaries, used to skimming the outskirts of the galaxy unnoticed, soon find themselves caught between the unstoppable military force of the Universal Alliance and the cannibalistic fury of the Reavers, savages who roam the very edge of space. Caught up in the fight to stay alive, they don't yet realize that their greatest danger may be on board Serenity herself....