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Nine Algorithms That Changed the Future: The Ingenious Ideas That Drive Today's Computers
John MacCormick - 2012
A simple web search picks out a handful of relevant needles from the world's biggest haystack: the billions of pages on the World Wide Web. Uploading a photo to Facebook transmits millions of pieces of information over numerous error-prone network links, yet somehow a perfect copy of the photo arrives intact. Without even knowing it, we use public-key cryptography to transmit secret information like credit card numbers; and we use digital signatures to verify the identity of the websites we visit. How do our computers perform these tasks with such ease? This is the first book to answer that question in language anyone can understand, revealing the extraordinary ideas that power our PCs, laptops, and smartphones. Using vivid examples, John MacCormick explains the fundamental "tricks" behind nine types of computer algorithms, including artificial intelligence (where we learn about the "nearest neighbor trick" and "twenty questions trick"), Google's famous PageRank algorithm (which uses the "random surfer trick"), data compression, error correction, and much more. These revolutionary algorithms have changed our world: this book unlocks their secrets, and lays bare the incredible ideas that our computers use every day.
Algorithm Design
Jon Kleinberg - 2005
The book teaches a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science.
An Introduction to Modern Astrophysics
Bradley W. Carroll - 1995
Designed for the junior- level astrophysics course, each topic is approached in the context of the major unresolved questions in astrophysics. The core chapters have been designed for a course in stellar structure and evolution, while the extended chapters provide additional coverage of the solar system, galactic structure, dynamics, evolution, and cosmology. * Two versions of this text are available: An Introduction to Modern Stellar Astrophysics, (Chapters 1-17), and An Introduction to Modern Astrophysics, (Chapters 1-28). * Computer programs included with the text allow students to explore the physics of stars and galaxies. * In designing a curriculum, instructors can combine core and extended chapters with the optional advanced sections so as to meet their individual goals. * Up-to-date coverage of current astrophysical discoveries are included. * This text emphasizes computational physics, including computer problems and on-line programs. * This text also includes a selection of over 500 problems. For additional information and computer codes to be used
Chaos: Making a New Science
James Gleick - 1987
From Edward Lorenz’s discovery of the Butterfly Effect, to Mitchell Feigenbaum’s calculation of a universal constant, to Benoit Mandelbrot’s concept of fractals, which created a new geometry of nature, Gleick’s engaging narrative focuses on the key figures whose genius converged to chart an innovative direction for science. In Chaos, Gleick makes the story of chaos theory not only fascinating but also accessible to beginners, and opens our eyes to a surprising new view of the universe.
Mathematical Circles: Russian Experience (Mathematical World, Vol. 7)
Dmitri Fomin - 1996
The work is predicated on the idea that studying mathematics can generate the same enthusiasm as playing a team sport - without necessarily being competitive.
Fermat's Last Theorem
Amir D. Aczel - 1996
It would become the world's most baffling mathematical mystery. Simple, elegant, and utterly impossible to prove, Fermat's Last Theorem captured the imaginations of amateur and professional mathematicians for over three centuries. For some it became a wonderful passion. For others it was an obsession that led to deceit, intrigue, or insanity. In a volume filled with the clues, red herrings, and suspense of a mystery novel, Dr. Amir Aczel reveals the previously untold story of the people, the history, and the cultures that lie behind this scientific triumph. From formulas devised for the farmers of ancient Babylonia to the dramatic proof of Fermat's theorem in 1993, this extraordinary work takes us along on an exhilarating intellectual treasure hunt. Revealing the hidden mathematical order of the natural world in everything from stars to sunflowers, "Fermat's Last Theorem" brilliantly combines philosophy and hard science with investigative journalism. The result: a real-life detective story of the intellect, at once intriguing, thought-provoking, and impossible to put down.
Elements of the Theory of Computation
Harry R. Lewis - 1981
The authors are well-known for their clear presentation that makes the material accessible to a a broad audience and requires no special previous mathematical experience. KEY TOPICS: In this new edition, the authors incorporate a somewhat more informal, friendly writing style to present both classical and contemporary theories of computation. Algorithms, complexity analysis, and algorithmic ideas are introduced informally in Chapter 1, and are pursued throughout the book. Each section is followed by problems.
Theory of Games and Economic Behavior
John von Neumann - 1944
What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blossomed, in 1944, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely new field of scientific inquiry it yielded--game theory--has since been widely used to analyze a host of real-world phenomena from arms races to optimal policy choices of presidential candidates, from vaccination policy to major league baseball salary negotiations. And it is today established throughout both the social sciences and a wide range of other sciences.This sixtieth anniversary edition includes not only the original text but also an introduction by Harold Kuhn, an afterword by Ariel Rubinstein, and reviews and articles on the book that appeared at the time of its original publication in the New York Times, tthe American Economic Review, and a variety of other publications. Together, these writings provide readers a matchless opportunity to more fully appreciate a work whose influence will yet resound for generations to come.
Hands-On Machine Learning with Scikit-Learn and TensorFlow
Aurélien Géron - 2017
Now that machine learning is thriving, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how.By using concrete examples, minimal theory, and two production-ready Python frameworks—Scikit-Learn and TensorFlow—author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You’ll learn how to use a range of techniques, starting with simple Linear Regression and progressing to Deep Neural Networks. If you have some programming experience and you’re ready to code a machine learning project, this guide is for you.This hands-on book shows you how to use:Scikit-Learn, an accessible framework that implements many algorithms efficiently and serves as a great machine learning entry pointTensorFlow, a more complex library for distributed numerical computation, ideal for training and running very large neural networksPractical code examples that you can apply without learning excessive machine learning theory or algorithm details
The Cartoon Guide to Statistics
Larry Gonick - 1993
Never again will you order the Poisson Distribution in a French restaurant!This updated version features all new material.
Learn You a Haskell for Great Good!
Miran Lipovača - 2011
Learn You a Haskell for Great Good! introduces programmers familiar with imperative languages (such as C++, Java, or Python) to the unique aspects of functional programming. Packed with jokes, pop culture references, and the author's own hilarious artwork, Learn You a Haskell for Great Good! eases the learning curve of this complex language, and is a perfect starting point for any programmer looking to expand his or her horizons. The well-known web tutorial on which this book is based is widely regarded as the best way for beginners to learn Haskell, and receives over 30,000 unique visitors monthly.
Practical Algebra: A Self-Teaching Guide
Peter H. Selby - 1974
Practical Algebra is an easy andfun-to-use workout program that quickly puts you in command of allthe basic concepts and tools of algebra. With the aid of practical, real-life examples and applications, you'll learn: * The basic approach and application of algebra to problemsolving * The number system (in a much broader way than you have known itfrom arithmetic) * Monomials and polynomials; factoring algebraic expressions; howto handle algebraic fractions; exponents, roots, and radicals;linear and fractional equations * Functions and graphs; quadratic equations; inequalities; ratio, proportion, and variation; how to solve word problems, andmore Authors Peter Selby and Steve Slavin emphasize practical algebrathroughout by providing you with techniques for solving problems ina wide range of disciplines--from engineering, biology, chemistry, and the physical sciences, to psychology and even sociology andbusiness administration. Step by step, Practical Algebra shows youhow to solve algebraic problems in each of these areas, then allowsyou to tackle similar problems on your own, at your own pace.Self-tests are provided at the end of each chapter so you canmeasure your mastery.
Math with Bad Drawings
Ben Orlin - 2018
In MATH WITH BAD DRAWINGS, Ben Orlin answers math's three big questions: Why do I need to learn this? When am I ever going to use it? Why is it so hard? The answers come in various forms-cartoons, drawings, jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone.Eschewing the tired old curriculum that begins in the wading pool of addition and subtraction and progresses to the shark infested waters of calculus (AKA the Great Weed Out Course), Orlin instead shows us how to think like a mathematician by teaching us a new game of Tic-Tac-Toe, how to understand an economic crisis by rolling a pair of dice, and the mathematical reason why you should never buy a second lottery ticket. Every example in the book is illustrated with his trademark "bad drawings," which convey both his humor and his message with perfect pitch and clarity. Organized by unconventional but compelling topics such as "Statistics: The Fine Art of Honest Lying," "Design: The Geometry of Stuff That Works," and "Probability: The Mathematics of Maybe," MATH WITH BAD DRAWINGS is a perfect read for fans of illustrated popular science.
Problem-Solving Strategies
Arthur Engel - 1997
The discussion of problem solving strategies is extensive. It is written for trainers and participants of contests of all levels up to the highest level: IMO, Tournament of the Towns, and the noncalculus parts of the Putnam Competition. It will appeal to high school teachers conducting a mathematics club who need a range of simple to complex problems and to those instructors wishing to pose a "problem of the week", "problem of the month", and "research problem of the year" to their students, thus bringing a creative atmosphere into their classrooms with continuous discussions of mathematical problems. This volume is a must-have for instructors wishing to enrich their teaching with some interesting non-routine problems and for individuals who are just interested in solving difficult and challenging problems. Each chapter starts with typical examples illustrating the central concepts and is followed by a number of carefully selected problems and their solutions. Most of the solutions are complete, but some merely point to the road leading to the final solution. Very few problems have no solutions. Readers interested in increasing the effectiveness of the book can do so by working on the examples in addition to the problems thereby increasing the number of problems to over 1300. In addition to being a valuable resource of mathematical problems and solution strategies, this volume is the most complete training book on the market.
The Art of Computer Programming, Volume 1: Fundamental Algorithms
Donald Ervin Knuth - 1973
-Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. -Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. -Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. -Jonathan Laventhol This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures-the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP), http: //msp.org