Picking Winners: A Horseplayer's Guide


Andrew Beyer - 1975
    Just as football evolved with the introduction of the forward pass and basketball with the development of the jump shot, so too was handicapping forever changed by the use of speed figures ??—?? it all started with Andrew Beyer. Picking Winners is essential reading for both serious horseplayers and curious amateurs. It is often referenced by stock options traders for insight into the numbers game.

It's in the Blood


Lawrence Dallaglio - 2005
    He has some story to tell, not just of the formidable exploits on the field, but an extraordinary life off it. His only sister, Francesca, was the youngest to perish in the Marchioness disaster on the River Thames. Her death at 19 remains the great sadness of his life. He reveals all about his personal life, the traumas he has faced, his reasons for retiring from and coming back to international rugby. Most controversially, he became captain of his country in 1997 but sensationally resigned 18 months later. In addition to his England exploits, he also led his club Wasps to the summit of European rugby, winning two Heineken Cups and three consecutive English Premiership titles. Full of drama, controversy, great sadness and heart-stopping moments, Lawrence Dallaglio's story - the last of the great World Cup heroes - is the one every rugby fan has been waiting to read.

MorningWood: Everybody Loves Large Chests


Neven Ilien - 2019
    Men covet them. Women envy them. But one fact holds true - everyone wants to get their hands on some big ones.The same holds true for one intrepid adventurer - a strapping young lad by the name of Himmel. Armed with his grandfather's trusty longsword and the dream of being the strongest, he sets out on the journey of a lifetime! It is sure to be a long and dangerous road, fraught with danger! And it all starts with a simple test - reach Level 5 in the dungeon called the 'newbie zone' and earn the right to become a full-fledged adventurer!However, such things get hopelessly derailed when his adolescent mind beholds an exposed chest for the first time. A fateful meeting that would inevitably lead his life in a direction he never even dreamed of!Content warning: Profanity, Gore, Sexual Themes

Minecraft: The Official Annual 2014


Jane Riordan - 2013
    With just your bare hands to mine with, you only have minutes to find food and shelter before darkness falls and the monsters come looking for you ...This annual celebrates the limitless possibilities of Minecraft. Packed with step-by-step instructions for exciting builds and projects, tips from the experts, including the game's creator Notch himself, cool things to make, games to test your brain power and codes to unravel, it's everything Minecraft fans have been waiting for.This might just be the one thing good enough to drag them away from their screens this year!

Coke or Pepsi?: 1000 Coke or Pepsi Questions to Ask Your Friends?


Mickey Gill - 2006
    1,000 coke or pepsi questions to ask your friends

Mass Effect 3 Collector's Edition: Prima Official Game Guide


Fernando Bueno - 2012
    Learn how the team created the Mass Effect universe from Cinematics to Characters, Art, Audio, and more• BONUS Digital Guide Access - With interactive multiplayer maps and video strategy• See Mass Effect 3 like never before - Discover environments and parts of the game you won't see anywhere else. Panoramic views will leave you amazed With this guide you will: • Fight YOUR Way - Multiple approaches to every key battle• Dominate in Multiplayer - Comprehensive maps prepare you for battle and help you survive• Choose the Best Gear - Every weapon and piece of armor revealed, including mods and upgrades• Take Earth Back - Class breakdowns and build recommendations give you the advantage you need against the reapers• Avoid Spoilers - Special callouts strategically placed and text turned upside down at critical story moments ensure your experience won't be spoiled

Professional No-Limit Hold 'em: Volume I


Matt Flynn - 2007
    Cash games were rarely spread in conventional poker rooms, let alone the Internet. All of that changed when the game exploded on television. No-limit cash games started sprouting up at casinos of all types. No-limit hold em is now the most popular form of poker. Tournaments pushed it to the forefront, and a great deal of money can also be won here despite that fact, many players feel frustrated with their results. They win some money, only to lose it all on one botched hand. This book teaches you how to play and think like a professional. It shows how to size your bets, manage the pot, manipulate your opponents, know when to go all-in, and avoid the big mistake. Do you understand critical no-limit concepts like The REM Process, The Commitment Threshold, and Stack-To-Pot Ratios? If not, this is the book for you.

Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

Earth Tactics Advance: Volume 1


Scottie Futch - 2017
    Those who manage to survive the first day of the new world must survive in the wake of a new reality, life lived as a turn-based tactical role playing game. Feel the horror, and revel in the humor, as battles take place one turn at a time. Can one man survive a world gone tactical? Will he ever understand the need for background music and strange announcer voices? It's your turn... to find out!

Shadows Over Innistrad


Kimberly J. Kreines - 2016
    

Warhammer 40,000: Rulebook


Adam Troke - 2012
    No respite. No forgiveness.There is only WAR!In the nightmare future of the 41st Millennium, Mankind teeters upon the brink of destruction. The galaxy-spanning Imperium of Man is beset on all sides by ravening aliens and threatened from within by Warp-spawned entities and heretical plots. Only the strength of the immortal Emperor of Terra stands between humanity and its annihilation, and in his name, countless warriors and agents do battle against the encroaching darkness. Foremost amongst them stand the Space Marines, the ultimate protectors of Mankind.Across airless moons, within the depths of dark, twisted hive worlds and even in the immaterial realm of Warp space, battles rage that will shape the future of the galaxy forever. It is a universe that you can enter today, if you dare. But remember that this is a dark and terrible era, and there is no peace amongst the stars...The Warhammer 40,000 Rulebook is your essential guide to playing atmospheric battles in the 41st Millennium. It helps you field majestic armies of Citadel miniatures across the war-ravaged battlefields of the far-future, in the ultimate contest of strategy and skill. With 452 full-colour pages, this hardback Rulebook is packed with rich background and contains all the rules for fighting pulse-pounding tabletop battles. The Rulebook includes exciting features such as dynamic close-combat, flyers, psychic devastation and interactive scenery. As well as jaw-dropping artwork, contained within is a history of the 41st Millennium and a richly detailed guide to the races and weapons of the far-future. It also features a comprehensive hobby section to set you on the path to choosing, collecting and building your own Warhammer 40,000 army of Citadel miniatures.

Chasing Moonlight


Brett Friedlander - 2009
    But what's the real story of Moonlight Graham? In Chasing Moonlight, the authors follow Graham's life from his youth spent with his younger brother, Frank Porter Graham, who became the president of the University of North Carolina and a United States Senator; through his career as a medical student in Baltimore and New York while he played baseball at the same time; through his minor league successes in Scranton, Pennsylvania; to his one and a half innings in a major league game. In Graham's Minnesota years, the authors reveal a man whose pioneering research on children's blood pressure is still used at institutions such as the Mayo Clinic and whose quiet philanthropy made him beloved in his community.

Anne Rice Trivia Book


Katherine Ramsland - 1994
    You've lost yourself in the hypnotic, sensual, dreamlike atmosphere that she creates in everything she writes. Now you can find out just how much you really know about the realm of Rice in a book that separates the true master from the mere mortal!

Harry Anderson's Games You Can't Lose: A Guide for Suckers


Harry Anderson - 1989
    Now, Harry shares many of his hilarious insider tips.

Homebrew


Xavier P. Hunter - 2018
     Gary Burns just wanted to create the greatest RPG campaign of his gaming career. But a freak magical accident sucks him into the very world he created—as himself. Surrounded by heroes who look and sound like his friends, Gary is forced to play out the story he wrote. Worthless in a fight, Gary must prove himself valuable even if it means feeding the team insider knowledge. Because he needs keep his friends close—and himself alive—until he can solve the puzzle he never designed: how to get everyone back home.