A Hunter and His Legion (The Praetorian Series: Book III)


Edward Crichton - 2013
    Joined now by a team of Special Forces operators from an alternate and skewed timeline with their own agendas and motivations, Hunter now finds himself without direction. Since escaping Ancient Rome four years earlier, his only goal was to survive long enough to enact his scheme to remove Agrippina from power and place Vespasian, a once and future emperor of Rome, on the throne in her place. But all his well laid plans came to a fruitless end when he and his friends narrowly escaped a grisly fate at the hands of Agrippina. However, there was one thing that survived Hunter’s encounter with the empress to focus his mind. The orb. He has often thought on it, but has never really understood it, yet now comes the moment when he must come to grips with the fact that only by understanding its nature will he be able to harness its power and send everyone home. The orb should have been his sole source of focus from the very beginning, but it was only after his recent failure to apprehend Agrippina that this fact was fully realized. Found in the rubble of Agrippina’s villa was a note left for him by his deceased friend Marcus Varus, tasking him with a mission to track down ancient Druids who may be able to help him. Now, after years trapped in Antiquity, Hunter must finally seek answers to the central mystery that has plagued him since becoming history's first recorded time traveler. Armed with fresh clues and a final destination, Hunter and his company embark on a new quest, one that will take them beyond the boundaries of the Roman Empire in search of centuries old information about a relic few even know exists. But a darkness accompanies them. While the orb is a powerful tool, it is also a deadly device in the hands of those who underestimate or do not understand its dark potential. With its ability to grant certain users the ability to manipulate time, also comes a degenerative property that can reduce an individual into a simpering, doddering fool, or warp him into a tyrannical despot. The orb’s ability to do this is well documented in both Caligula and Claudius, and perhaps Agrippina too, but it is Hunter who should be most concerned by its influence. He has interacted with it far more than anyone else, and as he and his friends begin their odyssey, his challenge will be greater than simply discovering the truth about the orb’s origins, but overcoming and surviving its ill effects as he struggles to maintain control of his mind.

All My Sins Remembered


Joe Haldeman - 1977
    The only problem is that the Confederacion needs him as one of its twelve Prime Operators for its secret service, the TBII. The TBII wants him as a spy, thief & assassin. It's not, of course, a problem for the Confederacion, which simply uses immersion therapy & hypnotic personality overlay for Otto's training, then sends him out in deep cover, encased in plastiflesh, on a variety of dangerous missions on a number of bizarre worlds. But for him, it's a different matter: what he has to witness & what he's forced to do take a terrible toll. Always he returns to his original self--his conscience stabbed by the memory of all those he'd killed in the service of interstellar harmony.

Lockheed Elite


Tyler Wandschneider - 2017
    Now Anders must decide quickly—stay and fight or cut cables and run.Either way, it’s too late. Someone has other plans for them. The trap has been set, they’ve rescued the woman and taken the bait, and before long Anders and what’s left of his dwindling crew must navigate with caution through the grips of the military and an especially vile outlaw.But Anders doesn’t captain just another team flying the black. With a genius mechanic who uses his ragtag high-tech machine shop to aid them in getting in and out of trouble, they’ve earned a reputation as the best of the best. With Anders’s careful planning, this motley crew must band together and flip the military to use them on a monster heist and dig themselves out from the heat pressing in from both sides of the law.Fly with them. They are clever, they are fierce, they are Lockheed Elite.

The Star Brotherhood (AGU: SC Intelligence #1)


Thomas DePrima - 2013
    The team, introduced in Book 4 of the A Galaxy Unknown series, and with small roles in subsequent books, is now featured in their own story as this AGU: SCI series kicks off. This story is a mix of low-tech and high-tech as shootouts in saloons and city streets vie with spaceship chases and space battles to dominate the pages of this book. Space Command Intelligence operates to the full width and breadth of Galactic Alliance space— and sometimes beyond. Intelligence gathering is a dangerous profession, and most agents operate alone, or with a single partner, but there are exceptions. Trader Vyx, originally a lone field agent, was saddled with two information gatherers when he left the Gollasko Colony, but mutual bonds of respect soon grew between the three men. When two female operatives were rescued from Tsgardi slavers by Vyx, Byers, and Nelligen, SCI temporarily assigned the women to Vyx's team. Now, years later, the team is still together, and operating as one of the most effective groups in SCI.With the defeat of the Uthlaro Dominion, their former territory has fallen into anarchy. Space Command doesn't have adequate resources to bring the region under control while facing other enemies on multiple fronts in Regions One and Two, so SCI agents have been sent in to do what they can.Trader Vyx and his team are on the planet Bleadalto, two hundred light-years from Uthlarigasset. Their mission is to assess the situation there and learn everything they can about the slavery problem, but the once out-of-control-violence situation on Gollasko seems like a tea social compared to everyday life on Bleadalto. Within hours of arriving on the planet, Vyx is forced into a gunfight with a Brotherhood thug. The large crime organization is not pleased.

Decisively Engaged


C.J. Carella - 2015
     A NATION AT WAR: The United Stars of America. Born in the conflagration of unprovoked alien attack, the newest entrant to galactic politics took the few crumbs of hypertech gifted to it and ran with them, soon expanding over dozens of star systems and establishing a wide trade network, protected by its powerful Navy and the dreaded Warp Marines. A FIGHT TO THE DEATH: A single Marine platoon, tasked with protecting an embassy on a hostile alien planet. An embassy – and the human enclave around it – that soon finds itself surrounded by armed mobs. Can the Marines and a ragtag band of civilian and Navy personnel survive long enough to be rescued?

Arena One: Slaverunners


Morgan Rice - 2012
    2120. American has been decimated, wiped out from the second Civil War. In this post-apocalyptic world, survivors are far and few between. And most of those who do survive are members of the violent gangs, predators who live in the big cities. They patrol the countryside looking for slaves, for fresh victims to bring back into the city for their favorite death sport: Arena One. The death stadium where opponents are made to fight to the death, in the most barbaric of ways. There is only one rule to the arena: no one survives. Ever. Deep in the wilderness, high up in the Catskill Mountains, 17 year old Brooke Moore manages to survive, hiding out with her younger sister, Bree. They are careful to avoid the gangs of slaverunners who patrol the countryside. But one day, Brooke is not as careful as she can be, and Bree is captured. The slaverunners take her away, heading to the city, and to what will be a certain death. Brooke, a Marine’s daughter, was raised to be tough, to never back down from a fight. When her sister is taken, Brooke mobilizes, uses everything at her disposal to chase down the slaverunners and get her sister back. Along the way she runs into Ben, 17, another survivor like her, whose brother was taken. Together, they team up on their rescue mission. What follows is a post-apocalyptic, action-packed thriller, as the two of them pursue the slaverunners on the most dangerous ride of their lives, following them deep into the heart of New York. Along the way, if they are to survive, they will have to make some of the hardest choices and sacrifices of their lives, encountering obstacles neither of them had expected—including their unexpected feelings for each other. Will they rescue their siblings? Will they make it back? And will they, themselves, have to fight in the arena?

Existence


David Brin - 2012
    Gerald Livingston is an orbital garbage collector. For a hundred years, people have been abandoning things in space, and someone has to clean it up. But there’s something spinning a little bit higher than he expects, something that isn’t on the decades’ old orbital maps. An hour after he grabs it and brings it in, rumors fill Earth’s infomesh about an “alien artifact.” Thrown into the maelstrom of worldwide shared experience, the Artifact is a game-changer. A message in a bottle; an alien capsule that wants to communicate. The world reacts as humans always do: with fear and hope and selfishness and love and violence. And insatiable curiosity.

Live Free or Die


John Ringo - 2010
    But the first aliens to come through, the Glatun, were peaceful traders and the world breathed a sigh of relief. Who Controls the Orbitals, Controls the World When the Horvath came through, they announced their ownership by dropping rocks on three cities and gutting them. Since then, they've held Terra as their own personal fiefdom. With their control of the orbitals, there's no way to win and earth's governments have accepted the status quo. Live Free or Die. To free the world from the grip of the Horvath is going to take an unlikely hero. A hero unwilling to back down to alien or human governments, unwilling to live in slavery and with enough hubris, if not stature, to think he can win. Fortunately, there's Tyler Vernon. And he has bigger plans than just getting rid of the Horvath.

Fallen Dragon


Peter F. Hamilton - 2001
    But as the Skins invade bucolic Thallspring, Z-B's strategy is about to go awry, all because of: Sgt. Lawrence Newton, a dreamer whose twenty years as a Skin have destroyed his hopes and desires; Denise Ebourn, a school teacher and resistance leader whose guerrilla tactics rival those of Che Guevara and George Washington and Simon Roderick, the director who serves Z-B with a dedication that not even he himself can understand. Grimly determined to steal, or protect, a mysterious treasure, the three players engage in a private war that will explode into unimaginable quests for personal grace...or galactic domination

The Honour of the Knights


Stephen J. Sweeney - 2009
    And it would not be long before they themselves would come face to face with that which destroyed an empire: an unforgiving, unstoppable, and totally unrelenting foe.There seemed to exist only one glimmer of hope of driving back the darkness: The ATAF Project - a secretly developed set of starfighters that may well just harbour some terrible secrets of their own.Reviews:"A tightly plotted action-adventure yarn with a good mix of likeable, interesting and nasty characters" "Written with perspicacity and drive, with a strong voice and good attention to detail."124,000 words~ 450 pages

Super Sales on Super Heroes Omnibus Edition: Rise and Fall


William D. Arand - 2018
    Please read all the way through.) In a world full of super powers, Felix has a pretty crappy one. He has the ability to modify any item he owns. To upgrade anything. Sounds great on paper. Almost like a video game. Except that the amount of power it takes to actually change, modify, or upgrade anything worthwhile is beyond his abilities. With that in mind, Felix settled into a normal life. A normal job. His entire world changes when the city he lives in is taken over by a Super Villain. Becoming a country of one city. A city state. Surprisingly, not a whole lot changed. Politicians were still corrupt. Banks still held onto your money. And criminals still committed crime. Though the black market has become more readily available. And in that not so black market, Felix discovers he has a way to make his power useful after all, and grasps a hold of his chance with both hands. Warning and minor spoiler: This novel contains graphic violence, undefined relationships/partial harem, unconventional opinions/beliefs, and a hero who is as tactful as a dog at a cat show. Read at your own risk. This is the Omnibus edition of the 1st Super Sales on Super Heroes Trilogy. It contains all three books of the first trilogy. Only the description of the first book has been included to prevent spoilers from occurring. (Product Page for Book 1: https://www.amazon.com/Super-Sales-He...) (Product Page for Book 2: https://www.amazon.com/Super-Sales-He...) (Product Page for Book 3: https://www.amazon.com/Super-Sales-He...)

Survival


Julie E. Czerneda - 2004
    Czerneda has earned a reputation in science fiction circles for her ability to create beautifully crafted, imaginative, yet believably realized alien races. In Survival, the first novel in her new series, Species Imperative, she draws upon this talent to build races, characters, and a universe which will draw readers into a magnificent tale of interstellar intrigue, as an Earth scientist is caught up in a terrifying interspecies conflict. Senior co-administrator of the Norcoast Salmon Research Facility, Dr. Mackenzie Connor, Mac to her friends and colleagues, was a trained biologist, whose work had definitely become her life. And working at Norcoast Base, set in an ideal location just where the Tannu River sped down the west side of the Rocky Mountains to the Pacific Coast was the perfect situation for Mac. She and fellow scientist Dr. Emily Mamani were just settling in to monitor this year's salmon runs when their research was interrupted by the unprecedented arrival of Brymn, the first member of the alien race known as the Dhryn to ever set foot on Earth.Brymn was an archaeologist, and much of his research had focused on a region of space known as the Chasm, a part of the universe that was literally dead, all of its worlds empty of any life-forms, though traces existed of the civilizations that must once have flourished in the region. Brymn had sought out Mac because she was a biologist -- a discipline strictly forbidden among his own people -- and he felt that through her expertise she might be able to help him discover what had created the Chasm. But Mac had little interest in alien races and in studies that ranged beyond Earth, and as politely as she was capable of, she tried to make it clear that she was unwilling to abandon her own work.However, the decision was soon taken out of her hands when a mysterious and devastating attack on the Base resulted in the abduction of Emily, and forced Mac to flee for her life with Brymn and the Earth special agents who were escorting him. Suddenly, it appeared that Earth itself might be under attack by the legendary race the Dhryn called the Ro, the beings they thought might be the destructive force behind the Chasm. Cut off from everything and everyone she knew, Mac found herself in grave danger and charged with the responsibility of learning everything she could that might possibly aid Earth in protecting the human race from extinction...

Dark Run


Mike Brooks - 2015
    And nobody talks about their past.But when a face from Captain Ichabod Drift’s former life send them on a run to Old Earth, all the rules change.Trust will be broken, and blood will be spilled.

Post-Human Omnibus


David Simpson - 2014
    What will happen when humans can live forever? Or die with just a few keystrokes? How will our governments react as they lose control of their citizens' data? And how do you feel about uploading your mind into a computer so that you may live on after death?The Post-Human Omnibus is the perfect book for these times. It's an epic series of stories that explore all sides of humanity's future through science fiction, from both near-future dystopias to far-future utopias (and everything in between). Written by award winning author & TEDx speaker David Simpson, this collection explores many different genres from thrillers to romances to mysteries and much more.

Ticker


Lisa Mantchev - 2014
    But soon it’s discovered that Warwick killed dozens of people as he strove to perfect another improved Ticker for Penny, and he’s put on trial for mass murder. On the last day of Warwick’s trial, the Farthings’ factory is bombed, Penny’s parents disappear, and Penny and her brother, Nic, receive a ransom note demanding all of their Augmentation research if they want to see their parents again. Is someone trying to destroy the Farthings...or is the motive more sinister?Desperate to reunite their family and rescue their research, Penny and her brother recruit fiery baker Violet Nesselrode, gentleman-about-town Sebastian Stirling, and Marcus Kingsley, a young army general who has his own reasons for wanting to lift the veil between this world and the next. Wagers are placed, friends are lost, romance stages an ambush, and time is running out for the girl with the clockwork heart.