Out of the Woods


P.S. Power - 2016
     Willum Baker, a humble boy from deep in the forest, is pulled into a war that no one even knows about. Now, he either learns to become the perfect spy, or everything, everywhere, will have never been at all. He has help from a family he never knew, but in the end, Will is on his own. Fighting to understand hundreds of alien worlds, before it’s too late. If it’s possible, which is far from assured. *Note: This story takes place in the Young Ancients, Infected, Shortcuts and Mr. Hartley universes. If you've ever wanted a really satisfying cross over that moved past the first few minutes of meetings, this series is for you!

A Girl from Nowhere


James Maxwell - 2020
    No one knows it better than Taimin. Crippled, and with only his indomitable aunt to protect him, Taimin must learn to survive in a world scorched by two suns and frequented by raiders.But when Taimin discovers his homestead ransacked and his aunt killed, he sets off with one mission: to seek revenge against those who stole everything. With nowhere to call home, his hunt soon takes a turn when he meets a mystic, Selena, who convinces him to join her search for the fabled white city. Taimin and Selena both need refuge, and the white city is a place where Taimin may find someone to heal his childhood injury.As they avoid relentless danger, Taimin and Selena attempt to reach the one place that promises salvation. And they can only hope that the city is the haven they need it to be…

West Coast Witch


Justen Hunter - 2013
    Then a PI showed up, asking about a missing ex of mine. A corpse and a vampire attack later, I've got a guardian dragging me further in to the world of magic with a gift of magic I never knew I had. Now I'm getting pulled into vampire politics, the arcane drug wars, and trying to get the hang of magic. Saving my own skin, much less anyone else's, is looking like a tall order now...

MudMan


James A. Hunter - 2016
    He doesn’t like it, but unfortunately he’s been saddled with a divine commission to dole out judgment on those who shed innocent blood. After seventy years as a cold-blooded murder machine, however, Levi’s trying to change his grisly nature. And the AA meetings and church services are helping. A little. But when he runs across a wounded girl, Sally Ryder, during one of his “hunting expeditions,” he realizes self-help may have to go on the back burner.Someone is attempting to revive a pre-Babylonian murder god, and the road to rebirth is paved with dead bodies. Lots and lots of them.Now, Levi must protect Ryder—the key to an unspeakable resurrection—and defeat a Nazi mage from Levi’s murky past. But the shadowy mage holds a terrible secret about the Mudman’s unorthodox birth, one offering insight into Levi’s morbid compulsion for bloodshed. It’s a secret Levi would pay anything to uncover: maybe even Ryder’s life. If Levi isn’t careful, he may end up turning into the monster he always imagined himself to be.

Soulbound


Bethany Adams - 2016
    After all, Arlyn had promised her mother she’d go. The problem? Her father's people are myths and legends, and he doesn't even live on Earth. But despite a long journey through the mysterious mists of the Veil, finding him turns out to be the easy part. A dream long-buried After five hundred years, Kai has given up on finding his soulbonded. So when he stumbles across Arlyn after returning from his latest mission and recognizes her as his mate, Kai starts their bond in haste. But he never could have imagined that his bonded is his best friend’s newfound daughter. Whoops. A hidden conspiracy sparked to life Though the sight of Kai makes Arlyn’s heart pound, she isn’t sure she can forgive him for starting their bond without her permission. But her love life is the least of her problems. Her father is an elf lord, and his sudden acknowledgment of a half-human heir reignites the same conspiracy that took him away from her mother in the first place. Now Arlyn and her family must face iron wielding assassins, bigotry, and her newly awakened magical abilities if they hope to come through in one piece. Arlyn thought she would return to Earth after meeting her father. Now she must fight to save the family she never knew she wanted.

Crafter's Passion


Kris Schnee - 2018
    The richest and luckiest players of the video game "Thousand Tales" get their minds uploaded to its virtual paradise world, while Stan can barely buy a handheld console. Instead of sulking he plays, and grows, becoming a skilled craftsman and seafaring explorer. The game's ruling AI, Ludo, helps him find the hope and inspiration missing from his real life. When the AI starts asking for favors and having him reach out between the real and digital worlds, Stan has a chance to turn his life into an actual adventure. But first he needs to earn the most valuable prize of all: his freedom. "Crafter's Passion" is part of the emerging "LitRPG" or "GameLit" genre, combining science fiction with the world of gaming. ----- On Island East-2 stood Stan, in the dungeon, with the rickety raft. He dragged it out to the beach, scavenged more wood and some interesting shells, and paddled his way back west. The raft disintegrated just as he got within sight of East-1. He held onto a chunk of wood to help him float but couldn't carry the rest in his pack. All he could do was start swimming! A scary fish swerved into his path but he managed to detour until it lost interest. Finally he sprawled onto the beach with a bunch of stat penalties for being wet and tired. Belatedly he realized, "I probably ruined everything in my backpack." A note said, [Nearly everything you're carrying is safe, like coins and a sealed bottle, but that can be a problem with other items. There are several ways to get waterproofing.] That sounded reasonable. He'd assumed that jumping into the water with a load of items was harmless, but that was his own fault. "Fine." He headed west to Central Island across the bridge. So far he just had that crude backpack full of loot, and he couldn't carry much more without a better pack. He looked over the junky resources he'd scavenged, then the items he'd looted off his party members' bodies. None of the equipment was listed as magical, and the item descriptions were starting to give him more serious labels like [Crude Wooden Bow] for Alaya's weapon. Even he could probably make something better with a little practice. He could make something better! That could be fun. Besides, he'd swiped this gear from people he'd agreed to help, so maybe he could replace or upgrade the stuff by way of apology. Stan headed over to the Crown & Tail's workbench to give it a try. Along the way he jumped around for the fun of bounding up the sunny shore. He tapped the bench of tools and tried to fix up some items, but it buzzed at him. [Equipment repairs require access to improved crafting stations.] The bartender directed him to the "maker workshop" a ways inland from the beach. It looked like an old fort, a squat wooden cabin surrounded by a spiky wall of logs. Why not a giant golden palace? Probably it had been built by the players using the game's own physics. That was pretty neat. He walked right in through the open gate. Inside was a craftsman's playground. Saws, drills and other tools covered some of the tables. A whole corner was devoted to colorful glassware and bubbling fluids. A green-robed figure was busy at that alchemy station, pouring beakers one into another and making puffs of steam. The only other person here was a smith in a leather apron and goggles, making a pleasant rhythmic ringing of metal. Behind him loomed a forge where slabs of metal were glowing cherry-red. Stan looked around and asked, "Is this stuff open to the community?" The alchemist turned around.

Sacred Bloodlines


Wendy Owens - 2011
    It seemed like everyone he knew or loved was doomed for a life of misery or death. He was starting to come to the same conclusion everyone else had—he must be cursed. Until one day, in a subway tunnel, everything suddenly changed. A horrific disaster led him to a strange new person named Uri.Uri introduced Gabe to an exciting new world filled with angels, demons, magic, and best of all, a beautiful girl named Sophie. This chance at a new life had everything Gabe always longed for: a family, friends, and possibly even love. He soon discovered, though, that this life came at a steep price. One he feared might cost him his life.

The Witches of Dark Root


April Aasheim - 2012
    Some call me a wilder - a woman with untamed magical powers. Others just call me a witch. My childhood was spent dreaming of a world beyond my hometown of Dark Root - a world where I could be whatever I wanted to be, and not the coven-leader I was slated to become under the tutelage of my mother. When I finally got the opportunity to leave I jumped at it, never looking back. Now, seven years later a call from my beloved sister forces me to return to Dark Root and I'm unprepared for what awaits me: a mother with a mysterious illness, a renewed sibling rivalry, and a town that's fallen into disrepair and has lost its magic. I never wanted to be a witch but it seems I have no choice. I only hope it's not too late to set things right again.

How To Be Dead Books 1 - 3


Dave Turner - 2017
    He’s in love with his work colleague Melanie and his only friend Gary is a conspiracy theory nut. His life is going nowhere until he has a Near Death Experience - though Death thinks of it as a Near Dave Experience. He discovers gifts he never knew he possessed and a world he never dreamed existed. A world where the Grim Reaper is a hard drinking, grumpy Billy Joel fan and the undead are bored, lonely and dangerous. This box set contains the first 3 stories in the How To Be Dead series: How To Be Dead Paper Cuts Old Haunts They tell the story of Death and his office staff protecting humanity from ghosts, zombies, vampires and medium-sized apocalypses. After a nice cup of tea and a biscuit. “Dave Turner is a funny man and ‘How To Be Dead’ is a brilliant read.” “If Neil Gaiman and Simon Pegg sat down to write a story together they might come up with something like this.” “Hilarious and unexpectedly moving.” “Laugh out loud funny… It’s been a while since an author has made me laugh more than Pratchett does.”

Graves Pact (Landon Graves Book 1)


Matthew C Stinson - 2015
    Though he keeps the supernatural aspects of his life secret, a murder case threatens to bring him out into the open. But that’s a minor concern compared to what will happen if he doesn’t catch the killer before the completion of a powerful ritual that will bring about the apocalypse. Landon must exploit the dark side of his nature and delve into the hidden world of the supernatural in order to stop it. Graves Pact is an action-packed urban fantasy with a wry sense of humor.

How to Flunk Magic


Elena Bryce - 2013
    Until all spell broke loose! Cool party? Check. Boy of my dreams? Check. First kiss? Not so fast.Because that’s when I discovered I was a witch. And not a very good one.Just ask Peter, the ghost I can now see haunting my bedroom, or the zombies I accidentally raised from their graves.And then there’s Fletch.GorgeousBroodyWerewolf!And he wants me to lift his curse.Am I ready for this? No.Do I hesitate? No.Does it go well? Big fat No!And now, instead of being at the party, I’m dancing naked on the town common with a coven of witches and my new familiar, in a race against time to put things right.Sounds crazy. Is crazy. But I kinda heart crazy… Author note: 2018 Edition. Previously released as Halloween Magic & Mayhem by Stella Wilkinson.

Shepherd's Quest


Brian S. Pratt - 2007
    When Riyan stumbled upon an ancient burial tomb, he and the others soon discovered they had found the fabled King's Horde. A place reputed to hold a vast fortune.However, before they could gain access to the King's Horde, they must first recover the segments of the key that will open the sigil inscribed portal. One key they found within the ancient burial tomb in the hand of a long dead thief.Somehow they must find the segments of the key and open the Horde before word gets out. For should others learn that they have found the fabled King's Horde, less scrupulous men will be after them to claim the Horde for themselves.Their quest for the rest of The Broken Key ultimately leads them to a place located deep within hostile goblin territory, a place where even the goblins fear to go.

The Magitech Chronicles Quadrilogy: Books 1 - 4 of the Magitech Chronicles


Chris Fox - 2019
    Their worlds burn. The Godswar has come again. Tech Mage (book 1) Aran awakens in chains with no memory. He’s conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own. Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay: Learning to trust the very people who enslaved him. Void Wyrm (book 2) A Suicidal Quest Into the Umbral Depths Major Voria stands ready to accept the cost for her actions at Marid. Stripped of command and resources, Voria must find a ship and rally a crew. Somewhere within the Umbral Depths lays a hidden world, a world that the dead god Marid intended her to find. Aran faces a choice. Halt his war mage training, and in the process give up clues to his past, or abandon Voria. Aran sacrifices everything to follow Voria on a suicidal quest into the one place where even gods fear to tread. On a bleak world in the deepest darkness lays an object of enormous power, one that could turn the tide of the war against Krox. But Voria isn't the only one seeking the weapon. Spellship (book 3) Voria, Aran, and Nara survived their trip into the Umbral Depths. They retrieved the Talon, and are now searching for the First Spellship, the key to victory in their war against the Krox. Their search leads them to Virkonna, the home of the Last Dragonflight, a world where Dragons still rule. The world where Aran was born. War Mage (book 4) The Krox have finally reached their end game, and the sector will never be the same. Their relentless fleet darkens the skies of New Texas, home of the fabled Ternus shipyards. Their only hope lies with their sworn allies, the Shayans. But the Shayans refuse to help. Only Aran and his company can keep their leadership alive long enough for Voria to bring reinforcements and the fabled Spellship. If they fail, the entire world burns, and Ternus morale will collapse with it. The Magitech Chronicles is already five books deep, and book six will be released soon. Our pen and paper roleplaying game is in development, so if you enjoy Dungeons & Dragons, Spelljammer, Starfinder, or any other roleplaying game, then you are going to love this series. You can find artwork, character sheets, lore, maps and more at Magitechchronicles dot com. “If you grew up playing D&D, Rifts, Spelljammer, or Starcraft, and want to see magic in space done right, then get ready to lose the next forty hours of your life.” — The Author’s Totally Biased Friend

Gathering Water


Regan Claire - 2014
    It was all Della ever knew of her mother. No identification. No family to tie her to. Then, on her eighteenth birthday, Della's life was flipped upside down by one thin, manila folder. Growing up in the foster system, she never really had anything to call her own, not even a last name revealing any real association to anyone. Now, the truth was exposed, but there was still so much she didn't know. Hoping to learn more about the mother she never knew, and maybe discover a bit more about herself along the way, Della travels across the country seeking answers-and finds far more than she bargained for. An unimaginable world-one on the brink of war-is pulling her in, and making her claim a birthright she never knew she wanted. There's a storm brewing on the horizon, and as the pressure builds, it will take everything Della has not to drown in a destiny she didn't choose.

Max Abaddon and The Will


Justin Leslie - 2019
    Leslie. An unambitious, unemployed bachelor with a penchant for drinking, Max Abaddon inherits an extraordinary gift from his recently deceased grandfather. Now a young hero with new magical powers, Max must embrace his calling and help this hidden world in its war with a murderous darkness. Suddenly in a position where he’s learning about magical and mythical beings, Max’s third decade of life is starting off in a direction he never would have imagined. Max is discovering a magical new world while it slowly overtakes his old one. Meanwhile, dark players emerge from the shadows with a plot to disrupt the delicate balance between the natural and the supernatural. To help his new friends, Max must accept his responsibility, get a grip on his new powers, and be careful of who he trusts in this gripping murder mystery set in Florida.