Book picks similar to
The Pirates! In an Adventure with Scientists: The Making of the Sony/Aardman Movie by Brian Sibley
animation
animation-art
research
tv-film
The Gross: The Hits, the Flops: The Summer That Ate Hollywood
Peter Bart - 1999
A backstage glimpse of the realities of the new Hollywood focuses on the film releases and strategies of the summer of 1998, showing why Godzilla was fated to fail and how Spielberg triumphed.
Masters of Cinema: Tim Burton
Aurélien Ferenczi - 2008
1958) is the youngest of Hollywood's most successful directors. He has the knack of making films with a very broad appeal, taking the silliness out of the representation of children, while remaining in touch with the child within himself and his audiences. Burton emerged as a director and storyteller after working as an animator for Disney. His meeting with Johnny Depp enabled him to give physical form to the heroes of his imaginary worlds, where fear is mixed with laughter, strange is normal and those who are not normal, such as "Edward Scissorhands" (1990), must be preserved. After "Beetlejuice" (1988) and "Charlie and the Chocolate Factory" (2005), the resolutely boyish Burton, now in his fifties, presents his version of "Alice in Wonderland" (2010).
The Art of the Adventures of Tintin
Chris Guise - 2011
They spent five years working on this movie. This book tells the story of how the filmmakers started with the original Hergé artwork and books and ended up with what is seen on-screen. It features early concept drawings, previs sequences, models, costume designs and final stills from the film. The book focuses on the creative process, showing the many designs that made it into the movie and others that didnt. It highlights the attention to detail, skill and creativity of all the artists involved in the making of the movie. The story is told by the artists themselves, who talk about their inspirations, techniques and experiences. Through them we gain a true insight into the creative thinking behind this groundbreaking feature film.
Tomboy Style: Beyond the Boundaries of Fashion
Lizzie Garrett Mettler - 2012
They are bold, brazen, fierce—and sexy. They aren’t known for following rules, they are known for doing—and wearing—whatever they want. Tomboy captures the tomboy’s style, her je ne sais quoi, her wardrobe, and most importantly, her spirit. Throughout the twentieth century, the mass marketing of gender stereotypes meant tomboys cropped up against the odds, trends, and ads. As menswear-inspired fashions for women have exploded into the mainstream under the helm of designers and stylists ranging from J.Crew to Rag & Bone to Boy by Band of Outsiders, acceptance of both the word tomboy and the women associated with its edge has been set into play. But a tomboy is not just about style—tomboys are measured in equal parts wardrobe and spirit.A visual history that chronicles the past eighty years of women who blur the line between masculinity and femininity, Tomboy explores the evolution of the style and its icons. Vivid commentary illuminates the tomboy’s history and captures a diversity of women who are bound together by their inherent ability to seamlessly blend a rugged sensibility with classic, understated elegance.
The Cinematic Art of World of Warcraft: The Wrath of the Lich King
Blizzard Entertainment - 2009
Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.
The Complete Making of Indiana Jones: The Definitive Story Behind All Four Films
J.W. Rinzler - 2008
The rest is breathtaking, record-breaking box-office history. Now comes an all-new Indiana Jones feature film: Indiana Jones and the Kingdom of the Crystal Skull. Here’s your chance to go on location for an up-close, all-access tour of the year’s most eagerly anticipated blockbuster, as well as the classics. The Complete Making of Indiana Jones is a crash course in movie magic-making–showcasing the masters of the craft and served up by veteran entertainment chroniclers J. W. Rinzler and Laurent Bouzereau. Inside you’ll find:• exclusive on-set interviews with the entire cast and crew of Indiana Jones and the Kingdom of the Crystal Skull, including Harrison Ford, Shia LaBeouf, Cate Blanchett, Ray Winstone, and John Hurt–plus director Steven Spielberg, executive producer George Lucas, screenwriter David Koepp, and the incredible production team that built some of the most fantastic sets ever.• hundreds of full-color images–from storyboards, concept paintings, and set design schematics to still photos from all four films with candid action shots of the productions in progress• an in-depth chronicle of the making of the first three Indiana Jones movies–Raiders of the Lost Ark, Indiana Jones and the Temple of Doom, and Indiana Jones and the Last Crusade–including transcripts of the original concept meetings, cast and crew anecdotes, production photos, and information on scenes that were cut from the final films• never-before-seen artwork and archival gems from the Lucasfilm Archives• and much more!Don’t miss the thrilling new movie or this definitive making-of opus. It’s as essential to fans as that trusty bullwhip is to Indy!
How to Read a Film: Movies, Media, Multimedia
James Monaco - 1977
Now, James Monaco offers a revised and rewritten third edition incorporating every major aspect of this dynamic medium right up to the present.Looking at film from many vantage points, How to Read a Film: Movies, Media, Multimedia explores the medium as both art and craft, sensibility and science, tradition and technology. After examining film's close relation to such other narrative media as the novel, painting, photography, television, and even music, Monaco discusses those elements necessary to understand how films convey meaning and, more importantly, how we can best discern all that a film is attempting to communicate.In a key departure from the book's previous editions, the new and still-evolving digital context of film is now emphasized throughout How to Read a Film. A new chapter on multimedia brings media criticism into the twenty-first century with a thorough discussion of topics like virtual reality, cyberspace, and the proximity of both to film. Monaco has likewise doubled the size and scope of his Film and Media: A Chronology appendix. The book also features a new introduction, an expanded bibliography, and hundreds of illustrative black-and-white film stills and diagrams. It is a must for all film students, media buffs, and movie fans.
Ink Paint: The Women of Walt Disney's Animation
Mindy Johnson - 2017
Yet perhaps as a reflection of the transparent canvas they created on, the contributions and history of these animation artists have remained virtually invisible and largely undocumented, until now. Walt Disney's pioneering efforts in animation transformed novelty cartoons into visual masterpieces, establishing many "firsts" for women within the entertainment industry along the way. Focusing on talent, Disney sought female story specialists and concept artists to expand the scope and sensibility of his storytelling. Upon establishing the first animation-training program for women, ink pens were traded for pencils as ladies made their way into the male-laden halls of animation. World War II further opened roles traditionally held by men, and women quickly progressed into virtually every discipline within animation production. Disney's later development of the Xerox process and eventual digital evolution once again placed women at the forefront of technological advancements applied to animated storytelling. In her landmark book, Ink & Paint, author Mindy Johnson pulls back the celluloid curtain on the nearly vanished world of ink pens, paintbrushes, pigments, and tea. From the earliest black-and-white Alice Comedies to the advent of CAPS and digital animation, meet the pioneering women who brought hand-rendered animated stories to vibrant, multicolored life at Walt Disney Studios and beyond. Extensively researched with the full support of the entire Walt Disney Studios archival resources, plus a multitude of private collections, firsthand accounts, newly discovered materials, and production documentation, as well as never-before-seen photography and artwork, this essential volume redefines the collective history of animation.Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition Illusion of Life: Disney Animation (By Disney Legends Frank Thomas and Ollie Johnston)
The Hidden Art of Disney's Golden Age: The 1930s
Didier Ghez - 2015
They Drew as They Pleased showcases four of these early pioneers and features artwork developed by them for the Disney shorts from the 1930s, including many unproduced projects, as well as for Snow White and the Seven Dwarfs, Pinocchio, and some early work for later features such as Alice in Wonderland and Peter Pan. Introducing new biographical material about the artists and including largely unpublished artwork from the depths of the Walt Disney Archives and the Disney Animation Research Library, this volume offers a window into the most inspiring work created by the best Disney artists during the studio's early golden age.They Drew as They Pleased is the first in what promises to be a revealing and fascinating series of books about Disney's largely unexamined concept artists, with six volumes spanning the decades between the 1930s and 1990s. Copyright ©2015 Disney Enterprises, Inc. All rights reserved.
The Animator's Workbook: Step-By-Step Techniques of Drawn Animation
Tony White - 1986
Stressing that animation is a subtle and exacting art form which breathes life into inanimate drawings, Tony White, an award-winning animator, covers every aspect of the process. He provides technical information and explains in easy-to-follow text and step-by-step illustrations, how to capture movement, expression, and emotion. He shows you how to convncingly animate birds and animals and explores special effects - wind, water, fire, and solid objects - that can add realism, drama, and atmosphere to animation.This book takes the mystery out of the animation process and provides sound, reliable guidance and information. Topics include:ContentThe Process of AnimationThe Animator's ToolkitInbetweeningHead TurnsWalksRunsRealistic TouchesTechnical InformationExaggerated ActionThe Animal KingdomDialogueAnimated EffectsBackgrounds
Film Isms...: Understanding Cinema
Ronald Bergan - 2011
Following the success of Isms: Understanding Art and Isms: Understanding Architectural Styles, this guide sorts the great classic films and directors according to the significant movements that have shaped the development of cinema. Beginning with the early silent era, it spans the entire range of movie history up to the present wave of indie films and the growing fascination with international cinema. Each spread is devoted to a distinct movement and explains when it first emerged, the principal directors, themes, and representative films, and is illustrated with film stills, posters, and photos. Important international cinematic breakthroughs are also highlighted, as well as the careers of international auteurs like Kurosawa, Fellini, and Almodóvar. From prewar Expressionism to twenty-first-century Dystopianism, Film Isms… offers an engaging, new way of understanding movie history.
More Hollywood Murders and Scandals: Tinsel Town After Dark, More Famous Celebrity Murders, Scandals and Crimes (Murder, Scandals and Mayhem Book 2)
Mike Riley - 2014
It adds to the collection of the most famous and infamous Hollywood scandals and celebrity murders from the early beginnings of Hollywood right up to today.From Thomas Ince to Tupac Shakur and George Reeves to Natalie Wood, the stories will capture your imagination as they describe the backstories of the major characters, the circumstances of the celebrity crimes and the results of the investigations.Included are the famous murders of:
The mysterious death of Paul Bern, husband of Jean Harlow
The shocking death of Jayne Mansfield
The loss of Sal Mineo
Dorothy Stratten's senseless death
and More.
Included is a description of changes in the film industry, from the earliest film displayed in New York City to the films of today that provide entertainment and escapism for moviegoers around the world.Many of your questions about these Hollywood crimes and scandals will be answered and you will be amazed at all the facts and theories contained in this book associated with these incredible events. Click BUY to get your copy of More Hollywood Murders and Scandals: Tinsel Town After Dark NOW.
Pulp Fiction
Dana Polan - 2000
He shows how broad Tarantino's points of reference are, and analyzes the narrative accomplishment and complexity. In addition, Polan argues that macho attitudes celebrated in film are much more complex than they seem.
Transformers Vault: The Complete Transformers Universe - Showcasing Rare Collectibles and Memorabilia
Pablo Hidalgo - 2011
Loaded with never-before-seen images, this book is a guide to the epic battle between the Autobots and Decepticons, as it began with toys and television, and continued to comics, film, games, and other media. There's something here for all generations, from classic toys that have become sought-after collectibles to the amazing, high-tech visuals of the three live-action films.Hasbro has opened its official archives, gathering more than 250 images and several featured pieces of memorabilia. Look inside for a sheet of Generation One tech specs with a secret revealer, a rare pencil sketch from comics artist Casey Coller, an unseen character profile for Hot Rod from the 1986 film, an animation cel, and much more. Exclusive photos of Japanese Transformer prototypes, archival development art, and brand-new information about the future of the Transformers make this the ultimate package for every fan.
John Badham On Directing: Notes from the Set of Saturday Night Fever, War Games, and More
John Badham - 2013
Badham’s list of “12 Questions You Must Ask Before Stepping On Set” is an absolute must in any filmmaker’s toolbox. Whether actor, director, cinematographer, production designer, or any other creative, Badham gives you the tools to deconstruct and solve scenes that either don’t work or need sharpening. Continuing the work begun in his best-selling book I’ll Be In My Trailer, Badham shares more insights into working with difficult actors, rehearsal techniques, and getting the best performance from your cast.