The Cost of Freedom (Starship Freedom Book 2)


Daniel Arenson - 2021
    A relic of a bygone era. A rusty old warship converted into a tourist trap. Then the aliens attacked. Now, once more, the legendary Freedom flies to war. The war is brutal. The enemy is merciless. The rahs, vicious arachnids from deep space, crave only one thing. Human flesh. Before this terror, Earth’s fleet crumbles. Starships burn. Millions die. But the Freedom still flies. James King, her gruff old commander, still fights. The Freedom will never surrender. The Freedom will never flee. The long, cold night has come to Earth, but the Freedom shines bright. The survivors of the fleet rally behind her. All brave souls heed her call. The Freedom sounds the cry of Earth: We will win!

15 Short Stories


Isaac Asimov - 2016
    The stories originally appeared in magazines between 1940 and 1960. The book includes the following stories:Ring Around the Sun, Future Fiction, March 1940Darwinian Pool Room, Galaxy Science Fiction, October 1950Day of The Hunters, Future combined with Science Fiction Stories, November 1950Misbegotten Missionary, Galaxy Science Fiction, November 1950Everest, Universe Science Fiction, December 1953The Fun They Had, Boys' and Girls' Page, December 1951Youth, Space Science Fiction, May 1952Living Space, The Original Science Fiction Stories, May 1956Someday, Infinity Science Fiction August 1956The Jokester, Infinity Science Fiction, December 1956Lets Get Together, Infinity Science Fiction, February 1957Tale of The Pioneer (poem),Future Science Fiction, Summer 1957Oh That Lost Sense of Wonder (poem),The Original Science Fiction Stories, January 1958Silly Asses, Future Science Fiction, February 1958The Covenant, (with Poul Anderson, Robert Sheckley, Murray Leinster, and Robert Bloch), Fantastic Science Fiction Stories, July 1960Technical mistakes mentioned in a comment below is fixed.

Hard Drop


Will van der Vaart - 2013
    Their objective is classified, marked only by coordinates leading them into a deserted city at the heart of the fighting. From the beginning, everything possible goes wrong. A missile strike rocks the carrier mid-launch, and only a fraction of the unit reaches the surface alive.Outmanned, outgunned, and scattered, with a hard deadline to orbital bombardment looming, it is up to Drop Commander Tyco Hale to rally his troops and reach their objective. But what they find, hidden deep in the tunneled passages under the city, will change everything about what he fights for and what he believes in. With the unit in tatters and loyalties divided, the choice he makes in the dark will seal all of their fates - and much more besides.

Pete, Popeye and Olive (Privateer Tales Shorts Book 2)


Jamie McFarlane - 2016
    When an opportunity to join the Mechanized Infantry presents itself, Pete is first in line. He knows that he's going to get shot at one way or another, but the idea of sitting in a warm and more importantly, dry mechanized suit appeals to him almost beyond reason. While still training in the jungle, Pete's squad is called out to intervene in a skirmish in a nearby village. Of course, the Marines haven't seen fit to certify his squad with ordnance. The fact that they'll be up against a platoon of squishies doesn't convince him that's it's any better of an idea and things turn quickly to crap when they discover the squishies are protected by grav-tanks. Pete, Popeye and Olive is a fast paced, short-story with plenty of action.

Rifts Conversion Book 1


Kevin Siembieda - 1991
    RPG Book

Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide


Howard Grossman - 2013
    Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes:    • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide   • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts    • Complete charts showing all information and metamorphous of each familiar    • Breakdown for all spells, alchemy formulas, and items    • Solve every puzzle, defeat every boss, and find all hidden treasures    • Features a hard cover with unique treatments for collectability.

Prelude to Ascension (The Assemblies of the Living Book 1)


Brent Clay - 2018
    When he and a small group of coworkers attempt to respond to an unexpected message, believing it to have originated from somewhere on Earth, they find more than they anticipate. The message is from deep space. Once contact is made, the Remotes, as they are called, will not be dissuaded. Humanity becomes an unwilling newcomer to a staggeringly ancient galactic collective, which regards the Earth as an ‘emerging world’ that is subject to its oversight. As humanity slips further into the grip of the enigmatic consortium, the mysteries become deeper; there is more to Earth’s history than meets the eye, and even the galaxy itself is not what it seems.

The Complete Masks of Nyarlathotep


Larry DiTillio - 1984
    Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.

Elite Dangerous: Premonition


Drew Wagar - 2017
    Disturbing encounters with unknown ships. Three great superpowers manoeuvre against each other. But are their destinies their own, or are they merely the puppets of some greater power? Since the loss of the Prism system in 3300, Lady Kahina Tijani Loren has operated on the fringes of Imperial society. Led by clues from a woman once thought dead, she is drawn into a conspiracy at the heart of humanity. To uncover the truth she must contend with dangerous enemies, navigate murky political waters, and – with the help of her friends – uncover the secret of the Formidine Rift. Premonition is the new story set in the Elite: Dangerous galaxy, shaped by player actions in the game.

War Without End


G.P. Hudson - 2017
    Throughout the galaxy, planetary systems seek independence and freedom. Everywhere there is war. Trying to maintain its grip, the Empire has become more ruthless, and reliant on mercenary armies. The powerful Zeta Corp fills this need with its advanced weapons, and legions of genetically engineered soldiers. These soldiers, while fiercely loyal, are nothing more than slaves. Danny is a Zeta Corp mercenary who has known nothing but war, and service to Zeta Corp in his short life. But when a routine mission ends in disaster, he finds himself questioning everything he believed in. Pitted against the Empire, and Zeta Corp, can he gain freedom for himself, his friends, and the galaxy?

Immortal: An alien invasion of Earth is imminent … or is it?


Nick M. Lloyd - 2019
    The senders, calling themselves the Ankor, claim a colossal gamma ray burst from a supernova will engulf the Earth in less than a year, sterilising all life. But they provide no proof … only demands that all countries must prepare to build an enormous shield in orbit around the Earth. Francis MacKenzie, industrialist and private owner of the UK’s only satellite launch facility, says there’s no alternative but to accept the Ankor position and mobilise immediately. Tim Boston is not convinced the Ankor can be trusted but as a divisional head in MacKenzie’s flagship bioengineering company, he won’t risk biting the hand that feeds him. Samantha Turner may do though, despite her ongoing commitment to Tim not to cause trouble. Scroll Up And Buy It Today

Serenity Role Playing Game


Jamie Chambers - 2005
    The Earth got used up, and we found a new solar system and used terraforming technology to create hundreds of new Earths. The central planets formed the Alliance and decided that all worlds should unite under their rule. There was some disagreement on that point. After the Unification War, many of the Independents who had fought and lost drifted to the edges of the system, far from Alliance control. Out here, people struggled to get by with the most basic technologies. A ship would bring you work, a gun would help you keep it. A captain's goal was simple: find a crew, find a job, keep flying. The Serenity Role Playing Game lets you re-create the action of the 'Verse, the science-fiction setting created by writer/director Joss Whedon. Fly a ship out in the black, take jobs as they come, and always make sure you get paid. Everything you need to get started is right here! All you need is dice, friends, and your imagination. - A self-contained role playing game. All the rules are provided for both players and Game Masters! - Full character creation rules, plus fifteen sample characters-including the crew of Serenity. - Complete details on spaceships, guns, and technology. - Emphasis on story, action, and character development with easy-to-learn rules. - Game details and descriptions of the characters and settings of the film!

Achtung Schweinehund!: A Boy's Own Story of Imaginary Combat


Harry Pearson - 2007
    Not real conflict but war as it has filtered down to generations of boys and men through toys, comics, games, and movies. Harry Pearson belongs to the great battalion of men who grew up playing with toy soldiers—refighting World War II—and then stopped growing up. Inspired by the photos of the gallant pilot uncles that decorated the wall above his father's model-making table, by toys such as Action Man (according to Pearson—not a doll) and board games such as Escape from Colditz, dressed in Clarks' commando shoes and with the Airfix Army in support, he battled in the fields and on the beaches, in his head and on the living room floor, and across his bedroom ceiling. And 30 years later he still is. This hilariously self-deprecating memoir is a celebration of those glory days, a boy's own story of the urge to play, to conquer, and to adopt very bad German accents, shouting "Donner und Blitzen!" at every opportunity. This is a tale of obsession, glue, and plastic kits. It is the story of one boy's imaginary war and where it led him.

The Other Lives


Adrian J. Walker - 2018
    He can see into the mind of everyone he meets - a useful ability when you're job is to destroy celebrities on live television.But when he stumbles upon a hundred-year-old photograph in which he sees himself as a boy, Elliot's gift spirals out of control.His only hope to retain his sanity lies in the hands of a group of misfits who claim to have lived before...and who know Elliot very well.Can Elliot discover the secret of the photograph, and of who he really is, before he loses his mind forever?

World Killer: A Sci-Fi Action Adventure


Barry J. Hutchison - 2019
    Ten years later, he's finally going to find out why. Ever since he staggered out of the darkness into a crowd of police and press reporters, Daryl Elliot has been afraid of something he has absolutely no memory of. Afraid of whatever happened to him in those two missing weeks. Now sixteen, Daryl has grown up a loner, with few friends, fewer ambitions, and a burning desire to go unnoticed by the rest of the world. All that changes, however, when he begins to manifest telekinetic powers during gym class. Daryl begins to uncover the secrets of his lost two weeks, and just how far from average he truly is. A threat is coming. The biggest threat the Earth has ever faced. Galactic warlord, the World Killer, is bringing his death-planet to our solar system, intending to strip our world bare. And Daryl is one of just three people with the power to stop it. With days to go before the attack, Daryl must learn to work with two super-powered strangers, master his own abilities, and prepare himself to lead the others into battle. But, with a shady government agent hunting them down, a mentor with little regard for human life, and the world's most famous (and arrogant) teenager rounding out the team, it won't just take hard work to get them ready for war. It'll take a miracle. World Killer is a standalone young adult science fiction adventure from Barry J. Hutchison, author of the internationally bestselling Space Team series.