Book picks similar to
Pokemon (Blue & Red) Player's Guide by Nintendo
media-tie-in
nintendo
nonfiction
player-s-guide
Treasure Hunter: Caches, Curses and Deadly Confrontations
W.C. Jameson - 2010
Jameson's account of one intrepid man's efforts to find the lost treasures of North America and beyond. Jameson and his partners piece together centuries-old histories through documents, maps, and stories passed down from one generation to the next, facing life-threatening danger time and again. These riveting stories, told with humor and candor, are a portal to another time, and are a testament to the spirited independence of risk-takers, a few of whom still exist in what we think of as the modern age.
God of War: The Official Novelization
J.M. Barlog - 2018
It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew.
Ghosts of Ascalon
Matt Forbeck - 2010
. . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory.Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon.Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!
No Sense of Direction
Eric Raff - 2001
With a sharp eye for detail and a keen sense of humor, Eric Raff recounts what its like to hit the road with no plan and no destination.If you've ever thought of giving it all up to take off and travel, No Sense of Direction might just give you the incentive to do it.
Puzzle Baron's Logic Puzzles
Puzzle Baron - 2010
Unlike other logic puzzle books, every puzzle includes statistics - such as the average completion time, the record completion time, and the percentage of people to complete the puzzle - to bring out the competitor in each puzzler and better inform them on how easy or difficult each puzzle is.?Features 200 grid-based logic puzzles?Includes puzzles statistics for added excitement?Ideal for kids and adults
The Lonely Planet Travel Anthology
Lonely PlanetEmily Koch - 2016
The 35 impassioned stories included in this collection - of fortune tellers, tribal baboon hunters, a friendly Japanese family, and other notable characters - span a worldwide spectrum of themes, styles and settings, but all show how travel in its unexpected turns tests and teaches us, making us aware that we are resilient, that we are not alone, and that there is so much love and connection to be had if we open ourselves up. This collection affirms that if we follow the compass of the heart, we will always find our way. Whether you read the book on the road or in an armchair at home, these tales are sure to entertain, amuse and inform you, and resonate long after the book is finished. 'As you travel through these pages, may your mind be widened, your spirit enlivened, and your own path illuminated by these worldly word-journeys.' ---Don George With sparkling contributions from some of the most acclaimed names in contemporary fiction and travel writing plus some new voices from around the world, including: Ann Patchett, Francine Prose, TC Boyle, Karen Joy Fowler, Pico Iyer, Torre DeRoche, Blane Bachelor, Rebecca Dinerstein, Jan Morris, Elizabeth George, Jane Hamilton, Alexander McCall Smith, Keija Parssinen, Mridu Khullar Relph, Yulia Denisyuk, Emily Koch, Carissa Kasper, Jessica Silber, Candace Rose Rardon, Marilyn Abildskov, Shannon Leone Fowler, Robin Cherry, Robert Twigger, Porochista Khakpour, Natalie Baszile, Suzy Joinson, Anthony Sattin, LH McMillin, Bridget Crocker, Maggie Downs, Bishwanath Ghosh, Jeff Greenwald, James Dorsey and Tahir Shah. About Lonely Planet: Started in 1973, Lonely Planet has become the world's leading travel guide publisher with guidebooks to every destination on the planet, gift and lifestyle books and stationery, as well as an award-winning website, magazines, a suite of mobile and digital travel products, and a dedicated traveller community. Lonely Planet's mission is to enable curious travellers to experience the world and to truly get to the heart of the places they find themselves in. TripAdvisor Travelers' Choice Awards 2012, 2013, 2014, and 2015 winner in Favorite Travel Guide category 'Lonely Planet guides are, quite simply, like no other.' - New York Times
'Lonely Planet. It's on everyone's bookshelves; it's in every traveller's hands. It's on mobile phones. It's on the Internet. It's everywhere, and it's telling entire generations of people how to travel the world.' - Fairfax Media (Australia)
The Hunger Games A-Z
Martin Howden - 2012
B is for Bestselling Books—The Hunger Games and Catching Fire, the first two books in the series, were each New York Times bestsellers, and Mockingjay topped all the bestseller lists. C is for Suzanne Collins, the author of the books. She has also adapted The Hunger Games for the film starring Jennifer Lawrence and Liam Hemsworth. This book of trivia is a must-have for any Hunger Games fan.
Atari Inc.: Business is Fun
Marty Goldberg - 2012
- Business is Fun, the book that goes behind the company that was synonymous with the popularization of 'video games.'Nearly 8 years in the making, Atari Inc. - Business is Fun is comprised of thousands of researched documents, hundreds of interviews, and access to materials never before available.An amazing 800 pages (including nearly 300 pages of rare, never before seen photos, memos and court documents), this book details Atari's genesis from an idea between an engineer and a visionary in 1969 to a nearly $2 billion dollar juggernaut, and ending with a $538 million death spiral during 1984. A testament to the people that worked at this beloved company, the book is full of their personal stories and insights. Learn about topics like:* All the behind the scenes stories surrounding the creation of the company's now iconic games and products.* The amazing story of Atari's very own "Xerox PARC" research facility up in the foothills of the Sierra Mountains* The full recounting of Steve Jobs's time at Atari, with comments from the people he worked with on projects and the detailed story of the creation of Atari Breakout, including input by Steve Wozniak on his development of the prototype, and how it couldn't be used and another Atari engineer would have to make the final production Breakout arcade game instead.* The creation of "Rick Rats Big Cheese Restaurants" which later became "Chuck E. Cheese's"* How Atari Inc. faltered and took down an entire industry with it before being put on the chopping block.If you've ever wanted to learn about the truth behind the creation of this iconic company told directly by the people who made FUN for a living, then this is the book for you!
Weird Colorado: Your Travel Guide to Colorado's Local Legends and Best Kept Secrets
Charmaine Ortega Getz - 2010
Colorado is blessed with all three! From the Frozen Dead Guy Days festival in tiny Nederland, to Fruitas annual commemoration of Mike (the rooster that lost its head but not its will to live), theres no shortage of bizarre happenings in this Rocky Mountain locale.
Aspho Fields
Karen Traviss - 2008
Marcus Fenix and Dominic Santiago fought alongside Dom’s elder brother Carlos at Aspho Fields in the epic battle that changed the course of the Pendulum Wars. There’s a new war to fight now, a war for mankind’s very survival. But while the last human stronghold on Sera braces itself for another onslaught from the Locust Horde, ghosts come back to haunt Marcus and Dom. For Marcus–decorated war hero, convicted traitor–the return of an old comrade threatens to dredge up an agonizing secret he’s sworn to keep.As the beleaguered Gears of the Coalition of Ordered Governments take a last stand to save mankind from extermination, the harrowing decisions made at Aspho Fields have to be re-lived and made again. Marcus and Dom can take anything the Locust Horde throws at them–but will their friendship survive the truth about Carlos Santiago?From the Paperback edition.
Easy Recipes for Summer Cooking: A short collection of receipes from Donal Skehan, Sheila Kiely and Rosanne Hewitt-Cromwell
Donal Skehan - 2013
Recipes to enjoy with friends and family during fine summer evenings and lazy weekends.
The Book of the Bivvy
Ronald Turnbull - 2007
The new edition includes updated information on manufacturers and suppliers, along with some new colour photos to inspire the reader to find a remote hill top, roll out their bag and watch the sunset.
Game Boys: Professional Videogaming's Rise from the Basement to the Big Time
Michael Kane - 2008
Red Sox. Lakers vs. Celtics. And now . . . Team 3D vs. CompLexity. That would be America’s next celebrated rivalry if the men in Game Boys had their way. 3D and CompLexity are two of the top professional “e-sports” teams in the U.S. Their battle for dominance, as juicy as any feud in “real” sports, leads the action in Michael Kane’s engaging and lively chronicle of the lifestyle and business of gaming. We’ve come a long way since Pac-Man. Today’s games are more elaborate, popular, and addictive than ever. For the elite players, gaming is a full-fledged career that pays big money in prizes and corporate sponsorships. Gamers win, lose, strategize, fight, sign with rival teams, get berated by sideline-pacing coaches. Some use performance-enhancing drugs. And now they’re going on TV. Are they really the “athletes” of tomorrow? They act like they are. Game Boys is a pioneering narrative of the rivalries, quirks, and dramas of a subculture on the cusp of big things. At its most personal, it’s a classic sports tale of victory and defeat, punched up for the millennial generation. It’s also an engrossing business-meets-popculture narrative that reveals the entrepreneurial ingenuity involved in bringing gaming onto broadcast TV, in the vein of the X-Games or televised poker. Game Boys is an engrossing read for technophiles, gamers, parents, and anyone interested in the business of sports and trends in pop culture.
The Book of Atrus
Rand Miller - 1995
Based on the best-selling CD-ROM game, a fantasy novel fills out the lives of the game's characters, tracing the strange apprenticeship of Atrus to his father, Gehn, who wields the power to create worlds.