Book picks similar to
i am 8-bit: Art Inspired by Classic Videogames of the '80s by Jon M. Gibson
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comics
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videogames
The Acme Novelty Datebook, Vol. 2, 1995-2002
Chris Ware - 2007
All phone numbers, references to ex-girlfriends, "false starts," and embarrassing experiments with unfamiliar drawing media have been generously excised to present the reader with the most pleasant and colorful sketchbook reading experience available. Included are Ware's frustrated doodles for his book covers, angry personal assaults on friends, half-finished comic strips, and lengthy and tiresome fulminations of personal disappointments both social and sexual, as well as his now-beloved drawings of the generally miserable inhabitants of the city of Chicago. All in all, a necessary volume for fans of fine art, water-based media, and personal diatribe. This hardcover is attractively designed and easy to resell.
The Chronicles of Exandria, Vol. I: The Tale of Vox Machina.
Matthew MercerBrian “Sensej” Terrero - 2017
The cast and team behind the show have curated a breathtaking book composed of art created by the Critter community, titled The Chronicles of Exandria, Vol. I: The Tale of Vox Machina.Published by Hunters Books, you’ll find this amazing volume in the Geek & Sundry online store in both standard and deluxe editions on November 9, 2017.
The Art of Overwatch
Blizzard - 2017
Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game's development team, this book is sure to please any Overwatch fan.- Never-before-seen artwork!- Essential companion to the international best-selling game Overwatch!- Introduction and commentary provided by the game's development team!- Overwatch is a global phenomenon with 30 million players!- Produced in close partnership with Blizzard Entertainment!- Behind-the-scenes look at your favorite characters!- Overwatch creation revealed!
The Creative Gene: How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid
Hideo Kojima - 2019
They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima’s enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture.
Hip Hop Family Tree, Vol. 1: 1970s-1981
Ed Piskor - 2013
Originally serialized on the hugely popular website Boing Boing, The Hip Hop Family Tree is now collected in a single volume cleverly presented and packaged in a style mimicking the Marvel comics of the same era. Piskor's exuberant yet controlled cartooning takes you from the parks and rec rooms of the South Bronx to the night clubs, recording studios, and radio stations where the scene started to boom, capturing the flavor of late-1970s New York City in panels bursting with obsessively authentic detail. With a painstaking, vigorous and engaging Ken Burns meets- Stan Lee approach, the battles and rivalries, the technical innovations, the triumphs and failures are all thoroughly researched and lovingly depicted. plus the charismatic players behind the scenes like Russell Simmons, Sylvia Robinson and then-punker Rick Rubin. Piskor also traces graffiti master Fab 5 Freddy's rise in the art world, and Debbie Harry, Keith Haring, The Clash, and other luminaries make cameos as the music and culture begin to penetrate downtown Manhattan and the mainstream at large. Like the acclaimed hip hop documentaries Style Wars and Scratch, The Hip Hop Family Tree is an exciting and essential cultural chronicle and a must for hip hop fans, pop-culture addicts, and anyone who wants to know how it went down back in the day.
Halo: The Essential Visual Guide
Jeremy Patenaude - 2011
Halo: The Essential Visual Guide delves even deeper into the phenomenon that is Halo. Covering material from Halo, Halo 2, Halo 3, Halo Wars, and the latest game, Halo: ODST, the book provides amazing images and insightful information making you feel as if you yourself are part of the game! (c)2011 Microsoft Corporation. All Rights Reserved.
Missed Connections: Love, Lost & Found
Sophie Blackall - 2011
The anonymous messages are hopeful and hopeless, funny and sad. Ms. Blackall, award-winning illustrator of Ruby’s Wish and Big Red Lollipop, has turned some of the most evocative (or hilarious) of them into exquisite paintings. Missed Connections is a collection of illustrated love stories. There’s “We Shared a Bear Suit.” “If Not for Your Noisy Tambourine.” “Hairy Bearded Swimmer.” Each is told in the shorthand of a “missed connection,” and then illustrated in Chinese ink and watercolor. The paintings are extraordinary: delicate yet full of feeling, each springing from one little detail of the post into a fully imagined world. Each brings the voyeuristic pleasure of watching love at first sight, and the pleasure of watching an artist discover a fresh new way to tell a story. And not all the connections are missed. Hidden in the book are three pieces that conjure up the magic of love found.
The Kennedys: Portrait of a Family
Richard Avedon - 2007
The subject of the first essay was John F. Kennedy and his young family, who sat for formal black-and-white portraits just three weeks prior to Kennedy's presidential inauguration. Six images appeared in the magazine's February 1961 issue.That same day, Avedon created more informal color portraits of Kennedy and his family at the Kennedy compound in Palm Beach. One of these images ran as the cover of LOOK magazine's February 28 issue, with photographs by Avedon inside. Just before the magazine hit the newsstands and was delivered to over 6.5 million people, a set of photographs, comprised mostly of the LOOK images, was released by the White House and appeared in newspapers across the country.During his lifetime, Richard Avedon donated more than two hundred images to the Smithsonian Institution, including all of the photographs of the Kennedy family sitting for Harper's Bazaar. Smithsonian curator Shannon Thomas Perich has culled more than seventy-five images from that donation for The Kennedys: Portrait of a Family, making these stunning photographs available for view for the first time. Perich's introductory essay—accompanied by a wealth of archival photographs of both Avedon and the Kennedy family—provides historical background on the two sittings within a political and cultural context and critically examines the work of one of the finest photographers of the twentieth century. A foreword by Robert Dallek, distinguished historian and author of the bet-selling An Unfinished Life: John F. Kennedy, 1917-1963, provides authoritative and compelling insight to one of the most fascinating presidents in American history.
Game Boys: Professional Videogaming's Rise from the Basement to the Big Time
Michael Kane - 2008
Red Sox. Lakers vs. Celtics. And now . . . Team 3D vs. CompLexity. That would be America’s next celebrated rivalry if the men in Game Boys had their way. 3D and CompLexity are two of the top professional “e-sports” teams in the U.S. Their battle for dominance, as juicy as any feud in “real” sports, leads the action in Michael Kane’s engaging and lively chronicle of the lifestyle and business of gaming. We’ve come a long way since Pac-Man. Today’s games are more elaborate, popular, and addictive than ever. For the elite players, gaming is a full-fledged career that pays big money in prizes and corporate sponsorships. Gamers win, lose, strategize, fight, sign with rival teams, get berated by sideline-pacing coaches. Some use performance-enhancing drugs. And now they’re going on TV. Are they really the “athletes” of tomorrow? They act like they are. Game Boys is a pioneering narrative of the rivalries, quirks, and dramas of a subculture on the cusp of big things. At its most personal, it’s a classic sports tale of victory and defeat, punched up for the millennial generation. It’s also an engrossing business-meets-popculture narrative that reveals the entrepreneurial ingenuity involved in bringing gaming onto broadcast TV, in the vein of the X-Games or televised poker. Game Boys is an engrossing read for technophiles, gamers, parents, and anyone interested in the business of sports and trends in pop culture.
Burning Man: Art on Fire
Jennifer Raiser - 2014
This vastly inhospitable location, called the playa, is the site of Burning Man, where, within a 9-mile fence, artists called Burners create a temporary city devoted to art and participation. Braving extreme elements, over two hundred wildly ambitious works of art are created and intended to delight, provoke, involve, or amaze. In 2013, over 68,000 people attended – the highest number ever allowed on the playa. As Burning Man has created new context, new categories of art have emerged since its inception, including Art to Ride, Collaborative Art, Art for Social Change, and of course, Art to Burn.The Art of Burning Man is an authorized collection of the best of Burning Man art from 1986 through today. Experience the amazing sculptures, art, stories, and interviews from the world’s greatest gathering of artists. Get lost in a rich gallery of images showcasing the best examples of playa art with over 200 photos. Interviews with the artists reveal not only their motivation to create art specifically for Burning Man, but they also illuminate the dramatic efforts it took to create their pieces. Featuring the incredible photography of long-time Burning Man photographers, Sidney Erthal and Scott London, an introduction from Burning Man founder Larry Harvey, and a preface from artist Leo Villareal, this stunning gift book allows Burners and enthusiasts alike to have a piece of Burning Man with them all year around.
The Spectacular Sisterhood of Superwomen: Awesome Female Characters from Comic Book History
Hope Nicholson - 2017
Think comic books can t feature strong female protagonists? Think again! In The Spectacular Sisterhood of Superwomen you ll meet the most fascinating exemplars of the powerful, compelling, entertaining, and heroic female characters who ve populated comic books from the very beginning. This spectacular sisterhood includes costumed crimebusters like Miss Fury, super-spies like Tiffany Sinn, sci-fi pioneers like Gale Allen, and even kid troublemakers like Little Lulu. With vintage art, publication details, a decade-by-decade survey of industry trends and women s roles in comics, and spotlights on iconic favorites like Wonder Woman and Ms. Marvel, The Spectacular Sisterhood of Superwomen proves that not only do strong female protagonists belong in comics, they ve always been there."
Death by Video Game: Tales of Obsession from the Virtual Frontline
Simon Parkin - 2015
In Taiwan, a spate of deaths at gaming cafés is raising a question: why is it that some of us are playing games beyond the limits of our physical wellbeing?Death by Video Game uncovers the real stories behind our video game obsession. Along the way, award-winning journalist Simon Parkin meets the players and game developers at the frontline of virtual extremism, including the New York surgeon attempting to break the Donkey Kong world record; the Minecraft player three years into an epic journey towards the edge of the game's vast virtual world and the German hacker who risked prison to discover the secrets behind Half-Life 2.Investigating the impact of video games on our lives, Death by Video Game will change the way we think about our virtual playgrounds.
The Secret Loves of Geek Girls
Hope NicholsonSarah Winifred Searle - 2015
Featuring work by Margaret Atwood (The Heart Goes Last), Mariko Tamaki (This One Summer), Trina Robbins (Wonder Woman), Marguerite Bennett (Marvel's A-Force), Noelle Stevenson (Nimona), Marjorie Liu (Monstress), Carla Speed McNeil (Finder), and over fifty more creators. It's a compilation of tales told from both sides of the tables: from the fans who love video games, comics, and sci-fi to those that work behind the scenes: creators and industry insiders.
Pawnee: The Greatest Town in America
Leslie Knope - 2011
The book chronicles the city's colorful citizens and hopping nightlife, and also explores some of the most hilarious events from its crazy history—like the time the whole town was on fire, its ongoing raccoon infestation, and the cult that took over in the 1970s. Packed with laugh-out-loud-funny photographs, illustrations, and commentary by the other inhabitants of Pawnee, it's a must-read that will make you enjoy every moment of your stay in the Greatest Town in America. Praise for Pawnee: "Carrying this book around is a good way of picking up girls with glasses." —Tom Haverford "I have read over four books, and this is by far the one that has me in it the most." —Andy Dwyer "Literally the greatest endeavor of human creativity in the history of mankind." —Chris Traeger
American Photobooth
Nakki Goranin - 2008
The author documents the invention, technological evolution, and commercial history of the photobooth with illustrations culled from 25 years of collecting.