Sooner or Later Everything Falls Into the Sea


Sarah Pinsker - 2019
    The journey is the thing as Pinsker weaves music, memory, technology, history, mystery, love, loss, and even multiple selves on generation ships and cruise ships, on highways and high seas, in murder houses and treehouses. They feature runaways, fiddle-playing astronauts, and retired time travelers; they are weird, wired, hopeful, haunting, and deeply human. They are often described as beautiful but Pinsker also knows that the heart wants what the heart wants and that is not always right, or easy.

Not Long Before the End


Larry Niven - 1969
    Hugo Award Nominee, Nebula Award(R) Nominee

Rogues


George R.R. MartinCarrie Vaughn - 2014
    Martin and award-winning editor Gardner Dozois is filled with subtle shades of gray. Twenty-one all-original stories, by an all-star list of contributors, will delight and astonish you in equal measure with their cunning twists and dazzling reversals. And George R.R. Martin himself offers a brand-new A Game of Thrones tale chronicling one of the biggest rogues in the entire history of Ice and Fire.Follow along with the likes of Gillian Flynn, Joe Abercrombie, Neil Gaiman, Patrick Rothfuss, Scott Lynch, Cherie Priest, Garth Nix, and Connie Willis, as well as other masters of literary sleight-of-hand, in this rogues gallery of stories that will plunder your heart — and yet leave you all the richer for it.Contents:- Tough Times All Over by Joe Abercrombie (a Red Country story)- What Do You Do? (aka The Grownup) by Gillian Flynn- The Inn of the Seven Blessings by Matthew Hughes- Bent Twig by Joe R. Lansdale (a Hap and Leonard story)- Tawny Petticoats by Michael Swanwick- Provenance by David Ball- The Roaring Twenties by Carrie Vaughn- A Year and a Day in Old Theradane by Scott Lynch- Bad Brass by Bradley Denton- Heavy Metal by Cherie Priest- The Meaning of Love by Daniel Abraham- A Better Way to Die by Paul Cornell (a Jonathan Hamilton story)- Ill Seen in Tyre by Steven Saylor- A Cargo of Ivories by Garth Nix (a Sir Hereward and Mister Fitz story)- Diamonds From Tequila by Walter Jon Williams (a Dagmar story)- The Caravan to Nowhere by Phyllis Eisenstein (a Tales of Alaric the Minstrel story)- The Curious Affair of the Dead Wives by Lisa Tuttle- How the Marquis Got His Coat Back by Neil Gaiman (a Neverwhere story)- Now Showing by Connie Willis- The Lightning Tree by Patrick Rothfuss (a Kingkiller Chronicle story)- The Rogue Prince, or, A King’s Brother by George R.R. Martin (a Song of Ice and Fire story)

Robots vs. Fairies


Dominik ParisienJohn Scalzi - 2018
    Robots vs. Fairies is an anthology that pitches genre against genre, science fiction against fantasy, through an epic battle of two icons. On one side, robots continue to be the classic sci-fi phenomenon in literature and media, from Asimov to WALL-E, from Philip K. Dick to Terminator. On the other, fairies are the beloved icons and unquestionable rulers of fantastic fiction, from Tinkerbell to Tam Lin, from True Blood to Once Upon a Time. Both have proven to be infinitely fun, flexible, and challenging. But when you pit them against each other, which side will triumph as the greatest genre symbol of all time?There can only be one…or can there?

Rise: A Newsflesh Collection


Mira Grant - 2016
    We had beaten the common cold. But in doing so we created something new, something terrible that no one could stop. The infection spread, a man-made virus taking over bodies and minds, filling them with one, unstoppable command...FEED.Countdown"Everglades"San Diego 2014: The Last Stand of the California BrowncoatsHow Green This Land, How Blue This SeaThe Day the Dead Came to Show and TellPlease Do Not Taunt the OctopusAll the Pretty Little HorsesComing to You Live

The Cleaners


Ken Liu - 2020
    Memory-blind himself, he can’t feel those wounds. Clara can, and she prefers them irretrievable. Until her sister, Beatrice, ultrasensitive to memory, raises one that could change Clara’s mind. For Gui, the past is gone. For Clara and Beatrice, deciding what to remember reaches to the heart of their shared history.

Binti


Nnedi Okorafor - 2015
    K. JemisinHer name is Binti, and she is the first of the Himba people ever to be offered a place at Oomza University, the finest institution of higher learning in the galaxy. But to accept the offer will mean giving up her place in her family to travel between the stars among strangers who do not share her ways or respect her customs.Knowledge comes at a cost, one that Binti is willing to pay, but her journey will not be easy. The world she seeks to enter has long warred with the Meduse, an alien race that has become the stuff of nightmares. Oomza University has wronged the Meduse, and Binti's stellar travel will bring her within their deadly reach.If Binti hopes to survive the legacy of a war not of her making, she will need both the the gifts of her people and the wisdom enshrined within the University, itself -- but first she has to make it there, alive.The Binti SeriesBook 1: BintiBook 2: Binti: HomeBook 3: Binti: The Night Masquerade

A Cathedral of Myth and Bone


Kat Howard - 2019
    A desperate young woman makes a prayer to the Saint of Sidewalks, but the miracle she receives isn’t what she expected. A painter spies a naked man, crouched by the Cathedral of St. John the Divine, transform into a beautiful white bird and decides to paint him, and becomes involved in his curse. Jeanne, a duelist and a sacred blade for God and Her holy saints, finds that the price of truth is always blood. And in the novella “Once, Future” Howard reimagines the Arthurian romance on a modern college campus as a story that is told, and told again, until the ending is right.

Tooth and Claw


Jo Walton - 2003
    A family deals with the death of their father. A son goes to court for his inheritance. Another son agonises over his father's deathbed confession. One daughter becomes involved in the abolition movement, while another sacrifices herself for her husband. And everyone in the tale is a dragon, red in tooth and claw. Here is a world of politics and train stations, of churchmen and family retainers, of courtship and country houses... in which, on the death of an elder, family members gather to eat the body of the deceased. In which the great and the good avail themselves of the privilege of killing and eating the weaker children, which they do with ceremony and relish, growing stronger thereby. You have never read a novel like Tooth and Claw.

St. Lucy's Home for Girls Raised by Wolves


Karen Russell - 2005
    Here, wolf-like girls are reformed by nuns; a family makes its living wrestling alligators in a theme park; and little girls sail away on crab shells. Filled with stunning inventiveness and heart, St. Lucy’s Home for Girls Raised by Wolves introduces a radiant new writer.

The Color Master: Stories


Aimee Bender - 2013
    In her deft hands, “relationships and mundane activities take on mythic qualities” (The Wall Street Journal).In this collection, Bender’s unique talents sparkle brilliantly in stories about people searching for connection through love, sex, and family—while navigating the often painful realities of their lives. A traumatic event unfolds when a girl with flowing hair of golden wheat appears in an apple orchard, where a group of people await her. A woman plays out a prostitution fantasy with her husband and finds she cannot go back to her old sex life. An ugly woman marries an ogre and struggles to decide if she should stay with him after he mistakenly eats their children. Two sisters travel deep into Malaysia, where one learns the art of mending tigers who have been ripped to shreds.In these deeply resonant stories—evocative, funny, beautiful, and sad—we see ourselves reflected as if in a funhouse mirror. Aimee Bender has once again proven herself to be among the most imaginative, exciting, and intelligent writers of our time.

Under My Hat: Tales from the Cauldron


Jonathan StrahanEllen Klages - 2012
    From fairy tales to fims to fiction, witches cast their spells and capture our imaginations.Now the biggest names in fantasy and young adult literature have come together to make a little magic of their own. Neil Gaiman, Holly Black, Diana Peterfreund, Margo Lanagan, Peter S. Beagle, and Garth Nix are just a few of the authors who have toiled over their cauldrons and conjured up bewitching new creations inspired by and celebrating the might and mystery of the witch. Assembled by one of the most well-regarded anthologists in the science fiction/fantasy world, this rich, intelligent collection will enchant readers of all ages.Contents: Stray Magic by Diana PeterfreundPayment Due by Frances HardingeA Handful of Ashes by Garth NixLittle Gods by Holly BlackBarrio Girls by Charles de LintFelidis by Tanith LeeWitch Work by Neil GaimanThe Education of a Witch by Ellen KlagesThe Threefold World by Ellen KushnerThe Witch in the Wood by Delia ShermanWhich Witch by Patricia A. McKillipThe Carved Forest by Tim PrattBurning Castles by M. RickertThe Stone Witch by Isobelle CarmodyAndersen’s Witch by Jane YolenB is for Bigfoot by Jim Butcher (also included in Brief Cases)Great-Grandmother in the Cellar by Peter S. BeagleCrow and Caper, Caper and Crow by Margo Lanagan

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Wicked Wonders


Ellen Klages - 2017
    Best friends Anna and Corry share one last morning on Earth. A solitary woman inherits a penny arcade haunted by a beautiful stranger. A prep-school student requires more than luck when playing dice with a faerie. Ladies who lunch—dividing one last bite of dessert—delve into new dimensions of quantum politeness. At summer camp, a young girl discovers the heartbreak of forbidden love.Whether on a habitat on Mars or in a boardinghouse in London, discover Ellen Klages’ wicked, wondrous adventures full of cheeky wit, empathy, and courage.

Shadow Magic


Patricia C. Wrede - 1982
    While the kingdom’s noblemen squabble, on their borders an ancient enemy, the Lithmern, raises an army. As the head of the Noble House of Brenn attempts to organize an alliance, the princess Alethia celebrates her twentieth birthday. She is a remarkable woman: quick-witted, beautiful, and handy with a throwing knife. But on the next night, she passes through a dark corridor on her way to the banquet hall, and never emerges from the shadows. The Lithmern have kidnapped the princess. When Alethia regains consciousness, an evil Lithmern with a face made of shadows is carrying her through the forest. These are magic woods, home to fabled creatures whose existence she has always doubted. To find her way home, Alethia will have to learn to trust in the old tales, whose legends of magic and daring hold the only hope of saving her kingdom.