Book picks similar to
Final Fantasy XII (Limited Edition): The Complete Guide by Daujam Mathieu
gaming
strategy-guides
game-guide
reference
This is esports (and How to Spell it): An Insider’s Guide to the World of Pro Gaming
Paul "ReDeYe" Chaloner - 2020
Paul "Redeye" Chaloner is quite simply a legend of the esports scene. And now, he will use all his years of experience to write the definitive book on the modern world of esports. What is it? What is life like in an esports team? Just how much corruption and cheating goes on behind it all? And what's it like to stand in front of thousands of people, broadcasting to millions over the world, as one team sits on the brink of earning millions? "Redeye" will reveal all.What is competitive gaming, and where did it come from? What makes it so exciting? The bitter esports team and country rivalries, the scandals, the money, the last-minute Hail Mary plays; it's all here, brought to you with the trademark wit--and access--of the industry's most respected and experienced broadcaster. He'll even tell you how to spell it. This is the world of esports according to its most famous presenter.
Pills-A-Go-Go: A Fiendish Investigation into Pill Marketing, Art, History & Consumption
Jim Hogshire - 1999
To Hogshire, pills are the quintessence of Western culture, embodying our desires, fears, ambivalence about life and death, health and freedom -- as well as our faith in the quick fix.Hogshire muses on pill naming and marketing, presents up-to-the-minute pill news, and discusses celebrities and their pills of choice. Along the way, he provides histories of drug manufacturers and examines how pills are the product of decades of scientific exploration and the result of billions of dollars in research.
Family Guy: The Official Episode Guide: Seasons 1-3
Steve Callaghan - 2005
Learn more about Peter, Lois, Meg, Chris, Stewie, Brian, and friends than you can shake a stick at -- or, in Brian's case, shake a martini at!There's a ton of insider stuff too:Commentary from the show's creator, producers, writers, and voice-over artists, including thoughts about those guys at Fox who did the unthinkable (like canceling the show) ...and then the unheard of (like bringing it back to the network!)Behind-the-scenes jokes and pranksSubtle things you may have missedAnd lots moreIt's all here -- Family Guy, uncanceled, unbanned, and uncensored!It's a must-have for all Family Guy fans.
The Dig
Alan Dean Foster - 1995
Venturing to the surface, three crew members become trapped as the asteroid suddenly leaves orbit, transporting them to a strange planet light years away. To find their way home, the intrepid explorers must embark on a dangerous archaeological adventure in this tale of galactic intrigue and suspense.
Adventurer's Vault
Logan Bonner - 2008
Whether you're a player looking for a new piece of equipment or a Dungeon Master stocking a dragon's hoard, this book has exactly what you need.The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D.
Critical Path: How to Review Videogames for a Living
Dan Amrich - 2012
This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.
Game Project Completed: How Successful Indie Game Developers Finish Their Projects
Thomas Schwarzl - 2014
They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.
The Splendid Magic of Penny Arcade
Jerry Holkins - 2010
The comic appears to catalog the lives of two young men who are utterly steeped in popular culture.Each chapter gathers into a coherent beam of savory trivia, strange facts, formerly mysterious origins, biographical information, interviews, inaugural conventions, an unlikely charity, and comic strips. You get the sense that some of the content may be apocryphal—for example, the part where they eat a whole wolf basically comes out of nowhere. Also, if one of them really did become “King of the Britons,” you’re sure you would have heard about it somewhere else. > close book You close the book and place it back on the shelf. Maybe next time.