Jessica Christ Volume 1: The Early Years


H. Claire Taylor - 2017
    Lord help her… NOTE: This volume contains the first three books of the Jessica Christ series, including ... Book 1: The BeginningBook 2: And It Was GoodBook 3: It's a Miracle!*Plus* the first chapter of Book 4: Nu Alpha Omega The Beginning Jessica McCloud knows first-hand that it’s tough to fit in when you’re God’s only begotten daughter. While she has the power to smite, and she’s privy to most of the juicy gossip in her West Texas town, nobody is knocking on her door with frankincense and myrrh. The Messiah-in-the-making still has to contend with algebra tests, her first crush, and menstrual cramps with the power to spark lightning storms…As if dealing with her overbearing Father and a scheming preacher wasn’t enough, Jessica must face down the demons that lurk around every corner. No matter what she wants from life, everything seems to lead to a final showdown with the devil. The daughter of God has a choice: face the destiny thrust upon her or find some way to forge her own path…And It Was GoodAs she enters the uncharted territory of high school, Jessica McCloud could use a few more friends who believe in her. Of course, that means something entirely different for the daughter of God. After her two-millennia-dead half-brother visits her in a dream and tells her it’s time for her to stop messing around, Jessica begins the hunt to discover what miracles she can perform. And if one of them happens to win the heart of her long-time crush, Greg, then so be it. But when a reporter with a grudge against God catches wind of her first miracle, Jessica stumbles her way through one scandal after another until she wonders if the world wouldn’t be a much happier place with no miracles at all. It's a Miracle! Miracles happen when you least expect them. And if you’re Jessica McCloud, God’s only begotten daughter, they happen when you least want them. Is an uneventful senior year of high school too much for Jessica to hope for?Yes. Yes it is.Instead of focusing on college applications, Jessica must juggle Jimmy’s newest scheme, Eugene’s latest slander, and a gruesome (unpaid) internship at Midland Memorial Hospital. And just when she’s starting to get the hang of it, a serious PR blunder ignites a firestorm of brand new accusations. It would take nothing short of a miracle for Jessica to come out on top this round, and she isn’t holding her breath…

Super Sales on Super Heroes Omnibus Edition: Rise and Fall


William D. Arand - 2018
    Please read all the way through.) In a world full of super powers, Felix has a pretty crappy one. He has the ability to modify any item he owns. To upgrade anything. Sounds great on paper. Almost like a video game. Except that the amount of power it takes to actually change, modify, or upgrade anything worthwhile is beyond his abilities. With that in mind, Felix settled into a normal life. A normal job. His entire world changes when the city he lives in is taken over by a Super Villain. Becoming a country of one city. A city state. Surprisingly, not a whole lot changed. Politicians were still corrupt. Banks still held onto your money. And criminals still committed crime. Though the black market has become more readily available. And in that not so black market, Felix discovers he has a way to make his power useful after all, and grasps a hold of his chance with both hands. Warning and minor spoiler: This novel contains graphic violence, undefined relationships/partial harem, unconventional opinions/beliefs, and a hero who is as tactful as a dog at a cat show. Read at your own risk. This is the Omnibus edition of the 1st Super Sales on Super Heroes Trilogy. It contains all three books of the first trilogy. Only the description of the first book has been included to prevent spoilers from occurring. (Product Page for Book 1: https://www.amazon.com/Super-Sales-He...) (Product Page for Book 2: https://www.amazon.com/Super-Sales-He...) (Product Page for Book 3: https://www.amazon.com/Super-Sales-He...)

Knights of the Old Republic Campaign Guide


Rodney Thompson - 2008
    This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front. Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during the violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.

PWNED: A Gamers Novel


Matt Vancil - 2014
     Reid is having a rough week. He's not sleeping well. He's just been saddled with an impossible project at work. And his girlfriend has disconnected her phone and left him for Fartherall Online. When Reid dives into the massively multiplayer pwn-or-be-pwned world of Fartherall Online, he's only got one quest in mind: to find and win back the love of his life. After all, it's just a game-how hard can it be? Written by Matt Vancil, creator of the Gamers movies, PWNED is the lost chapter of the Gamers movie franchise produced by Dead Gentlemen Productions and Zombie Orpheus Entertainment (The Gamers, The Gamers: Dorkness Rising, and The Gamers: Hands of Fate).

Magician: Apprentice Riftwar Saga #1


Raymond E. Feist - 2006
    Feist's Riftwar Saga begins here! Pug and Tomas are two young boys in Crydee with dreams of becoming soldiers. Choosing different paths, Pug becomes a Magician Apprentice, but a menace from a different world will threaten all there is.

Eric John Stark: Outlaw of Mars


Leigh Brackett - 1982
    There, to the sinful cities of the Low Canals, came Eric John Stark, adventurer, roisterer, and outlaw from Earth.But there were evils more ancient and fearsome than could be found in the decadence and vices of the tribes and cities. Far to the north, amid the wastes of bitter snows lay the Gates of Death. And among the wasted ruins of the deserts, the tribes were losing something beyond their utmost dreams of loot and ravage.To such peril, inevitably, Stark was drawn. Who else could bear the Talisman? What other war leader could the false messiah of the tribes summon?But Eric John Stark was more than he seemed--more, in fact, than he knew."(Contains the stories The Secret of Sinharat and People of the Talisman)

GURPS Illuminati: The World is Stranger Than You Think


Nigel Findley - 1995
    -- Ties in with current Hollywood hits...aliens and conspiracy -- Illustrated by award-winning cartoonist and satirist Alexis Gilliland.

Level One


Adam Drake - 2017
     Robert was content with his life as a night-shift janitor. No stress, no worries, and no responsibilities. But this idyllic existence is turned upside down when he suddenly finds himself trapped inside a fantasy Role Playing Game. Confused and alone he must find a way to escape back to his own world and, more importantly, to his daughter. But to do that he must take up the biggest responsibility of all: To rule a kingdom. The Kingdom Series:

Fading Suns


Bill Bridges - 1999
    It's far-future setting allows stories from many genres: fantasy, horror, post-apocalypse, and more. Characters wield swords and blasters and fly starships to lost worlds, ancient ruins, verdant jungles or blasted wastelands. They encounter conniving nobles, vain priests, cunning merchants, bizarre alien creatures, evil occultists, and bodiless entitites from across gulfs of space and time. In other words, Fading Suns has everything a roleplaying game setting could possibly need. The Second Edition hardcover rulebook includes new rules adjustments based on the extensive playtesting and suggestions by players from all over the world, as well as new history, psychic powers and rites, and extensive equipment rules.

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

The Belt: Complete Trilogy


Gerald M. Kilby - 2018
    The ship contains an experimental quantum device, lost while en route to a research colony on Europa. On Earth, powerful corporate forces are moving to resume unrestricted, inter-AI communications, their objective being to gain complete dominion over the colonized solar system. But the outer worlds are mobilizing to prevent them from achieving their objective, a fight back which is being led by Solomon, a sentient quantum intelligence (QI), also on Europa. However, once word of the crew’s discovery gets out, they soon realize that ownership of this technology could fundamentally change the balance of power within the solar system, and they now find themselves at the very nexus of a system-wide conflict. Their fight for survival plays out across the solar system, from the mining outposts of the asteroid belt to the moons of Jupiter and Saturn, and from the great Martian city of Jezero to the irradiated wastelands on Earth. This is an epic tale of humanity’s struggle for survival and meaning in a time when artificial intelligence has finally out-paced our own ability to control it. About The Belt: The story is set a century or so into the future where humanity has colonized most of the inner solar system. The asteroid belt (The Belt) is now a hive of mining activity and ships ply the trade routes to Earth and Mars. The technology depicted, for the most part, is what I consider to be technically plausible, although I do stretch it a little with quantum entanglement. That said, you won’t need a calculator or a slide-rule to enjoy the story.

Star Wars Roleplaying Game Core Rulebook


Bill Slavicsek - 2000
    Become a Rebel fighting to restore freedom to the galaxy. Join New Republic forces to battle an enemy from beyond the limits of known space. There are millions of exciting adventures awaiting you. What's your story?

Street Samurai Catalog


Tom Dowd - 1990
    A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won't be cheap. And remember to watch your back before someone decides to make you yesterday's news.

The Collected Stories of H. P. Lovecraft


H.P. Lovecraft - 2011
    P. Lovecraft's stories includes 52 short stories and novellas all in one Kindle book. This edition has a fully linked active Table of Contents, with date written for each story and novella on the title pages. Table of ContentsThe Alchemist (1916)The Beast in the Cave (1918)Beyond the Wall of Sleep (1919)Dagon (1919)Memory (1919)The Picture in the House (1919)The White Ship (1919)The Cats of Ulthar (1920)The Doom That Came to Sarnath (1920)Nyarlathotep (1920)Polaris (1920)The Statement of Randolph Carter (1920)The Street (1920)Ex Oblivione (1921)Facts Concerning the Late Arthur Jermyn and His Family (1921)The Nameless City (1921)The Terrible Old Man (1921)The Tree (1921)Celephais (1922)The Music of Erich Zann (1922)The Tomb (1922)Hypnos (1923)The Lurking Fear (1923)I. The Shadow On The ChimneyII. A Passer In The StormIII. What The Red Glare MeantIV. The Horror In The EyesWhat the Moon Brings (1923)In the Vault (1925)He (Weird Tales, 1926)The Moon-Bog (Weird Tales, 1926)The Colour Out of Space (1927)The Horror at Red Hook (Weird Tales, 1927)Pickman's Model (Weird Tales, 1927)Cool Air (1928)The Call of Cthulhu (Weird Tales, 1928)I. The Horror In ClayII. The Tale of Inspector LegrasseIII. The Madness from the SeaThe Dunwich Horror (Weird Tales 1929)The Silver Key (Weird Tales, 1929)The Strange High House in the Mist (Weird Tales, 1931)The Whisperer in the Darkness (Weird Tales, 1931)The Other Gods (1933)The Dreams in the Witch House (Weird Tales, 1933)From Beyond (1934)The Quest of Iranon (1935)The Haunter of the Dark (Weird Tales, 1936)The Shadow out of Time (Astonishing Stories, 1936)The Shunned House (Weird Tales, 1937)The Thing on the Doorstep (Weird Tales, 1937)Azathoth (1938)The Book (1938)The Descendant (1938)The Evil Clergyman (Weird Tales, 1939)The Case of Charles Dexter Ward (Weird Tales, 1941)I. A Result and a PrologueII. An Antecedent and a HorrorIII. A Search and an EvocationIV. A Mutation and a MadnessV. A Nightmare and a CataclysmThe Shadow over Innsmouth (Weird Tales, 1942)The Dream-Quest of Unknown Kadath (The Arkham Sampler, 1948)

Shadow Planet: Mission 1


J.S. Morin - 2018
     After losing control of his magic, wizard Cedric The Brown blew up his boss and nearly crashed a space station into a planet. Determined to make amends, he pledges to help the mining station negotiate with the nearby planet's mysterious magical inhabitants. With nothing but the bankrupt station as severance pay, Director Fujita Hiroko moves to the edge of the galaxy to keep the station afloat as an independent mining operation. When the nearby planet vanishes with her and her survey team still on the surface, hopes of mining are quickly replaced by a more pressing goal: finding a way back to her station. Shadow Planet is the first book in the Black Ocean: Astral Prime series. It hearkens back to location-based space sci-fi classics like Babylon 5 and Star Trek: Deep Space Nine. Astral Prime builds on the rich Black Ocean universe, introducing a colorful cast of characters for new and returning readers alike. Come along for the ride as a minor outpost in the middle of nowhere becomes a key point of interstellar conflict.