Book picks similar to
Minecraft for Dummies by Jacob Cordeiro
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If the World Were a Village: A Book about the World's People
David J. Smith - 2002
First published to wide acclaim in 2002, this eye-opening book has since become a classic, promoting "world-mindedness" by imagining the world's population -- all 6.8 billion of us -- as a village of just 100 people. Now, If the World Were a Village has been newly revised with updated statistics, several new activities and completely new material on food security, energy and health. By exploring the lives of the 100 villagers, children will discover that life in other nations is often very different from their own. If the World Were a Village is part of CitizenKid: A collection of books that inform children about the world and inspire them to be better global citizens.
Treasury of Greek Mythology: Classic Stories of Gods, Goddesses, Heroes & Monsters
Donna Jo Napoli - 2011
Brought to life with lyrical text by award-winning author Donna Jo Napoli and stunning artwork by award-winning illustrator Christina Balit, the tales of gods and goddesses such as Zeus, Aphrodite, Apollo, and Athena and heroes and monsters such as Helen of Troy, Perseus, and Medusa will fascinate and engage children’s imaginations. National Geographic completes the book with embellishments of each story: sidebars for each god, goddess, hero, and monster link the myths to constellations, geography, history, and culture to help young readers connect the stories to real life events, people, and places. A family tree and a “cast of characters” profile page help make relationships between the characters clear, and a mapping feature adds to the fun and fascination. Resource notes and ample back matter directing readers to more information round out this luminous book. Sure to dazzle all those intrigued with the fantastic tales of Greek mythology and enchant new readers, this vibrant book will soon become a family keepsake.National Geographic supports K-12 educators with ELA Common Core Resources.Visit www.natgeoed.org/commoncore for more information.
Tetris: The Games People Play
Box Brown - 2016
Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams.Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega―game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft.In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.
How to Write Science Fiction & Fantasy
Orson Scott Card - 1990
Your readers are curious and want you to take them beyond ""The Fields We Know,"" to help them explore the infinite boundaries of the worlds you create.Here, science fiction great Orson Scott Card shares his expertise in these genres. You'll learn:- What is and isn't science fiction and fantasy, and by whose standards -- and where your work fits in.- How to build, populate, and dramatize a credible, inviting world your readers will want to explore.- How to use the MICE quotient -- milieu, idea, character, event -- to structure a successful story.- Where the markets are and how to reach them to get published.The knowledge and skills you gain through this book will help you effectively lead your readers into the strangeness you create -- one tantalizing step at a time.
The Elder Scrolls: The Official Cookbook
Chelsea Monroe-Cassel - 2019
Immerse yourself in the diverse cuisines of the Nords, Bosmer, Khajit, and beyond with these recipes inspired by food found in the Old Kingdom, across Tamriel, and more. With over sixty delicious recipes for fan-favorite recipes including Apple Cabbage Stew, Sunlight Souffle, Sweetrolls, and more, The Elder Scrolls: The Official Cookbook will delight every hungry Dragonborn.
Sly Flourish's Dungeon Master Tips
Michael E. Shea - 2010
You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.
From Myst to Riven: The Creations and Inspirations
Richard Kadrey - 1997
With full-color photographs, MYST / RIVEN: The Art of the Game gives readers a behind-the-scenes look at the luminous art and fantastic creation of the world's bestselling CD-ROM phenomenon, MYST, and its stunning sequel, RIVEN.
This Is How We Do It: One Day in the Lives of Seven Kids from around the World
Matt LaMothe - 2017
While the way they play may differ, the shared rhythm of their days—and this one world we all share—unites them.This genuine exchange provides a window into traditions that may be different from our own as well as mirrors reflecting our common experiences. Inspired by his own travels, Matt Lamonthe transports readers across the globe and back with this luminous and thoughtful picture book.Perfect for kids learning about new cultures and customsEducates children on the importance of similarities and differencesGives kids a unique look into the lives of others across the globeIf you enjoyed Carson Ellis' Home, you're sure to enjoy the window into the world provided by This is How We Do It.This children's picture book is ideal for parents or teachers looking for the following:World Book for KidsTravel Book for KidsBeginning Reading BooksCultures for Kids BooksFamilies Around the World Books
The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe: The Official Illustrated Movie Companion
Perry Moore - 2005
Lewis.C.S. Lewis wrote the classic children's series over 50 years ago, and the amazing land of Narnia is finally coming to the big screen. This beautiful book captures the creative energy behind this film and offers the official inside story on how the magic was made.Includes selections from the script, still shots from the film, photos of the production, an introduction and stories throughout from the producer, Perry Moore, reflections and anecdotes from cast and crew, and much more.By going beyond the usual soundbites which make up traditional 'Making Of' books, this insider's account allows for the real personality of the project and its people to shine through its pages.
Xanathar's Guide to Everything
Wizards of the Coast - 2017
In addition, you’ll find and valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar’s personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on “heroes” themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use.Complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including the cavalier, the inquisitive, the horizon walker, and many more. Dozens of new feats and spells, and a system to give your character a unique, randomized backstory. A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organized play and shared world campaigns.Beauty is in the eye of the beholder, but evil is in its heart!The Xanathar…Waterdeep’s most infamous crime lord, and a beholder to boot…You’d be shocked to discover just how much he knows about you…Yes, you… adventurers.
Furry Logic
Jane Seabrook - 2004
Exquisitely detailed watercolor paintings depicting animals caught up in the joy and drudgery of life are paired with old adages given a new spin for our times. Tender thoughts such as “Smile first thing in the morning—get it over with,” “If you don't agree with me—it means you haven't been listening,” and “You'll always be my best friend—you know too much” go a long way toward banishing the blahs and shaking off the blues. Designer and illustrator Jane Seabrook's 40 universally appealing paintings of birds, bears, penguins, chipmunks, frogs, baboons, and more are rendered in delicate and biologically accurate detail using a tiny sable brush with a single hair at its tip. In the spirit of international best-seller The Blue Day Book, FURRY LOGIC speaks to the human condition in a way we can all relate to and feel good about.A humorous collection of quotes and drawings that turns life's little challenges into opportunities for laughter.An ideal gift for Mother's or Father's Day, birthdays, graduations, anniversaries, or for no reason at all.
Rogue Leaders: The Story of LucasArts
Rob Smith - 2008
Twenty-five years and dozens of award-winning games later, LucasArts has earned a prestigious place in the industry and in the hearts of gamers everywhere. Rogue Leaders is the first substantive survey of a videogame companya deluxe compilation that traces its history through never-before-published interviews. In addition, more than 300 pieces of concept art, character development sketches, and storyboards have been lavishly reproduced to showcase the creative talent behind such videogame classics as The Secret of Monkey Island, Grim Fandango, and Star Wars: Knights of the Old Republic, as well as games that were never publicly released. A thrill for millions of videogame and LucasArts fans around the world.
Redwoods
Jason Chin - 2009
As he reads the information unfolds, and with each new bit of knowledge, he travels--all the way to California to climb into the Redwood canopy. Crammed with interesting and accurate information about these great natural wonders, Jason Chin's first book is innovative nonfiction set within a strong and beautiful picture storybook.
Tibet: Through the Red Box
Peter Sís - 1998
We weren't allowed to touch the box. The stories I heard as a little boy faded to a hazy dream, and my drawings from that time make no sense. I cannot decipher them. It was not until I myself had gone far, far away and received the message from my father that I became interested in the red box again . . .In New York, Peter Sis receives a letter from his father. "The Red Box is now yours," it says. The brief note worries him and pulls him back to Prague, where the contents of the red box explain the mystery of his father's long absence during the 1950s.Czechoslovakia was behind the iron curtain; Vladimir Sis, a documentary filmmaker of considerable talent, was drafted into the army and sent to China to teach filmmaking. He left his wife, daughter, and young son, Peter, thinking he would be home for Christmas. Two Christmases would pass before he was heard from again: Vladimir Sis was lost in Tibet. He met with the Dalai Lama; he witnessed China's invasion of Tibet. When he returned to Prague, he dared not talk to his friends about all he had seen and experienced. But over and over again he told Peter about his Tibetan adventures. Weaving their two stories together - that of the father lost in Tibet and that of the small boy in Prague, lost without his father - Sis draws from his father's diary and from his own recollections of his father's incredible tales to reach a spiritual homecoming between father and son. With his sublime pictures, inspired by Tibetan Buddhist art and linking history to memory, Peter Sis gives us an extraordinary book - a work of singular artistry and rare imagination. This title has Common Core connections.Tibet Through the Red Box is a 1999 Caldecott Honor Book and the winner of the 1999 Boston Globe - Horn Book Award for Special Citation.
28 Days: Moments in Black History that Changed the World
Charles R. Smith Jr. - 2015
J. Walker, who after years of adversity became the wealthiest black woman in the country, as well as one of the wealthiest black Americans, to Barack Obama, the country's first African-American president.With powerful illustrations by Shane Evans, this is a completely unique look at the importance and influence of African Americans on the history of this country.