Fall of Cthulhu Omnibus


Michael Alan Nelson - 2015
    Lovecraft pitting some of his most famous creations against each other.For the first time ever, Michael Alan Nelson’s Lovecraftian epic is collected in one spellbinding volume! When gods go to war, what must mankind do to survive? To know the answer, you will take a journey to the very limits of consciousness…and beyond. Do not miss the complete acclaimed series!

League of Legends: Realms of Runeterra (Official Companion)


Riot Games - 2019
    Embark on a journey through the realms of Runeterra in this first-ever collectible companion book, published to celebrate the game's tenth anniversary.Spanning the farthest reaches of this universe and venturing into uncharted territory, this encyclopedic compendium connects players to the rich storytelling that inspires all the action. Inside, you'll find:An expedition through eleven regions, chronicling conflicts, entrenched rivalries, and covert alliancesHundreds of illustrations, including never-before-seen maps and artworkInsights into the heroes, flora, fauna, architecture, politics, and technologies from all corners of this worldOriginal narratives that bring the cultures of Runeterra to lifeLeague of Legends is an online game played by millions of people around the world, offering endless engagement with an expanding roster of champions, frequent updates, and a thriving esports scene. This volume is an essential reference for fans everywhere.

Peter & Max


Bill Willingham - 2009
    Set in two distinct time periods, prepare to travel back to medieval times and learn the tragic back-story of the Piper family, a medieval-era family of traveling minstrels. Then, jump into the present to follow a tale of espionage as Peter Piper slowly hunts down his evil brother for a heinous crime, pitting Peter's talents as a master thief against Max's dark magical powers.Based on the long-running and award-winning comic book series Fables, Peter & Max is its own tale. Readers don't have to be familiar with the comics to fully enjoy and understand this book.

Marvel Powers of a Girl


Lorraine Cink - 2019
    Where the personalities, powers, and straight-up legends of countless heroic women have captured readers for generations. This unique book is the perfect start—or addition—to any Marvel fan's collection! Using her in-depth knowledge and passion for Super Heroes, Lorraine Cink explores the lives of the exceptional and diverse women of the Marvel Universe. Filled with inspirational lessons and clever observations, each section digs into what these relatable women can teach us all about growth, bravery, and the true meaning of strength. Paired with over one hundred original, vibrant, and emotive illustrations from the talented Alice X. Zhang, this book balances the responsibility and the fun that comes with being a hero. Featuring popular characters including Captain Marvel, Black Widow, Shuri, Okoye, Squirrel Girl, and more, this book has something for everyone.

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

Chainmail Bikini: The Anthology of Women Gamers


Hazel Newlevant - 2015
    The comics in Chainmail Bikini explore the real-life impact of entering a fantasy world, how games can connect us with each other and teach us about ourselves.

God of War: The Official Novelization


J.M. Barlog - 2018
    It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew.

This is Pollock


Catherine Ingram - 2014
    His iconic paintings stretch out with the generosity and scale of America's Western landscape where the artist grew up. Pollock said that he painted "out of his conscious": the cathartic dribbled paint reflected his troubled mind.This book traces Pollock's career and discusses how his loose, individual style was used as a political weapon in the Cold War, representing America as the free, democratic nation. Illustrations simplify the theory and reveal the hidden meaning behind the mesh of painted lines.This title is appropriate for ages 14 and up

Beneath the Moon: Fairytales, Myths, and Divine Stories from Around the World


Yoshi Yoshitani - 2020
    In this riveting collection of fables and folktales from cultures across the globe, characters from beloved fairytales, cultural fables, ancient mythologies, and inspirational deities are brought to life, including Sleeping Beauty (Italy), Rapunzel (Germany), Jack and the Beanstalk (England), Our Lady of Guadalupe (Mexico), Sun God Ra (Egypt), the Crane Wife (Japan), and dozens more.Lesser-known stories introduce characters such as the volcano goddess Pele from Hawaii; Mwindo, the wise and powerful king of the Nyanga people; and the strong and resilient Yennenga, mother of the Mossi people in Burkina Faso. The recurring themes of conquering evil, overcoming adversity, and finding love and companionship are woven throughout this collection.Yoshi Yoshitani's art style is fresh and unique, featuring diverse and multicultural characters. Each story will be featured opposite a correlating illustration, both lush and vibrant.

The Art of Journey


Matthew Nava - 2012
    Written by Journey® Art Director, Matt Nava, the book shows the stylistic influences, narrative devices and game design goals that made Journey what it is. Inside, readers will discover the thoughtful evolution of Journey's landscapes, cut-scenes, and much-loved robed traveler.The Art of Journey comes bound as a debossed, hardcover book filled with gorgeous concept art, intricate pencil drawings, and 3D models printed in full color on art-quality paper. Additionally, the book pushes the bounderies of traditional print with its "augmented reality" feature, powered by the Daqri 4D platform. By downloading a free campaign app, readers will be able to point the camera of their smartphone or tablet at special images and see animated 3D models appear straight from the game. It's a truly unique and innovative way to more fully experience the artwork of Journey.

Legends of the Outer Banks and Tar Heel Tidewater


Charles Harry Whedbee - 1966
    Inlanders may be skeptical regarding the sometimes miraculous, often horror-filled tales that make up coastal folklore, but Outer Bankers accept the incredible as fact.The phenomena of the Outer Banks range from phosphorescent lights appearing and disappearing over Pamlico Sound to the strange fate of a crewless ship marooned on deadly Diamond Shoals. Legendary heroes such as Captain Jim Baum Gaskill are often truly heroic.. or they may be scurrilous, like Old Quork and Blackbeard. But they all loom larger than life, with deeds and personalities unique to coastal Carolina. But this book is more than a collection of coastal legends. It is an affectionate portrait of the people who daily pull a living out of the treacherous waters of the Atlantic... and a tribute to the hardiness and courage that has made the Banker a rare breed... a breed whose true stories are, indeed, stranger than fiction.

World of Warcraft: Exploring Azeroth: The Eastern Kingdoms


Christie Golden - 2020
    Now players can get an in-depth look at the items they have collected…and the fearsome powers they hold.From the shining towers of Silvermoon to the sulfurous Blackrock Mountain to the white stone castles of Stormwind, the Eastern Kingdoms are vast and full of wonder. Every corner of the majestic isle contains countless stories, treasures, and more than a few secrets that some would prefer stay buried. Follow Spymaster Mathias Shaw and Captain Flynn Fairwind on an expedition across the Eastern Kingdoms for king and country as they chronicle its history and catalog the weapons, armor, and powers untold that are scattered across this sprawling dominion. Penned by New York Times bestselling author and Blizzard Entertainment writer Christie Golden, Exploring Azeroth: The Eastern Kingdoms is your first step on a truly remarkable journey across the beloved lands of Azeroth

Zero Hour


S.D. Perry - 2004
    Bravo Team scrambles into action. On the way to the scene, Bravo's helicopter crashes. Although everyone survives, what they discover next is gruesome: an overturned military transport truck riddled with corpses -- and that's only the beginning of their nightmare. Bravo Team is about to discover the evil that is growing all around them, and rookie member Rebecca Chambers is beginning to wonder what she's gotten herself into.

Elliott Erwitt: Snaps


Murray Sayle - 2001
    A member of the prestigious Magnum agency since 1954, he has photographed all over the world and his images have been the subject of many books and exhibitions.Containing over 500 pictures, over half of which have never been published before, Elliott Erwitt Snaps is a unique and comprehensive survey of his work. From famous images such as Nikita Khrushchev and Richard Nixon arguing in Moscow in 1959 and Marilyn Monroe with the cast of the movie The Misfits, to his many more personal images of places, things, people and animals, Erwitt's unmistakable, often witty, style gives us a snapshot of the famous and the ordinary, the strange and the mundane over a period of more than half a century, through the lens of one of the period's finest image-makers.The book is arranged in nine chapters, each with a one-word title: Look, Move, Play, Read, Rest, Touch, Tell, Point, Stand. For Erwitt, whose photography is a study and celebration of life, these are the basic actions of life - the things people do. The photographs are not intended to illustrate the words, but the words act as a means of grouping and organizing, making broad connections and also playing with pun and ambiguity, in keeping with the visual games Erwitt plays.

Diablo Bestiary - The Book of Adria


Robert Brooks - 2018