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Starliner by David Drake


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Midnight at the Well of Souls


Jack L. Chalker - 1977
    A hidden stargate hurls him and his passengers to the Well World, the master control planet for the cosmos created by the now-gone godlike race who designed the universe. Now someone wants to find the Well of Souls to seize control of all the cosmos--and it's up to Nathan to stop them.

Nemesis


Isaac Asimov - 1989
    In the twenty-third century pioneers have escaped the crowded earth for life in self-sustaining orbital colonies.  One of the colonies, Rotor, has broken away from the solar system to create its own renegade utopia around an unknown red star two light-years from Earth:  a star named Nemesis.  Now a fifteen-year-old Rotorian girl has learned of the dire threat that nemesis poses to Earth's people--but she is prevented from warning them.  Soon she will realize that Nemesis endangers Rotor as well.  And so it will be up to her alone to save both Earth and Rotor as--drawn inexorably by Nemesis, the death star--they hurtle toward certain disaster.

The Course of Empire


Eric Flint - 2003
    Humanity's only chance rests with an unusual pair of allies: a young Jao prince, newly arrived to Terra to assume his duties, and a young human woman brought up amongst the Jao occupiers.But both are under pressure from the opposing forces--a cruel Jao viceroy on one side, determined to drown all opposition in blood; a reckless human resistance on the other, perfectly prepared to shed it. Added to the mix is the fact that only by adopting some portions of human technology and using human sepoy troops can the haughty Jao hope to defeat the oncoming Ekhat attack--and then only by fighting the battle within the Sun itself.

Valor's Choice


Tanya Huff - 2000
    They must act as soldier/protectors of the far more civilized races who have long since turned away from war... — Staff Sergeant Torin Kerr was a battle-hardened professional. So when she and those in her platoon who'd survived the last deadly encounter with the Others were yanked from a well-deserved leave for what was supposed to be "easy" duty as the honor guard for a diplomatic mission to the non-Confederation world of the Silsviss, she was ready for anything.At first it seemed that all she'd have to contend with was bored troops getting into mischief, and breaking in the new Second Lieutenant who had been given command of her men.Sure, there'd been rumors of the Others - the sworn enemies of the Confederation - being spotted in this sector of space. But there were always rumors. The key thing was to recruit the Silsviss into the Confederation before the Others either attacked or claimed this lizardlike race of warriors for their own side. And everything seemed to be going perfectly. Maybe too perfectly...

Tatooine Ghost


Troy Denning - 2003
    . . .The deaths of Darth Vader and Emperor Palpatine by no means spelled the end of the Empire. In the aftermath, the New Republic has faced a constant struggle to survive. Now a new threat looms: a masterpiece of Alderaanian art—lost after the planet’s destruction—has resurfaced on the black market. It conceals a vital secret—the code used to communicate with New Republic agents undercover within the Empire. Discovery by Imperial forces would spell disaster. The only option is recovery—and Han, Leia, Chewbacca, and C-3PO have been dispatched to Tatooine to infiltrate the auction.When a dispute at the auction erupts into violence, the painting vanishes in the chaos. Han and Leia are thrust into a desperate race to reclaim it. As they battle against marauding TIE fighters, encroaching stormtroopers, and Tatooine’s savage Tusken Raiders, Leia’s emotional struggle over the specter of her infamous father culminates in the discovery of an extraordinary link to the past. And as long-buried secrets at last emerge, she faces a moment of reckoning that will forever alter her destiny . . . and that of the New Republic.

Consider Phlebas


Iain M. Banks - 1987
    Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender.Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction.

Red Planet


Robert A. Heinlein - 1949
    But one day Willis unwittingly tuned into a treacherous plot that threatened all the colonists on Mars, and it set Jim off on a terrfying adventure that could save--or destroy--them all!From the Paperback edition.

Anathem


Neal Stephenson - 2008
    Over the centuries, cities and governments have risen and fallen beyond the concent's walls. Three times during history's darkest epochs violence born of superstition and ignorance has invaded and devastated the cloistered mathic community. Yet the avout have always managed to adapt in the wake of catastrophe, becoming out of necessity even more austere and less dependent on technology and material things. And Erasmas has no fear of the outside—the Extramuros—for the last of the terrible times was long, long ago.Now, in celebration of the week-long, once-in-a-decade rite of Apert, the fraas and suurs prepare to venture beyond the concent's gates—at the same time opening them wide to welcome the curious "extras" in. During his first Apert as a fraa, Erasmas eagerly anticipates reconnecting with the landmarks and family he hasn't seen since he was "collected." But before the week is out, both the existence he abandoned and the one he embraced will stand poised on the brink of cataclysmic change.Powerful unforeseen forces jeopardize the peaceful stability of mathic life and the established ennui of the Extramuros—a threat that only an unsteady alliance of saecular and avout can oppose—as, one by one, Erasmas and his colleagues, teachers, and friends are summoned forth from the safety of the concent in hopes of warding off global disaster. Suddenly burdened with a staggering responsibility, Erasmas finds himself a major player in a drama that will determine the future of his world—as he sets out on an extraordinary odyssey that will carry him to the most dangerous, inhospitable corners of the planet . . . and beyond.

Soldiers


John Dalmas - 2001
    An alien migration fleet -- 14,000 starships strong -- searches the stars for a new home, its homeworld forever lost. When they finally find planets that can support them, all they have to do is eradicate the pesky human natives, a task they assume is easily within their powers. But Earth's Commonwealth of Worlds isn't about to give up so easily -- even if it has to create and train something it hasn't had for centuries: soldiers!

A Talent for War


Jack McDevitt - 1989
    But now, one man believes Sim was a fraud, and Alex must follow the legend into the heart of the alien galaxy to confront a truth far stranger than any fiction.

The Risen Empire


Scott Westerfeld - 2003
    Enemy Rix are machine-augmented humans who worship AI compound minds. Separated by light years, bound by an unlikely love, Zai and pacifist senator Nara Oxham face the Rix and hold the fate of the empire.

Odyssey One


Evan Currie - 2011
    Assigned the task of blazing man's first trail into that great unknown, Captain Eric Weston and the crew of the NAC Odyssey launch on a mission destined to make history.Past the bounds of comfort, they encounter horrors and wonders beyond their imagining, with people and monsters beyond reckoning.Odyssey One is the first voyage of the NAC Odyssey and its crew, and the beginnings of a Military Science Fiction Epic that combines both old school space opera, and modern storytelling in one great, exhilarating adventure.Odyssey One is a 150,000 word novel.

Dauntless


Jack Campbell - 2006
    Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who's emerged from a century-long hibernation to find he has been heroically idealized, beyond belief...Captain John "Black Jack" Geary's legendary exploits are known to every schoolchild. Revered for his heroic "last stand" in the early days of the war, he was presumed dead. But a century later, Geary miraculously returns from survival hibernation and reluctantly takes command of the Alliance fleet as it faces annihilation by the Syndics.Appalled by the hero-worship around him, Geary is nevertheless a man who will do his duty. And he knows that bringing the stolen Syndic hypernet key safely home is the Alliance's one chance to win the war. But to do that, Geary will have to live up to the impossibly heroic "Black Jack" legend...

The Skinner


Neal Asher - 2002
    This remote world is mostly ocean, and it is a rare visitor who ventures beyond the safety of the island Dome. Outside it, only the native Hoopers dare risk the voracious appetites of the planet's wildlife. But somewhere out there is Spatterjay Hoop -- and Keech will not rest until he brings this legendary renegade to justice for hideous crimes committed centuries ago during the Prador Wars.While Keech is discovering that Hoop is now a monster -- his body and head living apart from each other -- Janer is bewildered by a place where the native inhabitants just will not die and angry when he finally learns the Hive mind's intentions for him. Meanwhile, Erlin thinks she has plenty of time to find the answers she seeks, but could not be more wrong. For one of the most brutal of the alien Prador is about to pay the planet a surreptitious visit, intent on exterminating all remaining witnesses to his wartime atrocities. As the visitors' paths converge, major hell is about to erupt in a chaotic waterscape where minor hell is already a remorseless fact of everyday life . . . and death.

Hidden Empire


Kevin J. Anderson - 2002
    Two archaeologists glean forbidden knowledge from the ruins of a dead world. Robot servants of ruling insectoid Klikiss guard the Klikiss Torch, which has the power to create suns. The reasons for the fall of the Klikiss empire may return.