The Art of Pirates of the Caribbean


Wendy Lefkon - 2007
    Presents an exclusive look into the preparation and production of the movie trilogy by presenting full-color images, concept drawings, set designs, costume sketches, intricate props, set pieces, and special effects.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

Star Wars: Women of the Galaxy


Amy RatcliffeElsa Charretier - 2018
    The amazing lineup of illustrators includes Alice X. Zhang, Amy Beth Christenson, Annie Stoll, Annie Wu, Christina Chung, Cryssy Cheung, Eli Baum, Elsa Charretier, Geneva B., Jen Aberin Johnson, Jen Bartel, Jenny Parks, Karen Hallion, Little Corvus, Sara Alfageeh, Sara Kipin, Sarah Wilkinson, and Viviane Tanner. Check out Jen Bartel’s cover below, featuring a striking image of Rey.

The Art of Steven Universe: The Movie


Cartoon Network - 2020
     Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book!This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.

Paris Versus New York: A Tally of Two Cities


Vahram Muratyan - 2011
    Now Muratyan presents his unique observations in this delightful book, featuring visually striking graphics paired with witty, thought-provoking taglines that celebrate the special details of each city. Paris versus New York is a heartfelt gift to denizens of both cities and to those who dream of big-city romance.

After Man: A Zoology of the Future


Dougal Dixon - 1981
    Looking 50 million years into the future, this text explores the possible development or extinction of the animal world through the eyes of the time-traveller.

Devils


Gilles Néret - 2003
    LUCIFER HIMSELF IS THE STAR OF THIS BOOK, WHICH CONTAINS IMAGES OF HIM THROUGHOUT THE HISTORY OF ART. ETCHINGS, WOODCUTS, PAINTINGS, ILLUSTRATIONS, DRAWINGS, PHOTOGRAPHS, AND ADVERTISEMENTS FEATURING OF THE DEVIL, BY THE LIKES OF DA VINCI, BOSCH, PIERRE ET GILLES, GIGER, AND MANY MORE, POPULATE THE PAGES OF THIS SUPREMELY "EVIL" BOOK.

The Shape of Ideas: An Illustrated Exploration of Creativity


Grant Snider - 2017
    Whether you are a professional artist or designer, a student pursuing a creative career, a person of faith, someone who likes walks on the beach, or a dreamer who sits on the front porch contemplating life, this collection of one- and two-page comics will provide insight into the joys and frustrations of creativity, inspiration, and process—no matter your age or creative background.

The Lord of the Rings: The Art of the Fellowship of the Ring


Gary Russell - 2002
    This official publication contains 500 exclusive images, from the earliest pencil sketches and conceptual drawings to magnificent full-color paintings that shaped the look of the film. All the principal locations, costumes, armor and creatures are covered in stunning detail, including concepts, storyboards and images that did not make it into the final film.As well as a wealth of sketches, paintings and digital images, The Art of The Fellowship of the Ring contains photographs showing how the creative process was realized and a number of stills from the film. Contributors include Alan Lee and John Howe, the two artists who inspired Peter Jackson's vision of Middle-earth and who worked with him to bring his trilogy to the big screen. They and a dozen other designers who created all of these diverse elements explain how they contributed to the development of the film, giving a fascinating insight into how Middle-earth was brought to life.With text compiled from exclusive interviews with director Peter Jackson, special effects supervisor Richard Taylor, designers Grant Major, Ngila Dickson, Paul Lasaine and others, this unique book celebrates the pivotal contribution made by a handful of people which help turn the first Lord of the Rings movie into an award-winning global success.

Une Semaine de Bonté


Max Ernst - 1934
    1891), one of the leading figures of the surrealistic movement and among the most original artists of the 20th century. From old catalog and pulp novel illustrations, Ernst produced this series of 182 bizarre and darkly humorous collage scenes of classic dreams and erotic fantasies which seem mysteriously to lure the unconscious into view: Stern, proper-looking women sprout giant sets of wings, serpents appear in the drawing-room and bed chamber, a baron has the head of a lion, a parlor floor turns to water on which some people can apparently walk while others drown.Une Semaine de Bonté is divided into seven parts, one for each day of the week, with each section illustrating one of Ernst’s “seven deadly elements.” “Oedipus,” “The Court of the Dragon,” and “Three Visible Poems” are among the startling episodes of Ernst's week. The Dada and surrealist epigraphs which introduce each section appear in this edition in both French and English.Une Semaine de Bonté first appeared in 1934 in a series of five pamphlets of fewer than 1,000 copies each, and has never been reprinted before this present edition. Previously available only to a few libraries and collectors, this is a major source and great treat for anyone interested in the surrealists and their work, in collage, visual illusion, dream visions, and the interpretations of dreams.

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Art of Modern Rock: The Poster Explosion


Paul Grushkin - 2004
    An art form that has grown hand-in-hand with the independent music scene, heralding small and large gigs alike, the posters have emerged from visually creative street-level notices to prized collectibles rendered in a variety of styles and media. Today's poster artists combine the expressive freedom pioneered in the poster revolution of the 1960s with the attitude and the do-it-yourself approach of the punk scene, creating an unprecedented surge of innovative poster production on an international scale. Featuring over 1,600 exemplary rock posters and flyers from over 200 international studios and artists, Art of Modern Rock is the long-anticipated sequel to coauthor Paul Grushkin's The Art of Rock. Profiles and quotes from the pioneers in the field and their emerging heirs share nearly 500 gloriously packed pages of poster after mind-blowing poster. As brash and colorful as the burgeoning scene it documents, Art of Modern Rock is the must-have book for music and poster fans and collectors.

The Art of George R.R. Martin's A Song of Ice & Fire (#2)


George R.R. Martin - 2011
    From the stalwart House Stark to the conniving House Lannister, from the dragons of House Targaryen to the longships of House Greyjoy, the breathtaking sights and memorable characters of George R. R. Martin's best-selling fantasy series are brought to life in this new compilation.Find yourself drawn into the webs of intrigue and deceit spun by Littlefinger and Cersei Lannister in King's Landing. Follow Robb Stark's desperate campaign in the North, and Melisandre's magical ploys from Dragonstone. Ride with Daenerys Targaryen in her great khalasar, as she begins her crusade against Slaver's Bay across the Narrow Sea. March to the Wall with Jon Snow and the Sworn Brothers of the Night's Watch. Confront the terrible might of the wildling hordes and the bone-chilling horror of the Others.The Art of George R. R. Martin's A Song of Ice and Fire features lovingly crafted illustrations by renowned fantasy artists such as Donato Giancola, Tomasz Jedruszek, Ryan Barger, Martina Pilcerova, Michael Komarck, Noriko Meguro, and many more. From the thousands of beautiful images that have been inspired by George R. R. Martin's enticing stories comes this second volume of carefully selected art, including an introduction from the Art Coordinator of Fantasy Flight Games, Zoë Robinson.

The New Drawing on the Right Side of the Brain


Betty Edwards - 1979
    In 1989, when Dr. Betty Edwards revised the book, it went straight to the Times list again. Now Dr. Edwards celebrates the twentieth anniversary of her classic book with a second revised edition.Over the last decade, Dr. Edwards has refined her material through teaching hundreds of workshops and seminars. Truly The New Drawing on the Right Side of the Brain, this edition includes:the very latest developments in brain researchnew material on using drawing techniques in the corporate world and in educationinstruction on self-expression through drawingan updated section on using colordetailed information on using the five basic skills of drawing for problem solving

Feel It Out


Jordan Sondler - 2020
    Still figuring it all out? Cool, so are we. Feel It Out is a guide to celebrating where you are now, even if heartbreaks, career setbacks, growing pains, and preconceptions about where you should be by now are getting in your way. Think of this as a coming-of-age book for adults, a self-love pep talk that will teach you how to get to the core of who you are and find out what you truly want, to cultivate a hot and heavy relationship with YOU, first and foremost. This approachable and empowering book offers everything you need to cut through the noise, feel your feelings, treat yourself well, and get yourself right, so you can get out there and live your best and most exciting life.