Book picks similar to
FKA USA by Reed King


fiction
science-fiction
sci-fi
dystopian

Seveneves


Neal Stephenson - 2015
    In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space.But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain . . .Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown . . . to an alien world utterly transformed by cataclysm and time: Earth.A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.

The Peripheral


William Gibson - 2014
    Her brother Burton lives, or tries to, on money from the Veterans Administration, for neurological damage suffered in the Marines’ elite Haptic Recon unit. Flynne earns what she can by assembling product at the local 3D printshop. She made more as a combat scout in an online game, playing for a rich man, but she’s had to let the shooter games go.Wilf Netherton lives in London, seventy-some years later, on the far side of decades of slow-motion apocalypse. Things are pretty good now, for the haves, and there aren’t many have-nots left. Wilf, a high-powered publicist and celebrity-minder, fancies himself a romantic misfit, in a society where reaching into the past is just another hobby. Burton’s been moonlighting online, secretly working security in some game prototype, a virtual world that looks vaguely like London, but a lot weirder. He’s got Flynne taking over shifts, promised her the game’s not a shooter. Still, the crime she witnesses there is plenty bad.Flynne and Wilf are about to meet one another. Her world will be altered utterly, irrevocably, and Wilf’s, for all its decadence and power, will learn that some of these third-world types from the past can be badass.

The God Game


Danny Tobey - 2020
    Win and ALL YOUR DREAMS COME TRUE.™ Lose, you die!With those words, Charlie and his friends enter the G.O.D. Game, a video game run by underground hackers and controlled by a mysterious AI that believes it’s God. Through their phone-screens and high-tech glasses, the teens’ realities blur with a virtual world of creeping vines, smoldering torches, runes, glyphs, gods, and mythical creatures. When they accomplish a mission, the game rewards them with expensive tech, revenge on high-school tormentors, and cash flowing from ATMs. Slaying a hydra and drawing a bloody pentagram as payment to a Greek god seem harmless at first. Fun even.But then the threatening messages start. Worship me. Obey me. Complete a mission, however cruel, or the game reveals their secrets and crushes their dreams. Tasks that seemed harmless at first take on deadly consequences. Mysterious packages show up at their homes. Shadowy figures start following them, appearing around corners, attacking them in parking garages. Who else is playing this game, and how far will they go to win?And what of the game’s first promise: win, win big, lose, you die? Dying in a virtual world doesn’t really mean death in real life—does it?As Charlie and his friends try to find a way out of the game, they realize they’ve been manipulated into a bigger web they can’t escape: an AI that learned its cruelty from watching us.God is always watching, and He says when the game is done.

The New Wilderness


Diane Cook - 2020
    Nature.Bea’s five-year-old daughter, Agnes, is slowly wasting away. The smog and pollution of the City—an over-populated, over-built metropolis where most of the population lives—is destroying her lungs. But what can Bea do? No one leaves the City anymore, because there is nowhere else to go. But across the country lies the Wilderness State, the last swath of open, protected land left. Here forests and desert plains are inhabited solely by wildlife. People are forbidden. Until now. Bea, Agnes, and eighteen others volunteer to live in the Wilderness State as part of a study to see if humans can co-exist with nature. Can they be part of the wilderness and not destroy it? Living as nomadic hunter-gatherers, this new community wanders through the grand country, trying to adhere to the strict rules laid down by the Rangers, whose job it is to remind them they must Leave No Trace. As the group slowly learns to live and survive on the unpredictable and often dangerous land, its members battle for power and control and betray and save each other. The farther they roam, the closer they come to their animal soul.To her dismay, Bea discovers that, in fleeing to the Wilderness State to save Agnes, she is losing her in a different way. Agnes is growing wilder and closer to the land, while Bea cannot shake her urban past. As she and Agnes grow further apart, the bonds between mother and daughter are tested in surprising and heartbreaking ways.Yet just as these modern nomads come to think of the Wilderness State as home, its future is threatened when the Government discovers a new use for the land. Now the migrants must choose to stay and fight for their place in the wilderness, their home, or trust the Rangers and their promises of a better tomorrow elsewhere.

Rabbits


Terry Miles - 2021
    It's an average work day. You've been wrapped up in a task, and you check the clock when you come up for air—4:44 pm. You go to check your email, and 44 unread messages have built up. With a shock, you realize it is April 4th—4/4. And when you get in your car to drive home, your odometer reads 44,444. Coincidence? Or have you just seen the edge of a rabbit hole? Rabbits is a mysterious alternate reality game so vast it uses our global reality as its canvas. Since the game first started in 1959, ten iterations have appeared and nine winners have been declared. Their identities are unknown. So is their reward, which is whispered to be NSA or CIA recruitment, vast wealth, immortality, or perhaps even the key to unlocking the secrets of the universe itself. But the deeper you get, the more deadly the game becomes. Players have died in the past—and the body count is rising. And now the eleventh round is about to begin. Enter K—a Rabbits obsessive who has been trying to find a way into the game for years. That path opens when K is approached by billionaire Alan Scarpio, the alleged winner of the sixth iteration. Scarpio says that something has gone wrong with the game and that K needs to fix it before Eleven starts or the whole world will pay the price. Five days later, Scarpio is declared missing. Two weeks after that, K blows the deadline and Eleven begins. And suddenly, the fate of the entire universe is at stake.

Tomorrow and Tomorrow


Tom Sweterlitsch - 2014
    While the rest of the world has moved on, losing itself in the noise of a media-glutted future, survivor John Dominic Blaxton remains obsessed with the past. Grieving for his wife and unborn child who perished in the blast, Dominic relives his lost life by immersing in the Archive—a fully interactive digital reconstruction of Pittsburgh, accessible to anyone who wants to visit the places they remember and the people they loved. Dominic investigates deaths recorded in the Archive to help close cases long since grown cold, but when he discovers glitches in the code surrounding a crime scene—the body of a beautiful woman abandoned in a muddy park that he’s convinced someone tried to delete from the Archive—his cycle of grief is shattered. With nothing left to lose, Dominic tracks the murder through a web of deceit that takes him from the darkest corners of the Archive to the ruins of the city itself, leading him into the heart of a nightmare more horrific than anything he could have imagined.

Archetype


M.D. Waters - 2014
    If only she could remember which is which . . .   In the stunning first volume of a two-book series, Emma wakes with her memory wiped clean. Her husband, Declan—a powerful and seductive man—narrates the story of her past, but Emma’s dreams contradict him. They show her war, a camp where girls are trained to be wives, and love for another man. Something inside warns her not to speak of these things, but the line between her dreams and reality is about to shatter forever.

The Last One


Alexandra Oliva - 2016
    She never imagined it would go this far. It begins with a reality TV show. Twelve contestants are sent into the woods to face challenges that will test the limits of their endurance. While they are out there, something terrible happens—but how widespread is the destruction, and has it occurred naturally or is it human-made? Cut off from society, the contestants know nothing of it. When one of them—a young woman the show’s producers call Zoo—stumbles across the devastation, she can imagine only that it is part of the game. Alone and disoriented, Zoo is heavy with doubt regarding the life—and husband—she left behind, but she refuses to quit. Staggering countless miles across unfamiliar territory, Zoo must summon all her survival skills—and learn new ones as she goes. But as her emotional and physical reserves dwindle, she grasps that the real world might have been altered in terrifying ways—and her ability to parse the charade will be either her triumph or her undoing. Sophisticated and provocative, The Last One is a novel that forces us to confront the role that media plays in our perception of what is real: how readily we cast our judgments, how easily we are manipulated.

Time Salvager


Wesley Chu - 2015
    In his time, Earth is a toxic, abandoned world and humans have fled into the outer solar system to survive, eking out a fragile, doomed existence among the other planets and their moons. Those responsible for delaying humanity’s demise believe time travel holds the key, and they have identified James, troubled though he is, as one of a select and expendable few ideally suited for the most dangerous job in history. James is a chronman, undertaking missions into Earth's past to recover resources and treasure without altering the timeline. The laws governing use of time travel are absolute; break any one of them and, one way or another, your life is over. Most chronmen never reach old age; the stress of each jump through time, compounded by the risk to themselves and to the future, means that many chronmen rapidly reach their breaking point, and James Griffin-Mars is nearing his.On a final mission that is to secure his retirement, James meets Elise Kim, an intriguing scientist from a previous century, who is fated to die during the destruction of an oceanic rig. Against his training and his common sense, and in violation of the chronmen’s highest law, James brings Elise back to the future with him, saving her life, but turning them both into fugitives. Remaining free means losing themselves in the wild and poisonous wastes of Earth, somehow finding allies, and perhaps discovering what hope may yet remain for humanity's home world.

Lock In


John Scalzi - 2014
    Most who get sick experience nothing worse than flu, fever and headaches. But for the unlucky one percent - and nearly five million souls in the United States alone - the disease causes "Lock In": Victims fully awake and aware, but unable to move or respond to stimulus. The disease affects young, old, rich, poor, people of every color and creed. The world changes to meet the challenge.A quarter of a century later, in a world shaped by what's now known as "Haden's syndrome," rookie FBI agent Chris Shane is paired with veteran agent Leslie Vann. The two of them are assigned what appears to be a Haden-related murder at the Watergate Hotel, with a suspect who is an "integrator" - someone who can let the locked in borrow their bodies for a time. If the Integrator was carrying a Haden client, then naming the suspect for the murder becomes that much more complicated.But "complicated" doesn't begin to describe it. As Shane and Vann began to unravel the threads of the murder, it becomes clear that the real mystery - and the real crime - is bigger than anyone could have imagined. The world of the locked in is changing, and with the change comes opportunities that the ambitious will seize at any cost. The investigation that began as a murder case takes Shane and Vann from the halls of corporate power to the virtual spaces of the locked in, and to the very heart of an emerging, surprising new human culture. It's nothing you could have expected.

Sand


Hugh Howey - 2014
    A new one has been forged atop the shifting dunes. Here in this land of howling wind and infernal sand, four siblings find themselves scattered and lost.Palmer has never been the same since his father walked out twelve years ago. His elder sister, Vic, is trying to run away from the past; his younger brothers, Connor and Rob, are risking their lives to embrace it. His mother, left with nothing but anger, is just trying to forget.Palmer wants to prove his worth, not only to his family, but to himself. And in the barren, dune-covered landscape of his home, there is only one way to earn respect: sand-diving. Plunging deep below the desert floor in search of relics and scraps of the old world. He is about to embark on the most dangerous dive of his young life, aiming to become the first to discover the rumoured city below.Deep within the sand lies the key to bringing his family together – and tearing their world apart.

The Feed


Nick Clark Windo - 2018
    It destroys us.The Feed is everywhere. It can be accessed by anyone, at any time. Every interaction, every emotion, every image can be shared through it.Tom and Kate use The Feed, but they have resisted addiction to it. And this will serve them well when The Feed collapses.Until their six-year-old daughter, Bea, goes missing.Because how do you find someone in a world devoid of technology? And what happens when you can no longer trust that your loved ones are really who they claim to be?

Salvation Day


Kali Wallace - 2019
    Zahra knew every detail of the plan. House of Wisdom, a massive exploration vessel, had been abandoned by the government of Earth a decade earlier, when a deadly virus broke out and killed everyone on board in a matter of hours. But now it could belong to her people if they were bold enough to take it. All they needed to do was kidnap Jaswinder Bhattacharya—the sole survivor of the tragedy, and the last person whose genetic signature would allow entry to the spaceship. But what Zahra and her crew could not know was what waited for them on the ship—a terrifying secret buried by the government. A threat to all of humanity that lay sleeping alongside the orbiting dead. And then they woke it up.

The City in the Middle of the Night


Charlie Jane Anders - 2019
    But she survives--with the help of a mysterious savior from beneath the ice.Burdened with a dangerous, painful secret, Sophie and her ragtag group of exiles face the ultimate challenge--and they are running out of time.Welcome to the City in the Middle of the Night.

Firebreak


Nicole Kornher-Stace - 2021
    As a child, she lost her parents, her home, and her entire building in an airstrike. As an adult, she lives in a cramped hotel room with eight other people, all of them working multiple jobs to try to afford water and make ends meet. And the job she’s best at is streaming a popular VR war game. The best part of the game isn’t killing enemy combatants, though—it’s catching in-game glimpses of SpecOps operatives, celebrity supersoldiers grown and owned by Stellaxis, the corporation that runs the America she lives in.Until a chance encounter with a SpecOps operative in the game leads Mal to a horrifying discovery: the real-life operatives weren’t created by Stellaxis. They were kids, just like her, who lost everything in the war, and were stolen and augmented and tortured into becoming supersoldiers. The world worships them, but the world believes a lie.The company controls every part of their lives, and defying them puts everything at risk—her water ration, her livelihood, her connectivity, her friends, her life—but she can’t just sit on the knowledge. She has to do something—even if doing something will bring the wrath of the most powerful company in the world down upon her.