Book picks similar to
Brother Bear: A Transformation Tale by Hiro Clark Wakabayashi
animation
art-books
disney
art
The Alchemy of Animation: Making an Animated Film in the Modern Age
Don Hahn - 2008
By drawing (sorry!) upon more than seven decades of Disney's classic and beloved animated films, this stunning book explores the role of the directors, story artists, songwriters, and animators who each play an integral role in the creation of an animated feature. This book includes a special focus on the digital techniques of filmmaking and fresh, behind-the-scenes work from the most current Disney films, including Chicken Little, Meet the Robinsons, and Bolt, as well as showing other forms of animation such as the stop-motion of Tim Burton's Nightmare Before Christmas and James and the Giant Peach.
Drawn to Life: 20 Golden Years of Disney Master Classes: Volume 2: The Walt Stanchfield Lectures
Walt Stanchfield - 2009
For over twenty years, Walt helped breathe life into the new golden age of animation with these teachings at the Walt Disney Animation Studios and influenced such talented artists as Tim Burton, Brad Bird, Glen Keane, and John Lasseter. These writings represent the quintessential refresher for fine artists and film professionals, and it is a vital tutorial for students who are now poised to be part of another new generation in the art form.Written by Walt Stanchfield (1919-2000), who began work for the Walt Disney Studios in the 1950s. His work can be seen in films like Sleeping Beauty, The Jungle Book, 101 Dalmatians, and Peter Pan.Edited by Academy Award(R)-nominated producer Don Hahn, who has prduced such classic Disney films as Beauty and the Beast and The Lion King.
The Art of The Secret World of Arrietty
Hiromasa Yonebayashi - 2012
Co-founded by the legendary filmmaker Hayao Miyazaki, Studio Ghibli films have enthralled and enchanted audiences across the world. The Art of series gives fans the opportunity to follow their favorite film from initial concept to the silver screen, thanks to hundreds of sketches, concept drawings, and animation cels, plus in-depth interviews with the creators.
The Book of Alien
Paul Scanlon - 1979
Alien.This exciting book takes you right behind the scenes of Alien and talks to the key people involved, including H. R Giger and director Ridley Scott. It shows every creative stage, through designs and sketches, models and costumes, that went into such a unique vision of the future, and graphically demonstrates why the movie won an Oscar for its visual effects.
Alien Vault: The Definitive Story of the Making of the Film
Ian Nathan - 2011
From the gore of the infant alien bursting from Kane’s chest to the mounting claustrophobia as Ripley discovers the monster has followed her into the escape shuttle, Alien is a chilling masterpiece.Now,
Alien Vault: The Definitive Story of the Making of the Film
opens a portal into the making of this legendary film, tracing its path from embryonic concept to fully fledged box office phenomenon.Featured herein are director Ridley Scott’s own annotated storyboards, Polaroids and script pages; the elegant but disturbing concept artwork of H.R. Giger; sketches and construction blueprints for the Nostromo; costume designs by Moebius; a treasure trove of never-before-seen photographs of the cast and crew; and ten meticulously reproduced artifacts, enclosed in vellum envelopes, for readers to remove and examine more closely.Fully authorized and illustrated throughout, Alien Vault is the ultimate tribute to a movie that changed cinema forever.
The Noble Approach: Maurice Noble and the Zen of Animation Design
Tod Polson - 2013
Revered throughout the animation world, his work serves as a foundation and reference point for the current generation of animators, story artists, and designers. Written by Noble's longtime friend and colleague Tod Polson and based on the draft manuscript Noble worked on in the years before his death, this illuminating book passes on his approach to animation design from concept to final frame, illustrated with sketches and stunning original artwork spanning the full breadth of his career.
The Witcher 3: Wild Hunt Artbook
CD Projekt Red - 2015
It contains art work from the game, along with commentary by the developers for each piece of art and style approach.
Acting for Animators: A Complete Guide to Performance Animation
Ed Hooks - 2003
Acting for Animators sorts out the acting theory that animators need, presenting it in a form and with references that are more relevant to the animator's world. It explores the connections between thinking and physical action, between thinking and emotion; it provides the steps for an effective character analysis and the dynamics of a scene. Using references to animation and live action, acting principles are highlighted and explained. Plus, the accompanying CD-ROM provides explicit examples, including videoclips of improvs based on the seven essentials of acting and highlights of Rudolph Laban's movement theory. This revised edition is illustrated by Paul Naas, an animator and director whose work includes film, TV, video games, location-based entertainment, and Internet animation. He was one of the first animator/instructors hired by the Disney Institute.
Drew Struzan: Oeuvre
Drew Struzan - 2011
This sumptuous hardcover edition, with a foreword by George Lucas, features over 250 pieces of artwork, including all of Drew's most iconic movie images, as well as other highlights from his career, including album, book and comic book covers, stamps, trading cards, promotional artwork and very personal original works. The book comes right up to date, including exclusive San Diego Comic-Con poster art produced for The Walking Dead (2010) and Cowboys & Aliens (2011), with text by his wife Dylan, providing an intimate look at the man and his legacy. The definitive collection of Struzan's work; this is an absolute must-have for any movie buff and an unrivalled slice of both art and cinema history.
The Hobbit: An Unexpected Journey - Official Movie Guide
Brian Sibley - 2012
Tolkien’s classic novel into breathtaking three-dimensional life.
Grammar of the Shot
Roy Thompson - 1998
It is aimed at the novice, concentrating purely on the principles of shooting - still the best way to tell a visual story.Written in simple, easy-to-follow language and illustrated with clear uncomplicated line drawings, the book sets down the fundamental knowledge needed to achieve acceptable results.The book: - is a sister volume to Grammar of the Edit- has been extensively tested in Europe, Asia and Africa- lists, examines and explains the conventions and working practices of taking pictures.
Draw With Jazza - Creating Characters: Fun and Easy Guide to Drawing Cartoons and Comics
Josiah Brooks - 2016
Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process! Discover. Learn techniques just like the pros use for developing characters--their backstory, personality and physicality; decide your drawing style; and explore and organize your inspiration. Design. Use brainstorm sketching to refine your character's persona. Use simplified lines and shapes to draw men and women, practice poses and play with body shapes, sizes, ages and outfits. Develop. Refine your best ideas by choosing features, color schemes, settings and context to reflect your end goal. Deliver. Finish your concept art with character turnarounds, expression sheets, pose variations and more to create a complete picture of your characters and their world.
The World of The Dark Crystal
Brian Froud - 1982
This mystical adventure has such a huge cult following that when the film was recently re-released on video and DVD, it quickly sold a million copies. Just as remarkable is the cult status of The World of The Dark Crystal, Froud's book on the film. Originally published in 1982 and long out of print, this definitive volume--packed with brilliant artwork--has been in such demand that used copies can sell for well over $400. Abrams is now proudly reissuing this sought-after book in a brand new collector's edition. This beautifully printed reproduction of the original volume contains all of its stunning art and text--plus a new essay by Froud, illustrated with never-before-published paintings, drawings, and sculptures from the film's archives. And this new edition features a facsimile of a 20-page booklet Froud and Henson created to present the film to backers--a gorgeous overview of the story so rare only a few copies are known to exist. This collector's edition of The World of The Dark Crystal, like the re-released film, will truly be a must-have for Henson and Froud fans.
The Art and Soul of Dune
Tanya Lapointe - 2021
The Art and Soul of Dune also features exclusive interviews with key members of the cast and crew, including Denis Villeneuve, Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, and many more, delivering a uniquely candid account of the hugely ambitious international shoot.