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Star Wars: Classic Trilogy
Ryder Windham
Become entranced with the basic struggle of good vs. evil as you travel to a galaxy far, far away.
Call of Cthulhu: 7th Edition Quick-Start Rules
Sandy Petersen - 2013
— one of the original publishers of paper roleplaying games and has been in business for over 30 years. Chaosium is famous for the excellence of its game designs, and has won many Adventure Gaming Industry awards.All you need to play Call of Cthulhu for the first time is this Quick-Start guide, some polyhedral dice, plenty of imagination and your friends.Welcome to the worlds of Call of Cthulhu!
Gehenna: the Final Night
Ari Marmell - 2004
Legends say the undead descend from Caine, the first murderer portrayed in the Bible, who passed on his curse through his blood. Those same legends speak of a final reckoning, when Caine and his mad children will rise from slumber and consume all the undead. Vampires call this time Gehenna. For the vampire Beckett, a researcher among the undead, it means one last shot at understanding the mysteries of the get of Caine — and at outrunning his own sins. Vampire: Gehenna, the Final Night is the first act of the Time of Judgment, telling the story of a wide-ranging Armageddon among the supernatural entities of the World of Darkness.
Knock Knock
Chuck Palahniuk - 2010
The story “Knock Knock” is about a boy who grows up with his dad always telling these horrible jokes.
Burning Paradise
Robert Charles Wilson - 2013
There was no World War II, no Great Depression. Poverty is declining, prosperity is increasing everywhere; social instability is rare. But Cassie knows the world isn’t what it seems. Her parents were part of a group who gradually discovered the awful truth: that for decades—back to the dawn of radio communications—human progress has been interfered with, made more peaceful and benign, by an extraterrestrial entity. That by interfering with our communications, this entity has tweaked history in massive and subtle ways. That humanity is, for purposes unknown, being farmed.Cassie’s parents were killed for this knowledge, along with most of the other members of their group. Since then, the survivors have scattered and gone into hiding. Cassie and her younger brother Thomas now live with her aunt Nerissa, who shares these dangerous secrets. Others live nearby. For eight years they have attempted to lead unexceptional lives in order to escape detection. The tactic has worked.Until now. Because the killers are back. And they’re not human.
7th Sea (Seventh Sea) Player's Guide 1668
John Wick - 2000
Players take the roles of heroes bent on thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player needs is included in the pages of this book. Easy to get started: The book opens with a Quick Start Guide so you can start playing within minutes.A Complete New World: Players will find almost one hundred pages devoted to Theah, the world of 7th Sea.Flexible rules: 7th Sea uses a unique bidding system, giving players and Game Masters control over the mechanics of the game.Advice for Novice and Experienced Players: If you've never played a roleplaying game before, or if you're an "old school" veteran, you'll find tons of hints and advice to help you act and interact within the world of 7th Sea.
Lore and Order
Steve K. Peacock - 2014
The fire brigade have been doing their best, as have the other emergency services, but whoever is behind the fires has been systematically running them ragged. Whitehall is worried. Something doesn’t add up, so they’ve dispatched a warlock – a former illegal mage, pressed into service of the government to deal with matters of the arcane – to look things over. Jameson Parker is that warlock, and he’s pretty okay with that. His freedoms might be heavily restricted, and any unauthorised use of magic means he’ll be struck down dead instantly, but it could be worse. He gets more or less free rein to swan around Humberside like the big I am, and it gives him a way to atone for his less than stellar past. He’s better off without magic, and he knows it. But is magic better off without him? The warlocks of Humberside don’t seem to think so, and there are rumblings that, as well as the fires, something big is about to go down. Jameson is not best pleased.
Road Dahl Boxed Set of 6 Books: The Witches / George's Marvelous Medicine / The Twits / Esio Trot / Matilda / The BFG
Roald Dahl - 1983
- The Witches- George's Marvelous Medicine- The Twits- Esio Trot- Matilda- The BFG
Royal and Ruthless: Innocent Mistress, Royal Wife / Prince of Scandal / Weight of the Crown
Robyn Donald - 2009
so using her to avenge his sister’s death will be sheer pleasure! Until he discovers that Lexie is a virgin. Now, out of duty and honour, he must propose... PRINCE OF SCANDALPrince Raul of Maritz resents the duty by which he must wed Princess Luisa Hardwicke. But the princess unexpectedly heats Raul’s blood... and he anticipates their wedding night with an excitement he never imagined he’d feel... WEIGHT OF THE CROWNNotorious playboy Prince Lysander Kahani is putting his bad ways behind him now he’s caring for his orphaned nephew. But one glance at buttoned-up nanny Alyssa Dene and he’s determined to make Alyssa a royal offer she won’t refuse...
The Shield-Maiden: A Foreworld SideQuest
Michael Tinker Pearce - 2012
They can be read in any order with or without prior knowledge of The Foreworld Saga.Sigrid is a Shield-Maiden who yearns to break free of the restrictions of her father’s home and join the Sworn Men in an actual raiding expedition. When a small diplomatic party that includes members of the Shield-Brethren lands at her family’s holding on Göttland, the party’s second in command, Halldor, sees in Sigrid a vision of beauty and power that might challenge—and even destroy—many men.And when bloody chaos ensues at a nearby Viking fishing village, Sigrid proves she has more than mere talent: she has Vor—the fate sight—an astonishing focus in fighting that sets her apart from nearly all who have ever lived and puts her in the rare company of the finest Shield-Brethren.But as Sigrid and her family confront her otherworldly ability, will it prove to be a gift to be celebrated, or an affliction to be cured?
Visions of Distant Shores: An Andre Norton Collection
Andre Norton - 2010
In most of Norton's works, alienated outsiders undertake a journey through which they realize their full potential. Many planets in the books are Earth-like places, where humans can live without special protection, and have extensive flora and fauna which are described in considerable detail and often have substantial bearing on the plot.On February 20, 2005, the Science Fiction and Fantasy Writers of America, which had earlier honored her with its Grand Master Award in 1983, announced the creation of the Andre Norton Award, to be given each year for an outstanding work of fantasy or science fiction for the young adult literature market, beginning in 2006. Nobody today is telling better stories of straight-forward interstellar adventure.Included in this volume:Book One: Storm Over Warlock - Stranded on the alien world of Warlock, Shann Lantree's expedition camp has been wiped out by the Throgs, beings so alien that humans have yet to communicate with them. Lantree must quickly learn how to survive under harsh conditions while being chased by the Throgs -- and how to distinguish the real from the dreamed when he meets the mysterious Wyverns. A satisfying and mature novel which readers will seize upon if they want to enjoy a good adventure story...Book Two: Star Born - When the oppressive global dictatorship of Pax took over Earth they put a stop to space exploration. Still, a few rebels escaped in the sleeper ships to found free new colonies -- or perish in the attempt. Those few colonists that reached inhabitable worlds were cut off for centuries, and in that isolation and freedom they developed the mysterious mental powers that "civilization" had all but destroyed...Book Three: Star Hunter - Somewhere on the jungle world of Jumala, there was a man in hiding--a man whose mind had been reconditioned with another's brain pattern and for whom there was a fabulous reward. Star Hunter is a thrill-packed account of that other-worldly game of hide-and-seek between a man who did not know all his own powers and an interstellar safari that sought something no man had a right to find...Book Four: Plague Ship - A fast-moving suspense tale, full of unusual detail and unexpected turns. Several highlights make the book really shine: the sunset gorp hunt on the reefs of an oily sea; a raid on an asteroid's emergency station; and a landing in the Big Burn, resulting in an encounter with the mutant life-forms that reside there...Book Five: Voodoo Planet - Dane Thorson of the space-trader 'Solar Queen' found himself embroiled in a desperate battle of minds between the rational science of the spaceways and the hypnotic witchcraft of the mental wizard that ruled the Voodoo Planet...Book Six: The Gifts of Asti - Varta, the last priestess of Asti, lives alone with Lur, a telepath of the lizardfolk, in Asti's isolated mountain retreat. Decadent Memphir has long since drifted away from the austere paths of Asti, and now the barbarians of Klem are sacking the city, and the smoke of its burning drifts up to the temple...Book Seven: The People of the Crater - "Send the Black Throne to dust; conquer the Black Ones, and bring the Daughter from the Caves of Darkness." These were the tasks Garin must perform to fulfill the prophecy of the Ancient Ones--and establish his own destiny in this hidden land!This are the original and unabridged versions of these tales.
Age of Mortals
Margaret Weis - 2003
The gods who watched the world were absent for decades, mighty dragon overlords warred and conquered vast territories, and old magic had to be learned to replace the new. An epic War of Souls had to be fought to resotre some of what was lost ushering in a new and exciting era, full of possibilities for both good and evil.The Age of Mortals Campaign Book is designed as a companion volume to the DRAGONLANCE CAMPAIGN SETTING published by Wizards of the Coast. Designed and written by the same design team (under the guideance of author Margaret Weis), this volume gives players everything they need to play in any Fifth Age campaign including during and after the War of Souls itself
Beach Traffic: The Ocean Can Be Deadly
Judith Lucci - 2019
Kat’s childhood friend, Heidi is looking for great sex and a fantastic weekend hookup. But, things turned bad quickly when they learn a friend of theirs had been brutally attacked. Federal and local law enforcement officials are concerned about a vicious murder on the beach and the disappearance of five women.
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Side Quests
James A. Hunter - 2018
An extinction-level asteroid is cannonballing toward Earth. In humanity’s final hours, a lucky few earn a one-way ticket to the brand-new, ultra-immersive, fantasy-based VRMMORPG, Viridian Gate Online. Making that leap of faith might mean survival, but it comes with a steep price tag: “Travelers” will forever be stranded as digital avatars inside a fantastical world filled with vicious monsters, all-powerful AIs, and cutthroat players. Let the games begin … Six amazing authors. Six incredible new tales. All set in the best-selling Viridian Gate Online Universe. Side Quests is an anthology for fans, by the fans! Included in Side Quests: “A Gentleman’s Work” by James A. Hunter When an Imperial Inquisitor captures a Thieves Guild Operative, Cutter must undertake a deadly rescue mission while using every grift in the book to stay one step ahead of a Headsman’s Blade. And the prize for this extraordinary quest? Nothing short of the keys to the Rowanheath Thieves Guild. Deception, subterfuge, and heavy drinking—all in a day’s work for a Gentleman … “The Funeral Parlor” by Raymond Johnson A young spiderling is stranded in an alien land, surrounded by hostile creatures. Forced to fight for her life in a bid to find her way home, she must transform into the predator she is destined to become or die alone and forgotten, trapped in a dark world know as the Shadowverse. “The Raiding of Rowanheath” by J.D. Astra The Crimson Alliance has breached the walls of Rowanheath, inciting Aleixo Carrera’s rage. Now Abby and her rag-tag invasion crew must reach the keep’s Command Center before the defending troops mobilize and shut down the takeover, else they’ll lose the battle and the war for Eldgard’s freedom. “The Ballad of Jaro Edgewalker” by N.H. Paxton Jaro is an assassin, and he’s good at it. But when he finds a foe that is insurmountable by normal means and uncovers a plot to destroy everything he loves, Jaro has to balance his morality with his love for his friends and make an incredibly difficult decision. “Buried Alive” by Nicholas Reid Carlos Vega thinks he’s escaping certain death by entering the virtual world of V.G.O., but instead he’s swallowed alive by the deadly Barren Sands. He’ll have to overcome the riddles and horrors of a long-forgotten temple in order to escape, but can he do it before the evil sealed there centuries ago finds him? “A Final Kindness” by D.J. Bodden Alan Campbell was a talker, not a fighter, until someone murdered his girl. He’d almost given up on finding the killers; now he’s got a fresh lead, a trio of mercenaries who outclass him in every way but his wits. He’ll cheat, bluff, and steal to get his revenge, and as one of V.G.O.’s immortal travelers, he’s willing to die trying. Want to keep up with the Viridian Gate Online Universe? Visit Shadow Alley Press and subscribe to our mailing list!
Quiet Haven
John Grisham - 2011
Strangely pro-active, and keen to form friendships with the underlings and residents, he begins to uncover skeletons in the closet. At the same time, he's indulging his drink-ravaged landlady's desire for company. His intentions are good - too good to be true?Part of the Storycuts series, this short story was previously published in the collection In Between the Sheets.