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Super iam8bit: More Art Inspired by Classic Videogames of the '80s by Jon M. Gibson
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video-games
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Misery Obscura: The Photography of Eerie Von (1981-2009)
Eerie Von - 2009
Beginning as the unofficial photographer for punk legends The Misfits and later taking charge of the bass guitar as a founding member of underground pioneers Samhain and metal gods Danzig, the evil eye of Eerie Von's camera captured the dark heart of rock's most vital and bleeding-edge period, a time when rock and roll was not only dangerous, but downright menacing. Eerie Von's lens has documented everything from The Misfits' humble beginnings in Lodi, New Jersey, to the heights of Danzig's stadium-rock glory alongside metal superstars Metallica. As well as an essential visual document of music history, Eerie's road stories of triumph and damnation bring to life an era the likes of which will never again be seen.
Spon: A Guide to Spoon Carving and the New Wood Culture
Barn The Spoon - 2017
King of the whittlers.' Sunday Telegraph Barn The Spoon, as he’s affectionately known is a rare master craftsman in the art of spoon carving. In this book he generously shares his extraordinary skill, gentle philosophy and his life’s work – designing and carving beautiful spoons that are both a joy to use and hold.The simple, ordinary spoon is part of our everyday lives, intimately entwined with the acts of eating and socialising, from stirring our first cup of coffee to scraping the last bit of pudding from the bowl. And who doesn't like to spoon in bed? Barn’s spoons will take you on a journey into the new wood culture, from understanding the relationship between wood, the raw material and its majestic origins in our trees and woodland, to the workshop and the axe block, and into your own kitchen. Barn will show you how to use the axe and knife, from how they should feel in your hand to honing the perfect edge when carving your own spoons. Featuring sixteen unique designs in the four main categories of spoon – eating, serving, cooking and measuring spoons, Barn takes you through the nuances of their making, how each design is informed by its function at the table or in the kitchen, and the key skills you will learn – such as creating octagonal handles, manipulating grain patterns and mastering bent branches. Beautiful photography will inspire and act as a blue-print to help perfect your technique.
Dissolve
Nikki Gemmell
Decades later she has written a deeply personal, profoundly intimate reflection on love and female creativity, and what happens when the two collide in a man's world.Dissolve is a conversation. A conversation with the young women of Gemmell's teenage daughter's generation, and of course with men.'Reading this memoir is like therapy for the soul' ArtsHub'one of the most enriching, yet debilitating reads I've experienced... tremendous, moving writing' Jessie Tu, Women's Agenda'Nikki Gemmell wrote this book for me, and I suspect there will be many women who feel the same way... Each page is imbued with startling self-awareness and profound wisdom... Vulnerable, honest and raw' Better Reading
Surya: How the Sun God was Tamed
Mayah Balse - 1974
But sometime, the sun's glare got uncomfortably fierce, and Sanjna could not bear it. She devised the perfect cover for herself - Chhaya, her mirror image! Away from the blazing Surya, the lonely Sanjna pined for her beloved. Eventually, a way had to be found to ensure everyone's happiness.
Press Reset: Ruin and Recovery in the Video Game Industry
Jason Schreier - 2021
In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.
Hardcoregaming101.net Presents: The Guide to Classic Graphic Adventures
Kurt KalataKevin J. Anderson - 2011
A huge step beyond the text-oriented games that preceded it, the genre took the world by storm, and proved immensely popular with computers over the next decade. A combination of storytelling and puzzle solving, they provided the ability to explore a world and experience a narrative without the need for twitchy reflexes demanded of arcade games. This nearly comprehensive book includes reviews for over 250 games from the golden age of the graphic adventure genre, running from 1984 to roughly 2000, focusing on promiminent publishers such as: -LucasArts (Maniac Mansion, Monkey Island, Sam & Max, Grim Fandango) -Sierra On-Line (King's Quest, Space Quest, Leisure Suit Larry, Gabriel Knight) -Legend (Spellcasting, Eric the Unready, Callahan's Crosstime Saloon) -And several other popular and not-so-popular series and games (Zork, Myst, Broken Sword, The Longest Journey, Simon the Sorcerer, The Last Express, and dozens of others) -Also includes interviews with several adventure game developers, including Al Lowe (creator of Leisure Suit Larry), Corey Cole (creator of Quest for Glory), Bob Bates (founder of Legend Entertainment) and Josh Mandel (writer and designer for Sierra).
The Great Book of Rock Trivia: Amazing Trivia, Fun Facts & The History of Rock and Roll
Bill O'Neill - 2018
Do you look up the lyrics and wonder what they mean or if there is a story behind them? What on earth does “In-A-Gadda-Da-Vida” mean, anyway? We’ve got those answers for you in The Great Book of Rock Music! This book contains hundreds of riveting facts about your favorite rock songs. Do you want to know how your favorite group got together and who is really the brains behind the band? Whether you’re interested in what your favorite musicians like to do in their spare time, where they get the ideas for their music, or which artist had an exorcism in his home, you’re in for a treat. This book will satisfy your curiosity and help you impress your friends with your rock and roll knowledge. As easy to follow as a good drummer, this book will take you through the early years of rock and its development through the hippie era, the synthesizer-filled eighties, and the grunge age. You’ll read about dramatic, absolutely hilarious, and downright odd moments during the concerts that shaped music history and defined generations. Whether you’re a passive listener of your friend’s rock playlists or a connoisseur of guitar riffs, you’re sure to learn something new that will increase your enjoyment of your favorite music. For an extra challenge, try the quizzes at the end of each chapter. So go ahead, open the cover and enter the world of rock!
Without Frontiers: The Life & Music of Peter Gabriel
Daryl Easlea - 2013
A quintessential Englishman, he has since pursued several overlapping careers, bringing to each of them his trademark preoccupation with quality control and restless curiosity.In 1975, after leaving the band that made him famous he diversified into writing movie soundtracks, various audio-visual ventures, tireless charity work and supporting major peace initiatives. He also became world music’s most illustrious champion, launching the WOMAD festival and recording solo albums that featured musicians from every corner of the globe. These and several other careers make writing Peter Gabriel’s biography an unusually challenging task, but Daryl Easlea has undertaken hours of new interviews with key friends, musicians, aides and confidants to get to the very heart and soul of Peter Gabriel, his music and his complex life. The result is an extraordinary biography of an extraordinary man.
The Bundled Doonesbury
G.B. Trudeau - 1998
Start with the book: a rich, oversize anthology, jam-packed with America's most provocative and pointed satire -- including 80 Sunday strips in full color. From O.J. and Mr. Butts to Whitewater and Tailgate, from Mike, Kim, and Alex's funky software start-up company to Duke and Earl's Las Vegas long shots, Trudeau tracks the fierce strangeness of end-of-century life through the ever-intertwining fortunes of his substantial cast.Bundled with this impressive tome is the Doonesbury Flashbacks CD-ROM, a complete account of all things Doonesbury over the course of the strip's first 25 years. The disc contains more than 9,000 strips, archived with every search mode imaginable -- readers can locate strips by character, topic, chronology, dialogue, or location. Contemporary newspaper headlines, articles, quotes, and factoids give useful context for the historically clueless. Other features include a digital bibliography of Doonesbury books, posters, videos, and audio recordings; a Doonesbury trivia game, complete with unctuous host (Mike) and decorative hostess (Boopsie); a Doonesbury timeline; elaborate character bios; and animation. A useful print capability lets users generate crisp refrigerator art from any strip.Thanks to this digital cornucopia you can relive the ages of Aquarius, Reagan, and O.J. through the eyes of G.B. Trudeau and his merry band of misfits.
A History of Video Games in 64 Objects
World Video Game Hall of Fame - 2018
Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!
Terms and Conditions
Robert Sikoryak - 2015
Sikoryak tackles the monstrously and infamously dense legal document,....
All About P'Gell
Will Eisner - 1998
There are 17 classic stories, reprinted in black and white. Contains the complete stories “The Portier Fortune,” “Saree,” “The School For Girls,” “Saree Falls In Love,” “Il Fuce’s Locket,” “Black Gold (The Lands of Ben Adim),” “Competition,” “Money,” “Assignment Paris (The Spanish Jewels),” “Teachers Pet,” “The Seventh Husband,” “A Ticket Home,” “The Loot Of Robinson Crusoe (The Island Of Pearls),” “Staple Springs,” “L’Spirit,” “The Incident of the Sitting Duck,” and “The Capistrano Jewels.”
Conquer the Day: A Book of Affirmations
Josh Mecouch - 2021
Under the Twitter (@pants) and Instagram handle @PantsPants, Josh Mecouch has a large following who delight in his bizarre and unique illustrations. Now, Conquer the Day invites fans into the larger Pants universe, introducing new characters and never-before-seen art. Pairing encouraging affirmations with emotive black-and-white illustrations—highlighted with the occasional splash of color—Josh takes us on a journey into the world of self-improvement. The contrast between the positive affirmations and the visceral style of the illustrations point to the tension between our hopes and aspirations and the reality of our day-to-day lives as we strive to realize our best selves.Unlock the power of affirmations:I exhale weakness and inhale confidence.I am sexy and people want to be around me.My path to sucess success is inevitable.I focus on what I can control. I organize my socks.
Halo 3: The Official Strategy Guide
James Price - 2007
·Detailed annotated maps for all levels·Learn how to dominate multiplayer matches with information on weapon locations and expert tips·Learn about every enemy, vehicle and weapon — their strengths and weaknesses and how you can exploit them·Confidently navigate the huge Campaign mode with our exclusive maps and step-by-step walkthrough·Complete list of all Achievements and how to unlock each onePacked with tips, tactics and techniques direct from Bungie
Walt Disney: Drawn from Imagination
Walt Disney Company - 2014
What child doesn't grow up watching Disney films and reading Disney stories? With Walt Disney: A Biography for Kids, young readers can learn about the man behind the mouse. They'll learn that Walt came from very humble beginnings, growing up on a farm in Marceline, Missouri. The informative and approachable narrative details Walt's service in World War I, his early ambitions to be an animator, and the creation of Mickey Mouse. From there, the story chronicles Walt's major film developments, including Snow White and Bambi, and the genesis of Disneyland and Walt Disney World. Aspiring young animators, Disney fans, and dreamers of all kinds will be inspired by Walt's ambitions and achievements.