From Myst to Riven: The Creations and Inspirations
Richard Kadrey - 1997
With full-color photographs, MYST / RIVEN: The Art of the Game gives readers a behind-the-scenes look at the luminous art and fantastic creation of the world's bestselling CD-ROM phenomenon, MYST, and its stunning sequel, RIVEN.
Writing Magic: Creating Stories that Fly
Gail Carson Levine - 2006
She shows how you, too, can get terrific ideas for stories, invent great beginnings and endings, write sparkling dialogue, develop memorable characters—and much, much more. She advises you about what to do when you feel stuck—and how to use helpful criticism. Best of all, she offers writing exercises that will set your imagination on fire.With humor, honesty, and wisdom, Gail Carson Levine shows you that you, too, can make magic with your writing.
Pokemon Essential Handbook (Pokémon Deluxe Essential Handbook)[Pokemon Handbook]
Pokemon
It's everything you ever wanted to know about every Pokemon -- all in one place! This revised and updated edition of the 2012 bestseller has stats and facts on over 700 Pokemon. The book includes 64 new pages focusing on the new Kalos characters that just debuted in the Pokemon X & Y videogames, plus inside info on the new Mega Evolved Pokemon. This book is an absolute must-have for Pokemon fans. It's sure to be a bestseller with kids of all ages.
Tetris: The Games People Play
Box Brown - 2016
Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams.Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega―game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft.In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.
The Alphabet of Manliness
Maddox - 2005
A collection of humorous rants on a wide range of subjects written from a misanthrope's sarcastic viewpoint.
Catwoman: The Life and Times of a Feline Fatale
Suzan Colon - 2003
Sleek and sexy, the greatest cat burglar of all time sank her claws into the Caped Crusader back in 1940 and hasn't let go since. Part homage, part how-to, this handsome treatise divulges Catwoman's stellar techniques at everything from scaling walls to tickling a gentleman's fancy without mercy. With a brief history of her many incarnations over the years, loads of terrific vintage illustrations, sections on fashion and romance, and personal tips on getting ahead, this spunky vinyl-covered volume (oooh! purple PVC!) will attract both new fans of the slinky girl kitty and time-tested aficionados. It's the purr-fect ode to The Feline Felon, The Mistress of Malevolence, The Princess of Plunder . . . a.k.a. Catwoman.
Little House in Brookfield
Maria D. Wilkes - 1996
Written in the classic tradition of the Little House and the Rocky Ridge books, and based on diaries, letters, and other historical papers, these books offer a glimpse into America's adventurous past, as seen through the eyes of another girl from America's beloved frontier family.
Linnea in Monet's Garden
Christina Björk - 1985
Now she understands what it means for a painter to be called an Impressionist. This innovative art book for children contains full-color photos of many of Monet's famous paintings.
Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide
Howard Grossman - 2013
Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes: • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts • Complete charts showing all information and metamorphous of each familiar • Breakdown for all spells, alchemy formulas, and items • Solve every puzzle, defeat every boss, and find all hidden treasures • Features a hard cover with unique treatments for collectability.
The Languages of Tolkien's Middle-Earth
Ruth S. Noel - 1974
It includes a full account of Tolkien the linguist, as well as telling how to write all the languages, with guides to grammar and pronunciation, and a complete dictionary of the fourteen languages.Here is a book to deepen and enhance our enjoyment of those classics of Middle-earth, The Hobbit, The Lord of the Rings, and The Silmarillion.Ruth Noel teaches remedial and developmental reading in Riverside, California. She is the author of The Mythology of Middle-earth, on the relation between The Lord of the Rings and European myth in general. "The author is convincing and fascinating as she connects Tolkien's fantasies with the hallowed myths of other cultures." - Publishers Weekly
The Physics of Star Trek
Lawrence M. Krauss - 1995
Now Lawrence M. Krauss, an internationally known theoretical physicist and educator, has written the quintessential physics book for Trekkers and non-Trekkers alike.Anyone who has ever wondered, "Could this really happen?" will gain useful insights into the "Star Trek" universe (and, incidentally, the real universe) in this charming and accessible volume. Krauss boldly goes where "Star Trek" has gone -- and beyond. He uses the "Star Trek" future as a launching pad to discuss the forefront of modern physics. From Newton to Hawking, from Einstein to Feynman, from Kirk to Janeway, Krauss leads the reader on a voyage to the world of physics as we now know it and as it might one day be.Featuring the Top 10 biggest physics bloopers in "Star Trek," as selected by Nobel Prize-winning physicists and other dedicated Trekkers!"This book is fun, and Mr. Krauss has a nice touch with a tough subject...Readers drawn by frivolity will be treated to substance." "--New York Times Book Review""Today's science fiction is often tomorrow's science fact. The physics that underlies "Star Trek" is surely worth investigating. To confine our attention to terrestrial matters would be to limit the human spirit."--Stephen Hawking (in the foreword)A
I Can Has Cheezburger?: A LOLcat Colleckshun
Professor Happycat - 2008
Over the past year, though, one sensation has dominated the Web: LOLcats. Here’s how it works: First you find a picture of a cat online, and then you add a caption that reflects the cat’s point of view. Just remember that although cats can speak English, their spelling and grammar is not so hot. Once you’re done, you have a LOLcat (laugh out loud cat). Since its founding in January 2007, icanhascheezburger .com (named after the most famous LOLcat of all) has been the center of the LOLcat world. I Can Has Cheezburger? collects 200 LOLcats from the enormously popular site, some classic and some new, in glorious and glossy full color. The book also highlights legendary LOLcat forms recognizable to fans everywhere (including “Do Not Want,” “Monorail Cat,” and “Oh Noes!”), and offers a guide to the finer points of LOLspeak. Packed with witty and endearing images and published into a proven cat-egory, I Can Has Cheezburger? is sure to delight feline aficionados and Internet nerds alike.
Grumpy Cat: A Grumpy Book
Grumpy Cat - 2013
Celebrating the grouch in everyone, the Grumpy Cat book teaches the fine art of grumpiness and includes enough bad attitude to cast a dark cloud over the whole world. Featuring brand new as well as classic photos, and including grump-inspiring activities and games, Grumpy Cat delivers unmatched, hilarious grumpiness that puts any bad mood in perspective.