The Exploits of Ebenezum


Craig Shaw Gardner - 1987
    Book club edition (11588) reprinting A Malady of Magiks, A Multitude of Monsters and A Night in the Netherhells.

The Puppet Masters/Waldo & Magic/Double Star/The Door into Summer (Classic Science Fiction)


Robert A. Heinlein - 1993
    GIFT BOX SET OF 4 BOOKS TITLED: THE PUPPET MASTERS - ISBN 0345330145, WALDO&MAGIC - ISBN 0345330153, DOUBLE STAR - ISBN 0345330137 AND THE DOOR INTO SUMMER - ISBN 0345330129

The World of Tiers, Volume 2


Philip José Farmer - 1986
    These are the great originals of universe-hopping adventure that later writers, including Roger Zelazny in his Amber Series, used as models. Zelazny himself says, "I admire his sense of humor and facility for selecting the perfect final sentence for everything he writes. He can be stark, dark, smoky, bright, and any color of the emotional spectrum...put quite simply, he arouses awe," The tierworld books are full of non-stop action and typify Farmer's boundless imagination. Who else would have thought of stacking up pocket universes like a ziggurat or the layers of a cake? Join Earthlings Robert Wolff and Paul Janus Finnigan (alias Kickaha) on an unforgettable adventure to big for any single world.

The Caves Of Steel & The Rest Of The Robots


Isaac Asimov - 2006
    All robots must follow the three laws, but that leaves room for a surprisingly wide range of unexpected outcomes...THE THREE LAWS OF ROBOTICS1. A robot may not injure a human being or, through inaction, allow a human being to come to harm.2. A robot must obey the orders given to it by human beings, except where such orders would conflict with the First Law.3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Laws.

Chronicles of the Lensmen, Volume 2


E.E. "Doc" Smith - 1999
    The ancient races of Arisia and Eddore were at war, the battleground, Earth. Only a few earthlings knew of the struggle, or the decisive role they were to play. These were the Lensmen - bred to endure in the conflict with evil.Enter...Boskone, a network of brilliant interstellar criminals whose mania for conquest threatened the future of civilization. Time and again the Lensman's Galactic Patrol defeated their forces - and time and again, powerful Boskonian bases sprang up anew. Before long, the Lensmen were forced to face the truth; that minds mightier than their own, operating from an unknown planet, were waging a final war for supremacy. And were winning.But where was this Boskonian stronghold? It would be up to Lensman Kin Kinnison, using his fantastic mental powers, to infiltrate the enemy's inner circle, learn the location of their Grand Base - and smash it forever!With the Lensmen books, "Doc" Smith set the standard for all space opera to come. Chronicles of the Lensmen, Vol.2 completes the famous series, taking you behind the front lines of a titanic struggle for control of the Universe.

Myth Adventures


Robert Lynn Asprin - 1986
    Includes: Another Fine Myth Myth Conceptions Myth Directions Hit or MythFrom dust jacket: What does a half-trained apprentice magician do when his master is killed while conjuring up a demon - leaving him to face a green, pointy-eared creature with razor-sharp teeth? If the place is Klah and the apprentice is Skeeve, the answer is clear: Set off on a riotous odyssey through a universe where magic and science combine to create more trouble - and more laughs - than man or beast can imagine. Another Fine Myth introduces Skeeve to the green-skinned Aahz, dimension-traveler from Perv, who, it turns out, isn't such a bad fellow after all. Stripped temporarily of his powers, the pointy-eared Pervert (that's Pervect, he insists) offers to complete Skeeve's training and help him track down his master's murderer. The killer, a nasty sort of fellow from the dimension of Imper, is scheming to dominate the universe by controlling all magik. But Aahz and Skeeve, impervious to the Imp's charms, aim to stand in his way. Myth Conceptions finds Skeeve applying for the job of Court Magician in Possiltum. The cushy job Aahz has promised becomes quite something else, however, when Possiltum's tight-fisted rulers give Skeeve his first assignment: stop the virtually invincible army of the invading Empire...singlehanded. In Myth Directions, former Assassin Tanda takes Skeeve on a whirlwind tour of the other dimensions to find the perfect birthday present for her old friend Aahz. They find it on the planet Jahk: an enormous toadlike trophy that is the prize in the annual game between the rival cities of Veygas and Ta-hoe. When they're caught stealing it, Aahz and his teammates must take to the field in one of the zaniest sports competitions of all time - with Tanda's life hanging in the balance. Hit or Myth finds Aahz returning to Perv and Skeeve duped into standing in for a cowardly king wo's about to marry the ruthless, bloodthirsty, promiscuous Queen Hemlock. And with Don Bruce's irate Mob pressing their own impossible demands as well, Skeeve had better think fast.... Join Robert Lynn Asprin's engaging menagerie of wizards, demons, kings, dragons, gremlins, gargoyles and dimension-hopping gangsters. Even the most serious lover of fantasy won't be able to resist the spell of these myths. Jacket art by Walter Velez.

The Nomad of Time


Michael Moorcock - 1981
    

Bio of a Space Tyrant #1-3


Piers Anthony - 1988
    

11 Science Fiction Stories


Philip K. Dick - 2010
    SpaceshipPiper in the Woods

The Worlds of Anne McCaffrey - Restoree, Decision at Doona, and The Ship Who Sang


Anne McCaffrey - 1981
    

Chessmen of Mars / Mastermind of Mars


Edgar Rice Burroughs - 1992
    A freak storm on Mars throws Tara, Princess of Helium and beautiful daughter of John Carter, wildly off course after she embarks on an imprudent flight. Gahan, Jed of Gathol, her new admirer, takes off in pursuit and they soon find themselves in a land of bodies without heads and heads without bodies. In Chessmen of Mars, Edgar Rice Burroughs once again whirls the reader into an entertaining maelstrom of breakneck action. The second novel in this book, Mastermind of Mars, introduces us to Ulysses Paxton. Whisked from the battlefields of the Great War to Mars, Ulysses is pitched into a nightmare world of brain and body transference underpinned by the high adventure we expect from the John Carter of Mars books. Burroughs fans will not be disappointed by this third volume in Leonaur's ongoing series.

Brothers


Ben Bova - 1995
    Essef - When genetic research yields the hope of immortality, two brothers, both doctors, find themselves on opposite sides of the controversy, and they must bridge the gap that divides them on an issue that could mean nothing less than life or death for millions.

Blood Games


Dan Abnett - 2015
    Tasked with a new mission, he is sent to the hives of Hy Brasil to check on the loyalty of a notorious troublemaker. With the galaxy at war and half the Imperium’s armies in rebellion, any hint of heresy on the Throneworld must be stamped out. Amon’s mission draws him into a web of deceit and betrayal, where no one can be trusted and nothing is at it seems. Can he unravel the truth and secure Terra for the Emperor?It's an in-depth look at Terra itself, and how treachery lurked at the Imperium's heart even as the Heresy began. There's also a fantastic, action-packed look at what the Custodians do when they're not out fighting.Running time 1 hour and 27 minutes. Read by Jonathan Keeble

Exiles: The Uplift Storm Trilogy


David Brin - 2013
    

Simon Bloom, The Gravity Keeper


Michael Reisman - 2008
    By simply reciting the formulas it contains, he can cancel gravity to fly around his bedroom, or decrease friction so he can slide down the street as if he were on Rollerblades. When two thugs with evil intentions come after Simon, he must use the formulas to save himself and the book from falling into their hands. This funny, fast, and imaginative novel from first-time author Michael Reisman will appeal to fans of both fantasy and action-adventure.