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Rise of the Dungeon Master: Gary Gygax and the Creation of D&D
David Kushner - 2017
Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.
Bullock Creek
Barry Crump - 1989
He takes up the challenge of wintering it out on Bullock Creek Station,on the bleak slopes of the Barker Range,and has to use all his knowledge,experience,ingenuity and luck to get himself and the widow and the stock alive through the worst winter on record.There's a bit of skulduggery going on and The Doughroaster deals with it in his own unique and entertaining way. Bullock Creek is an adventure story about a rapidly-disappearing lifestyle,written in the vivid style that distinguishes Barry Crump's writing. and which has been enjoyed by hundreds of thousands of readers,both here and abroad.
Satan's Devils MC Boxset Books 1-5
Manda Mellett - 2020
Oh, the normal elements are there, hot alpha males who certainly aren’t shy in the bedroom, but as well as the usual adversaries, the bikers end up facing some of the social issues in today’s world.Disability, sex trafficking, grooming of young girls, racism, and overcoming the grief of losing a partner form the various backgrounds that these bikers have to face in order to win the woman they want to ride with through life.Each book has been written as a standalone, but the best experience is gained by reading the books in order.Turning Wheels:Turning Wheels is the introduction to the club, seen through the eyes of Sophie, a disabled Englishwoman who comes under their protection. Scared and nervous, still coming to terms with being wheelchair bound, she is forced into the world of an American MC, meeting the men and learning to trust them.Wraith, the VP, is determined to show Sophie her disability doesn’t define her. To do so, he has to protect her from enemies both from outside the club and within, as well as help her overcome the demons in her past.Drummer’s BeatThe president of the Satan’s Devils hasn’t yet found a woman strong enough to be his partner in life, until he meets Sam broken down by the side of the road. Drummer helps a fellow biker, though when he learns she’s claiming to be the daughter of one of his members, he doesn’t believe her. It’s well known Viper can’t have kids, so she must be lying.He fights his attraction, only admitting he wants her after she’s taken by a sex trafficking ring. It’s a race against time for him to find her, and claim her.Slick RunningElla had performed a service for the club, but no one knew how much it had cost her. Slick had claimed her a few months back, only for her to inexplicably leave him. When she needs help, he refuses. You only fool Slick once.But the club owes her, and as Slick learns what made her run from him, he becomes determined to fight to get her back. The Satan’s Devils are faced with breaking up a child grooming ring in order to rescue Ella’s young sister.Targeting DartA confirmed bachelor, Dart fights his attraction to Alex, a curvy black girl. All he can offer is friendship to the woman who’s fighting for the life of her sick child.But when her violent ex catches up with her. Dart has to face up to his feelings, and take on responsibilities he hadn’t expected, both in his personal life, and his role in the club.Heart BrokenDestroyed by the death of his wife, Heart goes on a journey from which he has no intention of returning. But the voice on the phone keeps him going. The voice of a cop who, strangely, seems to understand the emotional journey he’s going through.Months pass. When he gets the chance to join his wife, to his surprise, Heart wants to live. He owes that to the cop. But cops and outlaw bikers can’t possibly have a relationship.
Fiendish Codex I: Hordes of the Abyss
Ed Stark - 2006
They are as ancient and infinite as the multiverse itself. Even the bottomless Abyss could not contain their malice, and so they spread out across the planes, corrupting and destroying everything in their path. No living soul is beyond their reach, and with each conquered soul their numbers grow. What can stand against such a terrifying onslaught?This supplement for the D&D® game presents the definitive treatise on demons and their unspeakable home plane. Along with information about the physiology, psychology, society, and schemes of demonkind, you’ll find feats, spells, items, and tactics commonly employed by demons and those who oppose them. This book also provides detailed information on various demons, demon lords, and Abyssal layers.For use with these Dungeons & Dragons® core booksPlayer’s Handbook™ Dungeon Master’s Guide™ Monster Manual™
Dungeon Crawl Classics RPG
Joseph Goodman - 2012
You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Arms and Equipment Guide
Eric Cagle - 2003
The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles. Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge, and vampire hunter armor. Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, the ghost rod, and the bag of endless caltrops. Rules for vehicle combat on land, sea, and air. Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.To use this accessory, a Dungeon Master also needs the Player's Handbook and the Dungeon Master's Guide. A player needs only the Player's Handbook.
Underdark (Dungeons & Dragons d20 Fantasy Roleplaying, Forgotten Realms Accessory)
Bruce R. CordellVance Kovacs - 2003
In addition to 25 new regional feats as well as new prestige classes, spells, monsters, and magic items, there is also background content on 60 cities and sites of interest, including extensive story content gathered from a multitude of Forgotten Realms products and articles.To help both players and dungeon masters use the book without players stumbling onto things they shouldn't, additional material for running a campaign is isolated in a single section of the book and includes adventure hooks.To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.
Ravenloft Core Rulebook
John W. Mangrum - 2001
A world ruled by fear and horror. Vampires who command the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.
Monster Manual IV
Gwendolyn F.M. KestrelKolja Raven Liquette - 2006
Sure to be popular with both Dungeonmasters and players, this supplement to the D&D(R) game provides descriptions for a vast array of new creatures. Each monster is illustrated and utilizies a new statblock format that facilitates faster gameplay. In addition, each monster gets more pages than used in previous supplements to detail sample encounters and pregenerated treasure hordes. Also included are details on how to incorporate creatures in a Forgotten Realms(R) or Eberron(R) campaign. This product is tied to 2006's Year of the Dragon theme, which will be the target of marketing from RPGs, novels, and miniatures brands.