Tetris: The Games People Play


Box Brown - 2016
    Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams.Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega―game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft.In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.

Rise of the Dungeon Master: Gary Gygax and the Creation of D&D


David Kushner - 2017
    Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story. Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.

Marvel Comics: The Untold Story


Sean Howe - 2012
    Spider-Man, the Fantastic Four, Captain America, the Incredible Hulk, the Avengers, Iron Man, Thor, the X-Men, Daredevil—these superheroes quickly won children's hearts and sparked the imaginations of pop artists, public intellectuals, and campus radicals. Over the course of a half century, Marvel's epic universe would become the most elaborate fictional narrative in history and serve as a modern American mythology for millions of readers.Throughout this decades-long journey to becoming a multibillion-dollar enterprise, Marvel's identity has continually shifted, careening between scrappy underdog and corporate behemoth. As the company has weathered Wall Street machinations, Hollywood failures, and the collapse of the comic book market, its characters have been passed along among generations of editors, artists, and writers—also known as the celebrated Marvel "Bullpen." Entrusted to carry on tradition, Marvel's contributors—impoverished child prodigies, hallucinating peaceniks, and mercenary careerists among them—struggled with commercial mandates, a fickle audience, and, over matters of credit and control, one another.For the first time, Marvel Comics reveals the outsized personalities behind the scenes, including Martin Goodman, the self-made publisher who forayed into comics after a get-rich-quick tip in 1939; Stan Lee, the energetic editor who would shepherd the company through thick and thin for decades; and Jack Kirby, the World War II veteran who'd co-created Captain America in 1940 and, twenty years later, developed with Lee the bulk of the company's marquee characters in a three-year frenzy of creativity that would be the grounds for future legal battles and endless debates.Drawing on more than one hundred original interviews with Marvel insiders then and now, Marvel Comics is a story of fertile imaginations, lifelong friendships, action-packed fistfights, reformed criminals, unlikely alliances, and third-act betrayals— a narrative of one of the most extraordinary, beloved, and beleaguered pop cultural entities in America's history.

The Art of Neil Gaiman


Hayley Campbell - 2014
    This tells the full story of his amazing creative life. Never-before-seen manuscripts, notes, cartoons, drawings and personal photographs from Neil's own archive are complemented by artwork and sketches from all of his major works, and his own intimate recollections. Each project is examined from genesis to fruition, and positioned in the wider narrative of Gaiman's crative life, affording unparalleled access to the inner workings of the writers mind

Building Stories


Chris Ware - 2012
    Taking advantage of the absolute latest advances in wood pulp technology, Building Stories is a book with no deliberate beginning nor end, the scope, ambition, artistry and emotional prevarication beyond anything yet seen from this artist or in this medium, probably for good reason.

The Secret History of Wonder Woman


Jill Lepore - 2014
    A cultural history of Wonder Woman traces the character's creation and enduring popularity, drawing on interviews and archival research to reveal the pivotal role of feminism in shaping her seven-decade story.Examines the life of Wonder Woman creator William Moulton Marston and his polyamorous relationship with wife Elizabeth Holloway and mistress Olive Byrne, both of whom inspired and influenced the comic book character's creation and development.-Abstract from WorldCat

Comic Book Tattoo


Rantz A. HoseleyMark Sable - 2008
    Cebulski, Nikki Cook, Hope Larson, John Ney Reiber, Ryan Kelly, and many, many others, Comic Book Tattoo encapsulates the breadth, depth, and beauty of modern comics in this coffee table format book.

The Splendid Magic of Penny Arcade


Jerry Holkins - 2010
    The comic appears to catalog the lives of two young men who are utterly steeped in popular culture.Each chapter gathers into a coherent beam of savory trivia, strange facts, formerly mysterious origins, biographical information, interviews, inaugural conventions, an unlikely charity, and comic strips. You get the sense that some of the content may be apocryphal—for example, the part where they eat a whole wolf basically comes out of nowhere. Also, if one of them really did become “King of the Britons,” you’re sure you would have heard about it somewhere else. > close book You close the book and place it back on the shelf. Maybe next time.

David Boring


Daniel Clowes - 2002
    When he meets the girl of his dreams, things begin to go awry: what seems too good to be true apparently is. And what seems truest in Boring's life is that, given the right set of circumstances (in this case, an orgiastic cascade of vengeance, humiliation and murder) the primal nature of humandkind will come inexorably to the fore.

The Voyeurs


Gabrielle Bell - 2012
    It collects episodes from her award-winning series Lucky, in which she travels to Tokyo, Paris, the South of France, and all over the United States, but remains anchored by her beloved Brooklyn, where sidekick Tony provides ongoing insight, offbeat humor, and enduring friendship.“The Voyeurs is the work of a mature writer, if not one of the most sincere voices of her literary generation. It’s a fun, honest read that spans continents, relationships and life decisions. I loved it.”— Chris Ware, Acme Novelty Library“As she watches other people living life, and watches herself watching them, Bell’s pen becomes a kind of laser, first illuminating the surface distractions of the world, then scorching them away to reveal a deeper reality that is almost too painful and too beautiful to bear.”— Alison Bechdel, Fun Home“A master of the exquisite detail, Bell provides a welcome peephole into our lives.”— Françoise Mouly, The New Yorker“I don’t think I could tolerate her if she wasn’t so talented.”— Michel Gondry, Eternal Sunshine of the Spotless MindGabrielle Bell’s work has been selected for the 2007, 2009, 2010, and 2011 Houghton-Mifflin Best American Comics and the Yale Anthology of Graphic Fiction, and has been featured in McSweeney's, The Believer, and Vice magazines. ‘Cecil and Jordan In New York,’ the title story of her most recent book, was adapted for the screen by Bell and director Michel Gondry in the film anthology Tokyo! She lives in Brooklyn, New York.

Lost at Sea


Bryan Lee O'Malley - 2003
    A cat stole it – at least that's what she tells people – at least that's what she would tell people if she told people anything. But that would mean talking to people, and the mere thought of social interaction is terrifying. How did such a shy teenage girl end up in a car with three of her hooligan classmates on a cross-country road trip? Being forced to interact with kids her own age is a new and alarming proposition for Raleigh, but maybe it's just what she needs – or maybe it can help her find what she needs – or maybe it can help her to realize that what she needs has been with her all along.

I Killed Adolf Hitler


Jason - 2006
    And you need to read this graphic novel, the amazing deadpan masterpiece from mighty Jason.

Last Look


Charles Burns - 2016
    The fragments of the past collide with the reality of the present, nightmarish dreams evolve into an even more dreadful reality, and when you finally find out where all of this has been going, and what it means . . . it will make you go right back to the first page and read it all again with new eyes. Just like Doug.(With full-color illustrations throughout)

My Dog: The Paradox: A Lovable Discourse about Man's Best Friend


Matthew Inman - 2013
    This eponymous comic became an instant hit when it went live on The Oatmeal.com and was liked on Facebook by 700,000 fans. Now fans will have a keepsake book of this comic to give and to keep.In My Dog: The Paradox, Inman discusses the canine penchant for rolling in horse droppings, chasing large animals four times their size, and acting recklessly enthusiastic through the entirety of their impulsive, lovable lives. Hilarious and heartfelt, My Dog: The Paradox eloquently illustrates the complicated relationship between man and dog.We will never know why dogs fear hair dryers, or being baited into staring contests with cats, but as Inman explains, perhaps we love dogs so much “because their lives aren’t lengthy, logical, or deliberate, but an explosive paradox composed of fur, teeth, and enthusiasm.”

Tamara Drewe


Posy Simmonds - 2007
    Plastic surgery, a different wardrobe, a smouldering look, have given her confidence and a new and thrilling power to attract, which she uses recklessly. Often just for the fun of it.People are drawn to Tamara Drewe, male and female. In the remote village where her late mother lived Tamara arrives to clear up the house. Here she becomes an object of lust, of envy, the focus of unrequited love, a seductress. To the village teenagers she is 'plastic-fantastic', a role model. Ultimately, when her hot and indiscriminate glances lead to tragedy, she is seen as a man-eater, a heartless marriage wrecker, a slut.First appearing as a serial in the Guardian, in book form Tamara Drewe has been enlarged, embellished and lovingly improved by the author.