Graphic Design Theory: Readings from the Field


Helen Armstrong - 2009
    Each beautifully designed, affordable volume offers a concise overview of a design fundamentalthe hows of design. But as most seasoned designers will tell you, a comprehensive education also requires an understanding of the whys of design practice. Graphic Design Theory presents groundbreaking, primary texts from the most important historical and contemporary designthinkers. From Aleksandr Rodchenko's "Who We Are: Manifesto of the Constructivist Group" to Kenya Hara's "Computer Technology and Design," this essential volume provides the necessary foundation for contemporary critical vocabulary and thought. Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including influential avant-garde ideas of futurism, constructivism, and the Bauhaus; "Building on Success" covers the mid- to late twentieth century and considers the International Style, modernism, and postmodernism; and "Mapping the Future" opens at the end of the last century and includes current discussions on legibility, social responsibility, and new media. Striking color images illustrate each of the movements discussed and demonstrate the ongoing relationship between theory and practice. A brief commentary prefaces each text, providing a cultural and historical framework through which the work can be evaluated. Authors include such influential designers as Herbert Bayer, Lszl Moholy-Nagy, Karl Gerstner, Katherine McCoy, Michael Rock, Lev Manovich, Ellen Lupton, and Lorraine Wild. Additional features include a timeline, glossary, and bibliography for further reading. A must-have survey for graduate and undergraduate courses in design history, theory, and contemporary issues, Graphic Design Theory invites designers and interested readers of all levels to plunge into the world of design discourse.

The Origin of Names, Words and Everything in Between


Patrick Foote - 2018
    From countries and cities to toys and animals to even planets, learn the etymology of interesting words in a fun and entertaining way.Learn new things: Why is New York called New York? The Origin of Names, Words and Everything in Between has the answer for you. While author Patrick Foote, of the YouTube channel also called Name Explain, doesn’t claim to know everything, he has garnered a lot of knowledge about language over the years and he’s excited to get to share it with you in this new format.Be entertained by education: Learning doesn’t have to be boring. With his fun sense of humor, Patrick explains each name with jokes and quips you’re bound to enjoy. Full of pictures and packed with great information, The Origin of Names, Words and Everything in Between has a variety of topics that are bound to intrigue anyone interested in the origins of the words we use every day.Find fun facts: The Origin of Names, Words and Everything in Between is full of interesting facts that are great to keep in your mental pocket. You’ll be able to pull out fun information about words and language all the time, informing and amusing yourself and your friends for ages.The Origin of Names, Words and Everything in Between does exactly what it says it does—it explains the origin of names in a fun and easy-to-digest way. After reading this book, you will: Know why, exactly, Russia is called Russia Be able to entertain yourself and your friends with interesting fun facts Discover the origins of the names of planets, animals, countries, and much more

Inside Animal Hearts and Minds: Bears That Count, Goats That Surf, and Other True Stories of Animal Intelligence and Emotion


Belinda Recio - 2017
    Now, we know that rats laugh when tickled, magpies mourn as they cover the departed with greenery, female whales travel thousands of miles for annual reunions with their gal pals, seals navigate by the stars, bears hum when happy, and crows slide down snowy rooftops for fun.In engaging text, photographs, and infographics, Inside Animal Hearts and Minds showcases fascinating and heart-warming examples of animal emotion and cognition that will foster wonder and empathy. Learn about an orangutan who does “macramé,” monkeys that understand the concept of money, and rats that choose friendship over food. Even language, math, and logic are no longer exclusive to humans. Prairie dogs have their own complex vocabularies to describe human intruders, parrots name their chicks, sea lions appear capable of deductive thinking akin to a ten-year-old child’s, and bears, lemurs, parrots, and other animals demonstrate numerical cognition.In a world where a growing body of scientific research is closing the gap between the human and non-human, Inside Animal Hearts and Minds invites us to change the way we view animals, the world, and our place in it.

A Year Without the Grocery Store: A Step by Step Guide to Acquiring, Organizing, and Cooking Food Storage


Karen Morris - 2018
    My name’s Karen, and I care about making sure my family’s dietary needs are met, no matter what. One way I do this is through our year’s worth of personal food storage, and now I’m here to show you how to easily store a year’s worth of food as well. In A Year Without the Grocery Store, I walk you through a step-by-step plan which: - Incorporates the meals your family already loves. - Takes into account your family’s unique food allergies, intolerances, and preferences. - Teaches you how to economically store food, and shows you how, if necessary, you could feed each member of your family for around 160/year. - Provides you with recipes that take your food storage from edible to delicious. - Discusses alternate ways to cook your food storage in case you encounter a power outage. - Discusses properly storing water. - Points out pitfalls and holes in most people’s food storage and crafts a plan for how to avoid them. If you thought the idea of a year’s worth of food storage was a little crazy, take another look at healthy meals, money savings, not having to run to the grocery store before winter storms, and peace of mind that comes with knowing that you’ve planned and prepared and that your family can now go a year without the grocery store.

Figure Drawing for All It's Worth (How to draw and paint)


Andrew Loomis - 1943
    204 pages.

The Beauty of Zentangle: Wonderful Examples from Top Tangle Artists Around the World


Suzanne McNeill - 2013
    Created by Rick Roberts and Maria Thomas, the Zentangle method is an easy-to-learn, relaxing, and fun way to create beautiful images by drawing structured patterns. The Beauty of Zentangle celebrates this simple but elegant new craft with hundreds of sensational one-of-a-kind designs from around the world.Selected by the editors of Design Originals, the #1 publisher of Zentangle art, this amazing collection of Zentangle-inspired masterpieces encompasses a wide range of styles. Stunning works are included from breakthrough artists and CZTs like Suzanne McNeill, Cindy Shepard, Marie Browning, Sandy Steen Bartholomew, and many more. Their inventive tangles are at the forefront of a new wave of creative expression and personal freedom.

Marshmallow Madness!: Dozens of Puffalicious Recipes


Shauna Sever - 2012
    Author Shauna Sever also includes easy recipes for homemade graham crackers, drinks for mallow dunking, and a host of irresistible desserts, including Lemon Dream Whoopie Pies, Blonde Rocky Road, and S’mores Cupcakes.

Laws Guide to Nature Drawing and Journaling


John Muir Laws - 2015
    This is the how-to guide for becoming a better artist and a more attentive naturalist. In straightforward text complemented by step-by-step illustrations, dozens of exercises lead the hand and mind through creating accurate reproductions of plants and animals as well as landscapes, skies, and more. This book provides clear, practical advice for every step of the process for artists at every level, from the basics of choosing supplies to advanced techniques. While the book’s advice will improve the skills of already accomplished artists, the emphasis on seeing, learning, and feeling will make this book valuable—even revelatory—to anyone interested in the natural world, no matter how rudimentary their artistic abilities.Ways to use your journal to enhance curiosity, creativity, and sharpen your naturalist’s eye.Simple techniques to improve your visual memory and help you draw what you see.Lessons on how to use graphite, pen, watercolor and gouache for fast field sketches.Lessons on how to draw wildflowers, trees, mushrooms, mammals, birds, reptiles, amphibians, insects, landscapes, seascapes, and skies.Paperback, 8.5 x 11, 368 pages, with full-color and black-and-white illustrations throughout.

Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines


Graphic Artists Guild - 1984
    The twelfth edition of this classic reference has been revised and updated to provide all the information creative professionals need to keep up with current trends and compete in an ever-changing industry.

A Map of the World According to Illustrators and Storytellers


Antonis Antoniou - 2013
    This book features the most original and sought-after map illustrators whose work is in line with the zeitgeist. Drawing a map means understanding our world a bit better. For centuries, we have used the tools of cartography to represent both our immediate surroundings and the world at large--and to convey them to others. On the one hand, maps are used to illustrate areal relationships, including distances, dimensions, and topographies. On the other, maps can also serve as projection screens for a variety of display formats, such as illustration, data visualization, and visual storytelling. In our age of satellite navigation systems and Google Maps, personal interpretations of the world around us are becoming more relevant. Publications, the tourism industry, and other commercial parties are using these contemporary, personal maps to showcase specific regions, to characterize local scenes, to generate moods, and to tell stories beyond sheer navigation. A new generation of designers, illustrators, and mapmakers are currently discovering their passion for various forms of illustrative cartography. A Map of the World is a compelling collection of their work--from accurate and surprisingly detailed representations to personal, naive, and modernistic interpretations. The featured projects from around the world range from maps and atlases inspired by classic forms to cartographic experiments and editorial illustrations.

Keys to Drawing


Bert Dodson - 1985
    Anyone who can hold a pencil can learn to draw.In this book, Bert Dodson shares his complete drawing system--fifty-five "keys" that you can use to render any subject with confidence, even if you're a beginner.These keys, along with dozens of practice exercises, will help you draw like an artist in no time.You'll learn how to:Restore, focus, map, and intensifyFree your hand action, then learn to control itConvey the illusions of light, depth, and textureStimulate your imagination through "creative play"

Just My Type: A Book about Fonts


Simon Garfield - 2010
    Whether you’re enraged by Ikea’s Verdanagate, want to know what the Beach Boys have in common with easy Jet or why it’s okay to like Comic Sans, Just My Type will have the answer. Learn why using upper case got a New Zealand health worker sacked. Refer to Prince in the Tafkap years as a Dingbat (that works on many levels). Spot where movies get their time periods wrong and don’t be duped by fake posters on eBay. Simon Garfield meets the people behind the typefaces and along the way learns why some fonts – like men – are from Mars and some are from Venus. From type on the high street and album covers, to the print in our homes and offices, Garfield is the font of all types of knowledge.

Printmaking + Mixed Media


Dorit Elisha - 2009
    From screen printing to collagraphy to sun printing, the techniques are shown with step-by-step photographs and can be done without printing presses or special papers. A variety of projects are included to demonstrate a wide range of possible creations, such as fabric-arts books, hand-printed calendars, wall-art collages, aprons, holiday books, greeting cards, and more. For further inspiration beyond the projects, a gallery of completed works by the author and other artists make up the final portion of this resource.

Wonderbook: The Illustrated Guide to Creating Imaginative Fiction


Jeff VanderMeer - 2013
    Employing an accessible, example-rich approach, Wonderbook energizes and motivates while also providing practical, nuts-and-bolts information needed to improve as a writer. Aimed at aspiring and intermediate-level writers, Wonderbook includes helpful sidebars and essays from some of the biggest names in fantasy today, such as George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Catherynne M. Valente, and Karen Joy Fowler, to name a few.Praise for Wonderbook: “Jammed with storytelling wisdom.” —Fast Company’s Co.Create blog“This is the kind of book you leave sitting out for all to see . . . and the kind of book you will find yourself picking up again and again.” —Kirkus Reviews online“If you’re looking for a handy guide to not just crafting imaginative fiction like sci-fi, fantasy, and horror, but to writing in general, be sure to pick up a copy of Steampunk Bible author Jeff Vandermeer’s lovingly compiled Wonderbook."  —Flavorwire“Jeff Vandermeer and Jeremy Zerfoss have created a kaleidoscopically rich and beautiful book about fiction writing.”  —Star Tribune“Because it is so layered and filled with text, tips, and links to online extras, this book can be read again and again by both those who want to learn the craft of writing and those interested in the process of others.” —Library Journal

The Atlas of Middle-Earth


Karen Wynn Fonstad - 1981
    Here is the definitive guide to the geography of Middle-earth, from its founding in the Elder Days through the Third Age, including the journeys of Bilbo, Frodo, and the Fellowship of the Ring. Authentic and updated -- nearly one third of the maps are new, and the text is fully revised -- the atlas illuminates the enchanted world created in THE SILMARILLION, THE HOBBIT, and THE LORD OF THE RINGS.Hundreds of two-color maps and diagrams survey the journeys of the principal characters day by day -- including all the battles and key locations of the First, Second, and Third Ages. Plans and descriptions of castles, buildings, and distinctive landforms are given, along with thematic maps describing the climate, vegetation, languages, and population distribution of Middle-earth throughout its history. An extensive appendix and an index help readers correlate the maps with Tolkien's novels.